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Searched defs:fb (Results 1 – 24 of 24) sorted by relevance

/hardware/google/gfxstream/host/
DRenderControl.cpp278 FrameBuffer *fb = FrameBuffer::getFB(); in rcGetEGLVersion() local
289 FrameBuffer *fb = FrameBuffer::getFB(); in rcQueryEGLString() local
452 FrameBuffer* fb = FrameBuffer::getFB(); in rcGetGLString() local
739 FrameBuffer *fb = FrameBuffer::getFB(); in rcChooseConfig() local
758 FrameBuffer *fb = FrameBuffer::getFB(); in rcGetFBParam() local
768 FrameBuffer *fb = FrameBuffer::getFB(); in rcCreateContext() local
779 FrameBuffer *fb = FrameBuffer::getFB(); in rcDestroyContext() local
790 FrameBuffer *fb = FrameBuffer::getFB(); in rcCreateWindowSurface() local
800 FrameBuffer *fb = FrameBuffer::getFB(); in rcDestroyWindowSurface() local
811 FrameBuffer *fb = FrameBuffer::getFB(); in rcCreateColorBuffer() local
[all …]
DRenderThreadInfoGl.cpp90 FrameBuffer* fb = FrameBuffer::getFB(); in onLoad() local
121 FrameBuffer* fb = FrameBuffer::getFB(); in postLoadRefreshCurrentContextSurfacePtrs() local
Dgfxstream_unittest.cpp133 auto fb = std::make_unique<uint32_t[]>(width * height); in TEST_F() local
163 auto fb = std::make_unique<uint32_t[]>(width * height); in TEST_F() local
DRenderLibImpl.cpp113 FrameBuffer* fb = FrameBuffer::getFB(); in getOpt() local
142 FrameBuffer* fb = FrameBuffer::getFB(); in impl_onLastCbRef() local
DRendererImpl.cpp166 if (const auto fb = FrameBuffer::getFB()) { in stop() local
365 auto fb = FrameBuffer::getFB(); in save() local
390 auto fb = FrameBuffer::getFB(); in load() local
404 auto fb = FrameBuffer::getFB(); in fillGLESUsages() local
414 auto fb = FrameBuffer::getFB(); local
431 auto fb = FrameBuffer::getFB(); in setMultiDisplay() local
443 auto fb = FrameBuffer::getFB(); in setMultiDisplayColorBuffer() local
DRenderWindow.cpp143 FrameBuffer* fb; in process() local
500 FrameBuffer* fb = FrameBuffer::getFB(); in getHardwareStrings() local
621 if (FrameBuffer* fb = FrameBuffer::getFB()) { in setScreenMask() local
DPostWorkerGl.cpp51 PostWorkerGl::PostWorkerGl(bool mainThreadPostingOnly, FrameBuffer* fb, Compositor* compositor, in PostWorkerGl()
DPostWorker.cpp73 PostWorker::PostWorker(bool mainThreadPostingOnly, FrameBuffer* fb, Compositor* compositor) in PostWorker()
DFrameBuffer.cpp282 std::unique_ptr<FrameBuffer> fb(new FrameBuffer(width, height, features, useSubWindow)); in initialize() local
552 FrameBuffer* fb = s_theFrameBuffer; in finalize() local
831 auto fb = static_cast<FrameBuffer*>(param); in subWindowRepaint() local
3237 auto fb = FrameBuffer::getFB(); in createEmulatedEglFenceSync() local
Dvirtio-gpu-gfxstream-renderer.cpp2661 auto fb = gfxstream::FrameBuffer::getFB(); in stream_renderer_init() local
2672 auto fb = gfxstream::FrameBuffer::getFB(); in stream_renderer_init() local
/hardware/google/gfxstream/host/tests/
DGLSnapshotTestDispatch.cpp51 FrameBuffer* fb = FrameBuffer::getFB(); in saveSnapshot() local
81 FrameBuffer* fb = FrameBuffer::getFB(); in loadSnapshot() local
121 FrameBuffer* fb = FrameBuffer::getFB(); in testDraw() local
/hardware/google/gfxstream/host/vulkan/
DPostWorkerVk.cpp32 PostWorkerVk::PostWorkerVk(FrameBuffer* fb, Compositor* compositor, vk::DisplayVk* displayVk) in PostWorkerVk()
DVkAndroidNativeBuffer.cpp505 auto fb = FrameBuffer::getFB(); in setAndroidNativeImageSemaphoreSignaled() local
624 auto fb = FrameBuffer::getFB(); in syncImageToColorBuffer() local
DVkDecoderGlobalState.cpp1013 auto fb = FrameBuffer::getFB(); in on_vkCreateInstance() local
1075 auto fb = FrameBuffer::getFB(); in on_vkDestroyInstance() local
3227 auto fb = FrameBuffer::getFB(); in on_vkUpdateDescriptorSetsImpl() local
4294 auto fb = FrameBuffer::getFB(); in on_vkAllocateMemory() local
5203 auto fb = FrameBuffer::getFB(); in on_vkQueueSubmit() local
5286 auto fb = FrameBuffer::getFB(); in on_vkQueueSubmit() local
/hardware/google/pixel/power-libperfmgr/aidl/
DGpuCalculationHelpers.cpp35 auto const fb = duration_cast<duration<float, std::nano>>(b); in lerp() local
/hardware/libhardware/tests/hwc/
Dcnativewindow.c60 framebuffer_device_t *fb; member
463 framebuffer_device_t *fb = NULL; in cnw_init() local
/hardware/google/gfxstream/host/gl/
DTextureResize.cpp186 static void attachShaders(TextureResize::Framebuffer* fb, const char* factorDefine, in attachShaders()
/hardware/google/graphics/common/libv4l2/
Dmedia.h79 } fb; member
/hardware/qcom/display/msm8084/liboverlay/
Doverlay.h60 bool fb; member
/hardware/google/gchips/include/
Dmedia.h79 } fb; member
/hardware/qcom/display/msm8226/liboverlay/
Doverlay.h60 bool fb; member
/hardware/qcom/display/msm8994/liboverlay/
Doverlay.h63 bool fb; member
/hardware/google/gfxstream/host/apigen-codec-common/X11/extensions/
DXKBsrv.h196 } fb; member
/hardware/google/gfxstream/host/gl/glestranslator/include/GLcommon/
DGLEScontext.h349 void setFramebufferBinding(GLenum target, GLuint fb) { in setFramebufferBinding()