Searched defs:mutableState (Results 1 – 9 of 9) sorted by relevance
160 sk_sp<skgpu::MutableTextureState> mutableState = nullptr) in GrVkBackendTextureData()180 skgpu::MutableTextureState* mutableState() { return fMutableState.get(); } in mutableState() function in GrVkBackendTextureData181 const skgpu::MutableTextureState* mutableState() const { return fMutableState.get(); } in mutableState() function in GrVkBackendTextureData291 sk_sp<skgpu::MutableTextureState> mutableState) { in MakeVk()327 sk_sp<skgpu::MutableTextureState> mutableState = nullptr) in GrVkBackendRenderTargetData()347 skgpu::MutableTextureState* mutableState() { return fMutableState.get(); } in mutableState() function in GrVkBackendRenderTargetData348 const skgpu::MutableTextureState* mutableState() const { return fMutableState.get(); } in mutableState() function in GrVkBackendRenderTargetData416 sk_sp<skgpu::MutableTextureState> mutableState) { in MakeVk()
15 const skgpu::MutableTextureState* mutableState) { in GrVkImageInfoWithMutableState()
166 auto mutableState = sk_make_sp<skgpu::MutableTextureState>( in Make() local182 sk_sp<skgpu::MutableTextureState> mutableState, in MakeWrapped()217 sk_sp<skgpu::MutableTextureState> mutableState, in GrVkImage()246 sk_sp<skgpu::MutableTextureState> mutableState, in GrVkImage()
135 sk_sp<skgpu::MutableTextureState> mutableState) { in MakeWrappedRenderTarget()194 auto mutableState = in MakeSecondaryCBRenderTarget() local
134 sk_sp<skgpu::MutableTextureState> mutableState) { in MakeWrappedTextureRenderTarget()
129 sk_sp<skgpu::MutableTextureState> mutableState) { in MakeWrappedTexture()
1395 sk_sp<skgpu::MutableTextureState> mutableState = backendTex.getMutableState(); in onWrapBackendTexture() local1437 sk_sp<skgpu::MutableTextureState> mutableState = backendTex.getMutableState(); in onWrapRenderableBackendTexture() local1466 sk_sp<skgpu::MutableTextureState> mutableState = backendRT.getMutableState(); in onWrapBackendRenderTarget() local1720 sk_sp<skgpu::MutableTextureState> mutableState = backendTexture.getMutableState(); in onClearBackendTexture() local1826 sk_sp<skgpu::MutableTextureState> mutableState = backendTexture.getMutableState(); in onUpdateCompressedBackendTexture() local
22 sk_sp<MutableTextureState> mutableState, in Texture()44 MutableTextureState* Texture::mutableState() const { return fMutableState.get(); } in mutableState() function in skgpu::graphite::Texture
173 sk_sp<MutableTextureState> mutableState, in MakeWrapped()309 sk_sp<MutableTextureState> mutableState, in VulkanTexture()