Searched defs:core_spills (Results 1 – 8 of 8) sorted by relevance
92 uint32_t core_spills = 0; in NterpGetFrameEntrySize() local180 uint32_t core_spills = in NterpFrameInfo() local
282 size_t core_spills = in CalculateMaximumSafepointSpillSize() local
1727 const uint32_t core_spills = codegen->GetSlowPathSpills(locations, /* core_registers= */ true); in SaveLiveRegisters() local1751 const uint32_t core_spills = codegen->GetSlowPathSpills(locations, /* core_registers= */ true); in RestoreLiveRegisters() local
1397 const uint32_t core_spills = codegen->GetSlowPathSpills(locations, /* core_registers= */ true); in SaveRestoreLiveRegistersHelperSveImpl() local
1617 const uint32_t core_spills = codegen->GetSlowPathSpills(locations, /* core_registers= */ true); in SaveRestoreLiveRegistersHelperNeonImpl() local
307 const uint32_t core_spills = codegen->GetSlowPathSpills(locations, /* core_registers= */ true); in SaveLiveRegisters() local345 const uint32_t core_spills = codegen->GetSlowPathSpills(locations, /* core_registers= */ true); in RestoreLiveRegisters() local
181 const uint32_t core_spills = codegen->GetSlowPathSpills(locations, /* core_registers= */ true); in SaveLiveRegisters() local
1389 uint32_t core_spills, in GetVRegOffsetFromQuickCode()