1 /* 2 * Copyright (C) 2011 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 #ifndef _LIB_OPENGL_RENDER_THREAD_INFO_H 17 #define _LIB_OPENGL_RENDER_THREAD_INFO_H 18 19 #include <functional> 20 #include <memory> 21 #include <unordered_set> 22 23 #include "aemu/base/files/Stream.h" 24 25 #if GFXSTREAM_ENABLE_HOST_GLES 26 #include "renderControl_dec/renderControl_dec.h" 27 #include "RenderThreadInfoGl.h" 28 #endif 29 30 #include "RenderThreadInfoVk.h" 31 32 #if GFXSTREAM_ENABLE_HOST_MAGMA 33 #include "RenderThreadInfoMagma.h" 34 #endif 35 36 namespace gfxstream { 37 38 // A class used to model the state of each RenderThread related 39 struct RenderThreadInfo { 40 // Create new instance. Only call this once per thread. 41 // Future callls to get() will return this instance until 42 // it is destroyed. 43 RenderThreadInfo(); 44 45 // Destructor. 46 ~RenderThreadInfo(); 47 48 // Return the current thread's instance, if any, or NULL. 49 static RenderThreadInfo* get(); 50 51 // Loop over all active render thread infos 52 static void forAllRenderThreadInfos(std::function<void(RenderThreadInfo*)>); 53 54 #if GFXSTREAM_ENABLE_HOST_GLES 55 void initGl(); 56 #endif 57 58 // The unique id of owner guest process of this render thread 59 uint64_t m_puid = 0; 60 std::optional<std::string> m_processName; 61 62 #if GFXSTREAM_ENABLE_HOST_GLES 63 renderControl_decoder_context_t m_rcDec; 64 std::optional<gl::RenderThreadInfoGl> m_glInfo; 65 #endif 66 67 std::optional<vk::RenderThreadInfoVk> m_vkInfo; 68 69 #if GFXSTREAM_ENABLE_HOST_MAGMA 70 std::optional<RenderThreadInfoMagma> m_magmaInfo; 71 #endif 72 73 // Whether this thread was used to perform composition. 74 bool m_isCompositionThread = false; 75 76 // Functions to save / load a snapshot 77 // They must be called after Framebuffer snapshot 78 void onSave(android::base::Stream* stream); 79 bool onLoad(android::base::Stream* stream); 80 81 // Sometimes we can load render thread info before 82 // FrameBuffer repopulates the contexts. 83 void postLoadRefreshCurrentContextSurfacePtrs(); 84 }; 85 86 } // namespace gfxstream 87 88 #endif 89