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1 /**************************************************************************
2  *
3  * Copyright 2003 VMware, Inc.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 #include "i915_surface.h"
29 #include "pipe/p_defines.h"
30 #include "util/format/u_format.h"
31 #include "util/u_inlines.h"
32 #include "util/u_math.h"
33 #include "util/u_memory.h"
34 #include "util/u_pack_color.h"
35 #include "util/u_surface.h"
36 #include "i915_blit.h"
37 #include "i915_reg.h"
38 #include "i915_resource.h"
39 #include "i915_screen.h"
40 #include "i915_state.h"
41 
42 static struct pipe_surface *
43 i915_create_surface_custom(struct pipe_context *ctx, struct pipe_resource *pt,
44                            const struct pipe_surface *surf_tmpl,
45                            unsigned width0, unsigned height0);
46 /*
47  * surface functions using the render engine
48  */
49 
50 static void
i915_util_blitter_save_states(struct i915_context * i915)51 i915_util_blitter_save_states(struct i915_context *i915)
52 {
53    util_blitter_save_blend(i915->blitter, (void *)i915->blend);
54    util_blitter_save_depth_stencil_alpha(i915->blitter,
55                                          (void *)i915->depth_stencil);
56    util_blitter_save_stencil_ref(i915->blitter, &i915->stencil_ref);
57    util_blitter_save_rasterizer(i915->blitter, (void *)i915->rasterizer);
58    util_blitter_save_fragment_shader(i915->blitter, i915->fs);
59    util_blitter_save_vertex_shader(i915->blitter, i915->vs);
60    util_blitter_save_viewport(i915->blitter, &i915->viewport);
61    util_blitter_save_scissor(i915->blitter, &i915->scissor);
62    util_blitter_save_vertex_elements(i915->blitter, i915->velems);
63    util_blitter_save_vertex_buffers(i915->blitter, i915->vertex_buffers,
64                                     i915->nr_vertex_buffers);
65 
66    util_blitter_save_framebuffer(i915->blitter, &i915->framebuffer);
67 
68    util_blitter_save_fragment_sampler_states(i915->blitter, i915->num_samplers,
69                                              (void **)i915->fragment_sampler);
70    util_blitter_save_fragment_sampler_views(i915->blitter,
71                                             i915->num_fragment_sampler_views,
72                                             i915->fragment_sampler_views);
73 }
74 
75 static void
i915_surface_copy_render(struct pipe_context * pipe,struct pipe_resource * dst,unsigned dst_level,unsigned dstx,unsigned dsty,unsigned dstz,struct pipe_resource * src,unsigned src_level,const struct pipe_box * src_box)76 i915_surface_copy_render(struct pipe_context *pipe, struct pipe_resource *dst,
77                          unsigned dst_level, unsigned dstx, unsigned dsty,
78                          unsigned dstz, struct pipe_resource *src,
79                          unsigned src_level, const struct pipe_box *src_box)
80 {
81    struct i915_context *i915 = i915_context(pipe);
82    unsigned src_width0 = src->width0;
83    unsigned src_height0 = src->height0;
84    unsigned dst_width0 = dst->width0;
85    unsigned dst_height0 = dst->height0;
86    struct pipe_box dstbox;
87    struct pipe_sampler_view src_templ, *src_view;
88    struct pipe_surface dst_templ, *dst_view;
89    const struct util_format_description *desc;
90 
91    /* Fallback for buffers. */
92    if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER)
93       goto fallback;
94 
95    /* Fallback for depth&stencil. XXX: see if we can use a proxy format */
96    desc = util_format_description(src->format);
97    if (desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
98       goto fallback;
99 
100    desc = util_format_description(dst->format);
101    if (desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
102       goto fallback;
103 
104    util_blitter_default_dst_texture(&dst_templ, dst, dst_level, dstz);
105    util_blitter_default_src_texture(i915->blitter, &src_templ, src, src_level);
106 
107    if (!util_blitter_is_copy_supported(i915->blitter, dst, src))
108       goto fallback;
109 
110    i915_util_blitter_save_states(i915);
111 
112    dst_view = i915_create_surface_custom(pipe, dst, &dst_templ, dst_width0,
113                                          dst_height0);
114    src_view = i915_create_sampler_view_custom(pipe, src, &src_templ, src_width0,
115                                               src_height0);
116 
117    u_box_3d(dstx, dsty, dstz, abs(src_box->width), abs(src_box->height),
118             abs(src_box->depth), &dstbox);
119 
120    util_blitter_blit_generic(i915->blitter, dst_view, &dstbox, src_view,
121                              src_box, src_width0, src_height0, PIPE_MASK_RGBAZS,
122                              PIPE_TEX_FILTER_NEAREST, NULL, false, false, 0);
123    return;
124 
125 fallback:
126    util_resource_copy_region(pipe, dst, dst_level, dstx, dsty, dstz, src,
127                              src_level, src_box);
128 }
129 
130 static void
i915_clear_render_target_render(struct pipe_context * pipe,struct pipe_surface * dst,const union pipe_color_union * color,unsigned dstx,unsigned dsty,unsigned width,unsigned height,bool render_condition_enabled)131 i915_clear_render_target_render(struct pipe_context *pipe,
132                                 struct pipe_surface *dst,
133                                 const union pipe_color_union *color,
134                                 unsigned dstx, unsigned dsty, unsigned width,
135                                 unsigned height, bool render_condition_enabled)
136 {
137    struct i915_context *i915 = i915_context(pipe);
138    struct pipe_framebuffer_state fb_state;
139 
140    util_blitter_save_framebuffer(i915->blitter, &i915->framebuffer);
141 
142    fb_state.width = dst->width;
143    fb_state.height = dst->height;
144    fb_state.nr_cbufs = 1;
145    fb_state.cbufs[0] = dst;
146    fb_state.zsbuf = NULL;
147    pipe->set_framebuffer_state(pipe, &fb_state);
148 
149    if (i915->dirty)
150       i915_update_derived(i915);
151 
152    i915_clear_emit(pipe, PIPE_CLEAR_COLOR, color, 0.0, 0x0, dstx, dsty, width,
153                    height);
154 
155    pipe->set_framebuffer_state(pipe, &i915->blitter->saved_fb_state);
156    util_unreference_framebuffer_state(&i915->blitter->saved_fb_state);
157    i915->blitter->saved_fb_state.nr_cbufs = ~0;
158 }
159 
160 static void
i915_clear_depth_stencil_render(struct pipe_context * pipe,struct pipe_surface * dst,unsigned clear_flags,double depth,unsigned stencil,unsigned dstx,unsigned dsty,unsigned width,unsigned height,bool render_condition_enabled)161 i915_clear_depth_stencil_render(struct pipe_context *pipe,
162                                 struct pipe_surface *dst, unsigned clear_flags,
163                                 double depth, unsigned stencil, unsigned dstx,
164                                 unsigned dsty, unsigned width, unsigned height,
165                                 bool render_condition_enabled)
166 {
167    struct i915_context *i915 = i915_context(pipe);
168    struct pipe_framebuffer_state fb_state;
169 
170    util_blitter_save_framebuffer(i915->blitter, &i915->framebuffer);
171 
172    fb_state.width = dst->width;
173    fb_state.height = dst->height;
174    fb_state.nr_cbufs = 0;
175    fb_state.zsbuf = dst;
176    pipe->set_framebuffer_state(pipe, &fb_state);
177 
178    if (i915->dirty)
179       i915_update_derived(i915);
180 
181    i915_clear_emit(pipe, clear_flags & PIPE_CLEAR_DEPTHSTENCIL, NULL, depth,
182                    stencil, dstx, dsty, width, height);
183 
184    pipe->set_framebuffer_state(pipe, &i915->blitter->saved_fb_state);
185    util_unreference_framebuffer_state(&i915->blitter->saved_fb_state);
186    i915->blitter->saved_fb_state.nr_cbufs = ~0;
187 }
188 
189 /*
190  * surface functions using the blitter
191  */
192 
193 /* Assumes all values are within bounds -- no checking at this level -
194  * do it higher up if required.
195  */
196 static void
i915_surface_copy_blitter(struct pipe_context * pipe,struct pipe_resource * dst,unsigned dst_level,unsigned dstx,unsigned dsty,unsigned dstz,struct pipe_resource * src,unsigned src_level,const struct pipe_box * src_box)197 i915_surface_copy_blitter(struct pipe_context *pipe, struct pipe_resource *dst,
198                           unsigned dst_level, unsigned dstx, unsigned dsty,
199                           unsigned dstz, struct pipe_resource *src,
200                           unsigned src_level, const struct pipe_box *src_box)
201 {
202    /* Fallback for buffers. */
203    if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER) {
204       util_resource_copy_region(pipe, dst, dst_level, dstx, dsty, dstz, src,
205                                 src_level, src_box);
206       return;
207    }
208 
209    struct i915_texture *dst_tex = i915_texture(dst);
210    struct i915_texture *src_tex = i915_texture(src);
211    struct pipe_resource *dpt = &dst_tex->b;
212    ASSERTED struct pipe_resource *spt = &src_tex->b;
213    unsigned dst_offset, src_offset; /* in bytes */
214 
215    /* XXX cannot copy 3d regions at this time */
216    assert(src_box->depth == 1);
217    if (dst->target != PIPE_TEXTURE_CUBE && dst->target != PIPE_TEXTURE_3D)
218       assert(dstz == 0);
219    dst_offset = i915_texture_offset(dst_tex, dst_level, dstz);
220 
221    if (src->target != PIPE_TEXTURE_CUBE && src->target != PIPE_TEXTURE_3D)
222       assert(src_box->z == 0);
223    src_offset = i915_texture_offset(src_tex, src_level, src_box->z);
224 
225    int block_width = util_format_get_blockwidth(dpt->format);
226    int block_height = util_format_get_blockheight(dpt->format);
227    int block_size = util_format_get_blocksize(dpt->format);
228    assert(util_format_get_blocksize(spt->format) == block_size);
229    assert(util_format_get_blockwidth(spt->format) == block_width);
230    assert(util_format_get_blockheight(spt->format) == block_height);
231 
232    dstx /= block_width;
233    dsty /= block_height;
234    int srcx = src_box->x / block_width;
235    int srcy = src_box->y / block_height;
236    int width = DIV_ROUND_UP(src_box->width, block_width);
237    int height = DIV_ROUND_UP(src_box->height, block_height);
238 
239    if (block_size > 4) {
240       srcx *= (block_size / 4);
241       dstx *= (block_size / 4);
242       width *= (block_size / 4);
243       block_size = 4;
244    }
245 
246    i915_copy_blit(i915_context(pipe), block_size,
247                   (unsigned short)src_tex->stride, src_tex->buffer, src_offset,
248                   (unsigned short)dst_tex->stride, dst_tex->buffer, dst_offset,
249                   (short)srcx, (short)srcy, (short)dstx, (short)dsty,
250                   (short)width, (short)height);
251 }
252 
253 static void
i915_blit(struct pipe_context * pipe,const struct pipe_blit_info * blit_info)254 i915_blit(struct pipe_context *pipe, const struct pipe_blit_info *blit_info)
255 {
256    struct i915_context *i915 = i915_context(pipe);
257    struct pipe_blit_info info = *blit_info;
258 
259    if (util_try_blit_via_copy_region(pipe, &info, false)) {
260       return; /* done */
261    }
262 
263    if (info.mask & PIPE_MASK_S) {
264       debug_printf("i915: cannot blit stencil, skipping\n");
265       info.mask &= ~PIPE_MASK_S;
266    }
267 
268    if (!util_blitter_is_blit_supported(i915->blitter, &info)) {
269       debug_printf("i915: blit unsupported %s -> %s\n",
270                    util_format_short_name(info.src.resource->format),
271                    util_format_short_name(info.dst.resource->format));
272       return;
273    }
274 
275    i915_util_blitter_save_states(i915);
276 
277    util_blitter_blit(i915->blitter, &info);
278 }
279 
280 static void
i915_flush_resource(struct pipe_context * ctx,struct pipe_resource * resource)281 i915_flush_resource(struct pipe_context *ctx, struct pipe_resource *resource)
282 {
283 }
284 
285 static void
i915_clear_render_target_blitter(struct pipe_context * pipe,struct pipe_surface * dst,const union pipe_color_union * color,unsigned dstx,unsigned dsty,unsigned width,unsigned height,bool render_condition_enabled)286 i915_clear_render_target_blitter(struct pipe_context *pipe,
287                                  struct pipe_surface *dst,
288                                  const union pipe_color_union *color,
289                                  unsigned dstx, unsigned dsty, unsigned width,
290                                  unsigned height, bool render_condition_enabled)
291 {
292    struct i915_texture *tex = i915_texture(dst->texture);
293    struct pipe_resource *pt = &tex->b;
294    union util_color uc;
295    unsigned offset =
296       i915_texture_offset(tex, dst->u.tex.level, dst->u.tex.first_layer);
297 
298    assert(util_format_get_blockwidth(pt->format) == 1);
299    assert(util_format_get_blockheight(pt->format) == 1);
300 
301    util_pack_color(color->f, dst->format, &uc);
302    i915_fill_blit(i915_context(pipe), util_format_get_blocksize(pt->format),
303                   XY_COLOR_BLT_WRITE_ALPHA | XY_COLOR_BLT_WRITE_RGB,
304                   (unsigned short)tex->stride, tex->buffer, offset, (short)dstx,
305                   (short)dsty, (short)width, (short)height, uc.ui[0]);
306 }
307 
308 static void
i915_clear_depth_stencil_blitter(struct pipe_context * pipe,struct pipe_surface * dst,unsigned clear_flags,double depth,unsigned stencil,unsigned dstx,unsigned dsty,unsigned width,unsigned height,bool render_condition_enabled)309 i915_clear_depth_stencil_blitter(struct pipe_context *pipe,
310                                  struct pipe_surface *dst, unsigned clear_flags,
311                                  double depth, unsigned stencil, unsigned dstx,
312                                  unsigned dsty, unsigned width, unsigned height,
313                                  bool render_condition_enabled)
314 {
315    struct i915_texture *tex = i915_texture(dst->texture);
316    struct pipe_resource *pt = &tex->b;
317    unsigned packedds;
318    unsigned mask = 0;
319    unsigned offset =
320       i915_texture_offset(tex, dst->u.tex.level, dst->u.tex.first_layer);
321 
322    assert(util_format_get_blockwidth(pt->format) == 1);
323    assert(util_format_get_blockheight(pt->format) == 1);
324 
325    packedds = util_pack_z_stencil(dst->format, depth, stencil);
326 
327    if (clear_flags & PIPE_CLEAR_DEPTH)
328       mask |= XY_COLOR_BLT_WRITE_RGB;
329    /* XXX presumably this does read-modify-write
330       (otherwise this won't work anyway). Hence will only want to
331       do it if really have stencil and it isn't cleared */
332    if ((clear_flags & PIPE_CLEAR_STENCIL) ||
333        (dst->format != PIPE_FORMAT_Z24_UNORM_S8_UINT))
334       mask |= XY_COLOR_BLT_WRITE_ALPHA;
335 
336    i915_fill_blit(i915_context(pipe), util_format_get_blocksize(pt->format),
337                   mask, (unsigned short)tex->stride, tex->buffer, offset,
338                   (short)dstx, (short)dsty, (short)width, (short)height,
339                   packedds);
340 }
341 
342 /*
343  * Screen surface functions
344  */
345 
346 static void
i915_set_color_surface_swizzle(struct i915_surface * surf)347 i915_set_color_surface_swizzle(struct i915_surface *surf)
348 {
349    enum pipe_format format = surf->templ.format;
350 
351    const struct {
352       enum pipe_format format;
353       uint8_t color_swizzle[4];
354       uint32_t oc_swizzle;
355    } fixup_formats[] = {
356       {PIPE_FORMAT_R8G8B8A8_UNORM, {2, 1, 0, 3}, 0x21030000 /* BGRA */},
357       {PIPE_FORMAT_R8G8B8X8_UNORM, {2, 1, 0, 3}, 0x21030000 /* BGRX */},
358 
359       /* These are rendered to using COLORBUF_8BIT, where the G channel written
360        * by shader (and output by blending) is used.
361        */
362       {PIPE_FORMAT_L8_UNORM, {0, 0, 0, 0}, 0x00030000 /* RRRA */},
363       {PIPE_FORMAT_I8_UNORM, {0, 0, 0, 0}, 0x00030000 /* RRRA */},
364       {PIPE_FORMAT_A8_UNORM, {3, 3, 3, 3}, 0x33330000 /* AAAA */},
365    };
366 
367    if (format == PIPE_FORMAT_A8_UNORM)
368       surf->alpha_in_g = true;
369    else if (util_format_is_rgbx_or_bgrx(format))
370       surf->alpha_is_x = true;
371 
372    for (int i = 0; i < ARRAY_SIZE(fixup_formats); i++) {
373       if (fixup_formats[i].format == format) {
374          memcpy(surf->color_swizzle, fixup_formats[i].color_swizzle,
375                 sizeof(surf->color_swizzle));
376          surf->oc_swizzle = fixup_formats[i].oc_swizzle;
377          return;
378       }
379    }
380 
381    for (int i = 0; i < 4; i++)
382       surf->color_swizzle[i] = i;
383 }
384 
385 static struct pipe_surface *
i915_create_surface_custom(struct pipe_context * ctx,struct pipe_resource * pt,const struct pipe_surface * surf_tmpl,unsigned width0,unsigned height0)386 i915_create_surface_custom(struct pipe_context *ctx, struct pipe_resource *pt,
387                            const struct pipe_surface *surf_tmpl,
388                            unsigned width0, unsigned height0)
389 {
390    struct i915_texture *tex = i915_texture(pt);
391    struct i915_surface *surf;
392 
393    assert(surf_tmpl->u.tex.first_layer == surf_tmpl->u.tex.last_layer);
394    if (pt->target != PIPE_TEXTURE_CUBE && pt->target != PIPE_TEXTURE_3D)
395       assert(surf_tmpl->u.tex.first_layer == 0);
396 
397    surf = CALLOC_STRUCT(i915_surface);
398    if (!surf)
399       return NULL;
400 
401    struct pipe_surface *ps = &surf->templ;
402 
403    pipe_reference_init(&ps->reference, 1);
404    pipe_resource_reference(&ps->texture, pt);
405    ps->format = surf_tmpl->format;
406    ps->width = u_minify(width0, surf_tmpl->u.tex.level);
407    ps->height = u_minify(height0, surf_tmpl->u.tex.level);
408    ps->u.tex.level = surf_tmpl->u.tex.level;
409    ps->u.tex.first_layer = surf_tmpl->u.tex.first_layer;
410    ps->u.tex.last_layer = surf_tmpl->u.tex.last_layer;
411    ps->context = ctx;
412 
413    if (util_format_is_depth_or_stencil(ps->format)) {
414       surf->buf_info = BUF_3D_ID_DEPTH;
415    } else {
416       surf->buf_info = BUF_3D_ID_COLOR_BACK;
417 
418       i915_set_color_surface_swizzle(surf);
419    }
420 
421    surf->buf_info |= BUF_3D_PITCH(tex->stride); /* pitch in bytes */
422 
423    switch (tex->tiling) {
424    case I915_TILE_Y:
425       surf->buf_info |= BUF_3D_TILED_SURFACE | BUF_3D_TILE_WALK_Y;
426       break;
427    case I915_TILE_X:
428       surf->buf_info |= BUF_3D_TILED_SURFACE;
429       break;
430    case I915_TILE_NONE:
431       break;
432    }
433 
434    return ps;
435 }
436 
437 static struct pipe_surface *
i915_create_surface(struct pipe_context * ctx,struct pipe_resource * pt,const struct pipe_surface * surf_tmpl)438 i915_create_surface(struct pipe_context *ctx, struct pipe_resource *pt,
439                     const struct pipe_surface *surf_tmpl)
440 {
441    return i915_create_surface_custom(ctx, pt, surf_tmpl, pt->width0,
442                                      pt->height0);
443 }
444 
445 static void
i915_surface_destroy(struct pipe_context * ctx,struct pipe_surface * surf)446 i915_surface_destroy(struct pipe_context *ctx, struct pipe_surface *surf)
447 {
448    pipe_resource_reference(&surf->texture, NULL);
449    FREE(surf);
450 }
451 
452 void
i915_init_surface_functions(struct i915_context * i915)453 i915_init_surface_functions(struct i915_context *i915)
454 {
455    if (i915_screen(i915->base.screen)->debug.use_blitter) {
456       i915->base.resource_copy_region = i915_surface_copy_blitter;
457       i915->base.clear_render_target = i915_clear_render_target_blitter;
458       i915->base.clear_depth_stencil = i915_clear_depth_stencil_blitter;
459    } else {
460       i915->base.resource_copy_region = i915_surface_copy_render;
461       i915->base.clear_render_target = i915_clear_render_target_render;
462       i915->base.clear_depth_stencil = i915_clear_depth_stencil_render;
463    }
464    i915->base.blit = i915_blit;
465    i915->base.flush_resource = i915_flush_resource;
466    i915->base.create_surface = i915_create_surface;
467    i915->base.surface_destroy = i915_surface_destroy;
468 }
469