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Searched defs:drawLayers (Results 1 – 7 of 7) sorted by relevance

/frameworks/native/services/surfaceflinger/CompositionEngine/tests/planner/
DCachedSetTest.cpp354 const auto drawLayers = [&](const renderengine::DisplaySettings& displaySettings, in TEST_F() local
403 const auto drawLayers = [&](const renderengine::DisplaySettings& displaySettings, in TEST_F() local
453 const auto drawLayers = [&](const renderengine::DisplaySettings& displaySettings, in TEST_F() local
503 const auto drawLayers = [&](const renderengine::DisplaySettings& displaySettings, in TEST_F() local
552 const auto drawLayers = [&](const renderengine::DisplaySettings& displaySettings, in TEST_F() local
816 const auto drawLayers = [&](const renderengine::DisplaySettings&, in TEST_F() local
876 const auto drawLayers = [&](const renderengine::DisplaySettings&, in TEST_F() local
1027 const auto drawLayers = [&](const renderengine::DisplaySettings&, in TEST_F() local
/frameworks/native/libs/renderengine/
DRenderEngine.cpp98 ftl::Future<FenceResult> RenderEngine::drawLayers(const DisplaySettings& display, in drawLayers() function in android::renderengine::RenderEngine
/frameworks/native/libs/renderengine/threaded/
DRenderEngineThreaded.cpp252 ftl::Future<FenceResult> RenderEngineThreaded::drawLayers( in drawLayers() function in android::renderengine::threaded::RenderEngineThreaded
/frameworks/av/media/libstagefright/renderfright/tests/
DRenderEngineThreadedTest.cpp198 TEST_F(RenderEngineThreadedTest, drawLayers) { in TEST_F() argument
/frameworks/native/libs/renderengine/tests/
DRenderEngineThreadedTest.cpp162 TEST_F(RenderEngineThreadedTest, drawLayers) { in TEST_F() argument
/frameworks/av/media/libstagefright/renderfright/threaded/
DRenderEngineThreaded.cpp378 status_t RenderEngineThreaded::drawLayers(const DisplaySettings& display, in drawLayers() function in android::renderengine::threaded::RenderEngineThreaded
/frameworks/av/media/libstagefright/renderfright/gl/
DGLESRenderEngine.cpp1021 status_t GLESRenderEngine::drawLayers(const DisplaySettings& display, in drawLayers() function in android::renderengine::gl::GLESRenderEngine