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Searched defs:fragmentShader (Results 1 – 25 of 86) sorted by relevance

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/external/angle/src/tests/test_utils/
Dgl_raii.h182 void makeRaster(const char *vertexShader, const char *fragmentShader) in makeRaster()
189 const char *fragmentShader) in makeRaster()
197 const char *fragmentShader) in makeRaster()
204 const char *fragmentShader, in makeRasterWithTransformFeedback()
/external/swiftshader/tests/VulkanBenchmarks/
DTriangleBenchmarks.cpp73 const char *fragmentShader = R"(#version 310 es in TriangleSolidColor() local
130 const char *fragmentShader = R"(#version 310 es in TriangleInterpolateColor() local
188 const char *fragmentShader = R"(#version 310 es in TriangleSampleTexture() local
/external/deqp/modules/glshared/
DglsRandomShaderProgram.cpp72 const rsg::Shader &fragmentShader, int numUnifiedUniforms, in generateProgramDeclaration()
104const rsg::Shader &fragmentShader, in generateProgramDeclaration()
141 …derProgram::RandomShaderProgram(const rsg::Shader &vertexShader, const rsg::Shader &fragmentShader, in RandomShaderProgram()
/external/angle/src/libANGLE/renderer/metal/
Dmtl_pipeline_cache.h25 AutoObjCPtr<id<MTLFunction>> fragmentShader; member
/external/deqp/framework/randomshaders/
DrsgTest.cpp51 rsg::Shader fragmentShader(rsg::Shader::TYPE_FRAGMENT); in runTest() local
DrsgProgramGenerator.cpp41 …tor::generate(const ProgramParameters &programParams, Shader &vertexShader, Shader &fragmentShader) in generate()
/external/swiftshader/tests/VulkanUnitTests/
DDrawTests.cpp61 const char *fragmentShader = R"(#version 310 es in TEST_F() local
/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/
DvktSpvAsmVariableInitTests.cpp394 const string fragmentShader = in addShaderCodeOutput() local
541 const StringTemplate fragmentShader( in addShaderCodeOutput() local
DvktSpvAsmVaryingNameTests.cpp123 const string fragmentShader = in createShaders() local
/external/swiftshader/src/Device/
DSetupProcessor.cpp58 …Processor::update(const vk::GraphicsState &pipelineState, const sw::SpirvShader *fragmentShader, c… in update() argument
DPixelProcessor.cpp74 …Processor::update(const vk::GraphicsState &pipelineState, const sw::SpirvShader *fragmentShader, c… in update() argument
/external/deqp/modules/egl/
DteglGLES2SharingTests.cpp362 const char *fragmentShader = "" in renderResource() local
545 const char *fragmentShader = "" in renderResource() local
731 const char *fragmentShader = "" in createResource() local
873 const char *fragmentShader = "" in createResource() local
950 const char *fragmentShader = "" in renderResource() local
DteglImageFormatTests.cpp581 const char *const fragmentShader = "varying mediump vec2 v_texCoord;\n" in invokeGLES() local
673 const char *const fragmentShader = "#version 320 es\n" in invokeGLES() local
849 const char *const fragmentShader = "#version 320 es\n" in invokeGLES() local
945 const char *const fragmentShader = "#extension GL_OES_EGL_image_external : require\n" in invokeGLES() local
1059 const char *const fragmentShader = "#extension GL_OES_EGL_image_external : require\n" in invokeGLES() local
1146 const char *const fragmentShader = "#extension GL_OES_EGL_image_external : require\n" in invokeGLES() local
1244 const char *fragmentShader = "uniform mediump vec4 u_color;\n" in invokeGLES() local
1368 const char *fragmentShader = "uniform mediump vec4 u_color;\n" in invokeGLES() local
DteglSwapBuffersTests.cpp130 uint32_t fragmentShader = 0; in createGLES2Program() local
/external/webrtc/sdk/android/api/org/webrtc/
DGlShader.java43 final int fragmentShader = compileShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); in GlShader() local
/external/swiftshader/src/Vulkan/
DVkPipeline.hpp115 std::shared_ptr<sw::SpirvShader> fragmentShader; member in vk::GraphicsPipeline
/external/angle/src/tests/perf_tests/
DLinkProgramPerfTest.cpp146 static const char *fragmentShader = in drawBenchmark() local
DParallelLinkProgramPerfTest.cpp107 std::string fragmentShader; member
/external/deqp/external/openglcts/modules/common/
DglcParallelShaderCompileTests.cpp254 uint32_t fragmentShader[8]; in iterate() local
/external/deqp/framework/referencerenderer/
DrrRenderer.hpp86 const FragmentShader *fragmentShader; member
/external/angle/src/libANGLE/renderer/d3d/
DProgramD3D.cpp180 const gl::SharedCompiledShaderState &fragmentShader, in ProgramD3DMetadata()
735 const SharedCompiledShaderStateD3D &fragmentShader = in linkJobImpl() local
DDynamicHLSL.cpp589 const gl::SharedCompiledShaderState &fragmentShader = shaderData[ShaderType::Fragment]; in GenerateShaderLinkHLSL() local
1554 const gl::SharedCompiledShaderState &fragmentShader = metadata.getFragmentShader(); in GetPixelShaderOutputKey() local
/external/deqp/external/openglcts/modules/gles3/
Des3cNumberParsingTests.cpp346 const string &vertexShader, const string &fragmentShader) in NumberParsingCase()
/external/deqp/external/vulkancts/modules/vulkan/sc/
DvktPipelineCacheSCTests.cpp125 Move<VkShaderModule> fragmentShader = in createPipelineCacheTest() local
/external/deqp/external/vulkancts/modules/vulkan/protected_memory/
DvktProtectedMemYCbCrConversionTests.cpp703 const char *const fragmentShader = "#version 450\n" in testShaders() local
729 const char *const fragmentShader = "#version 450\n" in testShaders() local
803 const vk::Unique<vk::VkShaderModule> fragmentShader( in renderYCbCrToColor() local

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