Searched defs:dx_multiplier (Results 1 – 1 of 1) sorted by relevance
2185 … float dx_multiplier = 1.5f; /* Default value for lines and line_strip output layout qualifiers */ in GeometryShaderRenderingLinesCase() local3917 float dx_multiplier = 0.0f; in GeometryShaderRenderingTrianglesCase() local