1 /*
2 **
3 ** Copyright 2007, The Android Open Source Project
4 **
5 ** Licensed under the Apache License, Version 2.0 (the "License");
6 ** you may not use this file except in compliance with the License.
7 ** You may obtain a copy of the License at
8 **
9 ** http://www.apache.org/licenses/LICENSE-2.0
10 **
11 ** Unless required by applicable law or agreed to in writing, software
12 ** distributed under the License is distributed on an "AS IS" BASIS,
13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 ** See the License for the specific language governing permissions and
15 ** limitations under the License.
16 */
17
18 #define LOG_TAG "AudioFlinger"
19 //#define LOG_NDEBUG 0
20
21 // Define AUDIO_ARRAYS_STATIC_CHECK to check all audio arrays are correct
22 #define AUDIO_ARRAYS_STATIC_CHECK 1
23
24 #include "Configuration.h"
25 #include "AudioFlinger.h"
26
27 //#define BUFLOG_NDEBUG 0
28 #include <afutils/BufLog.h>
29 #include <afutils/DumpTryLock.h>
30 #include <afutils/NBAIO_Tee.h>
31 #include <afutils/Permission.h>
32 #include <afutils/PropertyUtils.h>
33 #include <afutils/TypedLogger.h>
34 #include <android-base/errors.h>
35 #include <android-base/stringprintf.h>
36 #include <android/media/IAudioPolicyService.h>
37 #include <audiomanager/IAudioManager.h>
38 #include <binder/IPCThreadState.h>
39 #include <binder/IServiceManager.h>
40 #include <binder/Parcel.h>
41 #include <cutils/properties.h>
42 #include <com_android_media_audioserver.h>
43 #include <media/AidlConversion.h>
44 #include <media/AudioParameter.h>
45 #include <media/AudioValidator.h>
46 #include <media/IMediaLogService.h>
47 #include <media/MediaMetricsItem.h>
48 #include <media/TypeConverter.h>
49 #include <mediautils/BatteryNotifier.h>
50 #include <mediautils/MemoryLeakTrackUtil.h>
51 #include <mediautils/MethodStatistics.h>
52 #include <mediautils/ServiceUtilities.h>
53 #include <mediautils/TimeCheck.h>
54 #include <memunreachable/memunreachable.h>
55 // required for effect matching
56 #include <system/audio_effects/effect_aec.h>
57 #include <system/audio_effects/effect_ns.h>
58 #include <system/audio_effects/effect_spatializer.h>
59 #include <system/audio_effects/effect_visualizer.h>
60 #include <utils/Log.h>
61
62 // not needed with the includes above, added to prevent transitive include dependency.
63 #include <chrono>
64 #include <thread>
65
66 // ----------------------------------------------------------------------------
67
68 // Note: the following macro is used for extremely verbose logging message. In
69 // order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
70 // 0; but one side effect of this is to turn all LOGV's as well. Some messages
71 // are so verbose that we want to suppress them even when we have ALOG_ASSERT
72 // turned on. Do not uncomment the #def below unless you really know what you
73 // are doing and want to see all of the extremely verbose messages.
74 //#define VERY_VERY_VERBOSE_LOGGING
75 #ifdef VERY_VERY_VERBOSE_LOGGING
76 #define ALOGVV ALOGV
77 #else
78 #define ALOGVV(a...) do { } while(0)
79 #endif
80
81 namespace android {
82
83 using ::android::base::StringPrintf;
84 using media::IEffectClient;
85 using media::audio::common::AudioMMapPolicyInfo;
86 using media::audio::common::AudioMMapPolicyType;
87 using media::audio::common::AudioMode;
88 using android::content::AttributionSourceState;
89 using android::detail::AudioHalVersionInfo;
90
91 static const AudioHalVersionInfo kMaxAAudioPropertyDeviceHalVersion =
92 AudioHalVersionInfo(AudioHalVersionInfo::Type::HIDL, 7, 1);
93
94 static constexpr char kDeadlockedString[] = "AudioFlinger may be deadlocked\n";
95 static constexpr char kHardwareLockedString[] = "Hardware lock is taken\n";
96 static constexpr char kClientLockedString[] = "Client lock is taken\n";
97 static constexpr char kNoEffectsFactory[] = "Effects Factory is absent\n";
98
99 static constexpr char kAudioServiceName[] = "audio";
100
101 // In order to avoid invalidating offloaded tracks each time a Visualizer is turned on and off
102 // we define a minimum time during which a global effect is considered enabled.
103 static const nsecs_t kMinGlobalEffectEnabletimeNs = seconds(7200);
104
105 // Keep a strong reference to media.log service around forever.
106 // The service is within our parent process so it can never die in a way that we could observe.
107 // These two variables are const after initialization.
108 static sp<IBinder> sMediaLogServiceAsBinder;
109 static sp<IMediaLogService> sMediaLogService;
110
111 static pthread_once_t sMediaLogOnce = PTHREAD_ONCE_INIT;
112
sMediaLogInit()113 static void sMediaLogInit()
114 {
115 sMediaLogServiceAsBinder = defaultServiceManager()->getService(String16("media.log"));
116 if (sMediaLogServiceAsBinder != 0) {
117 sMediaLogService = interface_cast<IMediaLogService>(sMediaLogServiceAsBinder);
118 }
119 }
120
121 // Creates association between Binder code to name for IAudioFlinger.
122 #define IAUDIOFLINGER_BINDER_METHOD_MACRO_LIST \
123 BINDER_METHOD_ENTRY(createTrack) \
124 BINDER_METHOD_ENTRY(createRecord) \
125 BINDER_METHOD_ENTRY(sampleRate) \
126 BINDER_METHOD_ENTRY(format) \
127 BINDER_METHOD_ENTRY(frameCount) \
128 BINDER_METHOD_ENTRY(latency) \
129 BINDER_METHOD_ENTRY(setMasterVolume) \
130 BINDER_METHOD_ENTRY(setMasterMute) \
131 BINDER_METHOD_ENTRY(masterVolume) \
132 BINDER_METHOD_ENTRY(masterMute) \
133 BINDER_METHOD_ENTRY(setStreamVolume) \
134 BINDER_METHOD_ENTRY(setStreamMute) \
135 BINDER_METHOD_ENTRY(streamVolume) \
136 BINDER_METHOD_ENTRY(streamMute) \
137 BINDER_METHOD_ENTRY(setMode) \
138 BINDER_METHOD_ENTRY(setMicMute) \
139 BINDER_METHOD_ENTRY(getMicMute) \
140 BINDER_METHOD_ENTRY(setRecordSilenced) \
141 BINDER_METHOD_ENTRY(setParameters) \
142 BINDER_METHOD_ENTRY(getParameters) \
143 BINDER_METHOD_ENTRY(registerClient) \
144 BINDER_METHOD_ENTRY(getInputBufferSize) \
145 BINDER_METHOD_ENTRY(openOutput) \
146 BINDER_METHOD_ENTRY(openDuplicateOutput) \
147 BINDER_METHOD_ENTRY(closeOutput) \
148 BINDER_METHOD_ENTRY(suspendOutput) \
149 BINDER_METHOD_ENTRY(restoreOutput) \
150 BINDER_METHOD_ENTRY(openInput) \
151 BINDER_METHOD_ENTRY(closeInput) \
152 BINDER_METHOD_ENTRY(setVoiceVolume) \
153 BINDER_METHOD_ENTRY(getRenderPosition) \
154 BINDER_METHOD_ENTRY(getInputFramesLost) \
155 BINDER_METHOD_ENTRY(newAudioUniqueId) \
156 BINDER_METHOD_ENTRY(acquireAudioSessionId) \
157 BINDER_METHOD_ENTRY(releaseAudioSessionId) \
158 BINDER_METHOD_ENTRY(queryNumberEffects) \
159 BINDER_METHOD_ENTRY(queryEffect) \
160 BINDER_METHOD_ENTRY(getEffectDescriptor) \
161 BINDER_METHOD_ENTRY(createEffect) \
162 BINDER_METHOD_ENTRY(moveEffects) \
163 BINDER_METHOD_ENTRY(loadHwModule) \
164 BINDER_METHOD_ENTRY(getPrimaryOutputSamplingRate) \
165 BINDER_METHOD_ENTRY(getPrimaryOutputFrameCount) \
166 BINDER_METHOD_ENTRY(setLowRamDevice) \
167 BINDER_METHOD_ENTRY(getAudioPort) \
168 BINDER_METHOD_ENTRY(createAudioPatch) \
169 BINDER_METHOD_ENTRY(releaseAudioPatch) \
170 BINDER_METHOD_ENTRY(listAudioPatches) \
171 BINDER_METHOD_ENTRY(setAudioPortConfig) \
172 BINDER_METHOD_ENTRY(getAudioHwSyncForSession) \
173 BINDER_METHOD_ENTRY(systemReady) \
174 BINDER_METHOD_ENTRY(audioPolicyReady) \
175 BINDER_METHOD_ENTRY(frameCountHAL) \
176 BINDER_METHOD_ENTRY(getMicrophones) \
177 BINDER_METHOD_ENTRY(setMasterBalance) \
178 BINDER_METHOD_ENTRY(getMasterBalance) \
179 BINDER_METHOD_ENTRY(setEffectSuspended) \
180 BINDER_METHOD_ENTRY(setAudioHalPids) \
181 BINDER_METHOD_ENTRY(setVibratorInfos) \
182 BINDER_METHOD_ENTRY(updateSecondaryOutputs) \
183 BINDER_METHOD_ENTRY(getMmapPolicyInfos) \
184 BINDER_METHOD_ENTRY(getAAudioMixerBurstCount) \
185 BINDER_METHOD_ENTRY(getAAudioHardwareBurstMinUsec) \
186 BINDER_METHOD_ENTRY(setDeviceConnectedState) \
187 BINDER_METHOD_ENTRY(setSimulateDeviceConnections) \
188 BINDER_METHOD_ENTRY(setRequestedLatencyMode) \
189 BINDER_METHOD_ENTRY(getSupportedLatencyModes) \
190 BINDER_METHOD_ENTRY(setBluetoothVariableLatencyEnabled) \
191 BINDER_METHOD_ENTRY(isBluetoothVariableLatencyEnabled) \
192 BINDER_METHOD_ENTRY(supportsBluetoothVariableLatency) \
193 BINDER_METHOD_ENTRY(getSoundDoseInterface) \
194 BINDER_METHOD_ENTRY(getAudioPolicyConfig) \
195 BINDER_METHOD_ENTRY(getAudioMixPort) \
196 BINDER_METHOD_ENTRY(resetReferencesForTest) \
197
198 // singleton for Binder Method Statistics for IAudioFlinger
getIAudioFlingerStatistics()199 static auto& getIAudioFlingerStatistics() {
200 using Code = android::AudioFlingerServerAdapter::Delegate::TransactionCode;
201
202 #pragma push_macro("BINDER_METHOD_ENTRY")
203 #undef BINDER_METHOD_ENTRY
204 #define BINDER_METHOD_ENTRY(ENTRY) \
205 {(Code)media::BnAudioFlingerService::TRANSACTION_##ENTRY, #ENTRY},
206
207 static mediautils::MethodStatistics<Code> methodStatistics{
208 IAUDIOFLINGER_BINDER_METHOD_MACRO_LIST
209 METHOD_STATISTICS_BINDER_CODE_NAMES(Code)
210 };
211 #pragma pop_macro("BINDER_METHOD_ENTRY")
212
213 return methodStatistics;
214 }
215
216 namespace base {
217 template <typename T>
218 struct OkOrFail<std::optional<T>> {
219 using opt_t = std::optional<T>;
220 OkOrFail() = delete;
221 OkOrFail(const opt_t&) = delete;
222
IsOkandroid::base::OkOrFail223 static bool IsOk(const opt_t& opt) { return opt.has_value(); }
Unwrapandroid::base::OkOrFail224 static T Unwrap(opt_t&& opt) { return std::move(opt.value()); }
ErrorMessageandroid::base::OkOrFail225 static std::string ErrorMessage(const opt_t&) { return "Empty optional"; }
Failandroid::base::OkOrFail226 static void Fail(opt_t&&) {}
227 };
228 }
229
230 class DevicesFactoryHalCallbackImpl : public DevicesFactoryHalCallback {
231 public:
onNewDevicesAvailable()232 void onNewDevicesAvailable() override {
233 // Start a detached thread to execute notification in parallel.
234 // This is done to prevent mutual blocking of audio_flinger and
235 // audio_policy services during system initialization.
236 std::thread notifier([]() {
237 AudioSystem::onNewAudioModulesAvailable();
238 });
239 notifier.detach();
240 }
241 };
242
243 // ----------------------------------------------------------------------------
244
instantiate()245 void AudioFlinger::instantiate() {
246 sp<IServiceManager> sm(defaultServiceManager());
247 sm->addService(String16(IAudioFlinger::DEFAULT_SERVICE_NAME),
248 new AudioFlingerServerAdapter(new AudioFlinger()), false,
249 IServiceManager::DUMP_FLAG_PRIORITY_DEFAULT);
250 }
251
AudioFlinger()252 AudioFlinger::AudioFlinger()
253 {
254 // Move the audio session unique ID generator start base as time passes to limit risk of
255 // generating the same ID again after an audioserver restart.
256 // This is important because clients will reuse previously allocated audio session IDs
257 // when reconnecting after an audioserver restart and newly allocated IDs may conflict with
258 // active clients.
259 // Moving the base by 1 for each elapsed second is a good compromise between avoiding overlap
260 // between allocation ranges and not reaching wrap around too soon.
261 timespec ts{};
262 clock_gettime(CLOCK_MONOTONIC, &ts);
263 // zero ID has a special meaning, so start allocation at least at AUDIO_UNIQUE_ID_USE_MAX
264 uint32_t movingBase = (uint32_t)std::max((long)1, ts.tv_sec);
265 // unsigned instead of audio_unique_id_use_t, because ++ operator is unavailable for enum
266 for (unsigned use = AUDIO_UNIQUE_ID_USE_UNSPECIFIED; use < AUDIO_UNIQUE_ID_USE_MAX; use++) {
267 mNextUniqueIds[use] =
268 ((use == AUDIO_UNIQUE_ID_USE_SESSION || use == AUDIO_UNIQUE_ID_USE_CLIENT) ?
269 movingBase : 1) * AUDIO_UNIQUE_ID_USE_MAX;
270 }
271
272 #if 1
273 // FIXME See bug 165702394 and bug 168511485
274 const bool doLog = false;
275 #else
276 const bool doLog = property_get_bool("ro.test_harness", false);
277 #endif
278 if (doLog) {
279 mLogMemoryDealer = new MemoryDealer(kLogMemorySize, "LogWriters",
280 MemoryHeapBase::READ_ONLY);
281 (void) pthread_once(&sMediaLogOnce, sMediaLogInit);
282 }
283
284 // reset battery stats.
285 // if the audio service has crashed, battery stats could be left
286 // in bad state, reset the state upon service start.
287 BatteryNotifier::getInstance().noteResetAudio();
288
289 mMediaLogNotifier->run("MediaLogNotifier");
290
291 // Notify that we have started (also called when audioserver service restarts)
292 mediametrics::LogItem(mMetricsId)
293 .set(AMEDIAMETRICS_PROP_EVENT, AMEDIAMETRICS_PROP_EVENT_VALUE_CTOR)
294 .record();
295 }
296
onFirstRef()297 void AudioFlinger::onFirstRef()
298 {
299 audio_utils::lock_guard _l(mutex());
300
301 mMode = AUDIO_MODE_NORMAL;
302
303 gAudioFlinger = this; // we are already refcounted, store into atomic pointer.
304 mDeviceEffectManager = sp<DeviceEffectManager>::make(
305 sp<IAfDeviceEffectManagerCallback>::fromExisting(this)),
306 mDevicesFactoryHalCallback = new DevicesFactoryHalCallbackImpl;
307 mDevicesFactoryHal->setCallbackOnce(mDevicesFactoryHalCallback);
308
309 if (mDevicesFactoryHal->getHalVersion() <= kMaxAAudioPropertyDeviceHalVersion) {
310 mAAudioBurstsPerBuffer = getAAudioMixerBurstCountFromSystemProperty();
311 mAAudioHwBurstMinMicros = getAAudioHardwareBurstMinUsecFromSystemProperty();
312 }
313
314 mPatchPanel = IAfPatchPanel::create(sp<IAfPatchPanelCallback>::fromExisting(this));
315 mMelReporter = sp<MelReporter>::make(sp<IAfMelReporterCallback>::fromExisting(this),
316 mPatchPanel);
317 }
318
setAudioHalPids(const std::vector<pid_t> & pids)319 status_t AudioFlinger::setAudioHalPids(const std::vector<pid_t>& pids) {
320 mediautils::TimeCheck::setAudioHalPids(pids);
321 return NO_ERROR;
322 }
323
setVibratorInfos(const std::vector<media::AudioVibratorInfo> & vibratorInfos)324 status_t AudioFlinger::setVibratorInfos(
325 const std::vector<media::AudioVibratorInfo>& vibratorInfos) {
326 audio_utils::lock_guard _l(mutex());
327 mAudioVibratorInfos = vibratorInfos;
328 return NO_ERROR;
329 }
330
updateSecondaryOutputs(const TrackSecondaryOutputsMap & trackSecondaryOutputs)331 status_t AudioFlinger::updateSecondaryOutputs(
332 const TrackSecondaryOutputsMap& trackSecondaryOutputs) {
333 audio_utils::lock_guard _l(mutex());
334 for (const auto& [trackId, secondaryOutputs] : trackSecondaryOutputs) {
335 size_t i = 0;
336 for (; i < mPlaybackThreads.size(); ++i) {
337 IAfPlaybackThread* thread = mPlaybackThreads.valueAt(i).get();
338 audio_utils::lock_guard _tl(thread->mutex());
339 sp<IAfTrack> track = thread->getTrackById_l(trackId);
340 if (track != nullptr) {
341 ALOGD("%s trackId: %u", __func__, trackId);
342 updateSecondaryOutputsForTrack_l(track.get(), thread, secondaryOutputs);
343 break;
344 }
345 }
346 ALOGW_IF(i >= mPlaybackThreads.size(),
347 "%s cannot find track with id %u", __func__, trackId);
348 }
349 return NO_ERROR;
350 }
351
getMmapPolicyInfos(AudioMMapPolicyType policyType,std::vector<AudioMMapPolicyInfo> * policyInfos)352 status_t AudioFlinger::getMmapPolicyInfos(
353 AudioMMapPolicyType policyType, std::vector<AudioMMapPolicyInfo> *policyInfos) {
354 audio_utils::lock_guard _l(mutex());
355 if (const auto it = mPolicyInfos.find(policyType); it != mPolicyInfos.end()) {
356 *policyInfos = it->second;
357 return NO_ERROR;
358 }
359 if (mDevicesFactoryHal->getHalVersion() > kMaxAAudioPropertyDeviceHalVersion) {
360 audio_utils::lock_guard lock(hardwareMutex());
361 for (size_t i = 0; i < mAudioHwDevs.size(); ++i) {
362 AudioHwDevice *dev = mAudioHwDevs.valueAt(i);
363 std::vector<AudioMMapPolicyInfo> infos;
364 status_t status = dev->getMmapPolicyInfos(policyType, &infos);
365 if (status != NO_ERROR) {
366 ALOGE("Failed to query mmap policy info of %d, error %d",
367 mAudioHwDevs.keyAt(i), status);
368 continue;
369 }
370 policyInfos->insert(policyInfos->end(), infos.begin(), infos.end());
371 }
372 mPolicyInfos[policyType] = *policyInfos;
373 } else {
374 getMmapPolicyInfosFromSystemProperty(policyType, policyInfos);
375 mPolicyInfos[policyType] = *policyInfos;
376 }
377 return NO_ERROR;
378 }
379
getAAudioMixerBurstCount() const380 int32_t AudioFlinger::getAAudioMixerBurstCount() const {
381 audio_utils::lock_guard _l(mutex());
382 return mAAudioBurstsPerBuffer;
383 }
384
getAAudioHardwareBurstMinUsec() const385 int32_t AudioFlinger::getAAudioHardwareBurstMinUsec() const {
386 audio_utils::lock_guard _l(mutex());
387 return mAAudioHwBurstMinMicros;
388 }
389
setDeviceConnectedState(const struct audio_port_v7 * port,media::DeviceConnectedState state)390 status_t AudioFlinger::setDeviceConnectedState(const struct audio_port_v7 *port,
391 media::DeviceConnectedState state) {
392 status_t final_result = NO_INIT;
393 audio_utils::lock_guard _l(mutex());
394 audio_utils::lock_guard lock(hardwareMutex());
395 mHardwareStatus = AUDIO_HW_SET_CONNECTED_STATE;
396 for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
397 sp<DeviceHalInterface> dev = mAudioHwDevs.valueAt(i)->hwDevice();
398 status_t result = state == media::DeviceConnectedState::PREPARE_TO_DISCONNECT
399 ? dev->prepareToDisconnectExternalDevice(port)
400 : dev->setConnectedState(port, state == media::DeviceConnectedState::CONNECTED);
401 // Same logic as with setParameter: it's a success if at least one
402 // HAL module accepts the update.
403 if (final_result != NO_ERROR) {
404 final_result = result;
405 }
406 }
407 mHardwareStatus = AUDIO_HW_IDLE;
408 return final_result;
409 }
410
setSimulateDeviceConnections(bool enabled)411 status_t AudioFlinger::setSimulateDeviceConnections(bool enabled) {
412 bool at_least_one_succeeded = false;
413 status_t last_error = INVALID_OPERATION;
414 audio_utils::lock_guard _l(mutex());
415 audio_utils::lock_guard lock(hardwareMutex());
416 mHardwareStatus = AUDIO_HW_SET_SIMULATE_CONNECTIONS;
417 for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
418 sp<DeviceHalInterface> dev = mAudioHwDevs.valueAt(i)->hwDevice();
419 status_t result = dev->setSimulateDeviceConnections(enabled);
420 if (result == OK) {
421 at_least_one_succeeded = true;
422 } else {
423 last_error = result;
424 }
425 }
426 mHardwareStatus = AUDIO_HW_IDLE;
427 return at_least_one_succeeded ? OK : last_error;
428 }
429
430 // getDefaultVibratorInfo_l must be called with AudioFlinger lock held.
getDefaultVibratorInfo_l() const431 std::optional<media::AudioVibratorInfo> AudioFlinger::getDefaultVibratorInfo_l() const {
432 if (mAudioVibratorInfos.empty()) {
433 return {};
434 }
435 return mAudioVibratorInfos.front();
436 }
437
~AudioFlinger()438 AudioFlinger::~AudioFlinger()
439 {
440 while (!mRecordThreads.isEmpty()) {
441 // closeInput_nonvirtual() will remove specified entry from mRecordThreads
442 closeInput_nonvirtual(mRecordThreads.keyAt(0));
443 }
444 while (!mPlaybackThreads.isEmpty()) {
445 // closeOutput_nonvirtual() will remove specified entry from mPlaybackThreads
446 closeOutput_nonvirtual(mPlaybackThreads.keyAt(0));
447 }
448 while (!mMmapThreads.isEmpty()) {
449 const audio_io_handle_t io = mMmapThreads.keyAt(0);
450 if (mMmapThreads.valueAt(0)->isOutput()) {
451 closeOutput_nonvirtual(io); // removes entry from mMmapThreads
452 } else {
453 closeInput_nonvirtual(io); // removes entry from mMmapThreads
454 }
455 }
456
457 for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
458 // no hardwareMutex() needed, as there are no other references to this
459 delete mAudioHwDevs.valueAt(i);
460 }
461
462 // Tell media.log service about any old writers that still need to be unregistered
463 if (sMediaLogService != 0) {
464 for (size_t count = mUnregisteredWriters.size(); count > 0; count--) {
465 sp<IMemory> iMemory(mUnregisteredWriters.top()->getIMemory());
466 mUnregisteredWriters.pop();
467 sMediaLogService->unregisterWriter(iMemory);
468 }
469 }
470 mMediaLogNotifier->requestExit();
471 mPatchCommandThread->exit();
472 }
473
474 //static
475 __attribute__ ((visibility ("default")))
openMmapStream(MmapStreamInterface::stream_direction_t direction,const audio_attributes_t * attr,audio_config_base_t * config,const AudioClient & client,audio_port_handle_t * deviceId,audio_session_t * sessionId,const sp<MmapStreamCallback> & callback,sp<MmapStreamInterface> & interface,audio_port_handle_t * handle)476 status_t MmapStreamInterface::openMmapStream(MmapStreamInterface::stream_direction_t direction,
477 const audio_attributes_t *attr,
478 audio_config_base_t *config,
479 const AudioClient& client,
480 audio_port_handle_t *deviceId,
481 audio_session_t *sessionId,
482 const sp<MmapStreamCallback>& callback,
483 sp<MmapStreamInterface>& interface,
484 audio_port_handle_t *handle)
485 {
486 // TODO(b/292281786): Use ServiceManager to get IAudioFlinger instead of by atomic pointer.
487 // This allows moving oboeservice (AAudio) to a separate process in the future.
488 sp<AudioFlinger> af = AudioFlinger::gAudioFlinger.load(); // either nullptr or singleton AF.
489 status_t ret = NO_INIT;
490 if (af != 0) {
491 ret = af->openMmapStream(
492 direction, attr, config, client, deviceId,
493 sessionId, callback, interface, handle);
494 }
495 return ret;
496 }
497
openMmapStream(MmapStreamInterface::stream_direction_t direction,const audio_attributes_t * attr,audio_config_base_t * config,const AudioClient & client,audio_port_handle_t * deviceId,audio_session_t * sessionId,const sp<MmapStreamCallback> & callback,sp<MmapStreamInterface> & interface,audio_port_handle_t * handle)498 status_t AudioFlinger::openMmapStream(MmapStreamInterface::stream_direction_t direction,
499 const audio_attributes_t *attr,
500 audio_config_base_t *config,
501 const AudioClient& client,
502 audio_port_handle_t *deviceId,
503 audio_session_t *sessionId,
504 const sp<MmapStreamCallback>& callback,
505 sp<MmapStreamInterface>& interface,
506 audio_port_handle_t *handle)
507 {
508 status_t ret = initCheck();
509 if (ret != NO_ERROR) {
510 return ret;
511 }
512 audio_session_t actualSessionId = *sessionId;
513 if (actualSessionId == AUDIO_SESSION_ALLOCATE) {
514 actualSessionId = (audio_session_t) newAudioUniqueId(AUDIO_UNIQUE_ID_USE_SESSION);
515 }
516 audio_stream_type_t streamType = AUDIO_STREAM_DEFAULT;
517 audio_io_handle_t io = AUDIO_IO_HANDLE_NONE;
518 audio_port_handle_t portId = AUDIO_PORT_HANDLE_NONE;
519 audio_attributes_t localAttr = *attr;
520
521 // TODO b/182392553: refactor or make clearer
522 pid_t clientPid =
523 VALUE_OR_RETURN_STATUS(aidl2legacy_int32_t_pid_t(client.attributionSource.pid));
524 bool updatePid = (clientPid == (pid_t)-1);
525 const uid_t callingUid = IPCThreadState::self()->getCallingUid();
526
527 AttributionSourceState adjAttributionSource = client.attributionSource;
528 if (!isAudioServerOrMediaServerOrSystemServerOrRootUid(callingUid)) {
529 uid_t clientUid =
530 VALUE_OR_RETURN_STATUS(aidl2legacy_int32_t_uid_t(client.attributionSource.uid));
531 ALOGW_IF(clientUid != callingUid,
532 "%s uid %d tried to pass itself off as %d",
533 __FUNCTION__, callingUid, clientUid);
534 adjAttributionSource.uid = VALUE_OR_RETURN_STATUS(legacy2aidl_uid_t_int32_t(callingUid));
535 updatePid = true;
536 }
537 if (updatePid) {
538 const pid_t callingPid = IPCThreadState::self()->getCallingPid();
539 ALOGW_IF(clientPid != (pid_t)-1 && clientPid != callingPid,
540 "%s uid %d pid %d tried to pass itself off as pid %d",
541 __func__, callingUid, callingPid, clientPid);
542 adjAttributionSource.pid = VALUE_OR_RETURN_STATUS(legacy2aidl_pid_t_int32_t(callingPid));
543 }
544 adjAttributionSource = afutils::checkAttributionSourcePackage(
545 adjAttributionSource);
546
547 if (direction == MmapStreamInterface::DIRECTION_OUTPUT) {
548 audio_config_t fullConfig = AUDIO_CONFIG_INITIALIZER;
549 fullConfig.sample_rate = config->sample_rate;
550 fullConfig.channel_mask = config->channel_mask;
551 fullConfig.format = config->format;
552 std::vector<audio_io_handle_t> secondaryOutputs;
553 bool isSpatialized;
554 bool isBitPerfect;
555 ret = AudioSystem::getOutputForAttr(&localAttr, &io,
556 actualSessionId,
557 &streamType, adjAttributionSource,
558 &fullConfig,
559 (audio_output_flags_t)(AUDIO_OUTPUT_FLAG_MMAP_NOIRQ |
560 AUDIO_OUTPUT_FLAG_DIRECT),
561 deviceId, &portId, &secondaryOutputs, &isSpatialized,
562 &isBitPerfect);
563 if (ret != NO_ERROR) {
564 config->sample_rate = fullConfig.sample_rate;
565 config->channel_mask = fullConfig.channel_mask;
566 config->format = fullConfig.format;
567 }
568 ALOGW_IF(!secondaryOutputs.empty(),
569 "%s does not support secondary outputs, ignoring them", __func__);
570 } else {
571 ret = AudioSystem::getInputForAttr(&localAttr, &io,
572 RECORD_RIID_INVALID,
573 actualSessionId,
574 adjAttributionSource,
575 config,
576 AUDIO_INPUT_FLAG_MMAP_NOIRQ, deviceId, &portId);
577 }
578 if (ret != NO_ERROR) {
579 return ret;
580 }
581
582 // use unique_lock as we may selectively unlock.
583 audio_utils::unique_lock l(mutex());
584
585 // at this stage, a MmapThread was created when openOutput() or openInput() was called by
586 // audio policy manager and we can retrieve it
587 const sp<IAfMmapThread> thread = mMmapThreads.valueFor(io);
588 if (thread != 0) {
589 interface = IAfMmapThread::createMmapStreamInterfaceAdapter(thread);
590 thread->configure(&localAttr, streamType, actualSessionId, callback, *deviceId, portId);
591 *handle = portId;
592 *sessionId = actualSessionId;
593 config->sample_rate = thread->sampleRate();
594 config->channel_mask = thread->channelMask();
595 config->format = thread->format();
596 } else {
597 l.unlock();
598 if (direction == MmapStreamInterface::DIRECTION_OUTPUT) {
599 AudioSystem::releaseOutput(portId);
600 } else {
601 AudioSystem::releaseInput(portId);
602 }
603 ret = NO_INIT;
604 // we don't reacquire the lock here as nothing left to do.
605 }
606
607 ALOGV("%s done status %d portId %d", __FUNCTION__, ret, portId);
608
609 return ret;
610 }
611
addEffectToHal(const struct audio_port_config * device,const sp<EffectHalInterface> & effect)612 status_t AudioFlinger::addEffectToHal(
613 const struct audio_port_config *device, const sp<EffectHalInterface>& effect) {
614 audio_utils::lock_guard lock(hardwareMutex());
615 AudioHwDevice *audioHwDevice = mAudioHwDevs.valueFor(device->ext.device.hw_module);
616 if (audioHwDevice == nullptr) {
617 return NO_INIT;
618 }
619 return audioHwDevice->hwDevice()->addDeviceEffect(device, effect);
620 }
621
removeEffectFromHal(const struct audio_port_config * device,const sp<EffectHalInterface> & effect)622 status_t AudioFlinger::removeEffectFromHal(
623 const struct audio_port_config *device, const sp<EffectHalInterface>& effect) {
624 audio_utils::lock_guard lock(hardwareMutex());
625 AudioHwDevice *audioHwDevice = mAudioHwDevs.valueFor(device->ext.device.hw_module);
626 if (audioHwDevice == nullptr) {
627 return NO_INIT;
628 }
629 return audioHwDevice->hwDevice()->removeDeviceEffect(device, effect);
630 }
631
632 static const char * const audio_interfaces[] = {
633 AUDIO_HARDWARE_MODULE_ID_PRIMARY,
634 AUDIO_HARDWARE_MODULE_ID_A2DP,
635 AUDIO_HARDWARE_MODULE_ID_USB,
636 };
637
findSuitableHwDev_l(audio_module_handle_t module,audio_devices_t deviceType)638 AudioHwDevice* AudioFlinger::findSuitableHwDev_l(
639 audio_module_handle_t module,
640 audio_devices_t deviceType)
641 {
642 // if module is 0, the request comes from an old policy manager and we should load
643 // well known modules
644 audio_utils::lock_guard lock(hardwareMutex());
645 if (module == 0) {
646 ALOGW("findSuitableHwDev_l() loading well know audio hw modules");
647 for (size_t i = 0; i < arraysize(audio_interfaces); i++) {
648 loadHwModule_ll(audio_interfaces[i]);
649 }
650 // then try to find a module supporting the requested device.
651 for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
652 AudioHwDevice *audioHwDevice = mAudioHwDevs.valueAt(i);
653 sp<DeviceHalInterface> dev = audioHwDevice->hwDevice();
654 uint32_t supportedDevices;
655 if (dev->getSupportedDevices(&supportedDevices) == OK &&
656 (supportedDevices & deviceType) == deviceType) {
657 return audioHwDevice;
658 }
659 }
660 } else {
661 // check a match for the requested module handle
662 AudioHwDevice *audioHwDevice = mAudioHwDevs.valueFor(module);
663 if (audioHwDevice != NULL) {
664 return audioHwDevice;
665 }
666 }
667
668 return NULL;
669 }
670
dumpClients_ll(int fd,const Vector<String16> & args __unused)671 void AudioFlinger::dumpClients_ll(int fd, const Vector<String16>& args __unused)
672 {
673 String8 result;
674
675 result.append("Client Allocators:\n");
676 for (size_t i = 0; i < mClients.size(); ++i) {
677 sp<Client> client = mClients.valueAt(i).promote();
678 if (client != 0) {
679 result.appendFormat("Client: %d\n", client->pid());
680 result.append(client->allocator().dump().c_str());
681 }
682 }
683
684 result.append("Notification Clients:\n");
685 result.append(" pid uid name\n");
686 for (size_t i = 0; i < mNotificationClients.size(); ++i) {
687 const pid_t pid = mNotificationClients[i]->getPid();
688 const uid_t uid = mNotificationClients[i]->getUid();
689 const mediautils::UidInfo::Info info = mUidInfo.getInfo(uid);
690 result.appendFormat("%6d %6u %s\n", pid, uid, info.package.c_str());
691 }
692
693 result.append("Global session refs:\n");
694 result.append(" session cnt pid uid name\n");
695 for (size_t i = 0; i < mAudioSessionRefs.size(); i++) {
696 AudioSessionRef *r = mAudioSessionRefs[i];
697 const mediautils::UidInfo::Info info = mUidInfo.getInfo(r->mUid);
698 result.appendFormat(" %7d %4d %7d %6u %s\n", r->mSessionid, r->mCnt, r->mPid,
699 r->mUid, info.package.c_str());
700 }
701 write(fd, result.c_str(), result.size());
702 }
703
704
dumpInternals_l(int fd,const Vector<String16> & args __unused)705 void AudioFlinger::dumpInternals_l(int fd, const Vector<String16>& args __unused)
706 {
707 const size_t SIZE = 256;
708 char buffer[SIZE];
709 String8 result;
710 hardware_call_state hardwareStatus = mHardwareStatus;
711
712 snprintf(buffer, SIZE, "Hardware status: %d\n", hardwareStatus);
713 result.append(buffer);
714 write(fd, result.c_str(), result.size());
715
716 dprintf(fd, "Vibrator infos(size=%zu):\n", mAudioVibratorInfos.size());
717 for (const auto& vibratorInfo : mAudioVibratorInfos) {
718 dprintf(fd, " - %s\n", vibratorInfo.toString().c_str());
719 }
720 dprintf(fd, "Bluetooth latency modes are %senabled\n",
721 mBluetoothLatencyModesEnabled ? "" : "not ");
722 }
723
dumpPermissionDenial(int fd,const Vector<String16> & args __unused)724 void AudioFlinger::dumpPermissionDenial(int fd, const Vector<String16>& args __unused)
725 {
726 const size_t SIZE = 256;
727 char buffer[SIZE];
728 String8 result;
729 snprintf(buffer, SIZE, "Permission Denial: "
730 "can't dump AudioFlinger from pid=%d, uid=%d\n",
731 IPCThreadState::self()->getCallingPid(),
732 IPCThreadState::self()->getCallingUid());
733 result.append(buffer);
734 write(fd, result.c_str(), result.size());
735 }
736
dump(int fd,const Vector<String16> & args)737 status_t AudioFlinger::dump(int fd, const Vector<String16>& args)
738 NO_THREAD_SAFETY_ANALYSIS // conditional try lock
739 {
740 if (!dumpAllowed()) {
741 dumpPermissionDenial(fd, args);
742 } else {
743 // get state of hardware lock
744 const bool hardwareLocked = afutils::dumpTryLock(hardwareMutex());
745 if (!hardwareLocked) {
746 String8 result(kHardwareLockedString);
747 write(fd, result.c_str(), result.size());
748 } else {
749 hardwareMutex().unlock();
750 }
751
752 const bool locked = afutils::dumpTryLock(mutex());
753
754 // failed to lock - AudioFlinger is probably deadlocked
755 if (!locked) {
756 String8 result(kDeadlockedString);
757 write(fd, result.c_str(), result.size());
758 }
759
760 const bool clientLocked = afutils::dumpTryLock(clientMutex());
761 if (!clientLocked) {
762 String8 result(kClientLockedString);
763 write(fd, result.c_str(), result.size());
764 }
765
766 if (mEffectsFactoryHal != 0) {
767 mEffectsFactoryHal->dumpEffects(fd);
768 } else {
769 String8 result(kNoEffectsFactory);
770 write(fd, result.c_str(), result.size());
771 }
772
773 dumpClients_ll(fd, args);
774 if (clientLocked) {
775 clientMutex().unlock();
776 }
777
778 dumpInternals_l(fd, args);
779
780 // dump playback threads
781 for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
782 mPlaybackThreads.valueAt(i)->dump(fd, args);
783 }
784
785 // dump record threads
786 for (size_t i = 0; i < mRecordThreads.size(); i++) {
787 mRecordThreads.valueAt(i)->dump(fd, args);
788 }
789
790 // dump mmap threads
791 for (size_t i = 0; i < mMmapThreads.size(); i++) {
792 mMmapThreads.valueAt(i)->dump(fd, args);
793 }
794
795 // dump orphan effect chains
796 if (mOrphanEffectChains.size() != 0) {
797 write(fd, " Orphan Effect Chains\n", strlen(" Orphan Effect Chains\n"));
798 for (size_t i = 0; i < mOrphanEffectChains.size(); i++) {
799 mOrphanEffectChains.valueAt(i)->dump(fd, args);
800 }
801 }
802 // dump all hardware devs
803 for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
804 sp<DeviceHalInterface> dev = mAudioHwDevs.valueAt(i)->hwDevice();
805 dev->dump(fd, args);
806 }
807
808 mPatchPanel->dump(fd);
809
810 mDeviceEffectManager->dump(fd);
811
812 std::string melOutput = mMelReporter->dump();
813 write(fd, melOutput.c_str(), melOutput.size());
814
815 // dump external setParameters
816 auto dumpLogger = [fd](SimpleLog& logger, const char* name) {
817 dprintf(fd, "\n%s setParameters:\n", name);
818 logger.dump(fd, " " /* prefix */);
819 };
820 dumpLogger(mRejectedSetParameterLog, "Rejected");
821 dumpLogger(mAppSetParameterLog, "App");
822 dumpLogger(mSystemSetParameterLog, "System");
823
824 // dump historical threads in the last 10 seconds
825 const std::string threadLog = mThreadLog.dumpToString(
826 "Historical Thread Log ", 0 /* lines */,
827 audio_utils_get_real_time_ns() - 10 * 60 * NANOS_PER_SECOND);
828 write(fd, threadLog.c_str(), threadLog.size());
829
830 BUFLOG_RESET;
831
832 if (locked) {
833 mutex().unlock();
834 }
835
836 #ifdef TEE_SINK
837 // NBAIO_Tee dump is safe to call outside of AF lock.
838 NBAIO_Tee::dumpAll(fd, "_DUMP");
839 #endif
840 // append a copy of media.log here by forwarding fd to it, but don't attempt
841 // to lookup the service if it's not running, as it will block for a second
842 if (sMediaLogServiceAsBinder != 0) {
843 dprintf(fd, "\nmedia.log:\n");
844 sMediaLogServiceAsBinder->dump(fd, args);
845 }
846
847 // check for optional arguments
848 bool dumpMem = false;
849 bool unreachableMemory = false;
850 for (const auto &arg : args) {
851 if (arg == String16("-m")) {
852 dumpMem = true;
853 } else if (arg == String16("--unreachable")) {
854 unreachableMemory = true;
855 }
856 }
857
858 if (dumpMem) {
859 dprintf(fd, "\nDumping memory:\n");
860 std::string s = dumpMemoryAddresses(100 /* limit */);
861 write(fd, s.c_str(), s.size());
862 }
863 if (unreachableMemory) {
864 dprintf(fd, "\nDumping unreachable memory:\n");
865 // TODO - should limit be an argument parameter?
866 std::string s = GetUnreachableMemoryString(true /* contents */, 100 /* limit */);
867 write(fd, s.c_str(), s.size());
868 }
869 {
870 std::string timeCheckStats = getIAudioFlingerStatistics().dump();
871 dprintf(fd, "\nIAudioFlinger binder call profile:\n");
872 write(fd, timeCheckStats.c_str(), timeCheckStats.size());
873
874 extern mediautils::MethodStatistics<int>& getIEffectStatistics();
875 timeCheckStats = getIEffectStatistics().dump();
876 dprintf(fd, "\nIEffect binder call profile:\n");
877 write(fd, timeCheckStats.c_str(), timeCheckStats.size());
878
879 // Automatically fetch HIDL or AIDL statistics.
880 const std::string_view halType = (mDevicesFactoryHal->getHalVersion().getType() ==
881 AudioHalVersionInfo::Type::HIDL)
882 ? METHOD_STATISTICS_MODULE_NAME_AUDIO_HIDL
883 : METHOD_STATISTICS_MODULE_NAME_AUDIO_AIDL;
884 const std::shared_ptr<std::vector<std::string>> halClassNames =
885 mediautils::getStatisticsClassesForModule(halType);
886 if (halClassNames) {
887 for (const auto& className : *halClassNames) {
888 auto stats = mediautils::getStatisticsForClass(className);
889 if (stats) {
890 timeCheckStats = stats->dump();
891 dprintf(fd, "\n%s binder call profile:\n", className.c_str());
892 write(fd, timeCheckStats.c_str(), timeCheckStats.size());
893 }
894 }
895 }
896
897 timeCheckStats = mediautils::TimeCheck::toString();
898 dprintf(fd, "\nTimeCheck:\n");
899 write(fd, timeCheckStats.c_str(), timeCheckStats.size());
900 dprintf(fd, "\n");
901 }
902 // dump mutex stats
903 const auto mutexStats = audio_utils::mutex::all_stats_to_string();
904 write(fd, mutexStats.c_str(), mutexStats.size());
905
906 // dump held mutexes
907 const auto mutexThreadInfo = audio_utils::mutex::all_threads_to_string();
908 write(fd, mutexThreadInfo.c_str(), mutexThreadInfo.size());
909 }
910 return NO_ERROR;
911 }
912
registerPid(pid_t pid)913 sp<Client> AudioFlinger::registerPid(pid_t pid)
914 {
915 audio_utils::lock_guard _cl(clientMutex());
916 // If pid is already in the mClients wp<> map, then use that entry
917 // (for which promote() is always != 0), otherwise create a new entry and Client.
918 sp<Client> client = mClients.valueFor(pid).promote();
919 if (client == 0) {
920 client = sp<Client>::make(sp<IAfClientCallback>::fromExisting(this), pid);
921 mClients.add(pid, client);
922 }
923
924 return client;
925 }
926
newWriter_l(size_t size,const char * name)927 sp<NBLog::Writer> AudioFlinger::newWriter_l(size_t size, const char *name)
928 {
929 // If there is no memory allocated for logs, return a no-op writer that does nothing.
930 // Similarly if we can't contact the media.log service, also return a no-op writer.
931 if (mLogMemoryDealer == 0 || sMediaLogService == 0) {
932 return new NBLog::Writer();
933 }
934 sp<IMemory> shared = mLogMemoryDealer->allocate(NBLog::Timeline::sharedSize(size));
935 // If allocation fails, consult the vector of previously unregistered writers
936 // and garbage-collect one or more them until an allocation succeeds
937 if (shared == 0) {
938 audio_utils::lock_guard _l(unregisteredWritersMutex());
939 for (size_t count = mUnregisteredWriters.size(); count > 0; count--) {
940 {
941 // Pick the oldest stale writer to garbage-collect
942 sp<IMemory> iMemory(mUnregisteredWriters[0]->getIMemory());
943 mUnregisteredWriters.removeAt(0);
944 sMediaLogService->unregisterWriter(iMemory);
945 // Now the media.log remote reference to IMemory is gone. When our last local
946 // reference to IMemory also drops to zero at end of this block,
947 // the IMemory destructor will deallocate the region from mLogMemoryDealer.
948 }
949 // Re-attempt the allocation
950 shared = mLogMemoryDealer->allocate(NBLog::Timeline::sharedSize(size));
951 if (shared != 0) {
952 goto success;
953 }
954 }
955 // Even after garbage-collecting all old writers, there is still not enough memory,
956 // so return a no-op writer
957 return new NBLog::Writer();
958 }
959 success:
960 NBLog::Shared *sharedRawPtr = (NBLog::Shared *) shared->unsecurePointer();
961 new((void *) sharedRawPtr) NBLog::Shared(); // placement new here, but the corresponding
962 // explicit destructor not needed since it is POD
963 sMediaLogService->registerWriter(shared, size, name);
964 return new NBLog::Writer(shared, size);
965 }
966
unregisterWriter(const sp<NBLog::Writer> & writer)967 void AudioFlinger::unregisterWriter(const sp<NBLog::Writer>& writer)
968 {
969 if (writer == 0) {
970 return;
971 }
972 sp<IMemory> iMemory(writer->getIMemory());
973 if (iMemory == 0) {
974 return;
975 }
976 // Rather than removing the writer immediately, append it to a queue of old writers to
977 // be garbage-collected later. This allows us to continue to view old logs for a while.
978 audio_utils::lock_guard _l(unregisteredWritersMutex());
979 mUnregisteredWriters.push(writer);
980 }
981
982 // IAudioFlinger interface
983
createTrack(const media::CreateTrackRequest & _input,media::CreateTrackResponse & _output)984 status_t AudioFlinger::createTrack(const media::CreateTrackRequest& _input,
985 media::CreateTrackResponse& _output)
986 {
987 // Local version of VALUE_OR_RETURN, specific to this method's calling conventions.
988 CreateTrackInput input = VALUE_OR_RETURN_STATUS(CreateTrackInput::fromAidl(_input));
989 CreateTrackOutput output;
990
991 sp<IAfTrack> track;
992 sp<Client> client;
993 status_t lStatus;
994 audio_stream_type_t streamType;
995 audio_port_handle_t portId = AUDIO_PORT_HANDLE_NONE;
996 std::vector<audio_io_handle_t> secondaryOutputs;
997 bool isSpatialized = false;
998 bool isBitPerfect = false;
999
1000 // TODO b/182392553: refactor or make clearer
1001 pid_t clientPid =
1002 VALUE_OR_RETURN_STATUS(aidl2legacy_int32_t_pid_t(input.clientInfo.attributionSource.pid));
1003 bool updatePid = (clientPid == (pid_t)-1);
1004 const uid_t callingUid = IPCThreadState::self()->getCallingUid();
1005 uid_t clientUid =
1006 VALUE_OR_RETURN_STATUS(aidl2legacy_int32_t_uid_t(input.clientInfo.attributionSource.uid));
1007 audio_io_handle_t effectThreadId = AUDIO_IO_HANDLE_NONE;
1008 std::vector<int> effectIds;
1009 audio_attributes_t localAttr = input.attr;
1010
1011 AttributionSourceState adjAttributionSource = input.clientInfo.attributionSource;
1012 if (!isAudioServerOrMediaServerOrSystemServerOrRootUid(callingUid)) {
1013 ALOGW_IF(clientUid != callingUid,
1014 "%s uid %d tried to pass itself off as %d",
1015 __FUNCTION__, callingUid, clientUid);
1016 adjAttributionSource.uid = VALUE_OR_RETURN_STATUS(legacy2aidl_uid_t_int32_t(callingUid));
1017 clientUid = callingUid;
1018 updatePid = true;
1019 }
1020 const pid_t callingPid = IPCThreadState::self()->getCallingPid();
1021 if (updatePid) {
1022 ALOGW_IF(clientPid != (pid_t)-1 && clientPid != callingPid,
1023 "%s uid %d pid %d tried to pass itself off as pid %d",
1024 __func__, callingUid, callingPid, clientPid);
1025 clientPid = callingPid;
1026 adjAttributionSource.pid = VALUE_OR_RETURN_STATUS(legacy2aidl_pid_t_int32_t(callingPid));
1027 }
1028 adjAttributionSource = afutils::checkAttributionSourcePackage(
1029 adjAttributionSource);
1030
1031 audio_session_t sessionId = input.sessionId;
1032 if (sessionId == AUDIO_SESSION_ALLOCATE) {
1033 sessionId = (audio_session_t) newAudioUniqueId(AUDIO_UNIQUE_ID_USE_SESSION);
1034 } else if (audio_unique_id_get_use(sessionId) != AUDIO_UNIQUE_ID_USE_SESSION) {
1035 lStatus = BAD_VALUE;
1036 goto Exit;
1037 }
1038
1039 output.sessionId = sessionId;
1040 output.outputId = AUDIO_IO_HANDLE_NONE;
1041 output.selectedDeviceId = input.selectedDeviceId;
1042 lStatus = AudioSystem::getOutputForAttr(&localAttr, &output.outputId, sessionId, &streamType,
1043 adjAttributionSource, &input.config, input.flags,
1044 &output.selectedDeviceId, &portId, &secondaryOutputs,
1045 &isSpatialized, &isBitPerfect);
1046
1047 if (lStatus != NO_ERROR || output.outputId == AUDIO_IO_HANDLE_NONE) {
1048 ALOGE("createTrack() getOutputForAttr() return error %d or invalid output handle", lStatus);
1049 goto Exit;
1050 }
1051 // client AudioTrack::set already implements AUDIO_STREAM_DEFAULT => AUDIO_STREAM_MUSIC,
1052 // but if someone uses binder directly they could bypass that and cause us to crash
1053 if (uint32_t(streamType) >= AUDIO_STREAM_CNT) {
1054 ALOGE("createTrack() invalid stream type %d", streamType);
1055 lStatus = BAD_VALUE;
1056 goto Exit;
1057 }
1058
1059 // further channel mask checks are performed by createTrack_l() depending on the thread type
1060 if (!audio_is_output_channel(input.config.channel_mask)) {
1061 ALOGE("createTrack() invalid channel mask %#x", input.config.channel_mask);
1062 lStatus = BAD_VALUE;
1063 goto Exit;
1064 }
1065
1066 // further format checks are performed by createTrack_l() depending on the thread type
1067 if (!audio_is_valid_format(input.config.format)) {
1068 ALOGE("createTrack() invalid format %#x", input.config.format);
1069 lStatus = BAD_VALUE;
1070 goto Exit;
1071 }
1072
1073 {
1074 audio_utils::lock_guard _l(mutex());
1075 IAfPlaybackThread* thread = checkPlaybackThread_l(output.outputId);
1076 if (thread == NULL) {
1077 ALOGE("no playback thread found for output handle %d", output.outputId);
1078 lStatus = BAD_VALUE;
1079 goto Exit;
1080 }
1081
1082 client = registerPid(clientPid);
1083
1084 IAfPlaybackThread* effectThread = nullptr;
1085 sp<IAfEffectChain> effectChain = nullptr;
1086 // check if an effect chain with the same session ID is present on another
1087 // output thread and move it here.
1088 for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
1089 sp<IAfPlaybackThread> t = mPlaybackThreads.valueAt(i);
1090 if (mPlaybackThreads.keyAt(i) != output.outputId) {
1091 uint32_t sessions = t->hasAudioSession(sessionId);
1092 if (sessions & IAfThreadBase::EFFECT_SESSION) {
1093 effectThread = t.get();
1094 break;
1095 }
1096 }
1097 }
1098 // Check if an orphan effect chain exists for this session
1099 if (effectThread == nullptr) {
1100 effectChain = getOrphanEffectChain_l(sessionId);
1101 }
1102 ALOGV("createTrack() sessionId: %d", sessionId);
1103
1104 output.sampleRate = input.config.sample_rate;
1105 output.frameCount = input.frameCount;
1106 output.notificationFrameCount = input.notificationFrameCount;
1107 output.flags = input.flags;
1108 output.streamType = streamType;
1109
1110 track = thread->createTrack_l(client, streamType, localAttr, &output.sampleRate,
1111 input.config.format, input.config.channel_mask,
1112 &output.frameCount, &output.notificationFrameCount,
1113 input.notificationsPerBuffer, input.speed,
1114 input.sharedBuffer, sessionId, &output.flags,
1115 callingPid, adjAttributionSource, input.clientInfo.clientTid,
1116 &lStatus, portId, input.audioTrackCallback, isSpatialized,
1117 isBitPerfect, &output.afTrackFlags);
1118 LOG_ALWAYS_FATAL_IF((lStatus == NO_ERROR) && (track == 0));
1119 // we don't abort yet if lStatus != NO_ERROR; there is still work to be done regardless
1120
1121 output.afFrameCount = thread->frameCount();
1122 output.afSampleRate = thread->sampleRate();
1123 output.afChannelMask = static_cast<audio_channel_mask_t>(thread->channelMask() |
1124 thread->hapticChannelMask());
1125 output.afFormat = thread->format();
1126 output.afLatencyMs = thread->latency();
1127 output.portId = portId;
1128
1129 if (lStatus == NO_ERROR) {
1130 // no risk of deadlock because AudioFlinger::mutex() is held
1131 audio_utils::lock_guard _dl(thread->mutex());
1132 // Connect secondary outputs. Failure on a secondary output must not imped the primary
1133 // Any secondary output setup failure will lead to a desync between the AP and AF until
1134 // the track is destroyed.
1135 updateSecondaryOutputsForTrack_l(track.get(), thread, secondaryOutputs);
1136 // move effect chain to this output thread if an effect on same session was waiting
1137 // for a track to be created
1138 if (effectThread != nullptr) {
1139 // No thread safety analysis: double lock on a thread capability.
1140 audio_utils::lock_guard_no_thread_safety_analysis _sl(effectThread->mutex());
1141 if (moveEffectChain_ll(sessionId, effectThread, thread) == NO_ERROR) {
1142 effectThreadId = thread->id();
1143 effectIds = thread->getEffectIds_l(sessionId);
1144 }
1145 }
1146 if (effectChain != nullptr) {
1147 if (moveEffectChain_ll(sessionId, nullptr, thread, effectChain.get())
1148 == NO_ERROR) {
1149 effectThreadId = thread->id();
1150 effectIds = thread->getEffectIds_l(sessionId);
1151 }
1152 }
1153 }
1154
1155 // Look for sync events awaiting for a session to be used.
1156 for (auto it = mPendingSyncEvents.begin(); it != mPendingSyncEvents.end();) {
1157 if ((*it)->triggerSession() == sessionId) {
1158 if (thread->isValidSyncEvent(*it)) {
1159 if (lStatus == NO_ERROR) {
1160 (void) track->setSyncEvent(*it);
1161 } else {
1162 (*it)->cancel();
1163 }
1164 it = mPendingSyncEvents.erase(it);
1165 continue;
1166 }
1167 }
1168 ++it;
1169 }
1170 if ((output.flags & AUDIO_OUTPUT_FLAG_HW_AV_SYNC) == AUDIO_OUTPUT_FLAG_HW_AV_SYNC) {
1171 setAudioHwSyncForSession_l(thread, sessionId);
1172 }
1173 }
1174
1175 if (lStatus != NO_ERROR) {
1176 // remove local strong reference to Client before deleting the Track so that the
1177 // Client destructor is called by the TrackBase destructor with clientMutex() held
1178 // Don't hold clientMutex() when releasing the reference on the track as the
1179 // destructor will acquire it.
1180 {
1181 audio_utils::lock_guard _cl(clientMutex());
1182 client.clear();
1183 }
1184 track.clear();
1185 goto Exit;
1186 }
1187
1188 // effectThreadId is not NONE if an effect chain corresponding to the track session
1189 // was found on another thread and must be moved on this thread
1190 if (effectThreadId != AUDIO_IO_HANDLE_NONE) {
1191 AudioSystem::moveEffectsToIo(effectIds, effectThreadId);
1192 }
1193
1194 output.audioTrack = IAfTrack::createIAudioTrackAdapter(track);
1195 _output = VALUE_OR_FATAL(output.toAidl());
1196
1197 Exit:
1198 if (lStatus != NO_ERROR && output.outputId != AUDIO_IO_HANDLE_NONE) {
1199 AudioSystem::releaseOutput(portId);
1200 }
1201 return lStatus;
1202 }
1203
sampleRate(audio_io_handle_t ioHandle) const1204 uint32_t AudioFlinger::sampleRate(audio_io_handle_t ioHandle) const
1205 {
1206 audio_utils::lock_guard _l(mutex());
1207 IAfThreadBase* const thread = checkThread_l(ioHandle);
1208 if (thread == NULL) {
1209 ALOGW("sampleRate() unknown thread %d", ioHandle);
1210 return 0;
1211 }
1212 return thread->sampleRate();
1213 }
1214
format(audio_io_handle_t output) const1215 audio_format_t AudioFlinger::format(audio_io_handle_t output) const
1216 {
1217 audio_utils::lock_guard _l(mutex());
1218 IAfPlaybackThread* const thread = checkPlaybackThread_l(output);
1219 if (thread == NULL) {
1220 ALOGW("format() unknown thread %d", output);
1221 return AUDIO_FORMAT_INVALID;
1222 }
1223 return thread->format();
1224 }
1225
frameCount(audio_io_handle_t ioHandle) const1226 size_t AudioFlinger::frameCount(audio_io_handle_t ioHandle) const
1227 {
1228 audio_utils::lock_guard _l(mutex());
1229 IAfThreadBase* const thread = checkThread_l(ioHandle);
1230 if (thread == NULL) {
1231 ALOGW("frameCount() unknown thread %d", ioHandle);
1232 return 0;
1233 }
1234 // FIXME currently returns the normal mixer's frame count to avoid confusing legacy callers;
1235 // should examine all callers and fix them to handle smaller counts
1236 return thread->frameCount();
1237 }
1238
frameCountHAL(audio_io_handle_t ioHandle) const1239 size_t AudioFlinger::frameCountHAL(audio_io_handle_t ioHandle) const
1240 {
1241 audio_utils::lock_guard _l(mutex());
1242 IAfThreadBase* const thread = checkThread_l(ioHandle);
1243 if (thread == NULL) {
1244 ALOGW("frameCountHAL() unknown thread %d", ioHandle);
1245 return 0;
1246 }
1247 return thread->frameCountHAL();
1248 }
1249
latency(audio_io_handle_t output) const1250 uint32_t AudioFlinger::latency(audio_io_handle_t output) const
1251 {
1252 audio_utils::lock_guard _l(mutex());
1253 IAfPlaybackThread* const thread = checkPlaybackThread_l(output);
1254 if (thread == NULL) {
1255 ALOGW("latency(): no playback thread found for output handle %d", output);
1256 return 0;
1257 }
1258 return thread->latency();
1259 }
1260
setMasterVolume(float value)1261 status_t AudioFlinger::setMasterVolume(float value)
1262 {
1263 status_t ret = initCheck();
1264 if (ret != NO_ERROR) {
1265 return ret;
1266 }
1267
1268 // check calling permissions
1269 if (!settingsAllowed()) {
1270 return PERMISSION_DENIED;
1271 }
1272
1273 audio_utils::lock_guard _l(mutex());
1274 mMasterVolume = value;
1275
1276 // Set master volume in the HALs which support it.
1277 {
1278 audio_utils::lock_guard lock(hardwareMutex());
1279 for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
1280 AudioHwDevice *dev = mAudioHwDevs.valueAt(i);
1281
1282 mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
1283 if (dev->canSetMasterVolume()) {
1284 dev->hwDevice()->setMasterVolume(value);
1285 }
1286 mHardwareStatus = AUDIO_HW_IDLE;
1287 }
1288 }
1289 // Now set the master volume in each playback thread. Playback threads
1290 // assigned to HALs which do not have master volume support will apply
1291 // master volume during the mix operation. Threads with HALs which do
1292 // support master volume will simply ignore the setting.
1293 for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
1294 if (mPlaybackThreads.valueAt(i)->isDuplicating()) {
1295 continue;
1296 }
1297 mPlaybackThreads.valueAt(i)->setMasterVolume(value);
1298 }
1299
1300 return NO_ERROR;
1301 }
1302
setMasterBalance(float balance)1303 status_t AudioFlinger::setMasterBalance(float balance)
1304 {
1305 status_t ret = initCheck();
1306 if (ret != NO_ERROR) {
1307 return ret;
1308 }
1309
1310 // check calling permissions
1311 if (!settingsAllowed()) {
1312 return PERMISSION_DENIED;
1313 }
1314
1315 // check range
1316 if (isnan(balance) || fabs(balance) > 1.f) {
1317 return BAD_VALUE;
1318 }
1319
1320 audio_utils::lock_guard _l(mutex());
1321
1322 // short cut.
1323 if (mMasterBalance == balance) return NO_ERROR;
1324
1325 mMasterBalance = balance;
1326
1327 for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
1328 if (mPlaybackThreads.valueAt(i)->isDuplicating()) {
1329 continue;
1330 }
1331 mPlaybackThreads.valueAt(i)->setMasterBalance(balance);
1332 }
1333
1334 return NO_ERROR;
1335 }
1336
setMode(audio_mode_t mode)1337 status_t AudioFlinger::setMode(audio_mode_t mode)
1338 {
1339 status_t ret = initCheck();
1340 if (ret != NO_ERROR) {
1341 return ret;
1342 }
1343
1344 // check calling permissions
1345 if (!settingsAllowed()) {
1346 return PERMISSION_DENIED;
1347 }
1348 if (uint32_t(mode) >= AUDIO_MODE_CNT) {
1349 ALOGW("Illegal value: setMode(%d)", mode);
1350 return BAD_VALUE;
1351 }
1352
1353 { // scope for the lock
1354 audio_utils::lock_guard lock(hardwareMutex());
1355 if (mPrimaryHardwareDev == nullptr) {
1356 return INVALID_OPERATION;
1357 }
1358 sp<DeviceHalInterface> dev = mPrimaryHardwareDev.load()->hwDevice();
1359 mHardwareStatus = AUDIO_HW_SET_MODE;
1360 ret = dev->setMode(mode);
1361 mHardwareStatus = AUDIO_HW_IDLE;
1362 }
1363
1364 if (NO_ERROR == ret) {
1365 audio_utils::lock_guard _l(mutex());
1366 mMode = mode;
1367 for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
1368 mPlaybackThreads.valueAt(i)->setMode(mode);
1369 }
1370 }
1371
1372 mediametrics::LogItem(mMetricsId)
1373 .set(AMEDIAMETRICS_PROP_EVENT, AMEDIAMETRICS_PROP_EVENT_VALUE_SETMODE)
1374 .set(AMEDIAMETRICS_PROP_AUDIOMODE, toString(mode))
1375 .record();
1376 return ret;
1377 }
1378
setMicMute(bool state)1379 status_t AudioFlinger::setMicMute(bool state)
1380 {
1381 status_t ret = initCheck();
1382 if (ret != NO_ERROR) {
1383 return ret;
1384 }
1385
1386 // check calling permissions
1387 if (!settingsAllowed()) {
1388 return PERMISSION_DENIED;
1389 }
1390
1391 audio_utils::lock_guard lock(hardwareMutex());
1392 if (mPrimaryHardwareDev == nullptr) {
1393 return INVALID_OPERATION;
1394 }
1395 sp<DeviceHalInterface> primaryDev = mPrimaryHardwareDev.load()->hwDevice();
1396 if (primaryDev == nullptr) {
1397 ALOGW("%s: no primary HAL device", __func__);
1398 return INVALID_OPERATION;
1399 }
1400 mHardwareStatus = AUDIO_HW_SET_MIC_MUTE;
1401 ret = primaryDev->setMicMute(state);
1402 for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
1403 sp<DeviceHalInterface> dev = mAudioHwDevs.valueAt(i)->hwDevice();
1404 if (dev != primaryDev) {
1405 (void)dev->setMicMute(state);
1406 }
1407 }
1408 mHardwareStatus = AUDIO_HW_IDLE;
1409 ALOGW_IF(ret != NO_ERROR, "%s: error %d setting state to HAL", __func__, ret);
1410 return ret;
1411 }
1412
getMicMute() const1413 bool AudioFlinger::getMicMute() const
1414 {
1415 status_t ret = initCheck();
1416 if (ret != NO_ERROR) {
1417 return false;
1418 }
1419 audio_utils::lock_guard lock(hardwareMutex());
1420 if (mPrimaryHardwareDev == nullptr) {
1421 return false;
1422 }
1423 sp<DeviceHalInterface> primaryDev = mPrimaryHardwareDev.load()->hwDevice();
1424 if (primaryDev == nullptr) {
1425 ALOGW("%s: no primary HAL device", __func__);
1426 return false;
1427 }
1428 bool state;
1429 mHardwareStatus = AUDIO_HW_GET_MIC_MUTE;
1430 ret = primaryDev->getMicMute(&state);
1431 mHardwareStatus = AUDIO_HW_IDLE;
1432 ALOGE_IF(ret != NO_ERROR, "%s: error %d getting state from HAL", __func__, ret);
1433 return (ret == NO_ERROR) && state;
1434 }
1435
setRecordSilenced(audio_port_handle_t portId,bool silenced)1436 void AudioFlinger::setRecordSilenced(audio_port_handle_t portId, bool silenced)
1437 {
1438 ALOGV("AudioFlinger::setRecordSilenced(portId:%d, silenced:%d)", portId, silenced);
1439
1440 audio_utils::lock_guard lock(mutex());
1441 for (size_t i = 0; i < mRecordThreads.size(); i++) {
1442 mRecordThreads[i]->setRecordSilenced(portId, silenced);
1443 }
1444 for (size_t i = 0; i < mMmapThreads.size(); i++) {
1445 mMmapThreads[i]->setRecordSilenced(portId, silenced);
1446 }
1447 }
1448
setMasterMute(bool muted)1449 status_t AudioFlinger::setMasterMute(bool muted)
1450 {
1451 status_t ret = initCheck();
1452 if (ret != NO_ERROR) {
1453 return ret;
1454 }
1455
1456 // check calling permissions
1457 if (!settingsAllowed()) {
1458 return PERMISSION_DENIED;
1459 }
1460
1461 audio_utils::lock_guard _l(mutex());
1462 mMasterMute = muted;
1463
1464 // Set master mute in the HALs which support it.
1465 {
1466 audio_utils::lock_guard lock(hardwareMutex());
1467 for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
1468 AudioHwDevice *dev = mAudioHwDevs.valueAt(i);
1469
1470 mHardwareStatus = AUDIO_HW_SET_MASTER_MUTE;
1471 if (dev->canSetMasterMute()) {
1472 dev->hwDevice()->setMasterMute(muted);
1473 }
1474 mHardwareStatus = AUDIO_HW_IDLE;
1475 }
1476 }
1477
1478 // Now set the master mute in each playback thread. Playback threads
1479 // assigned to HALs which do not have master mute support will apply master mute
1480 // during the mix operation. Threads with HALs which do support master mute
1481 // will simply ignore the setting.
1482 std::vector<sp<VolumeInterface>> volumeInterfaces = getAllVolumeInterfaces_l();
1483 for (size_t i = 0; i < volumeInterfaces.size(); i++) {
1484 volumeInterfaces[i]->setMasterMute(muted);
1485 }
1486
1487 return NO_ERROR;
1488 }
1489
masterVolume() const1490 float AudioFlinger::masterVolume() const
1491 {
1492 audio_utils::lock_guard _l(mutex());
1493 return masterVolume_l();
1494 }
1495
getMasterBalance(float * balance) const1496 status_t AudioFlinger::getMasterBalance(float *balance) const
1497 {
1498 audio_utils::lock_guard _l(mutex());
1499 *balance = getMasterBalance_l();
1500 return NO_ERROR; // if called through binder, may return a transactional error
1501 }
1502
masterMute() const1503 bool AudioFlinger::masterMute() const
1504 {
1505 audio_utils::lock_guard _l(mutex());
1506 return masterMute_l();
1507 }
1508
masterVolume_l() const1509 float AudioFlinger::masterVolume_l() const
1510 {
1511 return mMasterVolume;
1512 }
1513
getMasterBalance_l() const1514 float AudioFlinger::getMasterBalance_l() const
1515 {
1516 return mMasterBalance;
1517 }
1518
masterMute_l() const1519 bool AudioFlinger::masterMute_l() const
1520 {
1521 return mMasterMute;
1522 }
1523
1524 /* static */
checkStreamType(audio_stream_type_t stream)1525 status_t AudioFlinger::checkStreamType(audio_stream_type_t stream)
1526 {
1527 if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
1528 ALOGW("checkStreamType() invalid stream %d", stream);
1529 return BAD_VALUE;
1530 }
1531 const uid_t callerUid = IPCThreadState::self()->getCallingUid();
1532 if (uint32_t(stream) >= AUDIO_STREAM_PUBLIC_CNT && !isAudioServerUid(callerUid)) {
1533 ALOGW("checkStreamType() uid %d cannot use internal stream type %d", callerUid, stream);
1534 return PERMISSION_DENIED;
1535 }
1536
1537 return NO_ERROR;
1538 }
1539
setStreamVolume(audio_stream_type_t stream,float value,audio_io_handle_t output)1540 status_t AudioFlinger::setStreamVolume(audio_stream_type_t stream, float value,
1541 audio_io_handle_t output)
1542 {
1543 // check calling permissions
1544 if (!settingsAllowed()) {
1545 return PERMISSION_DENIED;
1546 }
1547
1548 status_t status = checkStreamType(stream);
1549 if (status != NO_ERROR) {
1550 return status;
1551 }
1552 if (output == AUDIO_IO_HANDLE_NONE) {
1553 return BAD_VALUE;
1554 }
1555 LOG_ALWAYS_FATAL_IF(stream == AUDIO_STREAM_PATCH && value != 1.0f,
1556 "AUDIO_STREAM_PATCH must have full scale volume");
1557
1558 audio_utils::lock_guard lock(mutex());
1559 sp<VolumeInterface> volumeInterface = getVolumeInterface_l(output);
1560 if (volumeInterface == NULL) {
1561 return BAD_VALUE;
1562 }
1563 volumeInterface->setStreamVolume(stream, value);
1564
1565 return NO_ERROR;
1566 }
1567
setRequestedLatencyMode(audio_io_handle_t output,audio_latency_mode_t mode)1568 status_t AudioFlinger::setRequestedLatencyMode(
1569 audio_io_handle_t output, audio_latency_mode_t mode) {
1570 if (output == AUDIO_IO_HANDLE_NONE) {
1571 return BAD_VALUE;
1572 }
1573 audio_utils::lock_guard lock(mutex());
1574 IAfPlaybackThread* const thread = checkPlaybackThread_l(output);
1575 if (thread == nullptr) {
1576 return BAD_VALUE;
1577 }
1578 return thread->setRequestedLatencyMode(mode);
1579 }
1580
getSupportedLatencyModes(audio_io_handle_t output,std::vector<audio_latency_mode_t> * modes) const1581 status_t AudioFlinger::getSupportedLatencyModes(audio_io_handle_t output,
1582 std::vector<audio_latency_mode_t>* modes) const {
1583 if (output == AUDIO_IO_HANDLE_NONE) {
1584 return BAD_VALUE;
1585 }
1586 audio_utils::lock_guard lock(mutex());
1587 IAfPlaybackThread* const thread = checkPlaybackThread_l(output);
1588 if (thread == nullptr) {
1589 return BAD_VALUE;
1590 }
1591 return thread->getSupportedLatencyModes(modes);
1592 }
1593
setBluetoothVariableLatencyEnabled(bool enabled)1594 status_t AudioFlinger::setBluetoothVariableLatencyEnabled(bool enabled) {
1595 audio_utils::lock_guard _l(mutex());
1596 status_t status = INVALID_OPERATION;
1597 for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
1598 // Success if at least one PlaybackThread supports Bluetooth latency modes
1599 if (mPlaybackThreads.valueAt(i)->setBluetoothVariableLatencyEnabled(enabled) == NO_ERROR) {
1600 status = NO_ERROR;
1601 }
1602 }
1603 if (status == NO_ERROR) {
1604 mBluetoothLatencyModesEnabled.store(enabled);
1605 }
1606 return status;
1607 }
1608
isBluetoothVariableLatencyEnabled(bool * enabled) const1609 status_t AudioFlinger::isBluetoothVariableLatencyEnabled(bool* enabled) const {
1610 if (enabled == nullptr) {
1611 return BAD_VALUE;
1612 }
1613 *enabled = mBluetoothLatencyModesEnabled.load();
1614 return NO_ERROR;
1615 }
1616
supportsBluetoothVariableLatency(bool * support) const1617 status_t AudioFlinger::supportsBluetoothVariableLatency(bool* support) const {
1618 if (support == nullptr) {
1619 return BAD_VALUE;
1620 }
1621 audio_utils::lock_guard _l(hardwareMutex());
1622 *support = false;
1623 for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
1624 if (mAudioHwDevs.valueAt(i)->supportsBluetoothVariableLatency()) {
1625 *support = true;
1626 break;
1627 }
1628 }
1629 return NO_ERROR;
1630 }
1631
getSoundDoseInterface(const sp<media::ISoundDoseCallback> & callback,sp<media::ISoundDose> * soundDose) const1632 status_t AudioFlinger::getSoundDoseInterface(const sp<media::ISoundDoseCallback>& callback,
1633 sp<media::ISoundDose>* soundDose) const {
1634 if (soundDose == nullptr) {
1635 return BAD_VALUE;
1636 }
1637
1638 *soundDose = mMelReporter->getSoundDoseInterface(callback);
1639 return NO_ERROR;
1640 }
1641
setStreamMute(audio_stream_type_t stream,bool muted)1642 status_t AudioFlinger::setStreamMute(audio_stream_type_t stream, bool muted)
1643 {
1644 // check calling permissions
1645 if (!settingsAllowed()) {
1646 return PERMISSION_DENIED;
1647 }
1648
1649 status_t status = checkStreamType(stream);
1650 if (status != NO_ERROR) {
1651 return status;
1652 }
1653 ALOG_ASSERT(stream != AUDIO_STREAM_PATCH, "attempt to mute AUDIO_STREAM_PATCH");
1654
1655 if (uint32_t(stream) == AUDIO_STREAM_ENFORCED_AUDIBLE) {
1656 ALOGE("setStreamMute() invalid stream %d", stream);
1657 return BAD_VALUE;
1658 }
1659
1660 audio_utils::lock_guard lock(mutex());
1661 mStreamTypes[stream].mute = muted;
1662 std::vector<sp<VolumeInterface>> volumeInterfaces = getAllVolumeInterfaces_l();
1663 for (size_t i = 0; i < volumeInterfaces.size(); i++) {
1664 volumeInterfaces[i]->setStreamMute(stream, muted);
1665 }
1666
1667 return NO_ERROR;
1668 }
1669
streamVolume(audio_stream_type_t stream,audio_io_handle_t output) const1670 float AudioFlinger::streamVolume(audio_stream_type_t stream, audio_io_handle_t output) const
1671 {
1672 status_t status = checkStreamType(stream);
1673 if (status != NO_ERROR) {
1674 return 0.0f;
1675 }
1676 if (output == AUDIO_IO_HANDLE_NONE) {
1677 return 0.0f;
1678 }
1679
1680 audio_utils::lock_guard lock(mutex());
1681 sp<VolumeInterface> volumeInterface = getVolumeInterface_l(output);
1682 if (volumeInterface == NULL) {
1683 return 0.0f;
1684 }
1685
1686 return volumeInterface->streamVolume(stream);
1687 }
1688
streamMute(audio_stream_type_t stream) const1689 bool AudioFlinger::streamMute(audio_stream_type_t stream) const
1690 {
1691 status_t status = checkStreamType(stream);
1692 if (status != NO_ERROR) {
1693 return true;
1694 }
1695
1696 audio_utils::lock_guard lock(mutex());
1697 return streamMute_l(stream);
1698 }
1699
1700
broadcastParametersToRecordThreads_l(const String8 & keyValuePairs)1701 void AudioFlinger::broadcastParametersToRecordThreads_l(const String8& keyValuePairs)
1702 {
1703 for (size_t i = 0; i < mRecordThreads.size(); i++) {
1704 mRecordThreads.valueAt(i)->setParameters(keyValuePairs);
1705 }
1706 }
1707
updateOutDevicesForRecordThreads_l(const DeviceDescriptorBaseVector & devices)1708 void AudioFlinger::updateOutDevicesForRecordThreads_l(const DeviceDescriptorBaseVector& devices)
1709 {
1710 for (size_t i = 0; i < mRecordThreads.size(); i++) {
1711 mRecordThreads.valueAt(i)->updateOutDevices(devices);
1712 }
1713 }
1714
1715 // forwardAudioHwSyncToDownstreamPatches_l() must be called with AudioFlinger::mutex() held
forwardParametersToDownstreamPatches_l(audio_io_handle_t upStream,const String8 & keyValuePairs,const std::function<bool (const sp<IAfPlaybackThread> &)> & useThread)1716 void AudioFlinger::forwardParametersToDownstreamPatches_l(
1717 audio_io_handle_t upStream, const String8& keyValuePairs,
1718 const std::function<bool(const sp<IAfPlaybackThread>&)>& useThread)
1719 {
1720 std::vector<SoftwarePatch> swPatches;
1721 if (mPatchPanel->getDownstreamSoftwarePatches(upStream, &swPatches) != OK) return;
1722 ALOGV_IF(!swPatches.empty(), "%s found %zu downstream patches for stream ID %d",
1723 __func__, swPatches.size(), upStream);
1724 for (const auto& swPatch : swPatches) {
1725 const sp<IAfPlaybackThread> downStream =
1726 checkPlaybackThread_l(swPatch.getPlaybackThreadHandle());
1727 if (downStream != NULL && (useThread == nullptr || useThread(downStream))) {
1728 downStream->setParameters(keyValuePairs);
1729 }
1730 }
1731 }
1732
1733 // Update downstream patches for all playback threads attached to an MSD module
updateDownStreamPatches_l(const struct audio_patch * patch,const std::set<audio_io_handle_t> & streams)1734 void AudioFlinger::updateDownStreamPatches_l(const struct audio_patch *patch,
1735 const std::set<audio_io_handle_t>& streams)
1736 {
1737 for (const audio_io_handle_t stream : streams) {
1738 IAfPlaybackThread* const playbackThread = checkPlaybackThread_l(stream);
1739 if (playbackThread == nullptr || !playbackThread->isMsdDevice()) {
1740 continue;
1741 }
1742 playbackThread->setDownStreamPatch(patch);
1743 playbackThread->sendIoConfigEvent(AUDIO_OUTPUT_CONFIG_CHANGED);
1744 }
1745 }
1746
1747 // Filter reserved keys from setParameters() before forwarding to audio HAL or acting upon.
1748 // Some keys are used for audio routing and audio path configuration and should be reserved for use
1749 // by audio policy and audio flinger for functional, privacy and security reasons.
filterReservedParameters(String8 & keyValuePairs,uid_t callingUid)1750 void AudioFlinger::filterReservedParameters(String8& keyValuePairs, uid_t callingUid)
1751 {
1752 static const String8 kReservedParameters[] = {
1753 String8(AudioParameter::keyRouting),
1754 String8(AudioParameter::keySamplingRate),
1755 String8(AudioParameter::keyFormat),
1756 String8(AudioParameter::keyChannels),
1757 String8(AudioParameter::keyFrameCount),
1758 String8(AudioParameter::keyInputSource),
1759 String8(AudioParameter::keyMonoOutput),
1760 String8(AudioParameter::keyDeviceConnect),
1761 String8(AudioParameter::keyDeviceDisconnect),
1762 String8(AudioParameter::keyStreamSupportedFormats),
1763 String8(AudioParameter::keyStreamSupportedChannels),
1764 String8(AudioParameter::keyStreamSupportedSamplingRates),
1765 String8(AudioParameter::keyClosing),
1766 String8(AudioParameter::keyExiting),
1767 };
1768
1769 if (isAudioServerUid(callingUid)) {
1770 return; // no need to filter if audioserver.
1771 }
1772
1773 AudioParameter param = AudioParameter(keyValuePairs);
1774 String8 value;
1775 AudioParameter rejectedParam;
1776 for (auto& key : kReservedParameters) {
1777 if (param.get(key, value) == NO_ERROR) {
1778 rejectedParam.add(key, value);
1779 param.remove(key);
1780 }
1781 }
1782 logFilteredParameters(param.size() + rejectedParam.size(), keyValuePairs,
1783 rejectedParam.size(), rejectedParam.toString(), callingUid);
1784 keyValuePairs = param.toString();
1785 }
1786
logFilteredParameters(size_t originalKVPSize,const String8 & originalKVPs,size_t rejectedKVPSize,const String8 & rejectedKVPs,uid_t callingUid)1787 void AudioFlinger::logFilteredParameters(size_t originalKVPSize, const String8& originalKVPs,
1788 size_t rejectedKVPSize, const String8& rejectedKVPs,
1789 uid_t callingUid) {
1790 auto prefix = String8::format("UID %5d", callingUid);
1791 auto suffix = String8::format("%zu KVP received: %s", originalKVPSize, originalKVPs.c_str());
1792 if (rejectedKVPSize != 0) {
1793 auto error = String8::format("%zu KVP rejected: %s", rejectedKVPSize, rejectedKVPs.c_str());
1794 ALOGW("%s: %s, %s, %s", __func__, prefix.c_str(), error.c_str(), suffix.c_str());
1795 mRejectedSetParameterLog.log("%s, %s, %s", prefix.c_str(), error.c_str(), suffix.c_str());
1796 } else {
1797 auto& logger = (isServiceUid(callingUid) ? mSystemSetParameterLog : mAppSetParameterLog);
1798 logger.log("%s, %s", prefix.c_str(), suffix.c_str());
1799 }
1800 }
1801
setParameters(audio_io_handle_t ioHandle,const String8 & keyValuePairs)1802 status_t AudioFlinger::setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs)
1803 {
1804 ALOGV("setParameters(): io %d, keyvalue %s, calling pid %d calling uid %d",
1805 ioHandle, keyValuePairs.c_str(),
1806 IPCThreadState::self()->getCallingPid(), IPCThreadState::self()->getCallingUid());
1807
1808 // check calling permissions
1809 if (!settingsAllowed()) {
1810 return PERMISSION_DENIED;
1811 }
1812
1813 String8 filteredKeyValuePairs = keyValuePairs;
1814 filterReservedParameters(filteredKeyValuePairs, IPCThreadState::self()->getCallingUid());
1815
1816 ALOGV("%s: filtered keyvalue %s", __func__, filteredKeyValuePairs.c_str());
1817
1818 // AUDIO_IO_HANDLE_NONE means the parameters are global to the audio hardware interface
1819 if (ioHandle == AUDIO_IO_HANDLE_NONE) {
1820 audio_utils::lock_guard _l(mutex());
1821 // result will remain NO_INIT if no audio device is present
1822 status_t final_result = NO_INIT;
1823 {
1824 audio_utils::lock_guard lock(hardwareMutex());
1825 mHardwareStatus = AUDIO_HW_SET_PARAMETER;
1826 for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
1827 sp<DeviceHalInterface> dev = mAudioHwDevs.valueAt(i)->hwDevice();
1828 status_t result = dev->setParameters(filteredKeyValuePairs);
1829 // return success if at least one audio device accepts the parameters as not all
1830 // HALs are requested to support all parameters. If no audio device supports the
1831 // requested parameters, the last error is reported.
1832 if (final_result != NO_ERROR) {
1833 final_result = result;
1834 }
1835 }
1836 mHardwareStatus = AUDIO_HW_IDLE;
1837 }
1838 // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
1839 AudioParameter param = AudioParameter(filteredKeyValuePairs);
1840 String8 value;
1841 if (param.get(String8(AudioParameter::keyBtNrec), value) == NO_ERROR) {
1842 bool btNrecIsOff = (value == AudioParameter::valueOff);
1843 if (mBtNrecIsOff.exchange(btNrecIsOff) != btNrecIsOff) {
1844 for (size_t i = 0; i < mRecordThreads.size(); i++) {
1845 mRecordThreads.valueAt(i)->checkBtNrec();
1846 }
1847 }
1848 }
1849 String8 screenState;
1850 if (param.get(String8(AudioParameter::keyScreenState), screenState) == NO_ERROR) {
1851 bool isOff = (screenState == AudioParameter::valueOff);
1852 if (isOff != (mScreenState & 1)) {
1853 mScreenState = ((mScreenState & ~1) + 2) | isOff;
1854 }
1855 }
1856 return final_result;
1857 }
1858
1859 // hold a strong ref on thread in case closeOutput() or closeInput() is called
1860 // and the thread is exited once the lock is released
1861 sp<IAfThreadBase> thread;
1862 {
1863 audio_utils::lock_guard _l(mutex());
1864 thread = checkPlaybackThread_l(ioHandle);
1865 if (thread == 0) {
1866 thread = checkRecordThread_l(ioHandle);
1867 if (thread == 0) {
1868 thread = checkMmapThread_l(ioHandle);
1869 }
1870 } else if (thread == primaryPlaybackThread_l()) {
1871 // indicate output device change to all input threads for pre processing
1872 AudioParameter param = AudioParameter(filteredKeyValuePairs);
1873 int value;
1874 if ((param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) &&
1875 (value != 0)) {
1876 broadcastParametersToRecordThreads_l(filteredKeyValuePairs);
1877 }
1878 }
1879 }
1880 if (thread != 0) {
1881 status_t result = thread->setParameters(filteredKeyValuePairs);
1882 audio_utils::lock_guard _l(mutex());
1883 forwardParametersToDownstreamPatches_l(thread->id(), filteredKeyValuePairs);
1884 return result;
1885 }
1886 return BAD_VALUE;
1887 }
1888
getParameters(audio_io_handle_t ioHandle,const String8 & keys) const1889 String8 AudioFlinger::getParameters(audio_io_handle_t ioHandle, const String8& keys) const
1890 {
1891 ALOGVV("getParameters() io %d, keys %s, calling pid %d",
1892 ioHandle, keys.c_str(), IPCThreadState::self()->getCallingPid());
1893
1894 audio_utils::lock_guard _l(mutex());
1895
1896 if (ioHandle == AUDIO_IO_HANDLE_NONE) {
1897 String8 out_s8;
1898
1899 audio_utils::lock_guard lock(hardwareMutex());
1900 for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
1901 String8 s;
1902 mHardwareStatus = AUDIO_HW_GET_PARAMETER;
1903 sp<DeviceHalInterface> dev = mAudioHwDevs.valueAt(i)->hwDevice();
1904 status_t result = dev->getParameters(keys, &s);
1905 mHardwareStatus = AUDIO_HW_IDLE;
1906 if (result == OK) out_s8 += s;
1907 }
1908 return out_s8;
1909 }
1910
1911 IAfThreadBase* thread = checkPlaybackThread_l(ioHandle);
1912 if (thread == NULL) {
1913 thread = checkRecordThread_l(ioHandle);
1914 if (thread == NULL) {
1915 thread = checkMmapThread_l(ioHandle);
1916 if (thread == NULL) {
1917 return String8("");
1918 }
1919 }
1920 }
1921 return thread->getParameters(keys);
1922 }
1923
getInputBufferSize(uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask) const1924 size_t AudioFlinger::getInputBufferSize(uint32_t sampleRate, audio_format_t format,
1925 audio_channel_mask_t channelMask) const
1926 {
1927 status_t ret = initCheck();
1928 if (ret != NO_ERROR) {
1929 return 0;
1930 }
1931 if ((sampleRate == 0) ||
1932 !audio_is_valid_format(format) ||
1933 !audio_is_input_channel(channelMask)) {
1934 return 0;
1935 }
1936
1937 audio_utils::lock_guard lock(hardwareMutex());
1938 if (mPrimaryHardwareDev == nullptr) {
1939 return 0;
1940 }
1941 if (mInputBufferSizeOrderedDevs.empty()) {
1942 return 0;
1943 }
1944 mHardwareStatus = AUDIO_HW_GET_INPUT_BUFFER_SIZE;
1945
1946 std::vector<audio_channel_mask_t> channelMasks = {channelMask};
1947 if (channelMask != AUDIO_CHANNEL_IN_MONO) {
1948 channelMasks.push_back(AUDIO_CHANNEL_IN_MONO);
1949 }
1950 if (channelMask != AUDIO_CHANNEL_IN_STEREO) {
1951 channelMasks.push_back(AUDIO_CHANNEL_IN_STEREO);
1952 }
1953
1954 std::vector<audio_format_t> formats = {format};
1955 if (format != AUDIO_FORMAT_PCM_16_BIT) {
1956 // For compressed format, buffer size may be queried using PCM. Allow this for compatibility
1957 // in cases the primary hw dev does not support the format.
1958 // TODO: replace with a table of formats and nominal buffer sizes (based on nominal bitrate
1959 // and codec frame size).
1960 formats.push_back(AUDIO_FORMAT_PCM_16_BIT);
1961 }
1962
1963 std::vector<uint32_t> sampleRates = {sampleRate};
1964 static const uint32_t SR_44100 = 44100;
1965 static const uint32_t SR_48000 = 48000;
1966 if (sampleRate != SR_48000) {
1967 sampleRates.push_back(SR_48000);
1968 }
1969 if (sampleRate != SR_44100) {
1970 sampleRates.push_back(SR_44100);
1971 }
1972
1973 mHardwareStatus = AUDIO_HW_IDLE;
1974
1975 auto getInputBufferSize = [](const sp<DeviceHalInterface>& dev, audio_config_t config,
1976 size_t* bytes) -> status_t {
1977 if (!dev) {
1978 return BAD_VALUE;
1979 }
1980 status_t result = dev->getInputBufferSize(&config, bytes);
1981 if (result == BAD_VALUE) {
1982 // Retry with the config suggested by the HAL.
1983 result = dev->getInputBufferSize(&config, bytes);
1984 }
1985 if (result != OK || *bytes == 0) {
1986 return BAD_VALUE;
1987 }
1988 return result;
1989 };
1990
1991 // Change parameters of the configuration each iteration until we find a
1992 // configuration that the device will support, or HAL suggests what it supports.
1993 audio_config_t config = AUDIO_CONFIG_INITIALIZER;
1994 for (auto testChannelMask : channelMasks) {
1995 config.channel_mask = testChannelMask;
1996 for (auto testFormat : formats) {
1997 config.format = testFormat;
1998 for (auto testSampleRate : sampleRates) {
1999 config.sample_rate = testSampleRate;
2000
2001 size_t bytes = 0;
2002 ret = BAD_VALUE;
2003 for (const AudioHwDevice* dev : mInputBufferSizeOrderedDevs) {
2004 ret = getInputBufferSize(dev->hwDevice(), config, &bytes);
2005 if (ret == OK) {
2006 break;
2007 }
2008 }
2009 if (ret == BAD_VALUE) continue;
2010
2011 if (config.sample_rate != sampleRate || config.channel_mask != channelMask ||
2012 config.format != format) {
2013 uint32_t dstChannelCount = audio_channel_count_from_in_mask(channelMask);
2014 uint32_t srcChannelCount =
2015 audio_channel_count_from_in_mask(config.channel_mask);
2016 size_t srcFrames =
2017 bytes / audio_bytes_per_frame(srcChannelCount, config.format);
2018 size_t dstFrames = destinationFramesPossible(
2019 srcFrames, config.sample_rate, sampleRate);
2020 bytes = dstFrames * audio_bytes_per_frame(dstChannelCount, format);
2021 }
2022 return bytes;
2023 }
2024 }
2025 }
2026
2027 ALOGW("getInputBufferSize failed with minimum buffer size sampleRate %u, "
2028 "format %#x, channelMask %#x",sampleRate, format, channelMask);
2029 return 0;
2030 }
2031
getInputFramesLost(audio_io_handle_t ioHandle) const2032 uint32_t AudioFlinger::getInputFramesLost(audio_io_handle_t ioHandle) const
2033 {
2034 audio_utils::lock_guard _l(mutex());
2035
2036 IAfRecordThread* const recordThread = checkRecordThread_l(ioHandle);
2037 if (recordThread != NULL) {
2038 return recordThread->getInputFramesLost();
2039 }
2040 return 0;
2041 }
2042
setVoiceVolume(float value)2043 status_t AudioFlinger::setVoiceVolume(float value)
2044 {
2045 status_t ret = initCheck();
2046 if (ret != NO_ERROR) {
2047 return ret;
2048 }
2049
2050 // check calling permissions
2051 if (!settingsAllowed()) {
2052 return PERMISSION_DENIED;
2053 }
2054
2055 audio_utils::lock_guard lock(hardwareMutex());
2056 if (mPrimaryHardwareDev == nullptr) {
2057 return INVALID_OPERATION;
2058 }
2059 sp<DeviceHalInterface> dev = mPrimaryHardwareDev.load()->hwDevice();
2060 mHardwareStatus = AUDIO_HW_SET_VOICE_VOLUME;
2061 ret = dev->setVoiceVolume(value);
2062 mHardwareStatus = AUDIO_HW_IDLE;
2063
2064 mediametrics::LogItem(mMetricsId)
2065 .set(AMEDIAMETRICS_PROP_EVENT, AMEDIAMETRICS_PROP_EVENT_VALUE_SETVOICEVOLUME)
2066 .set(AMEDIAMETRICS_PROP_VOICEVOLUME, (double)value)
2067 .record();
2068 return ret;
2069 }
2070
getRenderPosition(uint32_t * halFrames,uint32_t * dspFrames,audio_io_handle_t output) const2071 status_t AudioFlinger::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames,
2072 audio_io_handle_t output) const
2073 {
2074 audio_utils::lock_guard _l(mutex());
2075
2076 IAfPlaybackThread* const playbackThread = checkPlaybackThread_l(output);
2077 if (playbackThread != NULL) {
2078 return playbackThread->getRenderPosition(halFrames, dspFrames);
2079 }
2080
2081 return BAD_VALUE;
2082 }
2083
registerClient(const sp<media::IAudioFlingerClient> & client)2084 void AudioFlinger::registerClient(const sp<media::IAudioFlingerClient>& client)
2085 {
2086 audio_utils::lock_guard _l(mutex());
2087 if (client == 0) {
2088 return;
2089 }
2090 pid_t pid = IPCThreadState::self()->getCallingPid();
2091 const uid_t uid = IPCThreadState::self()->getCallingUid();
2092 {
2093 audio_utils::lock_guard _cl(clientMutex());
2094 if (mNotificationClients.indexOfKey(pid) < 0) {
2095 sp<NotificationClient> notificationClient = new NotificationClient(this,
2096 client,
2097 pid,
2098 uid);
2099 ALOGV("registerClient() client %p, pid %d, uid %u",
2100 notificationClient.get(), pid, uid);
2101
2102 mNotificationClients.add(pid, notificationClient);
2103
2104 sp<IBinder> binder = IInterface::asBinder(client);
2105 binder->linkToDeath(notificationClient);
2106 }
2107 }
2108
2109 // clientMutex() should not be held here because ThreadBase::sendIoConfigEvent()
2110 // will lock the ThreadBase::mutex() and the locking order is
2111 // ThreadBase::mutex() then AudioFlinger::clientMutex().
2112 // The config change is always sent from playback or record threads to avoid deadlock
2113 // with AudioSystem::gLock
2114 for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
2115 mPlaybackThreads.valueAt(i)->sendIoConfigEvent(AUDIO_OUTPUT_REGISTERED, pid);
2116 }
2117
2118 for (size_t i = 0; i < mRecordThreads.size(); i++) {
2119 mRecordThreads.valueAt(i)->sendIoConfigEvent(AUDIO_INPUT_REGISTERED, pid);
2120 }
2121 }
2122
removeNotificationClient(pid_t pid)2123 void AudioFlinger::removeNotificationClient(pid_t pid)
2124 {
2125 std::vector<sp<IAfEffectModule>> removedEffects;
2126 {
2127 audio_utils::lock_guard _l(mutex());
2128 {
2129 audio_utils::lock_guard _cl(clientMutex());
2130 mNotificationClients.removeItem(pid);
2131 }
2132
2133 ALOGV("%d died, releasing its sessions", pid);
2134 size_t num = mAudioSessionRefs.size();
2135 bool removed = false;
2136 for (size_t i = 0; i < num; ) {
2137 AudioSessionRef *ref = mAudioSessionRefs.itemAt(i);
2138 ALOGV(" pid %d @ %zu", ref->mPid, i);
2139 if (ref->mPid == pid) {
2140 ALOGV(" removing entry for pid %d session %d", pid, ref->mSessionid);
2141 mAudioSessionRefs.removeAt(i);
2142 delete ref;
2143 removed = true;
2144 num--;
2145 } else {
2146 i++;
2147 }
2148 }
2149 if (removed) {
2150 removedEffects = purgeStaleEffects_l();
2151 std::vector< sp<IAfEffectModule> > removedOrphanEffects = purgeOrphanEffectChains_l();
2152 removedEffects.insert(removedEffects.end(), removedOrphanEffects.begin(),
2153 removedOrphanEffects.end());
2154 }
2155 }
2156 for (auto& effect : removedEffects) {
2157 effect->updatePolicyState();
2158 }
2159 }
2160
2161 // Hold either AudioFlinger::mutex or ThreadBase::mutex
ioConfigChanged_l(audio_io_config_event_t event,const sp<AudioIoDescriptor> & ioDesc,pid_t pid)2162 void AudioFlinger::ioConfigChanged_l(audio_io_config_event_t event,
2163 const sp<AudioIoDescriptor>& ioDesc,
2164 pid_t pid) {
2165 media::AudioIoConfigEvent eventAidl = VALUE_OR_FATAL(
2166 legacy2aidl_audio_io_config_event_t_AudioIoConfigEvent(event));
2167 media::AudioIoDescriptor descAidl = VALUE_OR_FATAL(
2168 legacy2aidl_AudioIoDescriptor_AudioIoDescriptor(ioDesc));
2169
2170 audio_utils::lock_guard _l(clientMutex());
2171 size_t size = mNotificationClients.size();
2172 for (size_t i = 0; i < size; i++) {
2173 if ((pid == 0) || (mNotificationClients.keyAt(i) == pid)) {
2174 mNotificationClients.valueAt(i)->audioFlingerClient()->ioConfigChanged(eventAidl,
2175 descAidl);
2176 }
2177 }
2178 }
2179
onSupportedLatencyModesChanged(audio_io_handle_t output,const std::vector<audio_latency_mode_t> & modes)2180 void AudioFlinger::onSupportedLatencyModesChanged(
2181 audio_io_handle_t output, const std::vector<audio_latency_mode_t>& modes) {
2182 int32_t outputAidl = VALUE_OR_FATAL(legacy2aidl_audio_io_handle_t_int32_t(output));
2183 std::vector<media::audio::common::AudioLatencyMode> modesAidl = VALUE_OR_FATAL(
2184 convertContainer<std::vector<media::audio::common::AudioLatencyMode>>(
2185 modes, legacy2aidl_audio_latency_mode_t_AudioLatencyMode));
2186
2187 audio_utils::lock_guard _l(clientMutex());
2188 size_t size = mNotificationClients.size();
2189 for (size_t i = 0; i < size; i++) {
2190 mNotificationClients.valueAt(i)->audioFlingerClient()
2191 ->onSupportedLatencyModesChanged(outputAidl, modesAidl);
2192 }
2193 }
2194
onHardError(std::set<audio_port_handle_t> & trackPortIds)2195 void AudioFlinger::onHardError(std::set<audio_port_handle_t>& trackPortIds) {
2196 ALOGI("releasing tracks due to a hard error occurred on an I/O thread");
2197 for (const auto portId : trackPortIds) {
2198 AudioSystem::releaseOutput(portId);
2199 }
2200 }
2201
2202 // removeClient_l() must be called with AudioFlinger::clientMutex() held
removeClient_l(pid_t pid)2203 void AudioFlinger::removeClient_l(pid_t pid)
2204 {
2205 ALOGV("removeClient_l() pid %d, calling pid %d", pid,
2206 IPCThreadState::self()->getCallingPid());
2207 mClients.removeItem(pid);
2208 }
2209
2210 // getEffectThread_l() must be called with AudioFlinger::mutex() held
getEffectThread_l(audio_session_t sessionId,int effectId)2211 sp<IAfThreadBase> AudioFlinger::getEffectThread_l(audio_session_t sessionId,
2212 int effectId)
2213 {
2214 sp<IAfThreadBase> thread;
2215
2216 for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
2217 thread = mPlaybackThreads.valueAt(i);
2218 if (thread->getEffect(sessionId, effectId) != 0) {
2219 return thread;
2220 }
2221 }
2222 for (size_t i = 0; i < mRecordThreads.size(); i++) {
2223 thread = mRecordThreads.valueAt(i);
2224 if (thread->getEffect(sessionId, effectId) != 0) {
2225 return thread;
2226 }
2227 }
2228 for (size_t i = 0; i < mMmapThreads.size(); i++) {
2229 thread = mMmapThreads.valueAt(i);
2230 if (thread->getEffect(sessionId, effectId) != 0) {
2231 return thread;
2232 }
2233 }
2234 return nullptr;
2235 }
2236
2237 // ----------------------------------------------------------------------------
2238
NotificationClient(const sp<AudioFlinger> & audioFlinger,const sp<media::IAudioFlingerClient> & client,pid_t pid,uid_t uid)2239 AudioFlinger::NotificationClient::NotificationClient(const sp<AudioFlinger>& audioFlinger,
2240 const sp<media::IAudioFlingerClient>& client,
2241 pid_t pid,
2242 uid_t uid)
2243 : mAudioFlinger(audioFlinger), mPid(pid), mUid(uid), mAudioFlingerClient(client)
2244 {
2245 }
2246
~NotificationClient()2247 AudioFlinger::NotificationClient::~NotificationClient()
2248 {
2249 }
2250
binderDied(const wp<IBinder> & who __unused)2251 void AudioFlinger::NotificationClient::binderDied(const wp<IBinder>& who __unused)
2252 {
2253 sp<NotificationClient> keep(this);
2254 mAudioFlinger->removeNotificationClient(mPid);
2255 }
2256
2257 // ----------------------------------------------------------------------------
MediaLogNotifier()2258 AudioFlinger::MediaLogNotifier::MediaLogNotifier()
2259 : mPendingRequests(false) {}
2260
2261
requestMerge()2262 void AudioFlinger::MediaLogNotifier::requestMerge() {
2263 audio_utils::lock_guard _l(mMutex);
2264 mPendingRequests = true;
2265 mCondition.notify_one();
2266 }
2267
threadLoop()2268 bool AudioFlinger::MediaLogNotifier::threadLoop() {
2269 // Should already have been checked, but just in case
2270 if (sMediaLogService == 0) {
2271 return false;
2272 }
2273 // Wait until there are pending requests
2274 {
2275 audio_utils::unique_lock _l(mMutex);
2276 mPendingRequests = false; // to ignore past requests
2277 while (!mPendingRequests) {
2278 mCondition.wait(_l);
2279 // TODO may also need an exitPending check
2280 }
2281 mPendingRequests = false;
2282 }
2283 // Execute the actual MediaLogService binder call and ignore extra requests for a while
2284 sMediaLogService->requestMergeWakeup();
2285 usleep(kPostTriggerSleepPeriod);
2286 return true;
2287 }
2288
requestLogMerge()2289 void AudioFlinger::requestLogMerge() {
2290 mMediaLogNotifier->requestMerge();
2291 }
2292
2293 // ----------------------------------------------------------------------------
2294
createRecord(const media::CreateRecordRequest & _input,media::CreateRecordResponse & _output)2295 status_t AudioFlinger::createRecord(const media::CreateRecordRequest& _input,
2296 media::CreateRecordResponse& _output)
2297 {
2298 CreateRecordInput input = VALUE_OR_RETURN_STATUS(CreateRecordInput::fromAidl(_input));
2299 CreateRecordOutput output;
2300
2301 sp<IAfRecordTrack> recordTrack;
2302 sp<Client> client;
2303 status_t lStatus;
2304 audio_session_t sessionId = input.sessionId;
2305 audio_port_handle_t portId = AUDIO_PORT_HANDLE_NONE;
2306
2307 output.cblk.clear();
2308 output.buffers.clear();
2309 output.inputId = AUDIO_IO_HANDLE_NONE;
2310
2311 // TODO b/182392553: refactor or clean up
2312 AttributionSourceState adjAttributionSource = input.clientInfo.attributionSource;
2313 bool updatePid = (adjAttributionSource.pid == -1);
2314 const uid_t callingUid = IPCThreadState::self()->getCallingUid();
2315 const uid_t currentUid = VALUE_OR_RETURN_STATUS(legacy2aidl_uid_t_int32_t(
2316 adjAttributionSource.uid));
2317 if (!isAudioServerOrMediaServerOrSystemServerOrRootUid(callingUid)) {
2318 ALOGW_IF(currentUid != callingUid,
2319 "%s uid %d tried to pass itself off as %d",
2320 __FUNCTION__, callingUid, currentUid);
2321 adjAttributionSource.uid = VALUE_OR_RETURN_STATUS(legacy2aidl_uid_t_int32_t(callingUid));
2322 updatePid = true;
2323 }
2324 const pid_t callingPid = IPCThreadState::self()->getCallingPid();
2325 const pid_t currentPid = VALUE_OR_RETURN_STATUS(aidl2legacy_int32_t_pid_t(
2326 adjAttributionSource.pid));
2327 if (updatePid) {
2328 ALOGW_IF(currentPid != (pid_t)-1 && currentPid != callingPid,
2329 "%s uid %d pid %d tried to pass itself off as pid %d",
2330 __func__, callingUid, callingPid, currentPid);
2331 adjAttributionSource.pid = VALUE_OR_RETURN_STATUS(legacy2aidl_pid_t_int32_t(callingPid));
2332 }
2333 adjAttributionSource = afutils::checkAttributionSourcePackage(
2334 adjAttributionSource);
2335 // further format checks are performed by createRecordTrack_l()
2336 if (!audio_is_valid_format(input.config.format)) {
2337 ALOGE("createRecord() invalid format %#x", input.config.format);
2338 lStatus = BAD_VALUE;
2339 goto Exit;
2340 }
2341
2342 // further channel mask checks are performed by createRecordTrack_l()
2343 if (!audio_is_input_channel(input.config.channel_mask)) {
2344 ALOGE("createRecord() invalid channel mask %#x", input.config.channel_mask);
2345 lStatus = BAD_VALUE;
2346 goto Exit;
2347 }
2348
2349 if (sessionId == AUDIO_SESSION_ALLOCATE) {
2350 sessionId = (audio_session_t) newAudioUniqueId(AUDIO_UNIQUE_ID_USE_SESSION);
2351 } else if (audio_unique_id_get_use(sessionId) != AUDIO_UNIQUE_ID_USE_SESSION) {
2352 lStatus = BAD_VALUE;
2353 goto Exit;
2354 }
2355
2356 output.sessionId = sessionId;
2357 output.selectedDeviceId = input.selectedDeviceId;
2358 output.flags = input.flags;
2359
2360 client = registerPid(VALUE_OR_FATAL(aidl2legacy_int32_t_pid_t(adjAttributionSource.pid)));
2361
2362 // Not a conventional loop, but a retry loop for at most two iterations total.
2363 // Try first maybe with FAST flag then try again without FAST flag if that fails.
2364 // Exits loop via break on no error of got exit on error
2365 // The sp<> references will be dropped when re-entering scope.
2366 // The lack of indentation is deliberate, to reduce code churn and ease merges.
2367 for (;;) {
2368 // release previously opened input if retrying.
2369 if (output.inputId != AUDIO_IO_HANDLE_NONE) {
2370 recordTrack.clear();
2371 AudioSystem::releaseInput(portId);
2372 output.inputId = AUDIO_IO_HANDLE_NONE;
2373 output.selectedDeviceId = input.selectedDeviceId;
2374 portId = AUDIO_PORT_HANDLE_NONE;
2375 }
2376 lStatus = AudioSystem::getInputForAttr(&input.attr, &output.inputId,
2377 input.riid,
2378 sessionId,
2379 // FIXME compare to AudioTrack
2380 adjAttributionSource,
2381 &input.config,
2382 output.flags, &output.selectedDeviceId, &portId);
2383 if (lStatus != NO_ERROR) {
2384 ALOGE("createRecord() getInputForAttr return error %d", lStatus);
2385 goto Exit;
2386 }
2387
2388 {
2389 audio_utils::lock_guard _l(mutex());
2390 IAfRecordThread* const thread = checkRecordThread_l(output.inputId);
2391 if (thread == NULL) {
2392 ALOGW("createRecord() checkRecordThread_l failed, input handle %d", output.inputId);
2393 lStatus = FAILED_TRANSACTION;
2394 goto Exit;
2395 }
2396
2397 ALOGV("createRecord() lSessionId: %d input %d", sessionId, output.inputId);
2398
2399 output.sampleRate = input.config.sample_rate;
2400 output.frameCount = input.frameCount;
2401 output.notificationFrameCount = input.notificationFrameCount;
2402
2403 recordTrack = thread->createRecordTrack_l(client, input.attr, &output.sampleRate,
2404 input.config.format, input.config.channel_mask,
2405 &output.frameCount, sessionId,
2406 &output.notificationFrameCount,
2407 callingPid, adjAttributionSource, &output.flags,
2408 input.clientInfo.clientTid,
2409 &lStatus, portId, input.maxSharedAudioHistoryMs);
2410 LOG_ALWAYS_FATAL_IF((lStatus == NO_ERROR) && (recordTrack == 0));
2411
2412 // lStatus == BAD_TYPE means FAST flag was rejected: request a new input from
2413 // audio policy manager without FAST constraint
2414 if (lStatus == BAD_TYPE) {
2415 continue;
2416 }
2417
2418 if (lStatus != NO_ERROR) {
2419 goto Exit;
2420 }
2421
2422 if (recordTrack->isFastTrack()) {
2423 output.serverConfig = {
2424 thread->sampleRate(),
2425 thread->channelMask(),
2426 thread->format()
2427 };
2428 } else {
2429 output.serverConfig = {
2430 recordTrack->sampleRate(),
2431 recordTrack->channelMask(),
2432 recordTrack->format()
2433 };
2434 }
2435
2436 output.halConfig = {
2437 thread->sampleRate(),
2438 thread->channelMask(),
2439 thread->format()
2440 };
2441
2442 // Check if one effect chain was awaiting for an AudioRecord to be created on this
2443 // session and move it to this thread.
2444 sp<IAfEffectChain> chain = getOrphanEffectChain_l(sessionId);
2445 if (chain != 0) {
2446 audio_utils::lock_guard _l2(thread->mutex());
2447 thread->addEffectChain_l(chain);
2448 }
2449 break;
2450 }
2451 // End of retry loop.
2452 // The lack of indentation is deliberate, to reduce code churn and ease merges.
2453 }
2454
2455 output.cblk = recordTrack->getCblk();
2456 output.buffers = recordTrack->getBuffers();
2457 output.portId = portId;
2458
2459 output.audioRecord = IAfRecordTrack::createIAudioRecordAdapter(recordTrack);
2460 _output = VALUE_OR_FATAL(output.toAidl());
2461
2462 Exit:
2463 if (lStatus != NO_ERROR) {
2464 // remove local strong reference to Client before deleting the RecordTrack so that the
2465 // Client destructor is called by the TrackBase destructor with clientMutex() held
2466 // Don't hold clientMutex() when releasing the reference on the track as the
2467 // destructor will acquire it.
2468 {
2469 audio_utils::lock_guard _cl(clientMutex());
2470 client.clear();
2471 }
2472 recordTrack.clear();
2473 if (output.inputId != AUDIO_IO_HANDLE_NONE) {
2474 AudioSystem::releaseInput(portId);
2475 }
2476 }
2477
2478 return lStatus;
2479 }
2480
2481
2482
2483 // ----------------------------------------------------------------------------
2484
getAudioPolicyConfig(media::AudioPolicyConfig * config)2485 status_t AudioFlinger::getAudioPolicyConfig(media::AudioPolicyConfig *config)
2486 {
2487 if (config == nullptr) {
2488 return BAD_VALUE;
2489 }
2490 audio_utils::lock_guard _l(mutex());
2491 audio_utils::lock_guard lock(hardwareMutex());
2492 RETURN_STATUS_IF_ERROR(
2493 mDevicesFactoryHal->getSurroundSoundConfig(&config->surroundSoundConfig));
2494 RETURN_STATUS_IF_ERROR(mDevicesFactoryHal->getEngineConfig(&config->engineConfig));
2495 std::vector<std::string> hwModuleNames;
2496 RETURN_STATUS_IF_ERROR(mDevicesFactoryHal->getDeviceNames(&hwModuleNames));
2497 std::set<AudioMode> allSupportedModes;
2498 for (const auto& name : hwModuleNames) {
2499 AudioHwDevice* module = loadHwModule_ll(name.c_str());
2500 if (module == nullptr) continue;
2501 media::AudioHwModule aidlModule;
2502 if (module->hwDevice()->getAudioPorts(&aidlModule.ports) == OK &&
2503 module->hwDevice()->getAudioRoutes(&aidlModule.routes) == OK) {
2504 aidlModule.handle = module->handle();
2505 aidlModule.name = module->moduleName();
2506 config->modules.push_back(std::move(aidlModule));
2507 }
2508 std::vector<AudioMode> supportedModes;
2509 if (module->hwDevice()->getSupportedModes(&supportedModes) == OK) {
2510 allSupportedModes.insert(supportedModes.begin(), supportedModes.end());
2511 }
2512 }
2513 if (!allSupportedModes.empty()) {
2514 config->supportedModes.insert(config->supportedModes.end(),
2515 allSupportedModes.begin(), allSupportedModes.end());
2516 } else {
2517 ALOGW("%s: The HAL does not provide telephony functionality", __func__);
2518 config->supportedModes = { media::audio::common::AudioMode::NORMAL,
2519 media::audio::common::AudioMode::RINGTONE,
2520 media::audio::common::AudioMode::IN_CALL,
2521 media::audio::common::AudioMode::IN_COMMUNICATION };
2522 }
2523 return OK;
2524 }
2525
loadHwModule(const char * name)2526 audio_module_handle_t AudioFlinger::loadHwModule(const char *name)
2527 {
2528 if (name == NULL) {
2529 return AUDIO_MODULE_HANDLE_NONE;
2530 }
2531 if (!settingsAllowed()) {
2532 return AUDIO_MODULE_HANDLE_NONE;
2533 }
2534 audio_utils::lock_guard _l(mutex());
2535 audio_utils::lock_guard lock(hardwareMutex());
2536 AudioHwDevice* module = loadHwModule_ll(name);
2537 return module != nullptr ? module->handle() : AUDIO_MODULE_HANDLE_NONE;
2538 }
2539
2540 // loadHwModule_l() must be called with AudioFlinger::mutex()
2541 // and AudioFlinger::hardwareMutex() held
loadHwModule_ll(const char * name)2542 AudioHwDevice* AudioFlinger::loadHwModule_ll(const char *name)
2543 {
2544 for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
2545 if (strncmp(mAudioHwDevs.valueAt(i)->moduleName(), name, strlen(name)) == 0) {
2546 ALOGW("loadHwModule() module %s already loaded", name);
2547 return mAudioHwDevs.valueAt(i);
2548 }
2549 }
2550
2551 sp<DeviceHalInterface> dev;
2552
2553 int rc = mDevicesFactoryHal->openDevice(name, &dev);
2554 if (rc) {
2555 ALOGE("loadHwModule() error %d loading module %s", rc, name);
2556 return nullptr;
2557 }
2558 if (!mMelReporter->activateHalSoundDoseComputation(name, dev)) {
2559 ALOGW("loadHwModule() sound dose reporting is not available");
2560 }
2561
2562 mHardwareStatus = AUDIO_HW_INIT;
2563 rc = dev->initCheck();
2564 mHardwareStatus = AUDIO_HW_IDLE;
2565 if (rc) {
2566 ALOGE("loadHwModule() init check error %d for module %s", rc, name);
2567 return nullptr;
2568 }
2569
2570 // Check and cache this HAL's level of support for master mute and master
2571 // volume. If this is the first HAL opened, and it supports the get
2572 // methods, use the initial values provided by the HAL as the current
2573 // master mute and volume settings.
2574
2575 AudioHwDevice::Flags flags = static_cast<AudioHwDevice::Flags>(0);
2576 if (0 == mAudioHwDevs.size()) {
2577 mHardwareStatus = AUDIO_HW_GET_MASTER_VOLUME;
2578 float mv;
2579 if (OK == dev->getMasterVolume(&mv)) {
2580 mMasterVolume = mv;
2581 }
2582
2583 mHardwareStatus = AUDIO_HW_GET_MASTER_MUTE;
2584 bool mm;
2585 if (OK == dev->getMasterMute(&mm)) {
2586 mMasterMute = mm;
2587 ALOGI_IF(mMasterMute, "%s: applying mute from HAL %s", __func__, name);
2588 }
2589 }
2590
2591 mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
2592 if (OK == dev->setMasterVolume(mMasterVolume)) {
2593 flags = static_cast<AudioHwDevice::Flags>(flags |
2594 AudioHwDevice::AHWD_CAN_SET_MASTER_VOLUME);
2595 }
2596
2597 mHardwareStatus = AUDIO_HW_SET_MASTER_MUTE;
2598 if (OK == dev->setMasterMute(mMasterMute)) {
2599 flags = static_cast<AudioHwDevice::Flags>(flags |
2600 AudioHwDevice::AHWD_CAN_SET_MASTER_MUTE);
2601 }
2602
2603 mHardwareStatus = AUDIO_HW_IDLE;
2604
2605 if (strcmp(name, AUDIO_HARDWARE_MODULE_ID_MSD) == 0) {
2606 // An MSD module is inserted before hardware modules in order to mix encoded streams.
2607 flags = static_cast<AudioHwDevice::Flags>(flags | AudioHwDevice::AHWD_IS_INSERT);
2608 }
2609
2610
2611 if (bool supports = false;
2612 dev->supportsBluetoothVariableLatency(&supports) == NO_ERROR && supports) {
2613 flags = static_cast<AudioHwDevice::Flags>(flags |
2614 AudioHwDevice::AHWD_SUPPORTS_BT_LATENCY_MODES);
2615 }
2616
2617 audio_module_handle_t handle = (audio_module_handle_t) nextUniqueId(AUDIO_UNIQUE_ID_USE_MODULE);
2618 AudioHwDevice *audioDevice = new AudioHwDevice(handle, name, dev, flags);
2619 if (strcmp(name, AUDIO_HARDWARE_MODULE_ID_PRIMARY) == 0) {
2620 mPrimaryHardwareDev = audioDevice;
2621 mHardwareStatus = AUDIO_HW_SET_MODE;
2622 mPrimaryHardwareDev.load()->hwDevice()->setMode(mMode);
2623 mHardwareStatus = AUDIO_HW_IDLE;
2624 }
2625
2626 if (mDevicesFactoryHal->getHalVersion() > kMaxAAudioPropertyDeviceHalVersion) {
2627 if (int32_t mixerBursts = dev->getAAudioMixerBurstCount();
2628 mixerBursts > 0 && mixerBursts > mAAudioBurstsPerBuffer) {
2629 mAAudioBurstsPerBuffer = mixerBursts;
2630 }
2631 if (int32_t hwBurstMinMicros = dev->getAAudioHardwareBurstMinUsec();
2632 hwBurstMinMicros > 0
2633 && (hwBurstMinMicros < mAAudioHwBurstMinMicros || mAAudioHwBurstMinMicros == 0)) {
2634 mAAudioHwBurstMinMicros = hwBurstMinMicros;
2635 }
2636 }
2637
2638 mAudioHwDevs.add(handle, audioDevice);
2639 if (strcmp(name, AUDIO_HARDWARE_MODULE_ID_STUB) != 0) {
2640 mInputBufferSizeOrderedDevs.insert(audioDevice);
2641 }
2642
2643 ALOGI("loadHwModule() Loaded %s audio interface, handle %d", name, handle);
2644
2645 return audioDevice;
2646 }
2647
2648 // Sort AudioHwDevice to be traversed in the getInputBufferSize call in the following order:
2649 // Primary, Usb, Bluetooth, A2DP, other modules, remote submix.
2650 /* static */
inputBufferSizeDevsCmp(const AudioHwDevice * lhs,const AudioHwDevice * rhs)2651 bool AudioFlinger::inputBufferSizeDevsCmp(const AudioHwDevice* lhs, const AudioHwDevice* rhs) {
2652 static const std::map<std::string_view, int> kPriorities = {
2653 { AUDIO_HARDWARE_MODULE_ID_PRIMARY, 0 }, { AUDIO_HARDWARE_MODULE_ID_USB, 1 },
2654 { AUDIO_HARDWARE_MODULE_ID_BLUETOOTH, 2 }, { AUDIO_HARDWARE_MODULE_ID_A2DP, 3 },
2655 { AUDIO_HARDWARE_MODULE_ID_REMOTE_SUBMIX, std::numeric_limits<int>::max() }
2656 };
2657
2658 const std::string_view lhsName = lhs->moduleName();
2659 const std::string_view rhsName = rhs->moduleName();
2660
2661 auto lhsPriority = std::numeric_limits<int>::max() - 1;
2662 if (const auto lhsIt = kPriorities.find(lhsName); lhsIt != kPriorities.end()) {
2663 lhsPriority = lhsIt->second;
2664 }
2665 auto rhsPriority = std::numeric_limits<int>::max() - 1;
2666 if (const auto rhsIt = kPriorities.find(rhsName); rhsIt != kPriorities.end()) {
2667 rhsPriority = rhsIt->second;
2668 }
2669
2670 if (lhsPriority != rhsPriority) {
2671 return lhsPriority < rhsPriority;
2672 }
2673 return lhsName < rhsName;
2674 }
2675
2676 // ----------------------------------------------------------------------------
2677
getPrimaryOutputSamplingRate() const2678 uint32_t AudioFlinger::getPrimaryOutputSamplingRate() const
2679 {
2680 audio_utils::lock_guard _l(mutex());
2681 IAfPlaybackThread* const thread = fastPlaybackThread_l();
2682 return thread != NULL ? thread->sampleRate() : 0;
2683 }
2684
getPrimaryOutputFrameCount() const2685 size_t AudioFlinger::getPrimaryOutputFrameCount() const
2686 {
2687 audio_utils::lock_guard _l(mutex());
2688 IAfPlaybackThread* const thread = fastPlaybackThread_l();
2689 return thread != NULL ? thread->frameCountHAL() : 0;
2690 }
2691
2692 // ----------------------------------------------------------------------------
2693
setLowRamDevice(bool isLowRamDevice,int64_t totalMemory)2694 status_t AudioFlinger::setLowRamDevice(bool isLowRamDevice, int64_t totalMemory)
2695 {
2696 uid_t uid = IPCThreadState::self()->getCallingUid();
2697 if (!isAudioServerOrSystemServerUid(uid)) {
2698 return PERMISSION_DENIED;
2699 }
2700 audio_utils::lock_guard _l(mutex());
2701 if (mIsDeviceTypeKnown) {
2702 return INVALID_OPERATION;
2703 }
2704 mIsLowRamDevice = isLowRamDevice;
2705 mTotalMemory = totalMemory;
2706 // mIsLowRamDevice and mTotalMemory are obtained through ActivityManager;
2707 // see ActivityManager.isLowRamDevice() and ActivityManager.getMemoryInfo().
2708 // mIsLowRamDevice generally represent devices with less than 1GB of memory,
2709 // though actual setting is determined through device configuration.
2710 constexpr int64_t GB = 1024 * 1024 * 1024;
2711 mClientSharedHeapSize =
2712 isLowRamDevice ? kMinimumClientSharedHeapSizeBytes
2713 : mTotalMemory < 2 * GB ? 4 * kMinimumClientSharedHeapSizeBytes
2714 : mTotalMemory < 3 * GB ? 8 * kMinimumClientSharedHeapSizeBytes
2715 : mTotalMemory < 4 * GB ? 16 * kMinimumClientSharedHeapSizeBytes
2716 : 32 * kMinimumClientSharedHeapSizeBytes;
2717 mIsDeviceTypeKnown = true;
2718
2719 // TODO: Cache the client shared heap size in a persistent property.
2720 // It's possible that a native process or Java service or app accesses audioserver
2721 // after it is registered by system server, but before AudioService updates
2722 // the memory info. This would occur immediately after boot or an audioserver
2723 // crash and restore. Before update from AudioService, the client would get the
2724 // minimum heap size.
2725
2726 ALOGD("isLowRamDevice:%s totalMemory:%lld mClientSharedHeapSize:%zu",
2727 (isLowRamDevice ? "true" : "false"),
2728 (long long)mTotalMemory,
2729 mClientSharedHeapSize.load());
2730 return NO_ERROR;
2731 }
2732
getClientSharedHeapSize() const2733 size_t AudioFlinger::getClientSharedHeapSize() const
2734 {
2735 size_t heapSizeInBytes = property_get_int32("ro.af.client_heap_size_kbyte", 0) * 1024;
2736 if (heapSizeInBytes != 0) { // read-only property overrides all.
2737 return heapSizeInBytes;
2738 }
2739 return mClientSharedHeapSize;
2740 }
2741
setAudioPortConfig(const struct audio_port_config * config)2742 status_t AudioFlinger::setAudioPortConfig(const struct audio_port_config *config)
2743 {
2744 ALOGV(__func__);
2745
2746 status_t status = AudioValidator::validateAudioPortConfig(*config);
2747 if (status != NO_ERROR) {
2748 return status;
2749 }
2750
2751 audio_module_handle_t module;
2752 if (config->type == AUDIO_PORT_TYPE_DEVICE) {
2753 module = config->ext.device.hw_module;
2754 } else {
2755 module = config->ext.mix.hw_module;
2756 }
2757
2758 audio_utils::lock_guard _l(mutex());
2759 audio_utils::lock_guard lock(hardwareMutex());
2760 ssize_t index = mAudioHwDevs.indexOfKey(module);
2761 if (index < 0) {
2762 ALOGW("%s() bad hw module %d", __func__, module);
2763 return BAD_VALUE;
2764 }
2765
2766 AudioHwDevice *audioHwDevice = mAudioHwDevs.valueAt(index);
2767 return audioHwDevice->hwDevice()->setAudioPortConfig(config);
2768 }
2769
getAudioHwSyncForSession(audio_session_t sessionId)2770 audio_hw_sync_t AudioFlinger::getAudioHwSyncForSession(audio_session_t sessionId)
2771 {
2772 audio_utils::lock_guard _l(mutex());
2773
2774 ssize_t index = mHwAvSyncIds.indexOfKey(sessionId);
2775 if (index >= 0) {
2776 ALOGV("getAudioHwSyncForSession found ID %d for session %d",
2777 mHwAvSyncIds.valueAt(index), sessionId);
2778 return mHwAvSyncIds.valueAt(index);
2779 }
2780
2781 sp<DeviceHalInterface> dev;
2782 {
2783 audio_utils::lock_guard lock(hardwareMutex());
2784 if (mPrimaryHardwareDev == nullptr) {
2785 return AUDIO_HW_SYNC_INVALID;
2786 }
2787 dev = mPrimaryHardwareDev.load()->hwDevice();
2788 }
2789 if (dev == nullptr) {
2790 return AUDIO_HW_SYNC_INVALID;
2791 }
2792
2793 error::Result<audio_hw_sync_t> result = dev->getHwAvSync();
2794 if (!result.ok()) {
2795 ALOGW("getAudioHwSyncForSession error getting sync for session %d", sessionId);
2796 return AUDIO_HW_SYNC_INVALID;
2797 }
2798 audio_hw_sync_t value = VALUE_OR_FATAL(result);
2799
2800 // allow only one session for a given HW A/V sync ID.
2801 for (size_t i = 0; i < mHwAvSyncIds.size(); i++) {
2802 if (mHwAvSyncIds.valueAt(i) == value) {
2803 ALOGV("getAudioHwSyncForSession removing ID %d for session %d",
2804 value, mHwAvSyncIds.keyAt(i));
2805 mHwAvSyncIds.removeItemsAt(i);
2806 break;
2807 }
2808 }
2809
2810 mHwAvSyncIds.add(sessionId, value);
2811
2812 for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
2813 const sp<IAfPlaybackThread> thread = mPlaybackThreads.valueAt(i);
2814 uint32_t sessions = thread->hasAudioSession(sessionId);
2815 if (sessions & IAfThreadBase::TRACK_SESSION) {
2816 AudioParameter param = AudioParameter();
2817 param.addInt(String8(AudioParameter::keyStreamHwAvSync), value);
2818 String8 keyValuePairs = param.toString();
2819 thread->setParameters(keyValuePairs);
2820 forwardParametersToDownstreamPatches_l(thread->id(), keyValuePairs,
2821 [](const sp<IAfPlaybackThread>& thread) { return thread->usesHwAvSync(); });
2822 break;
2823 }
2824 }
2825
2826 ALOGV("getAudioHwSyncForSession adding ID %d for session %d", value, sessionId);
2827 return (audio_hw_sync_t)value;
2828 }
2829
systemReady()2830 status_t AudioFlinger::systemReady()
2831 {
2832 audio_utils::lock_guard _l(mutex());
2833 ALOGI("%s", __FUNCTION__);
2834 if (mSystemReady) {
2835 ALOGW("%s called twice", __FUNCTION__);
2836 return NO_ERROR;
2837 }
2838 mSystemReady = true;
2839 for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
2840 IAfThreadBase* const thread = mPlaybackThreads.valueAt(i).get();
2841 thread->systemReady();
2842 }
2843 for (size_t i = 0; i < mRecordThreads.size(); i++) {
2844 IAfThreadBase* const thread = mRecordThreads.valueAt(i).get();
2845 thread->systemReady();
2846 }
2847 for (size_t i = 0; i < mMmapThreads.size(); i++) {
2848 IAfThreadBase* const thread = mMmapThreads.valueAt(i).get();
2849 thread->systemReady();
2850 }
2851
2852 // Java services are ready, so we can create a reference to AudioService
2853 getOrCreateAudioManager();
2854
2855 return NO_ERROR;
2856 }
2857
getOrCreateAudioManager()2858 sp<IAudioManager> AudioFlinger::getOrCreateAudioManager()
2859 {
2860 if (mAudioManager.load() == nullptr) {
2861 // use checkService() to avoid blocking
2862 sp<IBinder> binder =
2863 defaultServiceManager()->checkService(String16(kAudioServiceName));
2864 if (binder != nullptr) {
2865 mAudioManager = interface_cast<IAudioManager>(binder);
2866 } else {
2867 ALOGE("%s(): binding to audio service failed.", __func__);
2868 }
2869 }
2870 return mAudioManager.load();
2871 }
2872
getMicrophones(std::vector<media::MicrophoneInfoFw> * microphones) const2873 status_t AudioFlinger::getMicrophones(std::vector<media::MicrophoneInfoFw>* microphones) const
2874 {
2875 audio_utils::lock_guard lock(hardwareMutex());
2876 status_t status = INVALID_OPERATION;
2877
2878 for (size_t i = 0; i < mAudioHwDevs.size(); i++) {
2879 std::vector<audio_microphone_characteristic_t> mics;
2880 AudioHwDevice *dev = mAudioHwDevs.valueAt(i);
2881 mHardwareStatus = AUDIO_HW_GET_MICROPHONES;
2882 status_t devStatus = dev->hwDevice()->getMicrophones(&mics);
2883 mHardwareStatus = AUDIO_HW_IDLE;
2884 if (devStatus == NO_ERROR) {
2885 // report success if at least one HW module supports the function.
2886 std::transform(mics.begin(), mics.end(), std::back_inserter(*microphones), [](auto& mic)
2887 {
2888 auto microphone =
2889 legacy2aidl_audio_microphone_characteristic_t_MicrophoneInfoFw(mic);
2890 return microphone.ok() ? microphone.value() : media::MicrophoneInfoFw{};
2891 });
2892 status = NO_ERROR;
2893 }
2894 }
2895
2896 return status;
2897 }
2898
2899 // setAudioHwSyncForSession_l() must be called with AudioFlinger::mutex() held
setAudioHwSyncForSession_l(IAfPlaybackThread * const thread,audio_session_t sessionId)2900 void AudioFlinger::setAudioHwSyncForSession_l(
2901 IAfPlaybackThread* const thread, audio_session_t sessionId)
2902 {
2903 ssize_t index = mHwAvSyncIds.indexOfKey(sessionId);
2904 if (index >= 0) {
2905 audio_hw_sync_t syncId = mHwAvSyncIds.valueAt(index);
2906 ALOGV("setAudioHwSyncForSession_l found ID %d for session %d", syncId, sessionId);
2907 AudioParameter param = AudioParameter();
2908 param.addInt(String8(AudioParameter::keyStreamHwAvSync), syncId);
2909 String8 keyValuePairs = param.toString();
2910 thread->setParameters(keyValuePairs);
2911 forwardParametersToDownstreamPatches_l(thread->id(), keyValuePairs,
2912 [](const sp<IAfPlaybackThread>& thread) { return thread->usesHwAvSync(); });
2913 }
2914 }
2915
2916
2917 // ----------------------------------------------------------------------------
2918
2919
openOutput_l(audio_module_handle_t module,audio_io_handle_t * output,audio_config_t * halConfig,audio_config_base_t * mixerConfig,audio_devices_t deviceType,const String8 & address,audio_output_flags_t flags)2920 sp<IAfThreadBase> AudioFlinger::openOutput_l(audio_module_handle_t module,
2921 audio_io_handle_t *output,
2922 audio_config_t *halConfig,
2923 audio_config_base_t *mixerConfig,
2924 audio_devices_t deviceType,
2925 const String8& address,
2926 audio_output_flags_t flags)
2927 {
2928 AudioHwDevice *outHwDev = findSuitableHwDev_l(module, deviceType);
2929 if (outHwDev == NULL) {
2930 return nullptr;
2931 }
2932
2933 if (*output == AUDIO_IO_HANDLE_NONE) {
2934 *output = nextUniqueId(AUDIO_UNIQUE_ID_USE_OUTPUT);
2935 } else {
2936 // Audio Policy does not currently request a specific output handle.
2937 // If this is ever needed, see openInput_l() for example code.
2938 ALOGE("openOutput_l requested output handle %d is not AUDIO_IO_HANDLE_NONE", *output);
2939 return nullptr;
2940 }
2941
2942 mHardwareStatus = AUDIO_HW_OUTPUT_OPEN;
2943 AudioStreamOut *outputStream = NULL;
2944 status_t status = outHwDev->openOutputStream(
2945 &outputStream,
2946 *output,
2947 deviceType,
2948 flags,
2949 halConfig,
2950 address.c_str());
2951
2952 mHardwareStatus = AUDIO_HW_IDLE;
2953
2954 if (status == NO_ERROR) {
2955 if (flags & AUDIO_OUTPUT_FLAG_MMAP_NOIRQ) {
2956 const sp<IAfMmapPlaybackThread> thread = IAfMmapPlaybackThread::create(
2957 this, *output, outHwDev, outputStream, mSystemReady);
2958 mMmapThreads.add(*output, thread);
2959 ALOGV("openOutput_l() created mmap playback thread: ID %d thread %p",
2960 *output, thread.get());
2961 return thread;
2962 } else {
2963 sp<IAfPlaybackThread> thread;
2964 if (flags & AUDIO_OUTPUT_FLAG_BIT_PERFECT) {
2965 thread = IAfPlaybackThread::createBitPerfectThread(
2966 this, outputStream, *output, mSystemReady);
2967 ALOGV("%s() created bit-perfect output: ID %d thread %p",
2968 __func__, *output, thread.get());
2969 } else if (flags & AUDIO_OUTPUT_FLAG_SPATIALIZER) {
2970 thread = IAfPlaybackThread::createSpatializerThread(this, outputStream, *output,
2971 mSystemReady, mixerConfig);
2972 ALOGV("openOutput_l() created spatializer output: ID %d thread %p",
2973 *output, thread.get());
2974 } else if (flags & AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD) {
2975 thread = IAfPlaybackThread::createOffloadThread(this, outputStream, *output,
2976 mSystemReady, halConfig->offload_info);
2977 ALOGV("openOutput_l() created offload output: ID %d thread %p",
2978 *output, thread.get());
2979 } else if ((flags & AUDIO_OUTPUT_FLAG_DIRECT)
2980 || !IAfThreadBase::isValidPcmSinkFormat(halConfig->format)
2981 || !IAfThreadBase::isValidPcmSinkChannelMask(halConfig->channel_mask)) {
2982 thread = IAfPlaybackThread::createDirectOutputThread(this, outputStream, *output,
2983 mSystemReady, halConfig->offload_info);
2984 ALOGV("openOutput_l() created direct output: ID %d thread %p",
2985 *output, thread.get());
2986 } else {
2987 thread = IAfPlaybackThread::createMixerThread(
2988 this, outputStream, *output, mSystemReady);
2989 ALOGV("openOutput_l() created mixer output: ID %d thread %p",
2990 *output, thread.get());
2991 }
2992 mPlaybackThreads.add(*output, thread);
2993 struct audio_patch patch;
2994 mPatchPanel->notifyStreamOpened(outHwDev, *output, &patch);
2995 if (thread->isMsdDevice()) {
2996 thread->setDownStreamPatch(&patch);
2997 }
2998 thread->setBluetoothVariableLatencyEnabled(mBluetoothLatencyModesEnabled.load());
2999 return thread;
3000 }
3001 }
3002
3003 return nullptr;
3004 }
3005
openOutput(const media::OpenOutputRequest & request,media::OpenOutputResponse * response)3006 status_t AudioFlinger::openOutput(const media::OpenOutputRequest& request,
3007 media::OpenOutputResponse* response)
3008 {
3009 audio_module_handle_t module = VALUE_OR_RETURN_STATUS(
3010 aidl2legacy_int32_t_audio_module_handle_t(request.module));
3011 audio_config_t halConfig = VALUE_OR_RETURN_STATUS(
3012 aidl2legacy_AudioConfig_audio_config_t(request.halConfig, false /*isInput*/));
3013 audio_config_base_t mixerConfig = VALUE_OR_RETURN_STATUS(
3014 aidl2legacy_AudioConfigBase_audio_config_base_t(request.mixerConfig, false/*isInput*/));
3015 sp<DeviceDescriptorBase> device = VALUE_OR_RETURN_STATUS(
3016 aidl2legacy_DeviceDescriptorBase(request.device));
3017 audio_output_flags_t flags = VALUE_OR_RETURN_STATUS(
3018 aidl2legacy_int32_t_audio_output_flags_t_mask(request.flags));
3019
3020 audio_io_handle_t output;
3021
3022 ALOGI("openOutput() this %p, module %d Device %s, SamplingRate %d, Format %#08x, "
3023 "Channels %#x, flags %#x",
3024 this, module,
3025 device->toString().c_str(),
3026 halConfig.sample_rate,
3027 halConfig.format,
3028 halConfig.channel_mask,
3029 flags);
3030
3031 audio_devices_t deviceType = device->type();
3032 const String8 address = String8(device->address().c_str());
3033
3034 if (deviceType == AUDIO_DEVICE_NONE) {
3035 return BAD_VALUE;
3036 }
3037
3038 audio_utils::lock_guard _l(mutex());
3039
3040 const sp<IAfThreadBase> thread = openOutput_l(module, &output, &halConfig,
3041 &mixerConfig, deviceType, address, flags);
3042 if (thread != 0) {
3043 uint32_t latencyMs = 0;
3044 if ((flags & AUDIO_OUTPUT_FLAG_MMAP_NOIRQ) == 0) {
3045 const auto playbackThread = thread->asIAfPlaybackThread();
3046 latencyMs = playbackThread->latency();
3047
3048 // notify client processes of the new output creation
3049 playbackThread->ioConfigChanged_l(AUDIO_OUTPUT_OPENED);
3050
3051 // the first primary output opened designates the primary hw device if no HW module
3052 // named "primary" was already loaded.
3053 audio_utils::lock_guard lock(hardwareMutex());
3054 if ((mPrimaryHardwareDev == nullptr) && (flags & AUDIO_OUTPUT_FLAG_PRIMARY)) {
3055 ALOGI("Using module %d as the primary audio interface", module);
3056 mPrimaryHardwareDev = playbackThread->getOutput()->audioHwDev;
3057
3058 mHardwareStatus = AUDIO_HW_SET_MODE;
3059 mPrimaryHardwareDev.load()->hwDevice()->setMode(mMode);
3060 mHardwareStatus = AUDIO_HW_IDLE;
3061 }
3062 } else {
3063 thread->ioConfigChanged_l(AUDIO_OUTPUT_OPENED);
3064 }
3065 response->output = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_io_handle_t_int32_t(output));
3066 response->config = VALUE_OR_RETURN_STATUS(
3067 legacy2aidl_audio_config_t_AudioConfig(halConfig, false /*isInput*/));
3068 response->latencyMs = VALUE_OR_RETURN_STATUS(convertIntegral<int32_t>(latencyMs));
3069 response->flags = VALUE_OR_RETURN_STATUS(
3070 legacy2aidl_audio_output_flags_t_int32_t_mask(flags));
3071 return NO_ERROR;
3072 }
3073
3074 return NO_INIT;
3075 }
3076
openDuplicateOutput(audio_io_handle_t output1,audio_io_handle_t output2)3077 audio_io_handle_t AudioFlinger::openDuplicateOutput(audio_io_handle_t output1,
3078 audio_io_handle_t output2)
3079 {
3080 audio_utils::lock_guard _l(mutex());
3081 IAfPlaybackThread* const thread1 = checkMixerThread_l(output1);
3082 IAfPlaybackThread* const thread2 = checkMixerThread_l(output2);
3083
3084 if (thread1 == NULL || thread2 == NULL) {
3085 ALOGW("openDuplicateOutput() wrong output mixer type for output %d or %d", output1,
3086 output2);
3087 return AUDIO_IO_HANDLE_NONE;
3088 }
3089
3090 audio_io_handle_t id = nextUniqueId(AUDIO_UNIQUE_ID_USE_OUTPUT);
3091 const sp<IAfDuplicatingThread> thread = IAfDuplicatingThread::create(
3092 this, thread1, id, mSystemReady);
3093 thread->addOutputTrack(thread2);
3094 mPlaybackThreads.add(id, thread);
3095 // notify client processes of the new output creation
3096 thread->ioConfigChanged_l(AUDIO_OUTPUT_OPENED);
3097 return id;
3098 }
3099
closeOutput(audio_io_handle_t output)3100 status_t AudioFlinger::closeOutput(audio_io_handle_t output)
3101 {
3102 return closeOutput_nonvirtual(output);
3103 }
3104
closeOutput_nonvirtual(audio_io_handle_t output)3105 status_t AudioFlinger::closeOutput_nonvirtual(audio_io_handle_t output)
3106 {
3107 // keep strong reference on the playback thread so that
3108 // it is not destroyed while exit() is executed
3109 sp<IAfPlaybackThread> playbackThread;
3110 sp<IAfMmapPlaybackThread> mmapThread;
3111 {
3112 audio_utils::lock_guard _l(mutex());
3113 playbackThread = checkPlaybackThread_l(output);
3114 if (playbackThread != NULL) {
3115 ALOGV("closeOutput() %d", output);
3116
3117 dumpToThreadLog_l(playbackThread);
3118
3119 if (playbackThread->type() == IAfThreadBase::MIXER) {
3120 for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
3121 if (mPlaybackThreads.valueAt(i)->isDuplicating()) {
3122 IAfDuplicatingThread* const dupThread =
3123 mPlaybackThreads.valueAt(i)->asIAfDuplicatingThread().get();
3124 dupThread->removeOutputTrack(playbackThread.get());
3125 }
3126 }
3127 }
3128
3129
3130 mPlaybackThreads.removeItem(output);
3131 // Save AUDIO_SESSION_OUTPUT_MIX effect to orphan chains
3132 // Output Mix Effect session is used to manage Music Effect by AudioPolicy Manager.
3133 // It exists across all playback threads.
3134 if (playbackThread->type() == IAfThreadBase::MIXER
3135 || playbackThread->type() == IAfThreadBase::OFFLOAD
3136 || playbackThread->type() == IAfThreadBase::SPATIALIZER) {
3137 sp<IAfEffectChain> mixChain;
3138 {
3139 audio_utils::scoped_lock sl(playbackThread->mutex());
3140 mixChain = playbackThread->getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
3141 if (mixChain != nullptr) {
3142 ALOGW("%s() output %d moving mix session to orphans", __func__, output);
3143 playbackThread->removeEffectChain_l(mixChain);
3144 }
3145 }
3146 if (mixChain != nullptr) {
3147 putOrphanEffectChain_l(mixChain);
3148 }
3149 }
3150 // save all effects to the default thread
3151 if (mPlaybackThreads.size()) {
3152 IAfPlaybackThread* const dstThread =
3153 checkPlaybackThread_l(mPlaybackThreads.keyAt(0));
3154 if (dstThread != NULL) {
3155 // audioflinger lock is held so order of thread lock acquisition doesn't matter
3156 // Use scoped_lock to avoid deadlock order issues with duplicating threads.
3157 audio_utils::scoped_lock sl(dstThread->mutex(), playbackThread->mutex());
3158 Vector<sp<IAfEffectChain>> effectChains = playbackThread->getEffectChains_l();
3159 for (size_t i = 0; i < effectChains.size(); i ++) {
3160 moveEffectChain_ll(effectChains[i]->sessionId(), playbackThread.get(),
3161 dstThread);
3162 }
3163 }
3164 }
3165 } else {
3166 const sp<IAfMmapThread> mt = checkMmapThread_l(output);
3167 mmapThread = mt ? mt->asIAfMmapPlaybackThread().get() : nullptr;
3168 if (mmapThread == 0) {
3169 return BAD_VALUE;
3170 }
3171 dumpToThreadLog_l(mmapThread);
3172 mMmapThreads.removeItem(output);
3173 ALOGD("closing mmapThread %p", mmapThread.get());
3174 }
3175 ioConfigChanged_l(AUDIO_OUTPUT_CLOSED, sp<AudioIoDescriptor>::make(output));
3176 mPatchPanel->notifyStreamClosed(output);
3177 }
3178 // The thread entity (active unit of execution) is no longer running here,
3179 // but the IAfThreadBase container still exists.
3180
3181 if (playbackThread != 0) {
3182 playbackThread->exit();
3183 if (!playbackThread->isDuplicating()) {
3184 closeOutputFinish(playbackThread);
3185 }
3186 } else if (mmapThread != 0) {
3187 ALOGD("mmapThread exit()");
3188 mmapThread->exit();
3189 AudioStreamOut *out = mmapThread->clearOutput();
3190 ALOG_ASSERT(out != NULL, "out shouldn't be NULL");
3191 // from now on thread->mOutput is NULL
3192 delete out;
3193 }
3194 return NO_ERROR;
3195 }
3196
3197 /* static */
closeOutputFinish(const sp<IAfPlaybackThread> & thread)3198 void AudioFlinger::closeOutputFinish(const sp<IAfPlaybackThread>& thread)
3199 {
3200 AudioStreamOut *out = thread->clearOutput();
3201 ALOG_ASSERT(out != NULL, "out shouldn't be NULL");
3202 // from now on thread->mOutput is NULL
3203 delete out;
3204 }
3205
closeThreadInternal_l(const sp<IAfPlaybackThread> & thread)3206 void AudioFlinger::closeThreadInternal_l(const sp<IAfPlaybackThread>& thread)
3207 {
3208 mPlaybackThreads.removeItem(thread->id());
3209 thread->exit();
3210 closeOutputFinish(thread);
3211 }
3212
suspendOutput(audio_io_handle_t output)3213 status_t AudioFlinger::suspendOutput(audio_io_handle_t output)
3214 {
3215 audio_utils::lock_guard _l(mutex());
3216 IAfPlaybackThread* const thread = checkPlaybackThread_l(output);
3217
3218 if (thread == NULL) {
3219 return BAD_VALUE;
3220 }
3221
3222 ALOGV("suspendOutput() %d", output);
3223 thread->suspend();
3224
3225 return NO_ERROR;
3226 }
3227
restoreOutput(audio_io_handle_t output)3228 status_t AudioFlinger::restoreOutput(audio_io_handle_t output)
3229 {
3230 audio_utils::lock_guard _l(mutex());
3231 IAfPlaybackThread* const thread = checkPlaybackThread_l(output);
3232
3233 if (thread == NULL) {
3234 return BAD_VALUE;
3235 }
3236
3237 ALOGV("restoreOutput() %d", output);
3238
3239 thread->restore();
3240
3241 return NO_ERROR;
3242 }
3243
openInput(const media::OpenInputRequest & request,media::OpenInputResponse * response)3244 status_t AudioFlinger::openInput(const media::OpenInputRequest& request,
3245 media::OpenInputResponse* response)
3246 {
3247 audio_utils::lock_guard _l(mutex());
3248
3249 AudioDeviceTypeAddr device = VALUE_OR_RETURN_STATUS(
3250 aidl2legacy_AudioDeviceTypeAddress(request.device));
3251 if (device.mType == AUDIO_DEVICE_NONE) {
3252 return BAD_VALUE;
3253 }
3254
3255 audio_io_handle_t input = VALUE_OR_RETURN_STATUS(
3256 aidl2legacy_int32_t_audio_io_handle_t(request.input));
3257 audio_config_t config = VALUE_OR_RETURN_STATUS(
3258 aidl2legacy_AudioConfig_audio_config_t(request.config, true /*isInput*/));
3259
3260 const sp<IAfThreadBase> thread = openInput_l(
3261 VALUE_OR_RETURN_STATUS(aidl2legacy_int32_t_audio_module_handle_t(request.module)),
3262 &input,
3263 &config,
3264 device.mType,
3265 device.address().c_str(),
3266 VALUE_OR_RETURN_STATUS(aidl2legacy_AudioSource_audio_source_t(request.source)),
3267 VALUE_OR_RETURN_STATUS(aidl2legacy_int32_t_audio_input_flags_t_mask(request.flags)),
3268 AUDIO_DEVICE_NONE,
3269 String8{});
3270
3271 response->input = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_io_handle_t_int32_t(input));
3272 response->config = VALUE_OR_RETURN_STATUS(
3273 legacy2aidl_audio_config_t_AudioConfig(config, true /*isInput*/));
3274 response->device = request.device;
3275
3276 if (thread != 0) {
3277 // notify client processes of the new input creation
3278 thread->ioConfigChanged_l(AUDIO_INPUT_OPENED);
3279 return NO_ERROR;
3280 }
3281 return NO_INIT;
3282 }
3283
openInput_l(audio_module_handle_t module,audio_io_handle_t * input,audio_config_t * config,audio_devices_t devices,const char * address,audio_source_t source,audio_input_flags_t flags,audio_devices_t outputDevice,const String8 & outputDeviceAddress)3284 sp<IAfThreadBase> AudioFlinger::openInput_l(audio_module_handle_t module,
3285 audio_io_handle_t *input,
3286 audio_config_t *config,
3287 audio_devices_t devices,
3288 const char* address,
3289 audio_source_t source,
3290 audio_input_flags_t flags,
3291 audio_devices_t outputDevice,
3292 const String8& outputDeviceAddress)
3293 {
3294 AudioHwDevice *inHwDev = findSuitableHwDev_l(module, devices);
3295 if (inHwDev == NULL) {
3296 *input = AUDIO_IO_HANDLE_NONE;
3297 return 0;
3298 }
3299
3300 // Audio Policy can request a specific handle for hardware hotword.
3301 // The goal here is not to re-open an already opened input.
3302 // It is to use a pre-assigned I/O handle.
3303 if (*input == AUDIO_IO_HANDLE_NONE) {
3304 *input = nextUniqueId(AUDIO_UNIQUE_ID_USE_INPUT);
3305 } else if (audio_unique_id_get_use(*input) != AUDIO_UNIQUE_ID_USE_INPUT) {
3306 ALOGE("openInput_l() requested input handle %d is invalid", *input);
3307 return 0;
3308 } else if (mRecordThreads.indexOfKey(*input) >= 0) {
3309 // This should not happen in a transient state with current design.
3310 ALOGE("openInput_l() requested input handle %d is already assigned", *input);
3311 return 0;
3312 }
3313
3314 AudioStreamIn *inputStream = nullptr;
3315 status_t status = inHwDev->openInputStream(
3316 &inputStream,
3317 *input,
3318 devices,
3319 flags,
3320 config,
3321 address,
3322 source,
3323 outputDevice,
3324 outputDeviceAddress.c_str());
3325
3326 if (status == NO_ERROR) {
3327 if ((flags & AUDIO_INPUT_FLAG_MMAP_NOIRQ) != 0) {
3328 const sp<IAfMmapCaptureThread> thread =
3329 IAfMmapCaptureThread::create(this, *input, inHwDev, inputStream, mSystemReady);
3330 mMmapThreads.add(*input, thread);
3331 ALOGV("openInput_l() created mmap capture thread: ID %d thread %p", *input,
3332 thread.get());
3333 return thread;
3334 } else {
3335 // Start record thread
3336 // IAfRecordThread requires both input and output device indication
3337 // to forward to audio pre processing modules
3338 const sp<IAfRecordThread> thread =
3339 IAfRecordThread::create(this, inputStream, *input, mSystemReady);
3340 mRecordThreads.add(*input, thread);
3341 ALOGV("openInput_l() created record thread: ID %d thread %p", *input, thread.get());
3342 return thread;
3343 }
3344 }
3345
3346 *input = AUDIO_IO_HANDLE_NONE;
3347 return 0;
3348 }
3349
closeInput(audio_io_handle_t input)3350 status_t AudioFlinger::closeInput(audio_io_handle_t input)
3351 {
3352 return closeInput_nonvirtual(input);
3353 }
3354
closeInput_nonvirtual(audio_io_handle_t input)3355 status_t AudioFlinger::closeInput_nonvirtual(audio_io_handle_t input)
3356 {
3357 // keep strong reference on the record thread so that
3358 // it is not destroyed while exit() is executed
3359 sp<IAfRecordThread> recordThread;
3360 sp<IAfMmapCaptureThread> mmapThread;
3361 {
3362 audio_utils::lock_guard _l(mutex());
3363 recordThread = checkRecordThread_l(input);
3364 if (recordThread != 0) {
3365 ALOGV("closeInput() %d", input);
3366
3367 dumpToThreadLog_l(recordThread);
3368
3369 // If we still have effect chains, it means that a client still holds a handle
3370 // on at least one effect. We must either move the chain to an existing thread with the
3371 // same session ID or put it aside in case a new record thread is opened for a
3372 // new capture on the same session
3373 sp<IAfEffectChain> chain;
3374 {
3375 audio_utils::lock_guard _sl(recordThread->mutex());
3376 const Vector<sp<IAfEffectChain>> effectChains = recordThread->getEffectChains_l();
3377 // Note: maximum one chain per record thread
3378 if (effectChains.size() != 0) {
3379 chain = effectChains[0];
3380 }
3381 }
3382 if (chain != 0) {
3383 // first check if a record thread is already opened with a client on same session.
3384 // This should only happen in case of overlap between one thread tear down and the
3385 // creation of its replacement
3386 size_t i;
3387 for (i = 0; i < mRecordThreads.size(); i++) {
3388 const sp<IAfRecordThread> t = mRecordThreads.valueAt(i);
3389 if (t == recordThread) {
3390 continue;
3391 }
3392 if (t->hasAudioSession(chain->sessionId()) != 0) {
3393 audio_utils::lock_guard _l2(t->mutex());
3394 ALOGV("closeInput() found thread %d for effect session %d",
3395 t->id(), chain->sessionId());
3396 t->addEffectChain_l(chain);
3397 break;
3398 }
3399 }
3400 // put the chain aside if we could not find a record thread with the same session id
3401 if (i == mRecordThreads.size()) {
3402 putOrphanEffectChain_l(chain);
3403 }
3404 }
3405 mRecordThreads.removeItem(input);
3406 } else {
3407 const sp<IAfMmapThread> mt = checkMmapThread_l(input);
3408 mmapThread = mt ? mt->asIAfMmapCaptureThread().get() : nullptr;
3409 if (mmapThread == 0) {
3410 return BAD_VALUE;
3411 }
3412 dumpToThreadLog_l(mmapThread);
3413 mMmapThreads.removeItem(input);
3414 }
3415 ioConfigChanged_l(AUDIO_INPUT_CLOSED, sp<AudioIoDescriptor>::make(input));
3416 }
3417 // FIXME: calling thread->exit() without mutex() held should not be needed anymore now that
3418 // we have a different lock for notification client
3419 if (recordThread != 0) {
3420 closeInputFinish(recordThread);
3421 } else if (mmapThread != 0) {
3422 mmapThread->exit();
3423 AudioStreamIn *in = mmapThread->clearInput();
3424 ALOG_ASSERT(in != NULL, "in shouldn't be NULL");
3425 // from now on thread->mInput is NULL
3426 delete in;
3427 }
3428 return NO_ERROR;
3429 }
3430
closeInputFinish(const sp<IAfRecordThread> & thread)3431 void AudioFlinger::closeInputFinish(const sp<IAfRecordThread>& thread)
3432 {
3433 thread->exit();
3434 AudioStreamIn *in = thread->clearInput();
3435 ALOG_ASSERT(in != NULL, "in shouldn't be NULL");
3436 // from now on thread->mInput is NULL
3437 delete in;
3438 }
3439
closeThreadInternal_l(const sp<IAfRecordThread> & thread)3440 void AudioFlinger::closeThreadInternal_l(const sp<IAfRecordThread>& thread)
3441 {
3442 mRecordThreads.removeItem(thread->id());
3443 closeInputFinish(thread);
3444 }
3445
invalidateTracks(const std::vector<audio_port_handle_t> & portIds)3446 status_t AudioFlinger::invalidateTracks(const std::vector<audio_port_handle_t> &portIds) {
3447 audio_utils::lock_guard _l(mutex());
3448 ALOGV("%s", __func__);
3449
3450 std::set<audio_port_handle_t> portIdSet(portIds.begin(), portIds.end());
3451 for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
3452 IAfPlaybackThread* const thread = mPlaybackThreads.valueAt(i).get();
3453 thread->invalidateTracks(portIdSet);
3454 if (portIdSet.empty()) {
3455 return NO_ERROR;
3456 }
3457 }
3458 for (size_t i = 0; i < mMmapThreads.size(); i++) {
3459 mMmapThreads[i]->invalidateTracks(portIdSet);
3460 if (portIdSet.empty()) {
3461 return NO_ERROR;
3462 }
3463 }
3464 return NO_ERROR;
3465 }
3466
3467
newAudioUniqueId(audio_unique_id_use_t use)3468 audio_unique_id_t AudioFlinger::newAudioUniqueId(audio_unique_id_use_t use)
3469 {
3470 // This is a binder API, so a malicious client could pass in a bad parameter.
3471 // Check for that before calling the internal API nextUniqueId().
3472 if ((unsigned) use >= (unsigned) AUDIO_UNIQUE_ID_USE_MAX) {
3473 ALOGE("newAudioUniqueId invalid use %d", use);
3474 return AUDIO_UNIQUE_ID_ALLOCATE;
3475 }
3476 return nextUniqueId(use);
3477 }
3478
acquireAudioSessionId(audio_session_t audioSession,pid_t pid,uid_t uid)3479 void AudioFlinger::acquireAudioSessionId(
3480 audio_session_t audioSession, pid_t pid, uid_t uid)
3481 {
3482 audio_utils::lock_guard _l(mutex());
3483 pid_t caller = IPCThreadState::self()->getCallingPid();
3484 ALOGV("acquiring %d from %d, for %d", audioSession, caller, pid);
3485 const uid_t callerUid = IPCThreadState::self()->getCallingUid();
3486 if (pid != (pid_t)-1 && isAudioServerOrMediaServerUid(callerUid)) {
3487 caller = pid; // check must match releaseAudioSessionId()
3488 }
3489 if (uid == (uid_t)-1 || !isAudioServerOrMediaServerUid(callerUid)) {
3490 uid = callerUid;
3491 }
3492
3493 {
3494 audio_utils::lock_guard _cl(clientMutex());
3495 // Ignore requests received from processes not known as notification client. The request
3496 // is likely proxied by mediaserver (e.g CameraService) and releaseAudioSessionId() can be
3497 // called from a different pid leaving a stale session reference. Also we don't know how
3498 // to clear this reference if the client process dies.
3499 if (mNotificationClients.indexOfKey(caller) < 0) {
3500 ALOGW("acquireAudioSessionId() unknown client %d for session %d", caller, audioSession);
3501 return;
3502 }
3503 }
3504
3505 size_t num = mAudioSessionRefs.size();
3506 for (size_t i = 0; i < num; i++) {
3507 AudioSessionRef *ref = mAudioSessionRefs.editItemAt(i);
3508 if (ref->mSessionid == audioSession && ref->mPid == caller) {
3509 ref->mCnt++;
3510 ALOGV(" incremented refcount to %d", ref->mCnt);
3511 return;
3512 }
3513 }
3514 mAudioSessionRefs.push(new AudioSessionRef(audioSession, caller, uid));
3515 ALOGV(" added new entry for %d", audioSession);
3516 }
3517
releaseAudioSessionId(audio_session_t audioSession,pid_t pid)3518 void AudioFlinger::releaseAudioSessionId(audio_session_t audioSession, pid_t pid)
3519 {
3520 std::vector<sp<IAfEffectModule>> removedEffects;
3521 {
3522 audio_utils::lock_guard _l(mutex());
3523 pid_t caller = IPCThreadState::self()->getCallingPid();
3524 ALOGV("releasing %d from %d for %d", audioSession, caller, pid);
3525 const uid_t callerUid = IPCThreadState::self()->getCallingUid();
3526 if (pid != (pid_t)-1 && isAudioServerOrMediaServerUid(callerUid)) {
3527 caller = pid; // check must match acquireAudioSessionId()
3528 }
3529 size_t num = mAudioSessionRefs.size();
3530 for (size_t i = 0; i < num; i++) {
3531 AudioSessionRef *ref = mAudioSessionRefs.itemAt(i);
3532 if (ref->mSessionid == audioSession && ref->mPid == caller) {
3533 ref->mCnt--;
3534 ALOGV(" decremented refcount to %d", ref->mCnt);
3535 if (ref->mCnt == 0) {
3536 mAudioSessionRefs.removeAt(i);
3537 delete ref;
3538 std::vector<sp<IAfEffectModule>> effects = purgeStaleEffects_l();
3539 removedEffects.insert(removedEffects.end(), effects.begin(), effects.end());
3540 }
3541 goto Exit;
3542 }
3543 }
3544 // If the caller is audioserver it is likely that the session being released was acquired
3545 // on behalf of a process not in notification clients and we ignore the warning.
3546 ALOGW_IF(!isAudioServerUid(callerUid),
3547 "session id %d not found for pid %d", audioSession, caller);
3548 }
3549
3550 Exit:
3551 for (auto& effect : removedEffects) {
3552 effect->updatePolicyState();
3553 }
3554 }
3555
isSessionAcquired_l(audio_session_t audioSession)3556 bool AudioFlinger::isSessionAcquired_l(audio_session_t audioSession)
3557 {
3558 size_t num = mAudioSessionRefs.size();
3559 for (size_t i = 0; i < num; i++) {
3560 AudioSessionRef *ref = mAudioSessionRefs.itemAt(i);
3561 if (ref->mSessionid == audioSession) {
3562 return true;
3563 }
3564 }
3565 return false;
3566 }
3567
purgeStaleEffects_l()3568 std::vector<sp<IAfEffectModule>> AudioFlinger::purgeStaleEffects_l() {
3569
3570 ALOGV("purging stale effects");
3571
3572 Vector<sp<IAfEffectChain>> chains;
3573 std::vector< sp<IAfEffectModule> > removedEffects;
3574
3575 for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
3576 sp<IAfPlaybackThread> t = mPlaybackThreads.valueAt(i);
3577 audio_utils::lock_guard _l(t->mutex());
3578 const Vector<sp<IAfEffectChain>> threadChains = t->getEffectChains_l();
3579 for (size_t j = 0; j < threadChains.size(); j++) {
3580 sp<IAfEffectChain> ec = threadChains[j];
3581 if (!audio_is_global_session(ec->sessionId())) {
3582 chains.push(ec);
3583 }
3584 }
3585 }
3586
3587 for (size_t i = 0; i < mRecordThreads.size(); i++) {
3588 sp<IAfRecordThread> t = mRecordThreads.valueAt(i);
3589 audio_utils::lock_guard _l(t->mutex());
3590 const Vector<sp<IAfEffectChain>> threadChains = t->getEffectChains_l();
3591 for (size_t j = 0; j < threadChains.size(); j++) {
3592 sp<IAfEffectChain> ec = threadChains[j];
3593 chains.push(ec);
3594 }
3595 }
3596
3597 for (size_t i = 0; i < mMmapThreads.size(); i++) {
3598 const sp<IAfMmapThread> t = mMmapThreads.valueAt(i);
3599 audio_utils::lock_guard _l(t->mutex());
3600 const Vector<sp<IAfEffectChain>> threadChains = t->getEffectChains_l();
3601 for (size_t j = 0; j < threadChains.size(); j++) {
3602 sp<IAfEffectChain> ec = threadChains[j];
3603 chains.push(ec);
3604 }
3605 }
3606
3607 for (size_t i = 0; i < chains.size(); i++) {
3608 // clang-tidy suggests const ref
3609 sp<IAfEffectChain> ec = chains[i]; // NOLINT(performance-unnecessary-copy-initialization)
3610 int sessionid = ec->sessionId();
3611 const auto t = ec->thread().promote();
3612 if (t == 0) {
3613 continue;
3614 }
3615 size_t numsessionrefs = mAudioSessionRefs.size();
3616 bool found = false;
3617 for (size_t k = 0; k < numsessionrefs; k++) {
3618 AudioSessionRef *ref = mAudioSessionRefs.itemAt(k);
3619 if (ref->mSessionid == sessionid) {
3620 ALOGV(" session %d still exists for %d with %d refs",
3621 sessionid, ref->mPid, ref->mCnt);
3622 found = true;
3623 break;
3624 }
3625 }
3626 if (!found) {
3627 audio_utils::lock_guard _l(t->mutex());
3628 // remove all effects from the chain
3629 while (ec->numberOfEffects()) {
3630 sp<IAfEffectModule> effect = ec->getEffectModule(0);
3631 effect->unPin();
3632 t->removeEffect_l(effect, /*release*/ true);
3633 if (effect->purgeHandles()) {
3634 effect->checkSuspendOnEffectEnabled(false, true /*threadLocked*/);
3635 }
3636 removedEffects.push_back(effect);
3637 }
3638 }
3639 }
3640 return removedEffects;
3641 }
3642
purgeOrphanEffectChains_l()3643 std::vector< sp<IAfEffectModule> > AudioFlinger::purgeOrphanEffectChains_l()
3644 {
3645 ALOGV("purging stale effects from orphan chains");
3646 std::vector< sp<IAfEffectModule> > removedEffects;
3647 for (size_t index = 0; index < mOrphanEffectChains.size(); index++) {
3648 sp<IAfEffectChain> chain = mOrphanEffectChains.valueAt(index);
3649 audio_session_t session = mOrphanEffectChains.keyAt(index);
3650 if (session == AUDIO_SESSION_OUTPUT_MIX || session == AUDIO_SESSION_DEVICE
3651 || session == AUDIO_SESSION_OUTPUT_STAGE) {
3652 continue;
3653 }
3654 size_t numSessionRefs = mAudioSessionRefs.size();
3655 bool found = false;
3656 for (size_t k = 0; k < numSessionRefs; k++) {
3657 AudioSessionRef *ref = mAudioSessionRefs.itemAt(k);
3658 if (ref->mSessionid == session) {
3659 ALOGV(" session %d still exists for %d with %d refs", session, ref->mPid,
3660 ref->mCnt);
3661 found = true;
3662 break;
3663 }
3664 }
3665 if (!found) {
3666 for (size_t i = 0; i < chain->numberOfEffects(); i++) {
3667 sp<IAfEffectModule> effect = chain->getEffectModule(i);
3668 removedEffects.push_back(effect);
3669 }
3670 }
3671 }
3672 for (auto& effect : removedEffects) {
3673 effect->unPin();
3674 updateOrphanEffectChains_l(effect);
3675 }
3676 return removedEffects;
3677 }
3678
3679 // dumpToThreadLog_l() must be called with AudioFlinger::mutex() held
dumpToThreadLog_l(const sp<IAfThreadBase> & thread)3680 void AudioFlinger::dumpToThreadLog_l(const sp<IAfThreadBase> &thread)
3681 {
3682 constexpr int THREAD_DUMP_TIMEOUT_MS = 2;
3683 constexpr auto PREFIX = "- ";
3684 if (com::android::media::audioserver::fdtostring_timeout_fix()) {
3685 using ::android::audio_utils::FdToString;
3686
3687 auto writer = OR_RETURN(FdToString::createWriter(PREFIX));
3688 thread->dump(writer.borrowFdUnsafe(), {} /* args */);
3689 mThreadLog.logs(-1 /* time */, FdToString::closeWriterAndGetString(std::move(writer)));
3690 } else {
3691 audio_utils::FdToStringOldImpl fdToString("- ", THREAD_DUMP_TIMEOUT_MS);
3692 const int fd = fdToString.borrowFdUnsafe();
3693 if (fd >= 0) {
3694 thread->dump(fd, {} /* args */);
3695 mThreadLog.logs(-1 /* time */, fdToString.closeAndGetString());
3696 }
3697 }
3698 }
3699
3700 // checkThread_l() must be called with AudioFlinger::mutex() held
checkThread_l(audio_io_handle_t ioHandle) const3701 IAfThreadBase* AudioFlinger::checkThread_l(audio_io_handle_t ioHandle) const
3702 {
3703 IAfThreadBase* thread = checkMmapThread_l(ioHandle);
3704 if (thread == 0) {
3705 switch (audio_unique_id_get_use(ioHandle)) {
3706 case AUDIO_UNIQUE_ID_USE_OUTPUT:
3707 thread = checkPlaybackThread_l(ioHandle);
3708 break;
3709 case AUDIO_UNIQUE_ID_USE_INPUT:
3710 thread = checkRecordThread_l(ioHandle);
3711 break;
3712 default:
3713 break;
3714 }
3715 }
3716 return thread;
3717 }
3718
3719 // checkOutputThread_l() must be called with AudioFlinger::mutex() held
checkOutputThread_l(audio_io_handle_t ioHandle) const3720 sp<IAfThreadBase> AudioFlinger::checkOutputThread_l(audio_io_handle_t ioHandle) const
3721 {
3722 if (audio_unique_id_get_use(ioHandle) != AUDIO_UNIQUE_ID_USE_OUTPUT) {
3723 return nullptr;
3724 }
3725
3726 sp<IAfThreadBase> thread = mPlaybackThreads.valueFor(ioHandle);
3727 if (thread == nullptr) {
3728 thread = mMmapThreads.valueFor(ioHandle);
3729 }
3730 return thread;
3731 }
3732
3733 // checkPlaybackThread_l() must be called with AudioFlinger::mutex() held
checkPlaybackThread_l(audio_io_handle_t output) const3734 IAfPlaybackThread* AudioFlinger::checkPlaybackThread_l(audio_io_handle_t output) const
3735 {
3736 return mPlaybackThreads.valueFor(output).get();
3737 }
3738
3739 // checkMixerThread_l() must be called with AudioFlinger::mutex() held
checkMixerThread_l(audio_io_handle_t output) const3740 IAfPlaybackThread* AudioFlinger::checkMixerThread_l(audio_io_handle_t output) const
3741 {
3742 IAfPlaybackThread * const thread = checkPlaybackThread_l(output);
3743 return thread != nullptr && thread->type() != IAfThreadBase::DIRECT ? thread : nullptr;
3744 }
3745
3746 // checkRecordThread_l() must be called with AudioFlinger::mutex() held
checkRecordThread_l(audio_io_handle_t input) const3747 IAfRecordThread* AudioFlinger::checkRecordThread_l(audio_io_handle_t input) const
3748 {
3749 return mRecordThreads.valueFor(input).get();
3750 }
3751
3752 // checkMmapThread_l() must be called with AudioFlinger::mutex() held
checkMmapThread_l(audio_io_handle_t io) const3753 IAfMmapThread* AudioFlinger::checkMmapThread_l(audio_io_handle_t io) const
3754 {
3755 return mMmapThreads.valueFor(io).get();
3756 }
3757
3758
3759 // checkPlaybackThread_l() must be called with AudioFlinger::mutex() held
getVolumeInterface_l(audio_io_handle_t output) const3760 sp<VolumeInterface> AudioFlinger::getVolumeInterface_l(audio_io_handle_t output) const
3761 {
3762 sp<VolumeInterface> volumeInterface = mPlaybackThreads.valueFor(output).get();
3763 if (volumeInterface == nullptr) {
3764 IAfMmapThread* const mmapThread = mMmapThreads.valueFor(output).get();
3765 if (mmapThread != nullptr) {
3766 if (mmapThread->isOutput()) {
3767 IAfMmapPlaybackThread* const mmapPlaybackThread =
3768 mmapThread->asIAfMmapPlaybackThread().get();
3769 volumeInterface = mmapPlaybackThread;
3770 }
3771 }
3772 }
3773 return volumeInterface;
3774 }
3775
getAllVolumeInterfaces_l() const3776 std::vector<sp<VolumeInterface>> AudioFlinger::getAllVolumeInterfaces_l() const
3777 {
3778 std::vector<sp<VolumeInterface>> volumeInterfaces;
3779 for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
3780 volumeInterfaces.push_back(mPlaybackThreads.valueAt(i).get());
3781 }
3782 for (size_t i = 0; i < mMmapThreads.size(); i++) {
3783 if (mMmapThreads.valueAt(i)->isOutput()) {
3784 IAfMmapPlaybackThread* const mmapPlaybackThread =
3785 mMmapThreads.valueAt(i)->asIAfMmapPlaybackThread().get();
3786 volumeInterfaces.push_back(mmapPlaybackThread);
3787 }
3788 }
3789 return volumeInterfaces;
3790 }
3791
nextUniqueId(audio_unique_id_use_t use)3792 audio_unique_id_t AudioFlinger::nextUniqueId(audio_unique_id_use_t use)
3793 {
3794 // This is the internal API, so it is OK to assert on bad parameter.
3795 LOG_ALWAYS_FATAL_IF((unsigned) use >= (unsigned) AUDIO_UNIQUE_ID_USE_MAX);
3796 const int maxRetries = use == AUDIO_UNIQUE_ID_USE_SESSION ? 3 : 1;
3797 for (int retry = 0; retry < maxRetries; retry++) {
3798 // The cast allows wraparound from max positive to min negative instead of abort
3799 uint32_t base = (uint32_t) atomic_fetch_add_explicit(&mNextUniqueIds[use],
3800 (uint_fast32_t) AUDIO_UNIQUE_ID_USE_MAX, memory_order_acq_rel);
3801 ALOG_ASSERT(audio_unique_id_get_use(base) == AUDIO_UNIQUE_ID_USE_UNSPECIFIED);
3802 // allow wrap by skipping 0 and -1 for session ids
3803 if (!(base == 0 || base == (~0u & ~AUDIO_UNIQUE_ID_USE_MASK))) {
3804 ALOGW_IF(retry != 0, "unique ID overflow for use %d", use);
3805 return (audio_unique_id_t) (base | use);
3806 }
3807 }
3808 // We have no way of recovering from wraparound
3809 LOG_ALWAYS_FATAL("unique ID overflow for use %d", use);
3810 // TODO Use a floor after wraparound. This may need a mutex.
3811 }
3812
primaryPlaybackThread_l() const3813 IAfPlaybackThread* AudioFlinger::primaryPlaybackThread_l() const
3814 {
3815 audio_utils::lock_guard lock(hardwareMutex());
3816 if (mPrimaryHardwareDev == nullptr) {
3817 return nullptr;
3818 }
3819 for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
3820 IAfPlaybackThread* const thread = mPlaybackThreads.valueAt(i).get();
3821 if(thread->isDuplicating()) {
3822 continue;
3823 }
3824 AudioStreamOut *output = thread->getOutput();
3825 if (output != NULL && output->audioHwDev == mPrimaryHardwareDev) {
3826 return thread;
3827 }
3828 }
3829 return nullptr;
3830 }
3831
primaryOutputDevice_l() const3832 DeviceTypeSet AudioFlinger::primaryOutputDevice_l() const
3833 {
3834 IAfPlaybackThread* const thread = primaryPlaybackThread_l();
3835
3836 if (thread == NULL) {
3837 return {};
3838 }
3839
3840 audio_utils::lock_guard l(thread->mutex());
3841 return thread->outDeviceTypes_l();
3842 }
3843
fastPlaybackThread_l() const3844 IAfPlaybackThread* AudioFlinger::fastPlaybackThread_l() const
3845 {
3846 size_t minFrameCount = 0;
3847 IAfPlaybackThread* minThread = nullptr;
3848 for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
3849 IAfPlaybackThread* const thread = mPlaybackThreads.valueAt(i).get();
3850 if (!thread->isDuplicating()) {
3851 size_t frameCount = thread->frameCountHAL();
3852 if (frameCount != 0 && (minFrameCount == 0 || frameCount < minFrameCount ||
3853 (frameCount == minFrameCount && thread->hasFastMixer() &&
3854 /*minThread != NULL &&*/ !minThread->hasFastMixer()))) {
3855 minFrameCount = frameCount;
3856 minThread = thread;
3857 }
3858 }
3859 }
3860 return minThread;
3861 }
3862
hapticPlaybackThread_l() const3863 IAfThreadBase* AudioFlinger::hapticPlaybackThread_l() const {
3864 for (size_t i = 0; i < mPlaybackThreads.size(); ++i) {
3865 IAfPlaybackThread* const thread = mPlaybackThreads.valueAt(i).get();
3866 if (thread->hapticChannelMask() != AUDIO_CHANNEL_NONE) {
3867 return thread;
3868 }
3869 }
3870 return nullptr;
3871 }
3872
updateSecondaryOutputsForTrack_l(IAfTrack * track,IAfPlaybackThread * thread,const std::vector<audio_io_handle_t> & secondaryOutputs) const3873 void AudioFlinger::updateSecondaryOutputsForTrack_l(
3874 IAfTrack* track,
3875 IAfPlaybackThread* thread,
3876 const std::vector<audio_io_handle_t> &secondaryOutputs) const {
3877 TeePatches teePatches;
3878 for (audio_io_handle_t secondaryOutput : secondaryOutputs) {
3879 IAfPlaybackThread* const secondaryThread = checkPlaybackThread_l(secondaryOutput);
3880 if (secondaryThread == nullptr) {
3881 ALOGE("no playback thread found for secondary output %d", thread->id());
3882 continue;
3883 }
3884
3885 size_t sourceFrameCount = thread->frameCount() * track->sampleRate()
3886 / thread->sampleRate();
3887 size_t sinkFrameCount = secondaryThread->frameCount() * track->sampleRate()
3888 / secondaryThread->sampleRate();
3889 // If the secondary output has just been opened, the first secondaryThread write
3890 // will not block as it will fill the empty startup buffer of the HAL,
3891 // so a second sink buffer needs to be ready for the immediate next blocking write.
3892 // Additionally, have a margin of one main thread buffer as the scheduling jitter
3893 // can reorder the writes (eg if thread A&B have the same write intervale,
3894 // the scheduler could schedule AB...BA)
3895 size_t frameCountToBeReady = 2 * sinkFrameCount + sourceFrameCount;
3896 // Total secondary output buffer must be at least as the read frames plus
3897 // the margin of a few buffers on both sides in case the
3898 // threads scheduling has some jitter.
3899 // That value should not impact latency as the secondary track is started before
3900 // its buffer is full, see frameCountToBeReady.
3901 size_t frameCount = frameCountToBeReady + 2 * (sourceFrameCount + sinkFrameCount);
3902 // The frameCount should also not be smaller than the secondary thread min frame
3903 // count
3904 size_t minFrameCount = AudioSystem::calculateMinFrameCount(
3905 [&] { audio_utils::lock_guard _l(secondaryThread->mutex());
3906 return secondaryThread->latency_l(); }(),
3907 secondaryThread->frameCount(), // normal frame count
3908 secondaryThread->sampleRate(),
3909 track->sampleRate(),
3910 track->getSpeed());
3911 frameCount = std::max(frameCount, minFrameCount);
3912
3913 using namespace std::chrono_literals;
3914 auto inChannelMask = audio_channel_mask_out_to_in(track->channelMask());
3915 if (inChannelMask == AUDIO_CHANNEL_INVALID) {
3916 // The downstream PatchTrack has the proper output channel mask,
3917 // so if there is no input channel mask equivalent, we can just
3918 // use an index mask here to create the PatchRecord.
3919 inChannelMask = audio_channel_mask_out_to_in_index_mask(track->channelMask());
3920 }
3921 sp<IAfPatchRecord> patchRecord = IAfPatchRecord::create(nullptr /* thread */,
3922 track->sampleRate(),
3923 inChannelMask,
3924 track->format(),
3925 frameCount,
3926 nullptr /* buffer */,
3927 (size_t)0 /* bufferSize */,
3928 AUDIO_INPUT_FLAG_DIRECT,
3929 0ns /* timeout */);
3930 status_t status = patchRecord->initCheck();
3931 if (status != NO_ERROR) {
3932 ALOGE("Secondary output patchRecord init failed: %d", status);
3933 continue;
3934 }
3935
3936 // TODO: We could check compatibility of the secondaryThread with the PatchTrack
3937 // for fast usage: thread has fast mixer, sample rate matches, etc.;
3938 // for now, we exclude fast tracks by removing the Fast flag.
3939 const audio_output_flags_t outputFlags =
3940 (audio_output_flags_t)(track->getOutputFlags() & ~AUDIO_OUTPUT_FLAG_FAST);
3941 sp<IAfPatchTrack> patchTrack = IAfPatchTrack::create(secondaryThread,
3942 track->streamType(),
3943 track->sampleRate(),
3944 track->channelMask(),
3945 track->format(),
3946 frameCount,
3947 patchRecord->buffer(),
3948 patchRecord->bufferSize(),
3949 outputFlags,
3950 0ns /* timeout */,
3951 frameCountToBeReady,
3952 track->getSpeed());
3953 status = patchTrack->initCheck();
3954 if (status != NO_ERROR) {
3955 ALOGE("Secondary output patchTrack init failed: %d", status);
3956 continue;
3957 }
3958 teePatches.push_back({patchRecord, patchTrack});
3959 secondaryThread->addPatchTrack(patchTrack);
3960 // In case the downstream patchTrack on the secondaryThread temporarily outlives
3961 // our created track, ensure the corresponding patchRecord is still alive.
3962 patchTrack->setPeerProxy(patchRecord, true /* holdReference */);
3963 patchRecord->setPeerProxy(patchTrack, false /* holdReference */);
3964 }
3965 track->setTeePatchesToUpdate_l(std::move(teePatches));
3966 }
3967
createSyncEvent(AudioSystem::sync_event_t type,audio_session_t triggerSession,audio_session_t listenerSession,const audioflinger::SyncEventCallback & callBack,const wp<IAfTrackBase> & cookie)3968 sp<audioflinger::SyncEvent> AudioFlinger::createSyncEvent(AudioSystem::sync_event_t type,
3969 audio_session_t triggerSession,
3970 audio_session_t listenerSession,
3971 const audioflinger::SyncEventCallback& callBack,
3972 const wp<IAfTrackBase>& cookie)
3973 {
3974 audio_utils::lock_guard _l(mutex());
3975
3976 auto event = sp<audioflinger::SyncEvent>::make(
3977 type, triggerSession, listenerSession, callBack, cookie);
3978 status_t playStatus = NAME_NOT_FOUND;
3979 status_t recStatus = NAME_NOT_FOUND;
3980 for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
3981 playStatus = mPlaybackThreads.valueAt(i)->setSyncEvent(event);
3982 if (playStatus == NO_ERROR) {
3983 return event;
3984 }
3985 }
3986 for (size_t i = 0; i < mRecordThreads.size(); i++) {
3987 recStatus = mRecordThreads.valueAt(i)->setSyncEvent(event);
3988 if (recStatus == NO_ERROR) {
3989 return event;
3990 }
3991 }
3992 if (playStatus == NAME_NOT_FOUND || recStatus == NAME_NOT_FOUND) {
3993 mPendingSyncEvents.emplace_back(event);
3994 } else {
3995 ALOGV("createSyncEvent() invalid event %d", event->type());
3996 event.clear();
3997 }
3998 return event;
3999 }
4000
4001 // ----------------------------------------------------------------------------
4002 // Effect management
4003 // ----------------------------------------------------------------------------
4004
getEffectsFactory()4005 sp<EffectsFactoryHalInterface> AudioFlinger::getEffectsFactory() {
4006 return mEffectsFactoryHal;
4007 }
4008
queryNumberEffects(uint32_t * numEffects) const4009 status_t AudioFlinger::queryNumberEffects(uint32_t *numEffects) const
4010 {
4011 audio_utils::lock_guard _l(mutex());
4012 if (mEffectsFactoryHal.get()) {
4013 return mEffectsFactoryHal->queryNumberEffects(numEffects);
4014 } else {
4015 return -ENODEV;
4016 }
4017 }
4018
queryEffect(uint32_t index,effect_descriptor_t * descriptor) const4019 status_t AudioFlinger::queryEffect(uint32_t index, effect_descriptor_t *descriptor) const
4020 {
4021 audio_utils::lock_guard _l(mutex());
4022 if (mEffectsFactoryHal.get()) {
4023 return mEffectsFactoryHal->getDescriptor(index, descriptor);
4024 } else {
4025 return -ENODEV;
4026 }
4027 }
4028
getEffectDescriptor(const effect_uuid_t * pUuid,const effect_uuid_t * pTypeUuid,uint32_t preferredTypeFlag,effect_descriptor_t * descriptor) const4029 status_t AudioFlinger::getEffectDescriptor(const effect_uuid_t *pUuid,
4030 const effect_uuid_t *pTypeUuid,
4031 uint32_t preferredTypeFlag,
4032 effect_descriptor_t *descriptor) const
4033 {
4034 if (pUuid == NULL || pTypeUuid == NULL || descriptor == NULL) {
4035 return BAD_VALUE;
4036 }
4037
4038 audio_utils::lock_guard _l(mutex());
4039
4040 if (!mEffectsFactoryHal.get()) {
4041 return -ENODEV;
4042 }
4043
4044 status_t status = NO_ERROR;
4045 if (!EffectsFactoryHalInterface::isNullUuid(pUuid)) {
4046 // If uuid is specified, request effect descriptor from that.
4047 status = mEffectsFactoryHal->getDescriptor(pUuid, descriptor);
4048 } else if (!EffectsFactoryHalInterface::isNullUuid(pTypeUuid)) {
4049 // If uuid is not specified, look for an available implementation
4050 // of the required type instead.
4051
4052 // Use a temporary descriptor to avoid modifying |descriptor| in the failure case.
4053 effect_descriptor_t desc;
4054 desc.flags = 0; // prevent compiler warning
4055
4056 uint32_t numEffects = 0;
4057 status = mEffectsFactoryHal->queryNumberEffects(&numEffects);
4058 if (status < 0) {
4059 ALOGW("getEffectDescriptor() error %d from FactoryHal queryNumberEffects", status);
4060 return status;
4061 }
4062
4063 bool found = false;
4064 for (uint32_t i = 0; i < numEffects; i++) {
4065 status = mEffectsFactoryHal->getDescriptor(i, &desc);
4066 if (status < 0) {
4067 ALOGW("getEffectDescriptor() error %d from FactoryHal getDescriptor", status);
4068 continue;
4069 }
4070 if (memcmp(&desc.type, pTypeUuid, sizeof(effect_uuid_t)) == 0) {
4071 // If matching type found save effect descriptor.
4072 found = true;
4073 *descriptor = desc;
4074
4075 // If there's no preferred flag or this descriptor matches the preferred
4076 // flag, success! If this descriptor doesn't match the preferred
4077 // flag, continue enumeration in case a better matching version of this
4078 // effect type is available. Note that this means if no effect with a
4079 // correct flag is found, the descriptor returned will correspond to the
4080 // last effect that at least had a matching type uuid (if any).
4081 if (preferredTypeFlag == EFFECT_FLAG_TYPE_MASK ||
4082 (desc.flags & EFFECT_FLAG_TYPE_MASK) == preferredTypeFlag) {
4083 break;
4084 }
4085 }
4086 }
4087
4088 if (!found) {
4089 status = NAME_NOT_FOUND;
4090 ALOGW("getEffectDescriptor(): Effect not found by type.");
4091 }
4092 } else {
4093 status = BAD_VALUE;
4094 ALOGE("getEffectDescriptor(): Either uuid or type uuid must be non-null UUIDs.");
4095 }
4096 return status;
4097 }
4098
createEffect(const media::CreateEffectRequest & request,media::CreateEffectResponse * response)4099 status_t AudioFlinger::createEffect(const media::CreateEffectRequest& request,
4100 media::CreateEffectResponse* response) {
4101 const sp<IEffectClient>& effectClient = request.client;
4102 const int32_t priority = request.priority;
4103 const AudioDeviceTypeAddr device = VALUE_OR_RETURN_STATUS(
4104 aidl2legacy_AudioDeviceTypeAddress(request.device));
4105 AttributionSourceState adjAttributionSource = request.attributionSource;
4106 const audio_session_t sessionId = VALUE_OR_RETURN_STATUS(
4107 aidl2legacy_int32_t_audio_session_t(request.sessionId));
4108 audio_io_handle_t io = VALUE_OR_RETURN_STATUS(
4109 aidl2legacy_int32_t_audio_io_handle_t(request.output));
4110 const effect_descriptor_t descIn = VALUE_OR_RETURN_STATUS(
4111 aidl2legacy_EffectDescriptor_effect_descriptor_t(request.desc));
4112 const bool probe = request.probe;
4113
4114 sp<IAfEffectHandle> handle;
4115 effect_descriptor_t descOut;
4116 int enabledOut = 0;
4117 int idOut = -1;
4118
4119 status_t lStatus = NO_ERROR;
4120
4121 // TODO b/182392553: refactor or make clearer
4122 const uid_t callingUid = IPCThreadState::self()->getCallingUid();
4123 adjAttributionSource.uid = VALUE_OR_RETURN_STATUS(legacy2aidl_uid_t_int32_t(callingUid));
4124 pid_t currentPid = VALUE_OR_RETURN_STATUS(aidl2legacy_int32_t_pid_t(adjAttributionSource.pid));
4125 if (currentPid == -1 || !isAudioServerOrMediaServerOrSystemServerOrRootUid(callingUid)) {
4126 const pid_t callingPid = IPCThreadState::self()->getCallingPid();
4127 ALOGW_IF(currentPid != -1 && currentPid != callingPid,
4128 "%s uid %d pid %d tried to pass itself off as pid %d",
4129 __func__, callingUid, callingPid, currentPid);
4130 adjAttributionSource.pid = VALUE_OR_RETURN_STATUS(legacy2aidl_pid_t_int32_t(callingPid));
4131 currentPid = callingPid;
4132 }
4133 adjAttributionSource = afutils::checkAttributionSourcePackage(adjAttributionSource);
4134
4135 ALOGV("createEffect pid %d, effectClient %p, priority %d, sessionId %d, io %d, factory %p",
4136 adjAttributionSource.pid, effectClient.get(), priority, sessionId, io,
4137 mEffectsFactoryHal.get());
4138
4139 if (mEffectsFactoryHal == 0) {
4140 ALOGE("%s: no effects factory hal", __func__);
4141 lStatus = NO_INIT;
4142 goto Exit;
4143 }
4144
4145 // check audio settings permission for global effects
4146 if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
4147 if (!settingsAllowed()) {
4148 ALOGE("%s: no permission for AUDIO_SESSION_OUTPUT_MIX", __func__);
4149 lStatus = PERMISSION_DENIED;
4150 goto Exit;
4151 }
4152 } else if (sessionId == AUDIO_SESSION_OUTPUT_STAGE) {
4153 if (io == AUDIO_IO_HANDLE_NONE) {
4154 ALOGE("%s: APM must specify output when using AUDIO_SESSION_OUTPUT_STAGE", __func__);
4155 lStatus = BAD_VALUE;
4156 goto Exit;
4157 }
4158 IAfPlaybackThread* thread;
4159 {
4160 audio_utils::lock_guard l(mutex());
4161 thread = checkPlaybackThread_l(io);
4162 }
4163 if (thread == nullptr) {
4164 ALOGE("%s: invalid output %d specified for AUDIO_SESSION_OUTPUT_STAGE", __func__, io);
4165 lStatus = BAD_VALUE;
4166 goto Exit;
4167 }
4168 if (!modifyDefaultAudioEffectsAllowed(adjAttributionSource)
4169 && !isAudioServerUid(callingUid)) {
4170 ALOGE("%s: effect on AUDIO_SESSION_OUTPUT_STAGE not granted for uid %d",
4171 __func__, callingUid);
4172 lStatus = PERMISSION_DENIED;
4173 goto Exit;
4174 }
4175 } else if (sessionId == AUDIO_SESSION_DEVICE) {
4176 if (!modifyDefaultAudioEffectsAllowed(adjAttributionSource)) {
4177 ALOGE("%s: device effect permission denied for uid %d", __func__, callingUid);
4178 lStatus = PERMISSION_DENIED;
4179 goto Exit;
4180 }
4181 if (io != AUDIO_IO_HANDLE_NONE) {
4182 ALOGE("%s: io handle should not be specified for device effect", __func__);
4183 lStatus = BAD_VALUE;
4184 goto Exit;
4185 }
4186 } else {
4187 // general sessionId.
4188
4189 if (audio_unique_id_get_use(sessionId) != AUDIO_UNIQUE_ID_USE_SESSION) {
4190 ALOGE("%s: invalid sessionId %d", __func__, sessionId);
4191 lStatus = BAD_VALUE;
4192 goto Exit;
4193 }
4194
4195 // TODO: should we check if the callingUid (limited to pid) is in mAudioSessionRefs
4196 // to prevent creating an effect when one doesn't actually have track with that session?
4197 }
4198
4199 {
4200 // Get the full effect descriptor from the uuid/type.
4201 // If the session is the output mix, prefer an auxiliary effect,
4202 // otherwise no preference.
4203 uint32_t preferredType = (sessionId == AUDIO_SESSION_OUTPUT_MIX ?
4204 EFFECT_FLAG_TYPE_AUXILIARY : EFFECT_FLAG_TYPE_MASK);
4205 lStatus = getEffectDescriptor(&descIn.uuid, &descIn.type, preferredType, &descOut);
4206 if (lStatus < 0) {
4207 ALOGW("createEffect() error %d from getEffectDescriptor", lStatus);
4208 goto Exit;
4209 }
4210
4211 // Do not allow auxiliary effects on a session different from 0 (output mix)
4212 if (sessionId != AUDIO_SESSION_OUTPUT_MIX &&
4213 (descOut.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
4214 lStatus = INVALID_OPERATION;
4215 goto Exit;
4216 }
4217
4218 // check recording permission for visualizer
4219 if ((memcmp(&descOut.type, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) &&
4220 // TODO: Do we need to start/stop op - i.e. is there recording being performed?
4221 !recordingAllowed(adjAttributionSource)) {
4222 lStatus = PERMISSION_DENIED;
4223 goto Exit;
4224 }
4225
4226 const bool hapticPlaybackRequired = IAfEffectModule::isHapticGenerator(&descOut.type);
4227 if (hapticPlaybackRequired
4228 && (sessionId == AUDIO_SESSION_DEVICE
4229 || sessionId == AUDIO_SESSION_OUTPUT_MIX
4230 || sessionId == AUDIO_SESSION_OUTPUT_STAGE)) {
4231 // haptic-generating effect is only valid when the session id is a general session id
4232 lStatus = INVALID_OPERATION;
4233 goto Exit;
4234 }
4235
4236 // Only audio policy service can create a spatializer effect
4237 if (IAfEffectModule::isSpatializer(&descOut.type) &&
4238 (callingUid != AID_AUDIOSERVER || currentPid != getpid())) {
4239 ALOGW("%s: attempt to create a spatializer effect from uid/pid %d/%d",
4240 __func__, callingUid, currentPid);
4241 lStatus = PERMISSION_DENIED;
4242 goto Exit;
4243 }
4244
4245 if (io == AUDIO_IO_HANDLE_NONE && sessionId == AUDIO_SESSION_OUTPUT_MIX) {
4246 // if the output returned by getOutputForEffect() is removed before we lock the
4247 // mutex below, the call to checkPlaybackThread_l(io) below will detect it
4248 // and we will exit safely
4249 io = AudioSystem::getOutputForEffect(&descOut);
4250 ALOGV("createEffect got output %d", io);
4251 }
4252
4253 audio_utils::lock_guard _l(mutex());
4254
4255 if (sessionId == AUDIO_SESSION_DEVICE) {
4256 sp<Client> client = registerPid(currentPid);
4257 ALOGV("%s device type %#x address %s", __func__, device.mType, device.getAddress());
4258 handle = mDeviceEffectManager->createEffect_l(
4259 &descOut, device, client, effectClient, mPatchPanel->patches_l(),
4260 &enabledOut, &lStatus, probe, request.notifyFramesProcessed);
4261 if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
4262 // remove local strong reference to Client with clientMutex() held
4263 audio_utils::lock_guard _cl(clientMutex());
4264 client.clear();
4265 } else {
4266 // handle must be valid here, but check again to be safe.
4267 if (handle.get() != nullptr) idOut = handle->id();
4268 }
4269 goto Register;
4270 }
4271
4272 // If output is not specified try to find a matching audio session ID in one of the
4273 // output threads.
4274 // If output is 0 here, sessionId is neither SESSION_OUTPUT_STAGE nor SESSION_OUTPUT_MIX
4275 // because of code checking output when entering the function.
4276 // Note: io is never AUDIO_IO_HANDLE_NONE when creating an effect on an input by APM.
4277 // An AudioEffect created from the Java API will have io as AUDIO_IO_HANDLE_NONE.
4278 if (io == AUDIO_IO_HANDLE_NONE) {
4279 // look for the thread where the specified audio session is present
4280 io = findIoHandleBySessionId_l(sessionId, mPlaybackThreads);
4281 if (io == AUDIO_IO_HANDLE_NONE) {
4282 io = findIoHandleBySessionId_l(sessionId, mRecordThreads);
4283 }
4284 if (io == AUDIO_IO_HANDLE_NONE) {
4285 io = findIoHandleBySessionId_l(sessionId, mMmapThreads);
4286 }
4287
4288 // If you wish to create a Record preprocessing AudioEffect in Java,
4289 // you MUST create an AudioRecord first and keep it alive so it is picked up above.
4290 // Otherwise it will fail when created on a Playback thread by legacy
4291 // handling below. Ditto with Mmap, the associated Mmap track must be created
4292 // before creating the AudioEffect or the io handle must be specified.
4293 //
4294 // Detect if the effect is created after an AudioRecord is destroyed.
4295 if (sessionId != AUDIO_SESSION_OUTPUT_MIX
4296 && ((descOut.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)
4297 && getOrphanEffectChain_l(sessionId).get() != nullptr) {
4298 ALOGE("%s: effect %s with no specified io handle is denied because the AudioRecord"
4299 " for session %d no longer exists",
4300 __func__, descOut.name, sessionId);
4301 lStatus = PERMISSION_DENIED;
4302 goto Exit;
4303 }
4304
4305 // Legacy handling of creating an effect on an expired or made-up
4306 // session id. We think that it is a Playback effect.
4307 //
4308 // If no output thread contains the requested session ID, park the effect to
4309 // the orphan chains. The effect chain will be moved to the correct output
4310 // thread when a track with the same session ID is created.
4311 if (io == AUDIO_IO_HANDLE_NONE) {
4312 if (probe) {
4313 // In probe mode, as no compatible thread found, exit with error.
4314 lStatus = BAD_VALUE;
4315 goto Exit;
4316 }
4317 ALOGV("%s() got io %d for effect %s", __func__, io, descOut.name);
4318 sp<Client> client = registerPid(currentPid);
4319 bool pinned = !audio_is_global_session(sessionId) && isSessionAcquired_l(sessionId);
4320 handle = createOrphanEffect_l(client, effectClient, priority, sessionId,
4321 &descOut, &enabledOut, &lStatus, pinned,
4322 request.notifyFramesProcessed);
4323 if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
4324 // remove local strong reference to Client with clientMutex() held
4325 audio_utils::lock_guard _cl(clientMutex());
4326 client.clear();
4327 }
4328 goto Register;
4329 }
4330 ALOGV("createEffect() got io %d for effect %s", io, descOut.name);
4331 } else if (checkPlaybackThread_l(io) != nullptr
4332 && sessionId != AUDIO_SESSION_OUTPUT_STAGE) {
4333 // allow only one effect chain per sessionId on mPlaybackThreads.
4334 for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
4335 const audio_io_handle_t checkIo = mPlaybackThreads.keyAt(i);
4336 if (io == checkIo) {
4337 if (hapticPlaybackRequired
4338 && mPlaybackThreads.valueAt(i)
4339 ->hapticChannelMask() == AUDIO_CHANNEL_NONE) {
4340 ALOGE("%s: haptic playback thread is required while the required playback "
4341 "thread(io=%d) doesn't support", __func__, (int)io);
4342 lStatus = BAD_VALUE;
4343 goto Exit;
4344 }
4345 continue;
4346 }
4347 const uint32_t sessionType =
4348 mPlaybackThreads.valueAt(i)->hasAudioSession(sessionId);
4349 if ((sessionType & IAfThreadBase::EFFECT_SESSION) != 0) {
4350 ALOGE("%s: effect %s io %d denied because session %d effect exists on io %d",
4351 __func__, descOut.name, (int) io, (int) sessionId, (int) checkIo);
4352 android_errorWriteLog(0x534e4554, "123237974");
4353 lStatus = BAD_VALUE;
4354 goto Exit;
4355 }
4356 }
4357 }
4358 IAfThreadBase* thread = checkRecordThread_l(io);
4359 if (thread == NULL) {
4360 thread = checkPlaybackThread_l(io);
4361 if (thread == NULL) {
4362 thread = checkMmapThread_l(io);
4363 if (thread == NULL) {
4364 ALOGE("createEffect() unknown output thread");
4365 lStatus = BAD_VALUE;
4366 goto Exit;
4367 }
4368 }
4369 }
4370 if (thread->type() == IAfThreadBase::RECORD || sessionId == AUDIO_SESSION_OUTPUT_MIX) {
4371 // Check if one effect chain was awaiting for an effect to be created on this
4372 // session and used it instead of creating a new one.
4373 sp<IAfEffectChain> chain = getOrphanEffectChain_l(sessionId);
4374 if (chain != 0) {
4375 audio_utils::lock_guard _l2(thread->mutex());
4376 thread->addEffectChain_l(chain);
4377 }
4378 }
4379
4380 sp<Client> client = registerPid(currentPid);
4381
4382 // create effect on selected output thread
4383 bool pinned = !audio_is_global_session(sessionId) && isSessionAcquired_l(sessionId);
4384 IAfThreadBase* oriThread = nullptr;
4385 if (hapticPlaybackRequired && thread->hapticChannelMask() == AUDIO_CHANNEL_NONE) {
4386 IAfThreadBase* const hapticThread = hapticPlaybackThread_l();
4387 if (hapticThread == nullptr) {
4388 ALOGE("%s haptic thread not found while it is required", __func__);
4389 lStatus = INVALID_OPERATION;
4390 goto Exit;
4391 }
4392 if (hapticThread != thread) {
4393 // Force to use haptic thread for haptic-generating effect.
4394 oriThread = thread;
4395 thread = hapticThread;
4396 }
4397 }
4398 handle = thread->createEffect_l(client, effectClient, priority, sessionId,
4399 &descOut, &enabledOut, &lStatus, pinned, probe,
4400 request.notifyFramesProcessed);
4401 if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
4402 // remove local strong reference to Client with clientMutex() held
4403 audio_utils::lock_guard _cl(clientMutex());
4404 client.clear();
4405 } else {
4406 // handle must be valid here, but check again to be safe.
4407 if (handle.get() != nullptr) idOut = handle->id();
4408 // Invalidate audio session when haptic playback is created.
4409 if (hapticPlaybackRequired && oriThread != nullptr) {
4410 // invalidateTracksForAudioSession will trigger locking the thread.
4411 oriThread->invalidateTracksForAudioSession(sessionId);
4412 }
4413 }
4414 }
4415
4416 Register:
4417 if (!probe && (lStatus == NO_ERROR || lStatus == ALREADY_EXISTS)) {
4418 if (lStatus == ALREADY_EXISTS) {
4419 response->alreadyExists = true;
4420 lStatus = NO_ERROR;
4421 } else {
4422 response->alreadyExists = false;
4423 }
4424 // Check CPU and memory usage
4425 sp<IAfEffectBase> effect = handle->effect().promote();
4426 if (effect != nullptr) {
4427 status_t rStatus = effect->updatePolicyState();
4428 if (rStatus != NO_ERROR) {
4429 lStatus = rStatus;
4430 }
4431 }
4432 } else {
4433 handle.clear();
4434 }
4435
4436 response->id = idOut;
4437 response->enabled = enabledOut != 0;
4438 response->effect = handle.get() ? handle->asIEffect() : nullptr;
4439 response->desc = VALUE_OR_RETURN_STATUS(
4440 legacy2aidl_effect_descriptor_t_EffectDescriptor(descOut));
4441
4442 Exit:
4443 return lStatus;
4444 }
4445
createOrphanEffect_l(const sp<Client> & client,const sp<IEffectClient> & effectClient,int32_t priority,audio_session_t sessionId,effect_descriptor_t * desc,int * enabled,status_t * status,bool pinned,bool notifyFramesProcessed)4446 sp<IAfEffectHandle> AudioFlinger::createOrphanEffect_l(
4447 const sp<Client>& client,
4448 const sp<IEffectClient>& effectClient,
4449 int32_t priority,
4450 audio_session_t sessionId,
4451 effect_descriptor_t *desc,
4452 int *enabled,
4453 status_t *status,
4454 bool pinned,
4455 bool notifyFramesProcessed)
4456 {
4457 ALOGV("%s effectClient %p, priority %d, sessionId %d, factory %p",
4458 __func__, effectClient.get(), priority, sessionId, mEffectsFactoryHal.get());
4459
4460 // Check if an orphan effect chain exists for this session or create new chain for this session
4461 sp<IAfEffectModule> effect;
4462 sp<IAfEffectChain> chain = getOrphanEffectChain_l(sessionId);
4463 bool chainCreated = false;
4464 if (chain == nullptr) {
4465 chain = IAfEffectChain::create(/* ThreadBase= */ nullptr, sessionId, this);
4466 chainCreated = true;
4467 } else {
4468 effect = chain->getEffectFromDesc(desc);
4469 }
4470 bool effectCreated = false;
4471 if (effect == nullptr) {
4472 audio_unique_id_t effectId = nextUniqueId(AUDIO_UNIQUE_ID_USE_EFFECT);
4473 // create a new effect module if none present in the chain
4474 status_t llStatus =
4475 chain->createEffect(effect, desc, effectId, sessionId, pinned);
4476 if (llStatus != NO_ERROR) {
4477 *status = llStatus;
4478 // if the effect chain was not created here, put it back
4479 if (!chainCreated) {
4480 putOrphanEffectChain_l(chain);
4481 }
4482 return nullptr;
4483 }
4484 effect->setMode(getMode());
4485
4486 if (effect->isHapticGenerator()) {
4487 // TODO(b/184194057): Use the vibrator information from the vibrator that will be used
4488 // for the HapticGenerator.
4489 const std::optional<media::AudioVibratorInfo> defaultVibratorInfo =
4490 std::move(getDefaultVibratorInfo_l());
4491 if (defaultVibratorInfo) {
4492 // Only set the vibrator info when it is a valid one.
4493 audio_utils::lock_guard _cl(chain->mutex());
4494 effect->setVibratorInfo_l(*defaultVibratorInfo);
4495 }
4496 }
4497 effectCreated = true;
4498 }
4499 // create effect handle and connect it to effect module
4500 sp<IAfEffectHandle> handle =
4501 IAfEffectHandle::create(effect, client, effectClient, priority, notifyFramesProcessed);
4502 status_t lStatus = handle->initCheck();
4503 if (lStatus == OK) {
4504 lStatus = effect->addHandle(handle.get());
4505 }
4506 // in case of lStatus error, EffectHandle will still return and caller should do the clear
4507 if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
4508 if (effectCreated) {
4509 chain->removeEffect(effect);
4510 }
4511 // if the effect chain was not created here, put it back
4512 if (!chainCreated) {
4513 putOrphanEffectChain_l(chain);
4514 }
4515 } else {
4516 if (enabled != NULL) {
4517 *enabled = (int)effect->isEnabled();
4518 }
4519 putOrphanEffectChain_l(chain);
4520 }
4521 *status = lStatus;
4522 return handle;
4523 }
4524
moveEffects(audio_session_t sessionId,audio_io_handle_t srcIo,audio_io_handle_t dstIo)4525 status_t AudioFlinger::moveEffects(audio_session_t sessionId, audio_io_handle_t srcIo,
4526 audio_io_handle_t dstIo)
4527 NO_THREAD_SAFETY_ANALYSIS
4528 {
4529 ALOGV("%s() session %d, srcIo %d, dstIo %d", __func__, sessionId, srcIo, dstIo);
4530 audio_utils::lock_guard _l(mutex());
4531 if (srcIo == dstIo) {
4532 ALOGW("%s() same dst and src outputs %d", __func__, dstIo);
4533 return NO_ERROR;
4534 }
4535 IAfRecordThread* const srcRecordThread = checkRecordThread_l(srcIo);
4536 IAfRecordThread* const dstRecordThread = checkRecordThread_l(dstIo);
4537 if (srcRecordThread != nullptr || dstRecordThread != nullptr) {
4538 if (srcRecordThread != nullptr) {
4539 srcRecordThread->mutex().lock();
4540 }
4541 if (dstRecordThread != nullptr) {
4542 dstRecordThread->mutex().lock();
4543 }
4544 status_t ret = moveEffectChain_ll(sessionId, srcRecordThread, dstRecordThread);
4545 if (srcRecordThread != nullptr) {
4546 srcRecordThread->mutex().unlock();
4547 }
4548 if (dstRecordThread != nullptr) {
4549 dstRecordThread->mutex().unlock();
4550 }
4551 return ret;
4552 }
4553
4554 IAfPlaybackThread* dstThread = checkPlaybackThread_l(dstIo);
4555 if (dstThread == nullptr) {
4556 ALOGW("%s() bad dstIo %d", __func__, dstIo);
4557 return BAD_VALUE;
4558 }
4559
4560 IAfPlaybackThread* srcThread = checkPlaybackThread_l(srcIo);
4561 sp<IAfEffectChain> orphanChain = getOrphanEffectChain_l(sessionId);
4562 if (srcThread == nullptr && orphanChain == nullptr && sessionId == AUDIO_SESSION_OUTPUT_MIX) {
4563 ALOGW("%s() AUDIO_SESSION_OUTPUT_MIX not found in orphans, checking other mix", __func__);
4564 for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
4565 const sp<IAfPlaybackThread> pt = mPlaybackThreads.valueAt(i);
4566 const uint32_t sessionType = pt->hasAudioSession(AUDIO_SESSION_OUTPUT_MIX);
4567 if ((pt->type() == IAfThreadBase::MIXER || pt->type() == IAfThreadBase::OFFLOAD) &&
4568 ((sessionType & IAfThreadBase::EFFECT_SESSION) != 0)) {
4569 srcThread = pt.get();
4570 if (srcThread == dstThread) {
4571 ALOGD("%s() same dst and src threads, ignoring move", __func__);
4572 return NO_ERROR;
4573 }
4574 ALOGW("%s() found srcOutput %d hosting AUDIO_SESSION_OUTPUT_MIX", __func__,
4575 pt->id());
4576 break;
4577 }
4578 }
4579 }
4580 if (srcThread == nullptr && orphanChain == nullptr) {
4581 ALOGW("moveEffects() bad srcIo %d", srcIo);
4582 return BAD_VALUE;
4583 }
4584 // dstThread pointer validity has already been checked
4585 if (orphanChain != nullptr) {
4586 audio_utils::scoped_lock _ll(dstThread->mutex());
4587 return moveEffectChain_ll(sessionId, nullptr, dstThread, orphanChain.get());
4588 }
4589 // srcThread pointer validity has already been checked
4590 audio_utils::scoped_lock _ll(dstThread->mutex(), srcThread->mutex());
4591 return moveEffectChain_ll(sessionId, srcThread, dstThread);
4592 }
4593
4594
setEffectSuspended(int effectId,audio_session_t sessionId,bool suspended)4595 void AudioFlinger::setEffectSuspended(int effectId,
4596 audio_session_t sessionId,
4597 bool suspended)
4598 {
4599 audio_utils::lock_guard _l(mutex());
4600
4601 sp<IAfThreadBase> thread = getEffectThread_l(sessionId, effectId);
4602 if (thread == nullptr) {
4603 return;
4604 }
4605 audio_utils::lock_guard _sl(thread->mutex());
4606 if (const auto& effect = thread->getEffect_l(sessionId, effectId)) {
4607 thread->setEffectSuspended_l(&effect->desc().type, suspended, sessionId);
4608 }
4609 }
4610
4611
4612 // moveEffectChain_ll must be called with the AudioFlinger::mutex()
4613 // and both srcThread and dstThread mutex()s held
moveEffectChain_ll(audio_session_t sessionId,IAfPlaybackThread * srcThread,IAfPlaybackThread * dstThread,IAfEffectChain * srcChain)4614 status_t AudioFlinger::moveEffectChain_ll(audio_session_t sessionId,
4615 IAfPlaybackThread* srcThread, IAfPlaybackThread* dstThread,
4616 IAfEffectChain* srcChain)
4617 {
4618 ALOGV("%s: session %d from thread %p to thread %p %s",
4619 __func__, sessionId, srcThread, dstThread,
4620 (srcChain != nullptr ? "from specific chain" : ""));
4621 ALOG_ASSERT((srcThread != nullptr) != (srcChain != nullptr),
4622 "no source provided for source chain");
4623
4624 sp<IAfEffectChain> chain =
4625 srcChain != nullptr ? srcChain : srcThread->getEffectChain_l(sessionId);
4626 if (chain == 0) {
4627 ALOGW("%s: effect chain for session %d not on source thread %p",
4628 __func__, sessionId, srcThread);
4629 return INVALID_OPERATION;
4630 }
4631
4632 // Check whether the destination thread and all effects in the chain are compatible
4633 if (!chain->isCompatibleWithThread_l(dstThread)) {
4634 ALOGW("%s: effect chain failed because"
4635 " destination thread %p is not compatible with effects in the chain",
4636 __func__, dstThread);
4637 return INVALID_OPERATION;
4638 }
4639
4640 // remove chain first. This is useful only if reconfiguring effect chain on same output thread,
4641 // so that a new chain is created with correct parameters when first effect is added. This is
4642 // otherwise unnecessary as removeEffect_l() will remove the chain when last effect is
4643 // removed.
4644 // TODO(b/216875016): consider holding the effect chain locks for the duration of the move.
4645 if (srcThread != nullptr) {
4646 srcThread->removeEffectChain_l(chain);
4647 }
4648 // transfer all effects one by one so that new effect chain is created on new thread with
4649 // correct buffer sizes and audio parameters and effect engines reconfigured accordingly
4650 sp<IAfEffectChain> dstChain;
4651 Vector<sp<IAfEffectModule>> removed;
4652 status_t status = NO_ERROR;
4653 std::string errorString;
4654 // process effects one by one.
4655 for (sp<IAfEffectModule> effect = chain->getEffectFromId_l(0); effect != nullptr;
4656 effect = chain->getEffectFromId_l(0)) {
4657 if (srcThread != nullptr) {
4658 srcThread->removeEffect_l(effect);
4659 } else {
4660 chain->removeEffect(effect);
4661 }
4662 removed.add(effect);
4663 status = dstThread->addEffect_ll(effect);
4664 if (status != NO_ERROR) {
4665 errorString = StringPrintf(
4666 "cannot add effect %p to destination thread", effect.get());
4667 break;
4668 }
4669 // if the move request is not received from audio policy manager, the effect must be
4670 // re-registered with the new strategy and output.
4671
4672 // We obtain the dstChain once the effect is on the new thread.
4673 if (dstChain == nullptr) {
4674 dstChain = effect->getCallback()->chain().promote();
4675 if (dstChain == nullptr) {
4676 errorString = StringPrintf("cannot get chain from effect %p", effect.get());
4677 status = NO_INIT;
4678 break;
4679 }
4680 }
4681 }
4682
4683 size_t restored = 0;
4684 if (status != NO_ERROR) {
4685 dstChain.clear(); // dstChain is now from the srcThread (could be recreated).
4686 for (const auto& effect : removed) {
4687 dstThread->removeEffect_l(effect); // Note: Depending on error location, the last
4688 // effect may not have been placed on dstThread.
4689 if (srcThread != nullptr && srcThread->addEffect_ll(effect) == NO_ERROR) {
4690 ++restored;
4691 if (dstChain == nullptr) {
4692 dstChain = effect->getCallback()->chain().promote();
4693 }
4694 }
4695 }
4696 }
4697
4698 // After all the effects have been moved to new thread (or put back) we restart the effects
4699 // because removeEffect_l() has stopped the effect if it is currently active.
4700 size_t started = 0;
4701 if (dstChain != nullptr && !removed.empty()) {
4702 // If we do not take the dstChain lock, it is possible that processing is ongoing
4703 // while we are starting the effect. This can cause glitches with volume,
4704 // see b/202360137.
4705 dstChain->mutex().lock();
4706 for (const auto& effect : removed) {
4707 if (effect->state() == IAfEffectModule::ACTIVE ||
4708 effect->state() == IAfEffectModule::STOPPING) {
4709 ++started;
4710 effect->start_l();
4711 }
4712 }
4713 dstChain->mutex().unlock();
4714 }
4715
4716 if (status != NO_ERROR) {
4717 if (errorString.empty()) {
4718 errorString = StringPrintf("%s: failed status %d", __func__, status);
4719 }
4720 ALOGW("%s: %s unsuccessful move of session %d from %s %p to dstThread %p "
4721 "(%zu effects removed from srcThread, %zu effects restored to srcThread, "
4722 "%zu effects started)",
4723 __func__, errorString.c_str(), sessionId,
4724 (srcThread != nullptr ? "srcThread" : "srcChain"),
4725 (srcThread != nullptr ? (void*) srcThread : (void*) srcChain), dstThread,
4726 removed.size(), restored, started);
4727 } else {
4728 ALOGD("%s: successful move of session %d from %s %p to dstThread %p "
4729 "(%zu effects moved, %zu effects started)",
4730 __func__, sessionId, (srcThread != nullptr ? "srcThread" : "srcChain"),
4731 (srcThread != nullptr ? (void*) srcThread : (void*) srcChain), dstThread,
4732 removed.size(), started);
4733 }
4734 return status;
4735 }
4736
4737
4738 // moveEffectChain_ll must be called with both srcThread (if not null) and dstThread (if not null)
4739 // mutex()s held
moveEffectChain_ll(audio_session_t sessionId,IAfRecordThread * srcThread,IAfRecordThread * dstThread)4740 status_t AudioFlinger::moveEffectChain_ll(audio_session_t sessionId,
4741 IAfRecordThread* srcThread, IAfRecordThread* dstThread)
4742 {
4743 sp<IAfEffectChain> chain = nullptr;
4744 if (srcThread != 0) {
4745 const Vector<sp<IAfEffectChain>> effectChains = srcThread->getEffectChains_l();
4746 for (size_t i = 0; i < effectChains.size(); i ++) {
4747 if (effectChains[i]->sessionId() == sessionId) {
4748 chain = effectChains[i];
4749 break;
4750 }
4751 }
4752 ALOGV_IF(effectChains.size() == 0, "%s: no effect chain on io=%d", __func__,
4753 srcThread->id());
4754 if (chain == nullptr) {
4755 ALOGE("%s wrong session id %d", __func__, sessionId);
4756 return BAD_VALUE;
4757 }
4758 ALOGV("%s: removing effect chain for session=%d io=%d", __func__, sessionId,
4759 srcThread->id());
4760 srcThread->removeEffectChain_l(chain);
4761 } else {
4762 chain = getOrphanEffectChain_l(sessionId);
4763 if (chain == nullptr) {
4764 ALOGE("%s: no orphan effect chain found for session=%d", __func__, sessionId);
4765 return BAD_VALUE;
4766 }
4767 }
4768 if (dstThread != 0) {
4769 ALOGV("%s: adding effect chain for session=%d on io=%d", __func__, sessionId,
4770 dstThread->id());
4771 dstThread->addEffectChain_l(chain);
4772 return NO_ERROR;
4773 }
4774 ALOGV("%s: parking to orphan effect chain for session=%d", __func__, sessionId);
4775 putOrphanEffectChain_l(chain);
4776 return NO_ERROR;
4777 }
4778
moveAuxEffectToIo(int EffectId,const sp<IAfPlaybackThread> & dstThread,sp<IAfPlaybackThread> * srcThread)4779 status_t AudioFlinger::moveAuxEffectToIo(int EffectId,
4780 const sp<IAfPlaybackThread>& dstThread, sp<IAfPlaybackThread>* srcThread)
4781 {
4782 status_t status = NO_ERROR;
4783 audio_utils::lock_guard _l(mutex());
4784 const sp<IAfThreadBase> threadBase = getEffectThread_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
4785 const sp<IAfPlaybackThread> thread = threadBase ? threadBase->asIAfPlaybackThread() : nullptr;
4786
4787 if (EffectId != 0 && thread != 0 && dstThread != thread.get()) {
4788 audio_utils::scoped_lock _ll(dstThread->mutex(), thread->mutex());
4789 sp<IAfEffectChain> srcChain = thread->getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
4790 sp<IAfEffectChain> dstChain;
4791 if (srcChain == 0) {
4792 return INVALID_OPERATION;
4793 }
4794
4795 sp<IAfEffectModule> effect = srcChain->getEffectFromId_l(EffectId);
4796 if (effect == 0) {
4797 return INVALID_OPERATION;
4798 }
4799 thread->removeEffect_l(effect);
4800 status = dstThread->addEffect_ll(effect);
4801 if (status != NO_ERROR) {
4802 thread->addEffect_ll(effect);
4803 status = INVALID_OPERATION;
4804 goto Exit;
4805 }
4806
4807 dstChain = effect->getCallback()->chain().promote();
4808 if (dstChain == 0) {
4809 thread->addEffect_ll(effect);
4810 status = INVALID_OPERATION;
4811 }
4812
4813 Exit:
4814 // removeEffect_l() has stopped the effect if it was active so it must be restarted
4815 if (effect->state() == IAfEffectModule::ACTIVE ||
4816 effect->state() == IAfEffectModule::STOPPING) {
4817 effect->start_l();
4818 }
4819 }
4820
4821 if (status == NO_ERROR && srcThread != nullptr) {
4822 *srcThread = thread;
4823 }
4824 return status;
4825 }
4826
isNonOffloadableGlobalEffectEnabled_l() const4827 bool AudioFlinger::isNonOffloadableGlobalEffectEnabled_l() const
4828 {
4829 if (mGlobalEffectEnableTime != 0 &&
4830 ((systemTime() - mGlobalEffectEnableTime) < kMinGlobalEffectEnabletimeNs)) {
4831 return true;
4832 }
4833
4834 for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
4835 const auto thread = mPlaybackThreads.valueAt(i);
4836 audio_utils::lock_guard l(thread->mutex());
4837 const sp<IAfEffectChain> ec = thread->getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
4838 if (ec != 0 && ec->isNonOffloadableEnabled()) {
4839 return true;
4840 }
4841 }
4842 return false;
4843 }
4844
onNonOffloadableGlobalEffectEnable()4845 void AudioFlinger::onNonOffloadableGlobalEffectEnable()
4846 {
4847 audio_utils::lock_guard _l(mutex());
4848
4849 mGlobalEffectEnableTime = systemTime();
4850
4851 for (size_t i = 0; i < mPlaybackThreads.size(); i++) {
4852 const sp<IAfPlaybackThread> t = mPlaybackThreads.valueAt(i);
4853 if (t->type() == IAfThreadBase::OFFLOAD) {
4854 t->invalidateTracks(AUDIO_STREAM_MUSIC);
4855 }
4856 }
4857
4858 }
4859
putOrphanEffectChain_l(const sp<IAfEffectChain> & chain)4860 status_t AudioFlinger::putOrphanEffectChain_l(const sp<IAfEffectChain>& chain)
4861 {
4862 // clear possible suspended state before parking the chain so that it starts in default state
4863 // when attached to a new record thread
4864 chain->setEffectSuspended_l(FX_IID_AEC, false);
4865 chain->setEffectSuspended_l(FX_IID_NS, false);
4866
4867 audio_session_t session = chain->sessionId();
4868 ssize_t index = mOrphanEffectChains.indexOfKey(session);
4869 ALOGV("putOrphanEffectChain_l session %d index %zd", session, index);
4870 if (index >= 0) {
4871 ALOGW("putOrphanEffectChain_l chain for session %d already present", session);
4872 return ALREADY_EXISTS;
4873 }
4874 mOrphanEffectChains.add(session, chain);
4875 return NO_ERROR;
4876 }
4877
getOrphanEffectChain_l(audio_session_t session)4878 sp<IAfEffectChain> AudioFlinger::getOrphanEffectChain_l(audio_session_t session)
4879 {
4880 sp<IAfEffectChain> chain;
4881 ssize_t index = mOrphanEffectChains.indexOfKey(session);
4882 ALOGV("getOrphanEffectChain_l session %d index %zd", session, index);
4883 if (index >= 0) {
4884 chain = mOrphanEffectChains.valueAt(index);
4885 mOrphanEffectChains.removeItemsAt(index);
4886 }
4887 return chain;
4888 }
4889
updateOrphanEffectChains(const sp<IAfEffectModule> & effect)4890 bool AudioFlinger::updateOrphanEffectChains(const sp<IAfEffectModule>& effect)
4891 {
4892 audio_utils::lock_guard _l(mutex());
4893 return updateOrphanEffectChains_l(effect);
4894 }
4895
updateOrphanEffectChains_l(const sp<IAfEffectModule> & effect)4896 bool AudioFlinger::updateOrphanEffectChains_l(const sp<IAfEffectModule>& effect)
4897 {
4898 audio_session_t session = effect->sessionId();
4899 ssize_t index = mOrphanEffectChains.indexOfKey(session);
4900 ALOGV("updateOrphanEffectChains session %d index %zd", session, index);
4901 if (index >= 0) {
4902 sp<IAfEffectChain> chain = mOrphanEffectChains.valueAt(index);
4903 if (chain->removeEffect(effect, true) == 0) {
4904 ALOGV("updateOrphanEffectChains removing effect chain at index %zd", index);
4905 mOrphanEffectChains.removeItemsAt(index);
4906 }
4907 return true;
4908 }
4909 return false;
4910 }
4911
4912 // ----------------------------------------------------------------------------
4913 // from PatchPanel
4914
4915 /* List connected audio ports and their attributes */
listAudioPorts(unsigned int * num_ports,struct audio_port * ports) const4916 status_t AudioFlinger::listAudioPorts(unsigned int* num_ports,
4917 struct audio_port* ports) const
4918 {
4919 audio_utils::lock_guard _l(mutex());
4920 return mPatchPanel->listAudioPorts_l(num_ports, ports);
4921 }
4922
4923 /* Get supported attributes for a given audio port */
getAudioPort(struct audio_port_v7 * port) const4924 status_t AudioFlinger::getAudioPort(struct audio_port_v7* port) const {
4925 const status_t status = AudioValidator::validateAudioPort(*port);
4926 if (status != NO_ERROR) {
4927 return status;
4928 }
4929
4930 audio_utils::lock_guard _l(mutex());
4931 return mPatchPanel->getAudioPort_l(port);
4932 }
4933
4934 /* Connect a patch between several source and sink ports */
createAudioPatch(const struct audio_patch * patch,audio_patch_handle_t * handle)4935 status_t AudioFlinger::createAudioPatch(
4936 const struct audio_patch* patch, audio_patch_handle_t* handle)
4937 {
4938 const status_t status = AudioValidator::validateAudioPatch(*patch);
4939 if (status != NO_ERROR) {
4940 return status;
4941 }
4942
4943 audio_utils::lock_guard _l(mutex());
4944 return mPatchPanel->createAudioPatch_l(patch, handle);
4945 }
4946
4947 /* Disconnect a patch */
releaseAudioPatch(audio_patch_handle_t handle)4948 status_t AudioFlinger::releaseAudioPatch(audio_patch_handle_t handle)
4949 {
4950 audio_utils::lock_guard _l(mutex());
4951 return mPatchPanel->releaseAudioPatch_l(handle);
4952 }
4953
4954 /* List connected audio ports and they attributes */
listAudioPatches(unsigned int * num_patches,struct audio_patch * patches) const4955 status_t AudioFlinger::listAudioPatches(
4956 unsigned int* num_patches, struct audio_patch* patches) const
4957 {
4958 audio_utils::lock_guard _l(mutex());
4959 return mPatchPanel->listAudioPatches_l(num_patches, patches);
4960 }
4961
4962 /**
4963 * Get the attributes of the mix port when connecting to the given device port.
4964 */
getAudioMixPort(const struct audio_port_v7 * devicePort,struct audio_port_v7 * mixPort) const4965 status_t AudioFlinger::getAudioMixPort(const struct audio_port_v7 *devicePort,
4966 struct audio_port_v7 *mixPort) const {
4967 if (status_t status = AudioValidator::validateAudioPort(*devicePort); status != NO_ERROR) {
4968 ALOGE("%s, invalid device port, status=%d", __func__, status);
4969 return status;
4970 }
4971 if (status_t status = AudioValidator::validateAudioPort(*mixPort); status != NO_ERROR) {
4972 ALOGE("%s, invalid mix port, status=%d", __func__, status);
4973 return status;
4974 }
4975
4976 audio_utils::lock_guard _l(mutex());
4977 return mPatchPanel->getAudioMixPort_l(devicePort, mixPort);
4978 }
4979
setTracksInternalMute(const std::vector<media::TrackInternalMuteInfo> & tracksInternalMute)4980 status_t AudioFlinger::setTracksInternalMute(
4981 const std::vector<media::TrackInternalMuteInfo>& tracksInternalMute) {
4982 audio_utils::lock_guard _l(mutex());
4983 ALOGV("%s", __func__);
4984
4985 std::map<audio_port_handle_t, bool> tracksInternalMuteMap;
4986 for (const auto& trackInternalMute : tracksInternalMute) {
4987 audio_port_handle_t portId = VALUE_OR_RETURN_STATUS(
4988 aidl2legacy_int32_t_audio_port_handle_t(trackInternalMute.portId));
4989 tracksInternalMuteMap.emplace(portId, trackInternalMute.muted);
4990 }
4991 for (size_t i = 0; i < mPlaybackThreads.size() && !tracksInternalMuteMap.empty(); i++) {
4992 mPlaybackThreads.valueAt(i)->setTracksInternalMute(&tracksInternalMuteMap);
4993 }
4994 return NO_ERROR;
4995 }
4996
resetReferencesForTest()4997 status_t AudioFlinger::resetReferencesForTest() {
4998 mDeviceEffectManager.clear();
4999 mPatchPanel.clear();
5000 mMelReporter->resetReferencesForTest();
5001 return NO_ERROR;
5002 }
5003
5004 // ----------------------------------------------------------------------------
5005
onTransactWrapper(TransactionCode code,const Parcel & data,uint32_t flags,const std::function<status_t ()> & delegate)5006 status_t AudioFlinger::onTransactWrapper(TransactionCode code,
5007 [[maybe_unused]] const Parcel& data,
5008 [[maybe_unused]] uint32_t flags,
5009 const std::function<status_t()>& delegate) {
5010 // make sure transactions reserved to AudioPolicyManager do not come from other processes
5011 switch (code) {
5012 case TransactionCode::SET_STREAM_VOLUME:
5013 case TransactionCode::SET_STREAM_MUTE:
5014 case TransactionCode::OPEN_OUTPUT:
5015 case TransactionCode::OPEN_DUPLICATE_OUTPUT:
5016 case TransactionCode::CLOSE_OUTPUT:
5017 case TransactionCode::SUSPEND_OUTPUT:
5018 case TransactionCode::RESTORE_OUTPUT:
5019 case TransactionCode::OPEN_INPUT:
5020 case TransactionCode::CLOSE_INPUT:
5021 case TransactionCode::SET_VOICE_VOLUME:
5022 case TransactionCode::MOVE_EFFECTS:
5023 case TransactionCode::SET_EFFECT_SUSPENDED:
5024 case TransactionCode::LOAD_HW_MODULE:
5025 case TransactionCode::GET_AUDIO_PORT:
5026 case TransactionCode::CREATE_AUDIO_PATCH:
5027 case TransactionCode::RELEASE_AUDIO_PATCH:
5028 case TransactionCode::LIST_AUDIO_PATCHES:
5029 case TransactionCode::SET_AUDIO_PORT_CONFIG:
5030 case TransactionCode::SET_RECORD_SILENCED:
5031 case TransactionCode::AUDIO_POLICY_READY:
5032 case TransactionCode::SET_DEVICE_CONNECTED_STATE:
5033 case TransactionCode::SET_REQUESTED_LATENCY_MODE:
5034 case TransactionCode::GET_SUPPORTED_LATENCY_MODES:
5035 case TransactionCode::INVALIDATE_TRACKS:
5036 case TransactionCode::GET_AUDIO_POLICY_CONFIG:
5037 case TransactionCode::GET_AUDIO_MIX_PORT:
5038 case TransactionCode::SET_TRACKS_INTERNAL_MUTE:
5039 case TransactionCode::RESET_REFERENCES_FOR_TEST:
5040 ALOGW("%s: transaction %d received from PID %d",
5041 __func__, static_cast<int>(code), IPCThreadState::self()->getCallingPid());
5042 // return status only for non void methods
5043 switch (code) {
5044 case TransactionCode::SET_RECORD_SILENCED:
5045 case TransactionCode::SET_EFFECT_SUSPENDED:
5046 break;
5047 default:
5048 return INVALID_OPERATION;
5049 }
5050 // Fail silently in these cases.
5051 return OK;
5052 default:
5053 break;
5054 }
5055
5056 // make sure the following transactions come from system components
5057 switch (code) {
5058 case TransactionCode::SET_MASTER_VOLUME:
5059 case TransactionCode::SET_MASTER_MUTE:
5060 case TransactionCode::MASTER_MUTE:
5061 case TransactionCode::GET_SOUND_DOSE_INTERFACE:
5062 case TransactionCode::SET_MODE:
5063 case TransactionCode::SET_MIC_MUTE:
5064 case TransactionCode::SET_LOW_RAM_DEVICE:
5065 case TransactionCode::SYSTEM_READY:
5066 case TransactionCode::SET_AUDIO_HAL_PIDS:
5067 case TransactionCode::SET_VIBRATOR_INFOS:
5068 case TransactionCode::UPDATE_SECONDARY_OUTPUTS:
5069 case TransactionCode::SET_BLUETOOTH_VARIABLE_LATENCY_ENABLED:
5070 case TransactionCode::IS_BLUETOOTH_VARIABLE_LATENCY_ENABLED:
5071 case TransactionCode::SUPPORTS_BLUETOOTH_VARIABLE_LATENCY: {
5072 if (!isServiceUid(IPCThreadState::self()->getCallingUid())) {
5073 ALOGW("%s: transaction %d received from PID %d unauthorized UID %d",
5074 __func__, static_cast<int>(code),
5075 IPCThreadState::self()->getCallingPid(),
5076 IPCThreadState::self()->getCallingUid());
5077 // return status only for non-void methods
5078 switch (code) {
5079 case TransactionCode::SYSTEM_READY:
5080 break;
5081 default:
5082 return INVALID_OPERATION;
5083 }
5084 // Fail silently in these cases.
5085 return OK;
5086 }
5087 } break;
5088 default:
5089 break;
5090 }
5091
5092 // List of relevant events that trigger log merging.
5093 // Log merging should activate during audio activity of any kind. This are considered the
5094 // most relevant events.
5095 // TODO should select more wisely the items from the list
5096 switch (code) {
5097 case TransactionCode::CREATE_TRACK:
5098 case TransactionCode::CREATE_RECORD:
5099 case TransactionCode::SET_MASTER_VOLUME:
5100 case TransactionCode::SET_MASTER_MUTE:
5101 case TransactionCode::SET_MIC_MUTE:
5102 case TransactionCode::SET_PARAMETERS:
5103 case TransactionCode::CREATE_EFFECT:
5104 case TransactionCode::SYSTEM_READY: {
5105 requestLogMerge();
5106 break;
5107 }
5108 default:
5109 break;
5110 }
5111
5112 const std::string methodName = getIAudioFlingerStatistics().getMethodForCode(code);
5113 mediautils::TimeCheck check(
5114 std::string("IAudioFlinger::").append(methodName),
5115 [code, methodName](bool timeout, float elapsedMs) { // don't move methodName.
5116 if (timeout) {
5117 mediametrics::LogItem(mMetricsId)
5118 .set(AMEDIAMETRICS_PROP_EVENT, AMEDIAMETRICS_PROP_EVENT_VALUE_TIMEOUT)
5119 .set(AMEDIAMETRICS_PROP_METHODCODE, int64_t(code))
5120 .set(AMEDIAMETRICS_PROP_METHODNAME, methodName.c_str())
5121 .record();
5122 } else {
5123 getIAudioFlingerStatistics().event(code, elapsedMs);
5124 }
5125 }, mediautils::TimeCheck::kDefaultTimeoutDuration,
5126 mediautils::TimeCheck::kDefaultSecondChanceDuration,
5127 true /* crashOnTimeout */);
5128
5129 return delegate();
5130 }
5131
5132 } // namespace android
5133