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1 /*
2  * Copyright © 2019 Google, Inc.
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  */
23 
24 #ifndef FREEDRENO_LAYOUT_H_
25 #define FREEDRENO_LAYOUT_H_
26 
27 #include <stdbool.h>
28 #include <stdint.h>
29 
30 #include "util/format/u_format.h"
31 #include "util/u_debug.h"
32 #include "util/u_math.h"
33 
34 #include "common/freedreno_common.h"
35 
36 BEGINC;
37 
38 /* Shared freedreno mipmap layout helper
39  *
40  * It does *not* attempt to track surface transitions, in particular
41  * about UBWC state.  Possibly it should, but
42  *  (a) I'm not sure if in all cases we can transparently do in-
43  *      place transitions (ie. a5xx textures with interleaved
44  *      meta and pixel data
45  *  (b) Even if we can, we probably can't assume that we have
46  *      figured out yet how to do in-place transition for every
47  *      generation.
48  */
49 
50 /* Texture Layout on a3xx:
51  * -----------------------
52  *
53  * Each mipmap-level contains all of it's layers (ie. all cubmap
54  * faces, all 1d/2d array elements, etc).  The texture sampler is
55  * programmed with the start address of each mipmap level, and hw
56  * derives the layer offset within the level.
57  *
58  *
59  * Texture Layout on a4xx+:
60  * -----------------------
61  *
62  * For cubemap and 2d array, each layer contains all of it's mipmap
63  * levels (layer_first layout).
64  *
65  * 3d textures are laid out as on a3xx.
66  *
67  * In either case, the slice represents the per-miplevel information,
68  * but in layer_first layout it only includes the first layer, and
69  * an additional offset of (rsc->layer_size * layer) must be added.
70  *
71  *
72  * UBWC Color Compressions (a5xx+):
73  * -------------------------------
74  *
75  * Color compression is only supported for tiled layouts.  In general
76  * the meta "flag" buffer (ie. what holds the compression state for
77  * each block) can be separate from the color data, except for textures
78  * on a5xx where it needs to be interleaved with layers/levels of a
79  * texture.
80  */
81 
82 #define FDL_MAX_MIP_LEVELS 15
83 
84 struct fdl_slice {
85    uint32_t offset; /* offset of first layer in slice */
86    uint32_t size0;  /* size of first layer in slice */
87 };
88 
89 /* parameters for explicit (imported) layout */
90 struct fdl_explicit_layout {
91    uint32_t offset;
92    uint32_t pitch;
93 };
94 
95 /**
96  * Metadata shared between vk and gallium driver for interop.
97  *
98  * NOTE: EXT_external_objects requires app to check device and driver
99  * UUIDs to ensure that the vk and gl driver are compatible.  So for
100  * now we don't need any additional versioning of the metadata.
101  */
102 struct fdl_metadata {
103    uint64_t modifier;
104 };
105 
106 /**
107  * Encapsulates the layout of a resource, including position of given 2d
108  * surface (layer, level) within.  Or rather all the information needed
109  * to derive this.
110  */
111 struct fdl_layout {
112    struct fdl_slice slices[FDL_MAX_MIP_LEVELS];
113    struct fdl_slice ubwc_slices[FDL_MAX_MIP_LEVELS];
114    uint32_t pitch0;
115    uint32_t ubwc_width0;
116    uint32_t layer_size;
117    uint32_t ubwc_layer_size; /* in bytes */
118    bool ubwc : 1;
119    bool layer_first : 1; /* see above description */
120    bool tile_all : 1;
121 
122    /* Note that for tiled textures, beyond a certain mipmap level (ie.
123     * when width is less than block size) things switch to linear.  In
124     * general you should not directly look at fdl_layout::tile_mode,
125     * but instead use fdl_surface::tile_mode which will correctly take
126     * this into account.
127     */
128    uint32_t tile_mode : 2;
129    /* Bytes per pixel (where a "pixel" is a single row of a block in the case
130     * of compression), including each sample in the case of multisample
131     * layouts.
132     */
133    uint8_t cpp;
134 
135    /**
136     * Left shift necessary to multiply by cpp.  Invalid for NPOT cpp, please
137     * use fdl_cpp_shift() to sanity check you aren't hitting that case.
138     */
139    uint8_t cpp_shift;
140 
141    uint32_t width0, height0, depth0;
142    uint32_t mip_levels;
143    uint32_t nr_samples;
144    enum pipe_format format;
145 
146    uint32_t size;       /* Size of the whole image, in bytes. */
147    uint32_t base_align; /* Alignment of the base address, in bytes. */
148    uint8_t pitchalign;  /* log2(pitchalign) */
149 };
150 
151 static inline uint32_t
fdl_cpp_shift(const struct fdl_layout * layout)152 fdl_cpp_shift(const struct fdl_layout *layout)
153 {
154    assert(util_is_power_of_two_or_zero(layout->cpp));
155    return layout->cpp_shift;
156 }
157 
158 static inline uint32_t
fdl_pitch(const struct fdl_layout * layout,unsigned level)159 fdl_pitch(const struct fdl_layout *layout, unsigned level)
160 {
161    return align(u_minify(layout->pitch0, level), 1 << layout->pitchalign);
162 }
163 
164 #define RGB_TILE_WIDTH_ALIGNMENT  64
165 #define RGB_TILE_HEIGHT_ALIGNMENT 16
166 #define UBWC_PLANE_SIZE_ALIGNMENT 4096
167 
168 static inline uint32_t
fdl_ubwc_pitch(const struct fdl_layout * layout,unsigned level)169 fdl_ubwc_pitch(const struct fdl_layout *layout, unsigned level)
170 {
171    if (!layout->ubwc)
172       return 0;
173    return align(u_minify(layout->ubwc_width0, level), RGB_TILE_WIDTH_ALIGNMENT);
174 }
175 
176 static inline uint32_t
fdl_layer_stride(const struct fdl_layout * layout,unsigned level)177 fdl_layer_stride(const struct fdl_layout *layout, unsigned level)
178 {
179    if (layout->layer_first)
180       return layout->layer_size;
181    else
182       return layout->slices[level].size0;
183 }
184 
185 /* a2xx is special and needs PoT alignment for mipmaps: */
186 static inline uint32_t
fdl2_pitch(const struct fdl_layout * layout,unsigned level)187 fdl2_pitch(const struct fdl_layout *layout, unsigned level)
188 {
189    uint32_t pitch = fdl_pitch(layout, level);
190    if (level)
191       pitch = util_next_power_of_two(pitch);
192    return pitch;
193 }
194 
195 static inline uint32_t
fdl2_pitch_pixels(const struct fdl_layout * layout,unsigned level)196 fdl2_pitch_pixels(const struct fdl_layout *layout, unsigned level)
197 {
198    return fdl2_pitch(layout, level) >> fdl_cpp_shift(layout);
199 }
200 
201 static inline uint32_t
fdl_surface_offset(const struct fdl_layout * layout,unsigned level,unsigned layer)202 fdl_surface_offset(const struct fdl_layout *layout, unsigned level,
203                    unsigned layer)
204 {
205    const struct fdl_slice *slice = &layout->slices[level];
206    return slice->offset + fdl_layer_stride(layout, level) * layer;
207 }
208 
209 static inline uint32_t
fdl_ubwc_offset(const struct fdl_layout * layout,unsigned level,unsigned layer)210 fdl_ubwc_offset(const struct fdl_layout *layout, unsigned level, unsigned layer)
211 {
212    const struct fdl_slice *slice = &layout->ubwc_slices[level];
213    return slice->offset + layer * layout->ubwc_layer_size;
214 }
215 
216 /* Minimum layout width to enable UBWC. */
217 #define FDL_MIN_UBWC_WIDTH 16
218 
219 static inline bool
fdl_level_linear(const struct fdl_layout * layout,int level)220 fdl_level_linear(const struct fdl_layout *layout, int level)
221 {
222    if (layout->tile_all)
223       return false;
224 
225    unsigned w = u_minify(layout->width0, level);
226    if (w < FDL_MIN_UBWC_WIDTH)
227       return true;
228 
229    return false;
230 }
231 
232 static inline uint32_t
fdl_tile_mode(const struct fdl_layout * layout,int level)233 fdl_tile_mode(const struct fdl_layout *layout, int level)
234 {
235    if (layout->tile_mode && fdl_level_linear(layout, level))
236       return 0; /* linear */
237    else
238       return layout->tile_mode;
239 }
240 
241 static inline bool
fdl_ubwc_enabled(const struct fdl_layout * layout,int level)242 fdl_ubwc_enabled(const struct fdl_layout *layout, int level)
243 {
244    return layout->ubwc;
245 }
246 
247 const char *fdl_tile_mode_desc(const struct fdl_layout *layout, int level);
248 
249 void fdl_layout_buffer(struct fdl_layout *layout, uint32_t size);
250 
251 void fdl5_layout(struct fdl_layout *layout, enum pipe_format format,
252                  uint32_t nr_samples, uint32_t width0, uint32_t height0,
253                  uint32_t depth0, uint32_t mip_levels, uint32_t array_size,
254                  bool is_3d);
255 
256 bool fdl6_layout(struct fdl_layout *layout, enum pipe_format format,
257                  uint32_t nr_samples, uint32_t width0, uint32_t height0,
258                  uint32_t depth0, uint32_t mip_levels, uint32_t array_size,
259                  bool is_3d, struct fdl_explicit_layout *plane_layout);
260 
261 static inline void
fdl_set_pitchalign(struct fdl_layout * layout,unsigned pitchalign)262 fdl_set_pitchalign(struct fdl_layout *layout, unsigned pitchalign)
263 {
264    uint32_t nblocksx = util_format_get_nblocksx(layout->format, layout->width0);
265    layout->pitchalign = pitchalign;
266    layout->pitch0 = align(nblocksx * layout->cpp, 1 << pitchalign);
267 }
268 
269 void fdl_dump_layout(struct fdl_layout *layout);
270 
271 void fdl6_get_ubwc_blockwidth(const struct fdl_layout *layout,
272                               uint32_t *blockwidth, uint32_t *blockheight);
273 
274 enum fdl_view_type {
275    FDL_VIEW_TYPE_1D = 0,
276    FDL_VIEW_TYPE_2D = 1,
277    FDL_VIEW_TYPE_CUBE = 2,
278    FDL_VIEW_TYPE_3D = 3,
279    FDL_VIEW_TYPE_BUFFER = 4,
280 };
281 
282 enum fdl_chroma_location {
283    FDL_CHROMA_LOCATION_COSITED_EVEN = 0,
284    FDL_CHROMA_LOCATION_MIDPOINT = 1,
285 };
286 
287 struct fdl_view_args {
288    uint32_t chip;
289    uint64_t iova;
290    uint32_t base_miplevel;
291    uint32_t level_count;
292    uint32_t base_array_layer;
293    uint32_t layer_count;
294    float min_lod_clamp;
295    unsigned char swiz[4];
296    enum pipe_format format;
297    enum fdl_view_type type;
298    enum fdl_chroma_location chroma_offsets[2];
299 };
300 
301 #define FDL6_TEX_CONST_DWORDS 16
302 
303 struct fdl6_view {
304    uint64_t base_addr;
305    uint64_t ubwc_addr;
306    uint32_t layer_size;
307    uint32_t ubwc_layer_size;
308 
309    uint32_t offset;
310 
311    uint32_t width, height;
312    bool need_y2_align;
313 
314    bool ubwc_enabled;
315 
316    enum pipe_format format;
317 
318    uint32_t descriptor[FDL6_TEX_CONST_DWORDS];
319 
320    /* Descriptor for use as a storage image as opposed to a sampled image.
321     * This has a few differences for cube maps (e.g. type).
322     */
323    uint32_t storage_descriptor[FDL6_TEX_CONST_DWORDS];
324 
325    uint32_t pitch;
326 
327    /* pre-filled register values */
328    uint32_t FLAG_BUFFER_PITCH;
329 
330    uint32_t RB_MRT_BUF_INFO;
331    uint32_t SP_FS_MRT_REG;
332 
333    uint32_t SP_PS_2D_SRC_INFO;
334    uint32_t SP_PS_2D_SRC_SIZE;
335 
336    uint32_t RB_2D_DST_INFO;
337 
338    uint32_t RB_BLIT_DST_INFO;
339 
340    uint32_t GRAS_LRZ_DEPTH_VIEW;
341 };
342 
343 void
344 fdl6_view_init(struct fdl6_view *view, const struct fdl_layout **layouts,
345                const struct fdl_view_args *args, bool has_z24uint_s8uint);
346 void
347 fdl6_buffer_view_init(uint32_t *descriptor, enum pipe_format format,
348                       const uint8_t *swiz, uint64_t iova, uint32_t size);
349 
350 void
351 fdl6_format_swiz(enum pipe_format format, bool has_z24uint_s8uint,
352                  unsigned char *format_swiz);
353 
354 ENDC;
355 
356 #endif /* FREEDRENO_LAYOUT_H_ */
357