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Searched defs:contextHandle (Results 1 – 1 of 1) sorted by relevance

/hardware/google/gfxstream/host/
DFrameBuffer.cpp2507 auto contextHandle = context ? context->getHndl() : 0; in onLoad() local
3096 HandleType contextHandle = genHandle_locked(); in createEmulatedEglContext() local
3123 void FrameBuffer::destroyEmulatedEglContext(HandleType contextHandle) { in destroyEmulatedEglContext()
3293 for (const HandleType contextHandle : tinfo->m_contextSet) { in drainGlRenderThreadContexts() local
3430 HandleType FrameBuffer::createEmulatedEglImage(HandleType contextHandle, EGLenum target, in createEmulatedEglImage()