Searched defs:contextHandle (Results 1 – 1 of 1) sorted by relevance
2507 auto contextHandle = context ? context->getHndl() : 0; in onLoad() local3096 HandleType contextHandle = genHandle_locked(); in createEmulatedEglContext() local3123 void FrameBuffer::destroyEmulatedEglContext(HandleType contextHandle) { in destroyEmulatedEglContext()3293 for (const HandleType contextHandle : tinfo->m_contextSet) { in drainGlRenderThreadContexts() local3430 HandleType FrameBuffer::createEmulatedEglImage(HandleType contextHandle, EGLenum target, in createEmulatedEglImage()