1 /* 2 * Copyright (C) 2014 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 #ifndef ANIMATORMANAGER_H 17 #define ANIMATORMANAGER_H 18 19 #include <cutils/compiler.h> 20 #include <utils/StrongPointer.h> 21 22 #include <vector> 23 24 #include "utils/Macros.h" 25 26 namespace android { 27 namespace uirenderer { 28 29 class AnimationHandle; 30 class BaseRenderNodeAnimator; 31 class RenderNode; 32 class TreeInfo; 33 34 // Responsible for managing the animators for a single RenderNode 35 class AnimatorManager { 36 PREVENT_COPY_AND_ASSIGN(AnimatorManager); 37 38 public: 39 explicit AnimatorManager(RenderNode& parent); 40 ~AnimatorManager(); 41 42 void addAnimator(const sp<BaseRenderNodeAnimator>& animator); 43 void removeAnimator(const sp<BaseRenderNodeAnimator>& animator); 44 45 void setAnimationHandle(AnimationHandle* handle); hasAnimationHandle()46 bool hasAnimationHandle() { return mAnimationHandle; } 47 48 void pushStaging(); 49 void onAnimatorTargetChanged(BaseRenderNodeAnimator* animator); 50 51 // Returns the combined dirty mask of all animators run 52 uint32_t animate(TreeInfo& info); 53 54 void animateNoDamage(TreeInfo& info); 55 56 // Hard-ends all animators. May only be called on the UI thread. 57 void endAllStagingAnimators(); 58 59 void forceEndAnimators(); 60 61 // Hard-ends all animators that have been pushed. Used for cleanup if 62 // the ActivityContext is being destroyed 63 void endAllActiveAnimators(); 64 hasAnimators()65 bool hasAnimators() { return mAnimators.size(); } 66 67 private: 68 uint32_t animateCommon(TreeInfo& info); 69 70 RenderNode& mParent; 71 AnimationHandle* mAnimationHandle; 72 73 // To improve the efficiency of resizing & removing from the vector 74 std::vector<sp<BaseRenderNodeAnimator> > mNewAnimators; 75 std::vector<sp<BaseRenderNodeAnimator> > mAnimators; 76 77 bool mCancelAllAnimators; 78 }; 79 80 } /* namespace uirenderer */ 81 } /* namespace android */ 82 83 #endif /* ANIMATORMANAGER_H */ 84