/hardware/google/gfxstream/host/ |
D | RenderControl.cpp | 278 FrameBuffer *fb = FrameBuffer::getFB(); in rcGetEGLVersion() local 289 FrameBuffer *fb = FrameBuffer::getFB(); in rcQueryEGLString() local 452 FrameBuffer* fb = FrameBuffer::getFB(); in rcGetGLString() local 739 FrameBuffer *fb = FrameBuffer::getFB(); in rcChooseConfig() local 758 FrameBuffer *fb = FrameBuffer::getFB(); in rcGetFBParam() local 768 FrameBuffer *fb = FrameBuffer::getFB(); in rcCreateContext() local 779 FrameBuffer *fb = FrameBuffer::getFB(); in rcDestroyContext() local 790 FrameBuffer *fb = FrameBuffer::getFB(); in rcCreateWindowSurface() local 800 FrameBuffer *fb = FrameBuffer::getFB(); in rcDestroyWindowSurface() local 811 FrameBuffer *fb = FrameBuffer::getFB(); in rcCreateColorBuffer() local [all …]
|
D | RenderThreadInfoGl.cpp | 90 FrameBuffer* fb = FrameBuffer::getFB(); in onLoad() local 121 FrameBuffer* fb = FrameBuffer::getFB(); in postLoadRefreshCurrentContextSurfacePtrs() local
|
D | gfxstream_unittest.cpp | 133 auto fb = std::make_unique<uint32_t[]>(width * height); in TEST_F() local 163 auto fb = std::make_unique<uint32_t[]>(width * height); in TEST_F() local
|
D | RenderLibImpl.cpp | 113 FrameBuffer* fb = FrameBuffer::getFB(); in getOpt() local 142 FrameBuffer* fb = FrameBuffer::getFB(); in impl_onLastCbRef() local
|
D | RendererImpl.cpp | 166 if (const auto fb = FrameBuffer::getFB()) { in stop() local 365 auto fb = FrameBuffer::getFB(); in save() local 390 auto fb = FrameBuffer::getFB(); in load() local 404 auto fb = FrameBuffer::getFB(); in fillGLESUsages() local 414 auto fb = FrameBuffer::getFB(); local 431 auto fb = FrameBuffer::getFB(); in setMultiDisplay() local 443 auto fb = FrameBuffer::getFB(); in setMultiDisplayColorBuffer() local
|
D | RenderWindow.cpp | 143 FrameBuffer* fb; in process() local 500 FrameBuffer* fb = FrameBuffer::getFB(); in getHardwareStrings() local 621 if (FrameBuffer* fb = FrameBuffer::getFB()) { in setScreenMask() local
|
D | PostWorkerGl.cpp | 51 PostWorkerGl::PostWorkerGl(bool mainThreadPostingOnly, FrameBuffer* fb, Compositor* compositor, in PostWorkerGl()
|
D | PostWorker.cpp | 73 PostWorker::PostWorker(bool mainThreadPostingOnly, FrameBuffer* fb, Compositor* compositor) in PostWorker()
|
D | FrameBuffer.cpp | 282 std::unique_ptr<FrameBuffer> fb(new FrameBuffer(width, height, features, useSubWindow)); in initialize() local 552 FrameBuffer* fb = s_theFrameBuffer; in finalize() local 831 auto fb = static_cast<FrameBuffer*>(param); in subWindowRepaint() local 3237 auto fb = FrameBuffer::getFB(); in createEmulatedEglFenceSync() local
|
D | virtio-gpu-gfxstream-renderer.cpp | 2661 auto fb = gfxstream::FrameBuffer::getFB(); in stream_renderer_init() local 2672 auto fb = gfxstream::FrameBuffer::getFB(); in stream_renderer_init() local
|
/hardware/google/gfxstream/host/tests/ |
D | GLSnapshotTestDispatch.cpp | 51 FrameBuffer* fb = FrameBuffer::getFB(); in saveSnapshot() local 81 FrameBuffer* fb = FrameBuffer::getFB(); in loadSnapshot() local 121 FrameBuffer* fb = FrameBuffer::getFB(); in testDraw() local
|
/hardware/google/gfxstream/host/vulkan/ |
D | PostWorkerVk.cpp | 32 PostWorkerVk::PostWorkerVk(FrameBuffer* fb, Compositor* compositor, vk::DisplayVk* displayVk) in PostWorkerVk()
|
D | VkAndroidNativeBuffer.cpp | 505 auto fb = FrameBuffer::getFB(); in setAndroidNativeImageSemaphoreSignaled() local 624 auto fb = FrameBuffer::getFB(); in syncImageToColorBuffer() local
|
D | VkDecoderGlobalState.cpp | 1013 auto fb = FrameBuffer::getFB(); in on_vkCreateInstance() local 1075 auto fb = FrameBuffer::getFB(); in on_vkDestroyInstance() local 3227 auto fb = FrameBuffer::getFB(); in on_vkUpdateDescriptorSetsImpl() local 4294 auto fb = FrameBuffer::getFB(); in on_vkAllocateMemory() local 5203 auto fb = FrameBuffer::getFB(); in on_vkQueueSubmit() local 5286 auto fb = FrameBuffer::getFB(); in on_vkQueueSubmit() local
|
/hardware/google/pixel/power-libperfmgr/aidl/ |
D | GpuCalculationHelpers.cpp | 35 auto const fb = duration_cast<duration<float, std::nano>>(b); in lerp() local
|
/hardware/libhardware/tests/hwc/ |
D | cnativewindow.c | 60 framebuffer_device_t *fb; member 463 framebuffer_device_t *fb = NULL; in cnw_init() local
|
/hardware/google/gfxstream/host/gl/ |
D | TextureResize.cpp | 186 static void attachShaders(TextureResize::Framebuffer* fb, const char* factorDefine, in attachShaders()
|
/hardware/google/graphics/common/libv4l2/ |
D | media.h | 79 } fb; member
|
/hardware/qcom/display/msm8084/liboverlay/ |
D | overlay.h | 60 bool fb; member
|
/hardware/google/gchips/include/ |
D | media.h | 79 } fb; member
|
/hardware/qcom/display/msm8226/liboverlay/ |
D | overlay.h | 60 bool fb; member
|
/hardware/qcom/display/msm8994/liboverlay/ |
D | overlay.h | 63 bool fb; member
|
/hardware/google/gfxstream/host/apigen-codec-common/X11/extensions/ |
D | XKBsrv.h | 196 } fb; member
|
/hardware/google/gfxstream/host/gl/glestranslator/include/GLcommon/ |
D | GLEScontext.h | 349 void setFramebufferBinding(GLenum target, GLuint fb) { in setFramebufferBinding()
|