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Searched defs:effectProcessImpl (Results 1 – 18 of 18) sorted by relevance

/hardware/interfaces/audio/aidl/default/extension/
DExtensionEffect.cpp134 IEffect::Status ExtensionEffect::effectProcessImpl(float* in, float* out, int samples) { in effectProcessImpl() function in aidl::android::hardware::audio::effect::ExtensionEffect
/hardware/interfaces/audio/aidl/default/loudnessEnhancer/
DLoudnessEnhancerSw.cpp158 IEffect::Status LoudnessEnhancerSw::effectProcessImpl(float* in, float* out, int samples) { in effectProcessImpl() function in aidl::android::hardware::audio::effect::LoudnessEnhancerSw
/hardware/interfaces/audio/aidl/default/downmix/
DDownmixSw.cpp155 IEffect::Status DownmixSw::effectProcessImpl(float* in, float* out, int samples) { in effectProcessImpl() function in aidl::android::hardware::audio::effect::DownmixSw
/hardware/interfaces/audio/aidl/default/presetReverb/
DPresetReverbSw.cpp172 IEffect::Status PresetReverbSw::effectProcessImpl(float* in, float* out, int samples) { in effectProcessImpl() function in aidl::android::hardware::audio::effect::PresetReverbSw
/hardware/interfaces/audio/aidl/default/bassboost/
DBassBoostSw.cpp162 IEffect::Status BassBoostSw::effectProcessImpl(float* in, float* out, int samples) { in effectProcessImpl() function in aidl::android::hardware::audio::effect::BassBoostSw
/hardware/interfaces/audio/aidl/default/equalizer/
DEqualizerSw.cpp209 IEffect::Status EqualizerSw::effectProcessImpl(float* in, float* out, int samples) { in effectProcessImpl() function in aidl::android::hardware::audio::effect::EqualizerSw
/hardware/interfaces/audio/aidl/default/acousticEchoCanceler/
DAcousticEchoCancelerSw.cpp179 IEffect::Status AcousticEchoCancelerSw::effectProcessImpl(float* in, float* out, int samples) { in effectProcessImpl() function in aidl::android::hardware::audio::effect::AcousticEchoCancelerSw
/hardware/interfaces/audio/aidl/default/noiseSuppression/
DNoiseSuppressionSw.cpp166 IEffect::Status NoiseSuppressionSw::effectProcessImpl(float* in, float* out, int samples) { in effectProcessImpl() function in aidl::android::hardware::audio::effect::NoiseSuppressionSw
/hardware/interfaces/audio/aidl/default/hapticGenerator/
DHapticGeneratorSw.cpp169 IEffect::Status HapticGeneratorSw::effectProcessImpl(float* in, float* out, int samples) { in effectProcessImpl() function in aidl::android::hardware::audio::effect::HapticGeneratorSw
/hardware/interfaces/audio/aidl/default/volume/
DVolumeSw.cpp171 IEffect::Status VolumeSw::effectProcessImpl(float* in, float* out, int samples) { in effectProcessImpl() function in aidl::android::hardware::audio::effect::VolumeSw
/hardware/interfaces/audio/aidl/default/automaticGainControlV1/
DAutomaticGainControlV1Sw.cpp188 IEffect::Status AutomaticGainControlV1Sw::effectProcessImpl(float* in, float* out, int samples) { in effectProcessImpl() function in aidl::android::hardware::audio::effect::AutomaticGainControlV1Sw
/hardware/interfaces/audio/aidl/default/automaticGainControlV2/
DAutomaticGainControlV2Sw.cpp191 IEffect::Status AutomaticGainControlV2Sw::effectProcessImpl(float* in, float* out, int samples) { in effectProcessImpl() function in aidl::android::hardware::audio::effect::AutomaticGainControlV2Sw
/hardware/interfaces/audio/aidl/default/visualizer/
DVisualizerSw.cpp201 IEffect::Status VisualizerSw::effectProcessImpl(float* in, float* out, int samples) { in effectProcessImpl() function in aidl::android::hardware::audio::effect::VisualizerSw
/hardware/interfaces/audio/aidl/default/virtualizer/
DVirtualizerSw.cpp214 IEffect::Status VirtualizerSw::effectProcessImpl(float* in, float* out, int samples) { in effectProcessImpl() function in aidl::android::hardware::audio::effect::VirtualizerSw
/hardware/interfaces/audio/aidl/default/spatializer/
DSpatializerSw.cpp167 IEffect::Status SpatializerSw::effectProcessImpl(float* in, float* out, int samples) { in effectProcessImpl() function in aidl::android::hardware::audio::effect::SpatializerSw
/hardware/interfaces/audio/aidl/default/envReverb/
DEnvReverbSw.cpp278 IEffect::Status EnvReverbSw::effectProcessImpl(float* in, float* out, int samples) { in effectProcessImpl() function in aidl::android::hardware::audio::effect::EnvReverbSw
/hardware/interfaces/audio/aidl/default/
DEffectImpl.cpp357 IEffect::Status EffectImpl::effectProcessImpl(float* in, float* out, int samples) { in effectProcessImpl() function in aidl::android::hardware::audio::effect::EffectImpl
/hardware/interfaces/audio/aidl/default/dynamicProcessing/
DDynamicsProcessingSw.cpp271 IEffect::Status DynamicsProcessingSw::effectProcessImpl(float* in, float* out, int samples) { in effectProcessImpl() function in aidl::android::hardware::audio::effect::DynamicsProcessingSw