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/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DTextureUtils.cpp467 std::unique_ptr<char[]> emulatedData; in doCompressedTexImage2D() local
495 std::unique_ptr<char[]> emulatedData; in doCompressedTexImage2D() local
584 std::unique_ptr<char[]> emulatedData; in doCompressedTexImage2D() local