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1 /*
2  * Copyright (C) 2019 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include "../Macros.h"
18 
19 #include "JoystickInputMapper.h"
20 
21 namespace android {
22 
JoystickInputMapper(InputDeviceContext & deviceContext,const InputReaderConfiguration & readerConfig)23 JoystickInputMapper::JoystickInputMapper(InputDeviceContext& deviceContext,
24                                          const InputReaderConfiguration& readerConfig)
25       : InputMapper(deviceContext, readerConfig) {}
26 
~JoystickInputMapper()27 JoystickInputMapper::~JoystickInputMapper() {}
28 
getSources() const29 uint32_t JoystickInputMapper::getSources() const {
30     return AINPUT_SOURCE_JOYSTICK;
31 }
32 
populateDeviceInfo(InputDeviceInfo & info)33 void JoystickInputMapper::populateDeviceInfo(InputDeviceInfo& info) {
34     InputMapper::populateDeviceInfo(info);
35 
36     for (const auto& [_, axis] : mAxes) {
37         addMotionRange(axis.axisInfo.axis, axis, info);
38 
39         if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) {
40             addMotionRange(axis.axisInfo.highAxis, axis, info);
41         }
42     }
43 }
44 
addMotionRange(int32_t axisId,const Axis & axis,InputDeviceInfo & info)45 void JoystickInputMapper::addMotionRange(int32_t axisId, const Axis& axis, InputDeviceInfo& info) {
46     info.addMotionRange(axisId, AINPUT_SOURCE_JOYSTICK, axis.min, axis.max, axis.flat, axis.fuzz,
47                         axis.resolution);
48     /* In order to ease the transition for developers from using the old axes
49      * to the newer, more semantically correct axes, we'll continue to register
50      * the old axes as duplicates of their corresponding new ones.  */
51     int32_t compatAxis = getCompatAxis(axisId);
52     if (compatAxis >= 0) {
53         info.addMotionRange(compatAxis, AINPUT_SOURCE_JOYSTICK, axis.min, axis.max, axis.flat,
54                             axis.fuzz, axis.resolution);
55     }
56 }
57 
58 /* A mapping from axes the joystick actually has to the axes that should be
59  * artificially created for compatibility purposes.
60  * Returns -1 if no compatibility axis is needed. */
getCompatAxis(int32_t axis)61 int32_t JoystickInputMapper::getCompatAxis(int32_t axis) {
62     switch (axis) {
63         case AMOTION_EVENT_AXIS_LTRIGGER:
64             return AMOTION_EVENT_AXIS_BRAKE;
65         case AMOTION_EVENT_AXIS_RTRIGGER:
66             return AMOTION_EVENT_AXIS_GAS;
67     }
68     return -1;
69 }
70 
dump(std::string & dump)71 void JoystickInputMapper::dump(std::string& dump) {
72     dump += INDENT2 "Joystick Input Mapper:\n";
73 
74     dump += INDENT3 "Axes:\n";
75     for (const auto& [rawAxis, axis] : mAxes) {
76         const char* label = InputEventLookup::getAxisLabel(axis.axisInfo.axis);
77         if (label) {
78             dump += StringPrintf(INDENT4 "%s", label);
79         } else {
80             dump += StringPrintf(INDENT4 "%d", axis.axisInfo.axis);
81         }
82         if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) {
83             label = InputEventLookup::getAxisLabel(axis.axisInfo.highAxis);
84             if (label) {
85                 dump += StringPrintf(" / %s (split at %d)", label, axis.axisInfo.splitValue);
86             } else {
87                 dump += StringPrintf(" / %d (split at %d)", axis.axisInfo.highAxis,
88                                      axis.axisInfo.splitValue);
89             }
90         } else if (axis.axisInfo.mode == AxisInfo::MODE_INVERT) {
91             dump += " (invert)";
92         }
93 
94         dump += StringPrintf(": min=%0.5f, max=%0.5f, flat=%0.5f, fuzz=%0.5f, resolution=%0.5f\n",
95                              axis.min, axis.max, axis.flat, axis.fuzz, axis.resolution);
96         dump += StringPrintf(INDENT4 "  scale=%0.5f, offset=%0.5f, "
97                                      "highScale=%0.5f, highOffset=%0.5f\n",
98                              axis.scale, axis.offset, axis.highScale, axis.highOffset);
99         dump += StringPrintf(INDENT4 "  rawAxis=%d, rawMin=%d, rawMax=%d, "
100                                      "rawFlat=%d, rawFuzz=%d, rawResolution=%d\n",
101                              rawAxis, axis.rawAxisInfo.minValue, axis.rawAxisInfo.maxValue,
102                              axis.rawAxisInfo.flat, axis.rawAxisInfo.fuzz,
103                              axis.rawAxisInfo.resolution);
104     }
105 }
106 
reconfigure(nsecs_t when,const InputReaderConfiguration & config,ConfigurationChanges changes)107 std::list<NotifyArgs> JoystickInputMapper::reconfigure(nsecs_t when,
108                                                        const InputReaderConfiguration& config,
109                                                        ConfigurationChanges changes) {
110     std::list<NotifyArgs> out = InputMapper::reconfigure(when, config, changes);
111 
112     if (!changes.any()) { // first time only
113         // Collect all axes.
114         for (int32_t abs = 0; abs <= ABS_MAX; abs++) {
115             if (!(getAbsAxisUsage(abs, getDeviceContext().getDeviceClasses())
116                           .test(InputDeviceClass::JOYSTICK))) {
117                 continue; // axis must be claimed by a different device
118             }
119 
120             RawAbsoluteAxisInfo rawAxisInfo;
121             getAbsoluteAxisInfo(abs, &rawAxisInfo);
122             if (rawAxisInfo.valid) {
123                 // Map axis.
124                 AxisInfo axisInfo;
125                 const bool explicitlyMapped = !getDeviceContext().mapAxis(abs, &axisInfo);
126 
127                 if (!explicitlyMapped) {
128                     // Axis is not explicitly mapped, will choose a generic axis later.
129                     axisInfo.mode = AxisInfo::MODE_NORMAL;
130                     axisInfo.axis = -1;
131                 }
132                 mAxes.insert({abs, createAxis(axisInfo, rawAxisInfo, explicitlyMapped)});
133             }
134         }
135 
136         // If there are too many axes, start dropping them.
137         // Prefer to keep explicitly mapped axes.
138         if (mAxes.size() > PointerCoords::MAX_AXES) {
139             ALOGI("Joystick '%s' has %zu axes but the framework only supports a maximum of %d.",
140                   getDeviceName().c_str(), mAxes.size(), PointerCoords::MAX_AXES);
141             pruneAxes(true);
142             pruneAxes(false);
143         }
144 
145         // Assign generic axis ids to remaining axes.
146         int32_t nextGenericAxisId = AMOTION_EVENT_AXIS_GENERIC_1;
147         for (auto it = mAxes.begin(); it != mAxes.end(); /*increment it inside loop*/) {
148             Axis& axis = it->second;
149             if (axis.axisInfo.axis < 0) {
150                 while (nextGenericAxisId <= AMOTION_EVENT_MAXIMUM_VALID_AXIS_VALUE &&
151                        haveAxis(nextGenericAxisId)) {
152                     nextGenericAxisId += 1;
153                 }
154 
155                 if (nextGenericAxisId <= AMOTION_EVENT_MAXIMUM_VALID_AXIS_VALUE) {
156                     axis.axisInfo.axis = nextGenericAxisId;
157                     nextGenericAxisId += 1;
158                 } else {
159                     ALOGI("Ignoring joystick '%s' axis %d because all of the generic axis ids "
160                           "have already been assigned to other axes.",
161                           getDeviceName().c_str(), it->first);
162                     it = mAxes.erase(it);
163                     continue;
164                 }
165             }
166             it++;
167         }
168     }
169     return out;
170 }
171 
createAxis(const AxisInfo & axisInfo,const RawAbsoluteAxisInfo & rawAxisInfo,bool explicitlyMapped)172 JoystickInputMapper::Axis JoystickInputMapper::createAxis(const AxisInfo& axisInfo,
173                                                           const RawAbsoluteAxisInfo& rawAxisInfo,
174                                                           bool explicitlyMapped) {
175     // Apply flat override.
176     int32_t rawFlat = axisInfo.flatOverride < 0 ? rawAxisInfo.flat : axisInfo.flatOverride;
177 
178     float scale = std::numeric_limits<float>::signaling_NaN();
179     float highScale = std::numeric_limits<float>::signaling_NaN();
180     float highOffset = 0;
181     float offset = 0;
182     float min = 0;
183     // Calculate scaling factors and limits.
184     if (axisInfo.mode == AxisInfo::MODE_SPLIT) {
185         scale = 1.0f / (axisInfo.splitValue - rawAxisInfo.minValue);
186         highScale = 1.0f / (rawAxisInfo.maxValue - axisInfo.splitValue);
187     } else if (isCenteredAxis(axisInfo.axis)) {
188         scale = 2.0f / (rawAxisInfo.maxValue - rawAxisInfo.minValue);
189         offset = avg(rawAxisInfo.minValue, rawAxisInfo.maxValue) * -scale;
190         highOffset = offset;
191         highScale = scale;
192         min = -1.0f;
193     } else {
194         scale = 1.0f / (rawAxisInfo.maxValue - rawAxisInfo.minValue);
195         highScale = scale;
196     }
197 
198     constexpr float max = 1.0;
199     const float flat = rawFlat * scale;
200     const float fuzz = rawAxisInfo.fuzz * scale;
201     const float resolution = rawAxisInfo.resolution * scale;
202 
203     // To eliminate noise while the joystick is at rest, filter out small variations
204     // in axis values up front.
205     const float filter = fuzz ? fuzz : flat * 0.25f;
206     return Axis(rawAxisInfo, axisInfo, explicitlyMapped, scale, offset, highScale, highOffset, min,
207                 max, flat, fuzz, resolution, filter);
208 }
209 
haveAxis(int32_t axisId)210 bool JoystickInputMapper::haveAxis(int32_t axisId) {
211     for (const std::pair<const int32_t, Axis>& pair : mAxes) {
212         const Axis& axis = pair.second;
213         if (axis.axisInfo.axis == axisId ||
214             (axis.axisInfo.mode == AxisInfo::MODE_SPLIT && axis.axisInfo.highAxis == axisId)) {
215             return true;
216         }
217     }
218     return false;
219 }
220 
pruneAxes(bool ignoreExplicitlyMappedAxes)221 void JoystickInputMapper::pruneAxes(bool ignoreExplicitlyMappedAxes) {
222     while (mAxes.size() > PointerCoords::MAX_AXES) {
223         auto it = mAxes.begin();
224         if (ignoreExplicitlyMappedAxes && it->second.explicitlyMapped) {
225             continue;
226         }
227         ALOGI("Discarding joystick '%s' axis %d because there are too many axes.",
228               getDeviceName().c_str(), it->first);
229         mAxes.erase(it);
230     }
231 }
232 
isCenteredAxis(int32_t axis)233 bool JoystickInputMapper::isCenteredAxis(int32_t axis) {
234     switch (axis) {
235         case AMOTION_EVENT_AXIS_X:
236         case AMOTION_EVENT_AXIS_Y:
237         case AMOTION_EVENT_AXIS_Z:
238         case AMOTION_EVENT_AXIS_RX:
239         case AMOTION_EVENT_AXIS_RY:
240         case AMOTION_EVENT_AXIS_RZ:
241         case AMOTION_EVENT_AXIS_HAT_X:
242         case AMOTION_EVENT_AXIS_HAT_Y:
243         case AMOTION_EVENT_AXIS_ORIENTATION:
244         case AMOTION_EVENT_AXIS_RUDDER:
245         case AMOTION_EVENT_AXIS_WHEEL:
246             return true;
247         default:
248             return false;
249     }
250 }
251 
reset(nsecs_t when)252 std::list<NotifyArgs> JoystickInputMapper::reset(nsecs_t when) {
253     // Recenter all axes.
254     for (std::pair<const int32_t, Axis>& pair : mAxes) {
255         Axis& axis = pair.second;
256         axis.resetValue();
257     }
258 
259     return InputMapper::reset(when);
260 }
261 
process(const RawEvent & rawEvent)262 std::list<NotifyArgs> JoystickInputMapper::process(const RawEvent& rawEvent) {
263     std::list<NotifyArgs> out;
264     switch (rawEvent.type) {
265         case EV_ABS: {
266             auto it = mAxes.find(rawEvent.code);
267             if (it != mAxes.end()) {
268                 Axis& axis = it->second;
269                 float newValue, highNewValue;
270                 switch (axis.axisInfo.mode) {
271                     case AxisInfo::MODE_INVERT:
272                         newValue = (axis.rawAxisInfo.maxValue - rawEvent.value) * axis.scale +
273                                 axis.offset;
274                         highNewValue = 0.0f;
275                         break;
276                     case AxisInfo::MODE_SPLIT:
277                         if (rawEvent.value < axis.axisInfo.splitValue) {
278                             newValue = (axis.axisInfo.splitValue - rawEvent.value) * axis.scale +
279                                     axis.offset;
280                             highNewValue = 0.0f;
281                         } else if (rawEvent.value > axis.axisInfo.splitValue) {
282                             newValue = 0.0f;
283                             highNewValue =
284                                     (rawEvent.value - axis.axisInfo.splitValue) * axis.highScale +
285                                     axis.highOffset;
286                         } else {
287                             newValue = 0.0f;
288                             highNewValue = 0.0f;
289                         }
290                         break;
291                     default:
292                         newValue = rawEvent.value * axis.scale + axis.offset;
293                         highNewValue = 0.0f;
294                         break;
295                 }
296                 axis.newValue = newValue;
297                 axis.highNewValue = highNewValue;
298             }
299             break;
300         }
301 
302         case EV_SYN:
303             switch (rawEvent.code) {
304                 case SYN_REPORT:
305                     out += sync(rawEvent.when, rawEvent.readTime, /*force=*/false);
306                     break;
307             }
308             break;
309     }
310     return out;
311 }
312 
sync(nsecs_t when,nsecs_t readTime,bool force)313 std::list<NotifyArgs> JoystickInputMapper::sync(nsecs_t when, nsecs_t readTime, bool force) {
314     std::list<NotifyArgs> out;
315     if (!filterAxes(force)) {
316         return out;
317     }
318 
319     int32_t metaState = getContext()->getGlobalMetaState();
320     int32_t buttonState = 0;
321 
322     PointerProperties pointerProperties;
323     pointerProperties.clear();
324     pointerProperties.id = 0;
325     pointerProperties.toolType = ToolType::UNKNOWN;
326 
327     PointerCoords pointerCoords;
328     pointerCoords.clear();
329 
330     for (std::pair<const int32_t, Axis>& pair : mAxes) {
331         const Axis& axis = pair.second;
332         setPointerCoordsAxisValue(&pointerCoords, axis.axisInfo.axis, axis.currentValue);
333         if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) {
334             setPointerCoordsAxisValue(&pointerCoords, axis.axisInfo.highAxis,
335                                       axis.highCurrentValue);
336         }
337     }
338 
339     // Moving a joystick axis should not wake the device because joysticks can
340     // be fairly noisy even when not in use.  On the other hand, pushing a gamepad
341     // button will likely wake the device.
342     // TODO: Use the input device configuration to control this behavior more finely.
343     uint32_t policyFlags = 0;
344     ui::LogicalDisplayId displayId = ui::LogicalDisplayId::INVALID;
345     if (getDeviceContext().getAssociatedViewport()) {
346         displayId = getDeviceContext().getAssociatedViewport()->displayId;
347     }
348 
349     out.push_back(NotifyMotionArgs(getContext()->getNextId(), when, readTime, getDeviceId(),
350                                    AINPUT_SOURCE_JOYSTICK, displayId, policyFlags,
351                                    AMOTION_EVENT_ACTION_MOVE, 0, 0, metaState, buttonState,
352                                    MotionClassification::NONE, AMOTION_EVENT_EDGE_FLAG_NONE, 1,
353                                    &pointerProperties, &pointerCoords, 0, 0,
354                                    AMOTION_EVENT_INVALID_CURSOR_POSITION,
355                                    AMOTION_EVENT_INVALID_CURSOR_POSITION, 0, /*videoFrames=*/{}));
356     return out;
357 }
358 
setPointerCoordsAxisValue(PointerCoords * pointerCoords,int32_t axis,float value)359 void JoystickInputMapper::setPointerCoordsAxisValue(PointerCoords* pointerCoords, int32_t axis,
360                                                     float value) {
361     pointerCoords->setAxisValue(axis, value);
362     /* In order to ease the transition for developers from using the old axes
363      * to the newer, more semantically correct axes, we'll continue to produce
364      * values for the old axes as mirrors of the value of their corresponding
365      * new axes. */
366     int32_t compatAxis = getCompatAxis(axis);
367     if (compatAxis >= 0) {
368         pointerCoords->setAxisValue(compatAxis, value);
369     }
370 }
371 
filterAxes(bool force)372 bool JoystickInputMapper::filterAxes(bool force) {
373     bool atLeastOneSignificantChange = force;
374     for (std::pair<const int32_t, Axis>& pair : mAxes) {
375         Axis& axis = pair.second;
376         if (force ||
377             hasValueChangedSignificantly(axis.filter, axis.newValue, axis.currentValue, axis.min,
378                                          axis.max)) {
379             axis.currentValue = axis.newValue;
380             atLeastOneSignificantChange = true;
381         }
382         if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) {
383             if (force ||
384                 hasValueChangedSignificantly(axis.filter, axis.highNewValue, axis.highCurrentValue,
385                                              axis.min, axis.max)) {
386                 axis.highCurrentValue = axis.highNewValue;
387                 atLeastOneSignificantChange = true;
388             }
389         }
390     }
391     return atLeastOneSignificantChange;
392 }
393 
hasValueChangedSignificantly(float filter,float newValue,float currentValue,float min,float max)394 bool JoystickInputMapper::hasValueChangedSignificantly(float filter, float newValue,
395                                                        float currentValue, float min, float max) {
396     if (newValue != currentValue) {
397         // Filter out small changes in value unless the value is converging on the axis
398         // bounds or center point.  This is intended to reduce the amount of information
399         // sent to applications by particularly noisy joysticks (such as PS3).
400         if (fabs(newValue - currentValue) > filter ||
401             hasMovedNearerToValueWithinFilteredRange(filter, newValue, currentValue, min) ||
402             hasMovedNearerToValueWithinFilteredRange(filter, newValue, currentValue, max) ||
403             hasMovedNearerToValueWithinFilteredRange(filter, newValue, currentValue, 0)) {
404             return true;
405         }
406     }
407     return false;
408 }
409 
hasMovedNearerToValueWithinFilteredRange(float filter,float newValue,float currentValue,float thresholdValue)410 bool JoystickInputMapper::hasMovedNearerToValueWithinFilteredRange(float filter, float newValue,
411                                                                    float currentValue,
412                                                                    float thresholdValue) {
413     float newDistance = fabs(newValue - thresholdValue);
414     if (newDistance < filter) {
415         float oldDistance = fabs(currentValue - thresholdValue);
416         if (newDistance < oldDistance) {
417             return true;
418         }
419     }
420     return false;
421 }
422 
423 } // namespace android
424