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1 /*
2 **
3 ** Copyright 2009, The Android Open Source Project
4 **
5 ** Licensed under the Apache License, Version 2.0 (the "License");
6 ** you may not use this file except in compliance with the License.
7 ** You may obtain a copy of the License at
8 **
9 **     http://www.apache.org/licenses/LICENSE-2.0
10 **
11 ** Unless required by applicable law or agreed to in writing, software
12 ** distributed under the License is distributed on an "AS IS" BASIS,
13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 ** See the License for the specific language governing permissions and
15 ** limitations under the License.
16 */
17 
18 #define LOG_TAG "GraphicBufferAllocator"
19 #define ATRACE_TAG ATRACE_TAG_GRAPHICS
20 
21 #include <ui/GraphicBufferAllocator.h>
22 
23 #include <limits.h>
24 #include <stdio.h>
25 
26 #include <grallocusage/GrallocUsageConversion.h>
27 
28 #include <android-base/stringprintf.h>
29 #include <log/log.h>
30 #include <utils/Singleton.h>
31 #include <utils/Trace.h>
32 
33 #include <ui/Gralloc.h>
34 #include <ui/Gralloc2.h>
35 #include <ui/Gralloc3.h>
36 #include <ui/Gralloc4.h>
37 #include <ui/Gralloc5.h>
38 #include <ui/GraphicBufferMapper.h>
39 
40 namespace android {
41 // ---------------------------------------------------------------------------
42 
43 using base::StringAppendF;
44 
45 ANDROID_SINGLETON_STATIC_INSTANCE( GraphicBufferAllocator )
46 
47 Mutex GraphicBufferAllocator::sLock;
48 KeyedVector<buffer_handle_t,
49     GraphicBufferAllocator::alloc_rec_t> GraphicBufferAllocator::sAllocList;
50 
GraphicBufferAllocator()51 GraphicBufferAllocator::GraphicBufferAllocator() : mMapper(GraphicBufferMapper::getInstance()) {
52     switch (mMapper.getMapperVersion()) {
53         case GraphicBufferMapper::GRALLOC_5:
54             mAllocator = std::make_unique<const Gralloc5Allocator>(
55                     reinterpret_cast<const Gralloc5Mapper&>(mMapper.getGrallocMapper()));
56             break;
57         case GraphicBufferMapper::GRALLOC_4:
58             mAllocator = std::make_unique<const Gralloc4Allocator>(
59                     reinterpret_cast<const Gralloc4Mapper&>(mMapper.getGrallocMapper()));
60             break;
61         case GraphicBufferMapper::GRALLOC_3:
62             mAllocator = std::make_unique<const Gralloc3Allocator>(
63                     reinterpret_cast<const Gralloc3Mapper&>(mMapper.getGrallocMapper()));
64             break;
65         case GraphicBufferMapper::GRALLOC_2:
66             mAllocator = std::make_unique<const Gralloc2Allocator>(
67                     reinterpret_cast<const Gralloc2Mapper&>(mMapper.getGrallocMapper()));
68             break;
69     }
70     LOG_ALWAYS_FATAL_IF(!mAllocator->isLoaded(),
71                         "Failed to load matching allocator for mapper version %d",
72                         mMapper.getMapperVersion());
73 }
74 
~GraphicBufferAllocator()75 GraphicBufferAllocator::~GraphicBufferAllocator() {}
76 
getTotalSize() const77 uint64_t GraphicBufferAllocator::getTotalSize() const {
78     Mutex::Autolock _l(sLock);
79     uint64_t total = 0;
80     for (size_t i = 0; i < sAllocList.size(); ++i) {
81         total += sAllocList.valueAt(i).size;
82     }
83     return total;
84 }
85 
dump(std::string & result,bool less) const86 void GraphicBufferAllocator::dump(std::string& result, bool less) const {
87     Mutex::Autolock _l(sLock);
88     KeyedVector<buffer_handle_t, alloc_rec_t>& list(sAllocList);
89     uint64_t total = 0;
90     result.append("GraphicBufferAllocator buffers:\n");
91     const size_t count = list.size();
92     StringAppendF(&result, "%14s | %11s | %18s | %s | %8s | %10s | %s\n", "Handle", "Size",
93                   "W (Stride) x H", "Layers", "Format", "Usage", "Requestor");
94     for (size_t i = 0; i < count; i++) {
95         const alloc_rec_t& rec(list.valueAt(i));
96         std::string sizeStr = (rec.size)
97                 ? base::StringPrintf("%7.2f KiB", static_cast<double>(rec.size) / 1024.0)
98                 : "unknown";
99         StringAppendF(&result, "%14p | %11s | %4u (%4u) x %4u | %6u | %8X | 0x%8" PRIx64 " | %s\n",
100                       list.keyAt(i), sizeStr.c_str(), rec.width, rec.stride, rec.height,
101                       rec.layerCount, rec.format, rec.usage, rec.requestorName.c_str());
102         total += rec.size;
103     }
104     StringAppendF(&result, "Total allocated by GraphicBufferAllocator (estimate): %.2f KB\n",
105                   static_cast<double>(total) / 1024.0);
106 
107     result.append(mAllocator->dumpDebugInfo(less));
108 }
109 
dumpToSystemLog(bool less)110 void GraphicBufferAllocator::dumpToSystemLog(bool less) {
111     std::string s;
112     GraphicBufferAllocator::getInstance().dump(s, less);
113     ALOGD("%s", s.c_str());
114 }
115 
allocate(const AllocationRequest & request)116 auto GraphicBufferAllocator::allocate(const AllocationRequest& request) -> AllocationResult {
117     ATRACE_CALL();
118     if (!request.width || !request.height) {
119         return AllocationResult(BAD_VALUE);
120     }
121 
122     const auto width = request.width;
123     const auto height = request.height;
124 
125     const uint32_t bpp = bytesPerPixel(request.format);
126     if (std::numeric_limits<size_t>::max() / width / height < static_cast<size_t>(bpp)) {
127         ALOGE("Failed to allocate (%u x %u) layerCount %u format %d "
128               "usage %" PRIx64 ": Requesting too large a buffer size",
129               request.width, request.height, request.layerCount, request.format, request.usage);
130         return AllocationResult(BAD_VALUE);
131     }
132 
133     if (request.layerCount < 1) {
134         return AllocationResult(BAD_VALUE);
135     }
136 
137     auto result = mAllocator->allocate(request);
138     if (result.status == UNKNOWN_TRANSACTION) {
139         if (!request.extras.empty()) {
140             ALOGE("Failed to allocate with additional options, allocator version mis-match? "
141                   "gralloc version = %d",
142                   (int)mMapper.getMapperVersion());
143             return result;
144         }
145         // If there's no additional options, fall back to previous allocate version
146         result.status = mAllocator->allocate(request.requestorName, request.width, request.height,
147                                              request.format, request.layerCount, request.usage,
148                                              &result.stride, &result.handle, request.importBuffer);
149     }
150 
151     if (result.status != NO_ERROR) {
152         ALOGE("Failed to allocate (%u x %u) layerCount %u format %d "
153               "usage %" PRIx64 ": %d",
154               request.width, request.height, request.layerCount, request.format, request.usage,
155               result.status);
156         return result;
157     }
158 
159     if (!request.importBuffer) {
160         return result;
161     }
162     size_t bufSize;
163 
164     // if stride has no meaning or is too large,
165     // approximate size with the input width instead
166     if ((result.stride) != 0 &&
167         std::numeric_limits<size_t>::max() / height / (result.stride) < static_cast<size_t>(bpp)) {
168         bufSize = static_cast<size_t>(width) * height * bpp;
169     } else {
170         bufSize = static_cast<size_t>((result.stride)) * height * bpp;
171     }
172 
173     Mutex::Autolock _l(sLock);
174     KeyedVector<buffer_handle_t, alloc_rec_t>& list(sAllocList);
175     alloc_rec_t rec;
176     rec.width = width;
177     rec.height = height;
178     rec.stride = result.stride;
179     rec.format = request.format;
180     rec.layerCount = request.layerCount;
181     rec.usage = request.usage;
182     rec.size = bufSize;
183     rec.requestorName = request.requestorName;
184     list.add(result.handle, rec);
185 
186     return result;
187 }
188 
allocateHelper(uint32_t width,uint32_t height,PixelFormat format,uint32_t layerCount,uint64_t usage,buffer_handle_t * handle,uint32_t * stride,std::string requestorName,bool importBuffer)189 status_t GraphicBufferAllocator::allocateHelper(uint32_t width, uint32_t height, PixelFormat format,
190                                                 uint32_t layerCount, uint64_t usage,
191                                                 buffer_handle_t* handle, uint32_t* stride,
192                                                 std::string requestorName, bool importBuffer) {
193     ATRACE_CALL();
194 
195     // make sure to not allocate a N x 0 or 0 x N buffer, since this is
196     // allowed from an API stand-point allocate a 1x1 buffer instead.
197     if (!width || !height)
198         width = height = 1;
199 
200     const uint32_t bpp = bytesPerPixel(format);
201     if (std::numeric_limits<size_t>::max() / width / height < static_cast<size_t>(bpp)) {
202         ALOGE("Failed to allocate (%u x %u) layerCount %u format %d "
203               "usage %" PRIx64 ": Requesting too large a buffer size",
204               width, height, layerCount, format, usage);
205         return BAD_VALUE;
206     }
207 
208     // Ensure that layerCount is valid.
209     if (layerCount < 1) {
210         layerCount = 1;
211     }
212 
213     // TODO(b/72323293, b/72703005): Remove these invalid bits from callers
214     usage &= ~static_cast<uint64_t>((1 << 10) | (1 << 13));
215 
216     status_t error = mAllocator->allocate(requestorName, width, height, format, layerCount, usage,
217                                           stride, handle, importBuffer);
218     if (error != NO_ERROR) {
219         ALOGE("Failed to allocate (%u x %u) layerCount %u format %d "
220               "usage %" PRIx64 ": %d",
221               width, height, layerCount, format, usage, error);
222         return error;
223     }
224 
225     if (!importBuffer) {
226         return NO_ERROR;
227     }
228     size_t bufSize;
229 
230     // if stride has no meaning or is too large,
231     // approximate size with the input width instead
232     if ((*stride) != 0 &&
233         std::numeric_limits<size_t>::max() / height / (*stride) < static_cast<size_t>(bpp)) {
234         bufSize = static_cast<size_t>(width) * height * bpp;
235     } else {
236         bufSize = static_cast<size_t>((*stride)) * height * bpp;
237     }
238 
239     Mutex::Autolock _l(sLock);
240     KeyedVector<buffer_handle_t, alloc_rec_t>& list(sAllocList);
241     alloc_rec_t rec;
242     rec.width = width;
243     rec.height = height;
244     rec.stride = *stride;
245     rec.format = format;
246     rec.layerCount = layerCount;
247     rec.usage = usage;
248     rec.size = bufSize;
249     rec.requestorName = std::move(requestorName);
250     list.add(*handle, rec);
251 
252     return NO_ERROR;
253 }
allocate(uint32_t width,uint32_t height,PixelFormat format,uint32_t layerCount,uint64_t usage,buffer_handle_t * handle,uint32_t * stride,std::string requestorName)254 status_t GraphicBufferAllocator::allocate(uint32_t width, uint32_t height, PixelFormat format,
255                                           uint32_t layerCount, uint64_t usage,
256                                           buffer_handle_t* handle, uint32_t* stride,
257                                           std::string requestorName) {
258     return allocateHelper(width, height, format, layerCount, usage, handle, stride, requestorName,
259                           true);
260 }
261 
allocateRawHandle(uint32_t width,uint32_t height,PixelFormat format,uint32_t layerCount,uint64_t usage,buffer_handle_t * handle,uint32_t * stride,std::string requestorName)262 status_t GraphicBufferAllocator::allocateRawHandle(uint32_t width, uint32_t height,
263                                                    PixelFormat format, uint32_t layerCount,
264                                                    uint64_t usage, buffer_handle_t* handle,
265                                                    uint32_t* stride, std::string requestorName) {
266     return allocateHelper(width, height, format, layerCount, usage, handle, stride, requestorName,
267                           false);
268 }
269 
270 // DEPRECATED
allocate(uint32_t width,uint32_t height,PixelFormat format,uint32_t layerCount,uint64_t usage,buffer_handle_t * handle,uint32_t * stride,uint64_t,std::string requestorName)271 status_t GraphicBufferAllocator::allocate(uint32_t width, uint32_t height, PixelFormat format,
272                                           uint32_t layerCount, uint64_t usage,
273                                           buffer_handle_t* handle, uint32_t* stride,
274                                           uint64_t /*graphicBufferId*/, std::string requestorName) {
275     return allocateHelper(width, height, format, layerCount, usage, handle, stride, requestorName,
276                           true);
277 }
278 
free(buffer_handle_t handle)279 status_t GraphicBufferAllocator::free(buffer_handle_t handle)
280 {
281     ATRACE_CALL();
282 
283     // We allocated a buffer from the allocator and imported it into the
284     // mapper to get the handle.  We just need to free the handle now.
285     mMapper.freeBuffer(handle);
286 
287     Mutex::Autolock _l(sLock);
288     KeyedVector<buffer_handle_t, alloc_rec_t>& list(sAllocList);
289     list.removeItem(handle);
290 
291     return NO_ERROR;
292 }
293 
supportsAdditionalOptions() const294 bool GraphicBufferAllocator::supportsAdditionalOptions() const {
295     return mAllocator->supportsAdditionalOptions();
296 }
297 
298 // ---------------------------------------------------------------------------
299 }; // namespace android
300