Home
last modified time | relevance | path

Searched defs:consumeSeq (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/libs/input/tests/
DInputPublisherAndConsumer_test.cpp288 uint32_t consumeSeq; in publishAndConsumeKeyEvent() local
367 uint32_t consumeSeq; in publishAndConsumeBatchedMotionMove() local
386 uint32_t consumeSeq; in publishAndConsumeMotionEvent() local
412 uint32_t consumeSeq; in publishAndConsumeFocusEvent() local
453 uint32_t consumeSeq; in publishAndConsumeCaptureEvent() local
495 uint32_t consumeSeq; in publishAndConsumeDragEvent() local
537 uint32_t consumeSeq; in publishAndConsumeTouchModeEvent() local
DTouchResampling_test.cpp166 uint32_t consumeSeq; in consumeInputEventEntries() local
/frameworks/native/services/inputflinger/tests/
DFakeWindows.cpp41 uint32_t consumeSeq; in receiveEvent() local
72 void FakeInputReceiver::finishEvent(uint32_t consumeSeq, bool handled) { in finishEvent()
DInputDispatcher_test.cpp457 void finishEvent(uint32_t consumeSeq) { return mInputReceiver.finishEvent(consumeSeq); } in finishEvent()
9914 const std::optional<uint32_t> consumeSeq = monitor.receiveEvent(); in TEST_F() local