| /external/angle/src/tests/test_utils/ |
| D | gl_raii.h | 182 void makeRaster(const char *vertexShader, const char *fragmentShader) in makeRaster() 189 const char *fragmentShader) in makeRaster() 197 const char *fragmentShader) in makeRaster() 204 const char *fragmentShader, in makeRasterWithTransformFeedback()
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| /external/swiftshader/tests/VulkanBenchmarks/ |
| D | TriangleBenchmarks.cpp | 73 const char *fragmentShader = R"(#version 310 es in TriangleSolidColor() local 130 const char *fragmentShader = R"(#version 310 es in TriangleInterpolateColor() local 188 const char *fragmentShader = R"(#version 310 es in TriangleSampleTexture() local
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| /external/deqp/modules/glshared/ |
| D | glsRandomShaderProgram.cpp | 72 const rsg::Shader &fragmentShader, int numUnifiedUniforms, in generateProgramDeclaration() 104 … const rsg::Shader &fragmentShader, in generateProgramDeclaration() 141 …derProgram::RandomShaderProgram(const rsg::Shader &vertexShader, const rsg::Shader &fragmentShader, in RandomShaderProgram()
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| /external/angle/src/libANGLE/renderer/metal/ |
| D | mtl_pipeline_cache.h | 25 AutoObjCPtr<id<MTLFunction>> fragmentShader; member
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| /external/deqp/framework/randomshaders/ |
| D | rsgTest.cpp | 51 rsg::Shader fragmentShader(rsg::Shader::TYPE_FRAGMENT); in runTest() local
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| D | rsgProgramGenerator.cpp | 41 …tor::generate(const ProgramParameters &programParams, Shader &vertexShader, Shader &fragmentShader) in generate()
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| /external/swiftshader/tests/VulkanUnitTests/ |
| D | DrawTests.cpp | 61 const char *fragmentShader = R"(#version 310 es in TEST_F() local
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| /external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/ |
| D | vktSpvAsmVariableInitTests.cpp | 394 const string fragmentShader = in addShaderCodeOutput() local 541 const StringTemplate fragmentShader( in addShaderCodeOutput() local
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| D | vktSpvAsmVaryingNameTests.cpp | 123 const string fragmentShader = in createShaders() local
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| /external/swiftshader/src/Device/ |
| D | SetupProcessor.cpp | 58 …Processor::update(const vk::GraphicsState &pipelineState, const sw::SpirvShader *fragmentShader, c… in update() argument
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| D | PixelProcessor.cpp | 74 …Processor::update(const vk::GraphicsState &pipelineState, const sw::SpirvShader *fragmentShader, c… in update() argument
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| /external/deqp/modules/egl/ |
| D | teglGLES2SharingTests.cpp | 362 const char *fragmentShader = "" in renderResource() local 545 const char *fragmentShader = "" in renderResource() local 731 const char *fragmentShader = "" in createResource() local 873 const char *fragmentShader = "" in createResource() local 950 const char *fragmentShader = "" in renderResource() local
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| D | teglImageFormatTests.cpp | 581 const char *const fragmentShader = "varying mediump vec2 v_texCoord;\n" in invokeGLES() local 673 const char *const fragmentShader = "#version 320 es\n" in invokeGLES() local 849 const char *const fragmentShader = "#version 320 es\n" in invokeGLES() local 945 const char *const fragmentShader = "#extension GL_OES_EGL_image_external : require\n" in invokeGLES() local 1059 const char *const fragmentShader = "#extension GL_OES_EGL_image_external : require\n" in invokeGLES() local 1146 const char *const fragmentShader = "#extension GL_OES_EGL_image_external : require\n" in invokeGLES() local 1244 const char *fragmentShader = "uniform mediump vec4 u_color;\n" in invokeGLES() local 1368 const char *fragmentShader = "uniform mediump vec4 u_color;\n" in invokeGLES() local
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| D | teglSwapBuffersTests.cpp | 130 uint32_t fragmentShader = 0; in createGLES2Program() local
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| /external/webrtc/sdk/android/api/org/webrtc/ |
| D | GlShader.java | 43 final int fragmentShader = compileShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); in GlShader() local
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| /external/swiftshader/src/Vulkan/ |
| D | VkPipeline.hpp | 115 std::shared_ptr<sw::SpirvShader> fragmentShader; member in vk::GraphicsPipeline
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| /external/angle/src/tests/perf_tests/ |
| D | LinkProgramPerfTest.cpp | 146 static const char *fragmentShader = in drawBenchmark() local
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| D | ParallelLinkProgramPerfTest.cpp | 107 std::string fragmentShader; member
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| /external/deqp/external/openglcts/modules/common/ |
| D | glcParallelShaderCompileTests.cpp | 254 uint32_t fragmentShader[8]; in iterate() local
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| /external/deqp/framework/referencerenderer/ |
| D | rrRenderer.hpp | 86 const FragmentShader *fragmentShader; member
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| /external/angle/src/libANGLE/renderer/d3d/ |
| D | ProgramD3D.cpp | 180 const gl::SharedCompiledShaderState &fragmentShader, in ProgramD3DMetadata() 735 const SharedCompiledShaderStateD3D &fragmentShader = in linkJobImpl() local
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| D | DynamicHLSL.cpp | 589 const gl::SharedCompiledShaderState &fragmentShader = shaderData[ShaderType::Fragment]; in GenerateShaderLinkHLSL() local 1554 const gl::SharedCompiledShaderState &fragmentShader = metadata.getFragmentShader(); in GetPixelShaderOutputKey() local
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| /external/deqp/external/openglcts/modules/gles3/ |
| D | es3cNumberParsingTests.cpp | 346 const string &vertexShader, const string &fragmentShader) in NumberParsingCase()
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| /external/deqp/external/vulkancts/modules/vulkan/sc/ |
| D | vktPipelineCacheSCTests.cpp | 125 Move<VkShaderModule> fragmentShader = in createPipelineCacheTest() local
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| /external/deqp/external/vulkancts/modules/vulkan/protected_memory/ |
| D | vktProtectedMemYCbCrConversionTests.cpp | 703 const char *const fragmentShader = "#version 450\n" in testShaders() local 729 const char *const fragmentShader = "#version 450\n" in testShaders() local 803 const vk::Unique<vk::VkShaderModule> fragmentShader( in renderYCbCrToColor() local
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