Searched defs:layer (Results 1 – 4 of 4) sorted by relevance
| /device/generic/goldfish-opengl/system/hwc3/ |
| D | ComposerClient.cpp | 684 #define DISPATCH_LAYER_COMMAND(layerCmd, commandResults, display, layer, field, funcName) \ argument 721 #define LOG_LAYER_COMMAND_ERROR(display, layer, error) \ argument 762 Layer* layer = display.getLayer(layerCommand.layer); in executeLayerCommand() local 957 CommandResultWriter& commandResults, Display& display, Layer* layer, in executeLayerCommandSetLayerCursorPosition() 969 Display& display, Layer* layer, in executeLayerCommandSetLayerBuffer() 993 CommandResultWriter& commandResults, Display& display, Layer* layer, in executeLayerCommandSetLayerSurfaceDamage() 1005 Display& display, Layer* layer, in executeLayerCommandSetLayerBlendMode() 1017 Display& display, Layer* layer, in executeLayerCommandSetLayerColor() 1029 CommandResultWriter& commandResults, Display& display, Layer* layer, in executeLayerCommandSetLayerComposition() 1041 Display& display, Layer* layer, in executeLayerCommandSetLayerDataspace() [all …]
|
| D | HostFrameComposer.cpp | 115 struct compose_layer layer[0]; member 123 struct compose_layer layer[0]; member 391 for (const auto& layer : layers) { in validateDisplay() local 411 for (const auto& layer : layers) { in validateDisplay() local 450 for (auto& layer : layers) { in validateDisplay() local 504 for (auto layer : layers) { in presentDisplay() local 557 for (auto layer : layers) { in presentDisplay() local
|
| D | GuestFrameComposer.cpp | 45 bool LayerNeedsScaling(const Layer& layer) { in LayerNeedsScaling() 63 bool LayerNeedsBlending(const Layer& layer) { in LayerNeedsBlending() 67 bool LayerNeedsAttenuation(const Layer& layer) { in LayerNeedsAttenuation() 620 auto layer = layers[layerIndex]; in validateDisplay() local 735 [](const Layer* layer) { return layer->getCompositionType() == Composition::CLIENT; }); in presentDisplay() 830 bool GuestFrameComposer::canComposeLayer(Layer* layer) { in canComposeLayer()
|
| D | Display.cpp | 162 auto layer = std::make_unique<Layer>(); in createLayer() local 188 [layerId](Layer* layer) { return layer->getId() == layerId; }), in destroyLayer() 856 auto* layer = getLayer(layerId); in acceptChanges() local
|