Searched defs:drawcall_mode (Results 1 – 2 of 2) sorted by relevance
64 glw::GLenum drawcall_mode) in getTestName()412 glw::GLenum drawcall_mode = GL_NONE; in init() local1019 … const char *name, glw::GLenum drawcall_mode, in GeometryShaderRenderingPointsCase()2007 glw::GLenum drawcall_mode, in GeometryShaderRenderingLinesCase()3805 … glw::GLenum drawcall_mode, in GeometryShaderRenderingTrianglesCase()
250 glw::GLenum drawcall_mode = GL_NONE; in iterate() local