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Searched defs:detachShader (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/gfxstream/guest/OpenglCodecCommon/
DGLSharedGroup.cpp206 bool ProgramData::detachShader(GLuint shader) { in detachShader() function in gfxstream::guest::ProgramData
506 bool GLSharedGroup::detachShader(GLuint program, GLuint shader) { in detachShader() function in gfxstream::guest::GLSharedGroup
/external/deqp/framework/opengl/
DgluShaderProgram.cpp259 void Program::detachShader(uint32_t shader) in detachShader() function in glu::Program
/external/angle/src/libANGLE/
DProgram.cpp810 void Program::detachShader(const Context *context, Shader *shader) in detachShader() function in gl::Program
DContext.cpp6815 void Context::detachShader(ShaderProgramID program, ShaderProgramID shader) in detachShader() function in gl::Context
/external/angle/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.h162 PFNGLDETACHSHADERPROC detachShader = nullptr; variable
/external/deqp/framework/opengl/wrapper/
DglwFunctions.inl165 glDetachShaderFunc detachShader; variable