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Searched defs:damageRegion (Results 1 – 3 of 3) sorted by relevance

/external/deqp/modules/egl/
DteglNegativePartialUpdateTests.cpp258 EGLint damageRegion[] = {10, 10, 10, 10}; in iterate() local
297 EGLint damageRegion[] = {10, 10, 10, 10}; in iterate() local
401 EGLint damageRegion[] = {10, 10, 10, 10}; in iterate() local
436 EGLint damageRegion[] = {10, 10, 10, 10}; in iterate() local
473 EGLint damageRegion[] = {10, 10, 10, 10}; in iterate() local
542 EGLint damageRegion[] = {10, 10, 10, 10}; in iterate() local
DteglPartialUpdateTests.cpp470 vector<EGLint> damageRegion; in getDamageRegion() local
531 vector<EGLint> damageRegion; in iterate() local
705 vector<EGLint> damageRegion = getDamageRegion(frame, 0, 0, 0, 0); in iterate() local
769 vector<EGLint> damageRegion = getDamageRegion(frame, 0, 0, 0, 0); in iterate() local
DteglSwapBuffersWithDamageTests.cpp404 vector<EGLint> damageRegion = getDamageRegion(frameSequence[currentFrameNdx]); in iterate() local
483 vector<EGLint> damageRegion = getDamageRegion(currentFrame); in iterate() local
565 vector<EGLint> damageRegion; in iterate() local
650 vector<EGLint> damageRegion; in getDamageRegion() local