1 /*
2 * Copyright (C) 2011 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 /*************************************************************************************************
18 *
19 * IMPORTANT:
20 *
21 * There is an old copy of this file in system/core/include/system/window.h, which exists only
22 * for backward source compatibility.
23 * But there are binaries out there as well, so this version of window.h must stay binary
24 * backward compatible with the one found in system/core.
25 *
26 *
27 * Source compatibility is also required for now, because this is how we're handling the
28 * transition from system/core/include (global include path) to nativewindow/include.
29 *
30 *************************************************************************************************/
31
32 #pragma once
33
34 #include <cutils/native_handle.h>
35 #include <errno.h>
36 #include <limits.h>
37 #include <stdbool.h>
38 #include <stdint.h>
39 #include <string.h>
40 #include <sys/cdefs.h>
41 #include <system/graphics.h>
42 #include <unistd.h>
43
44 #include <vndk/hardware_buffer.h>
45
46 // system/window.h is a superset of the vndk and apex apis
47 #include <apex/window.h>
48 #include <vndk/window.h>
49
50
51 #ifndef __UNUSED
52 #define __UNUSED __attribute__((__unused__))
53 #endif
54 #ifndef __deprecated
55 #define __deprecated __attribute__((__deprecated__))
56 #endif
57
58 __BEGIN_DECLS
59
60 /*****************************************************************************/
61
62 #define ANDROID_NATIVE_WINDOW_MAGIC ANDROID_NATIVE_MAKE_CONSTANT('_','w','n','d')
63
64 // ---------------------------------------------------------------------------
65
66 /* attributes queriable with query() */
67 enum {
68 NATIVE_WINDOW_WIDTH = 0,
69 NATIVE_WINDOW_HEIGHT = 1,
70 NATIVE_WINDOW_FORMAT = 2,
71
72 /* see ANativeWindowQuery in vndk/window.h */
73 NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS = ANATIVEWINDOW_QUERY_MIN_UNDEQUEUED_BUFFERS,
74
75 /* Check whether queueBuffer operations on the ANativeWindow send the buffer
76 * to the window compositor. The query sets the returned 'value' argument
77 * to 1 if the ANativeWindow DOES send queued buffers directly to the window
78 * compositor and 0 if the buffers do not go directly to the window
79 * compositor.
80 *
81 * This can be used to determine whether protected buffer content should be
82 * sent to the ANativeWindow. Note, however, that a result of 1 does NOT
83 * indicate that queued buffers will be protected from applications or users
84 * capturing their contents. If that behavior is desired then some other
85 * mechanism (e.g. the GRALLOC_USAGE_PROTECTED flag) should be used in
86 * conjunction with this query.
87 */
88 NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER = 4,
89
90 /* Get the concrete type of a ANativeWindow. See below for the list of
91 * possible return values.
92 *
93 * This query should not be used outside the Android framework and will
94 * likely be removed in the near future.
95 */
96 NATIVE_WINDOW_CONCRETE_TYPE = 5,
97
98 /*
99 * Default width and height of ANativeWindow buffers, these are the
100 * dimensions of the window buffers irrespective of the
101 * NATIVE_WINDOW_SET_BUFFERS_DIMENSIONS call and match the native window
102 * size unless overridden by NATIVE_WINDOW_SET_BUFFERS_USER_DIMENSIONS.
103 */
104 NATIVE_WINDOW_DEFAULT_WIDTH = ANATIVEWINDOW_QUERY_DEFAULT_WIDTH,
105 NATIVE_WINDOW_DEFAULT_HEIGHT = ANATIVEWINDOW_QUERY_DEFAULT_HEIGHT,
106
107 /* see ANativeWindowQuery in vndk/window.h */
108 NATIVE_WINDOW_TRANSFORM_HINT = ANATIVEWINDOW_QUERY_TRANSFORM_HINT,
109
110 /*
111 * Boolean that indicates whether the consumer is running more than
112 * one buffer behind the producer.
113 */
114 NATIVE_WINDOW_CONSUMER_RUNNING_BEHIND = 9,
115
116 /*
117 * The consumer gralloc usage bits currently set by the consumer.
118 * The values are defined in hardware/libhardware/include/gralloc.h.
119 */
120 NATIVE_WINDOW_CONSUMER_USAGE_BITS = 10, /* deprecated */
121
122 /**
123 * Transformation that will by applied to buffers by the hwcomposer.
124 * This must not be set or checked by producer endpoints, and will
125 * disable the transform hint set in SurfaceFlinger (see
126 * NATIVE_WINDOW_TRANSFORM_HINT).
127 *
128 * INTENDED USE:
129 * Temporary - Please do not use this. This is intended only to be used
130 * by the camera's LEGACY mode.
131 *
132 * In situations where a SurfaceFlinger client wishes to set a transform
133 * that is not visible to the producer, and will always be applied in the
134 * hardware composer, the client can set this flag with
135 * native_window_set_buffers_sticky_transform. This can be used to rotate
136 * and flip buffers consumed by hardware composer without actually changing
137 * the aspect ratio of the buffers produced.
138 */
139 NATIVE_WINDOW_STICKY_TRANSFORM = 11,
140
141 /**
142 * The default data space for the buffers as set by the consumer.
143 * The values are defined in graphics.h.
144 */
145 NATIVE_WINDOW_DEFAULT_DATASPACE = 12,
146
147 /* see ANativeWindowQuery in vndk/window.h */
148 NATIVE_WINDOW_BUFFER_AGE = ANATIVEWINDOW_QUERY_BUFFER_AGE,
149
150 /*
151 * Returns the duration of the last dequeueBuffer call in microseconds
152 * Deprecated: please use NATIVE_WINDOW_GET_LAST_DEQUEUE_DURATION in
153 * perform() instead, which supports nanosecond precision.
154 */
155 NATIVE_WINDOW_LAST_DEQUEUE_DURATION = 14,
156
157 /*
158 * Returns the duration of the last queueBuffer call in microseconds
159 * Deprecated: please use NATIVE_WINDOW_GET_LAST_QUEUE_DURATION in
160 * perform() instead, which supports nanosecond precision.
161 */
162 NATIVE_WINDOW_LAST_QUEUE_DURATION = 15,
163
164 /*
165 * Returns the number of image layers that the ANativeWindow buffer
166 * contains. By default this is 1, unless a buffer is explicitly allocated
167 * to contain multiple layers.
168 */
169 NATIVE_WINDOW_LAYER_COUNT = 16,
170
171 /*
172 * Returns 1 if the native window is valid, 0 otherwise. native window is valid
173 * if it is safe (i.e. no crash will occur) to call any method on it.
174 */
175 NATIVE_WINDOW_IS_VALID = 17,
176
177 /*
178 * Returns 1 if NATIVE_WINDOW_GET_FRAME_TIMESTAMPS will return display
179 * present info, 0 if it won't.
180 */
181 NATIVE_WINDOW_FRAME_TIMESTAMPS_SUPPORTS_PRESENT = 18,
182
183 /*
184 * The consumer end is capable of handling protected buffers, i.e. buffer
185 * with GRALLOC_USAGE_PROTECTED usage bits on.
186 */
187 NATIVE_WINDOW_CONSUMER_IS_PROTECTED = 19,
188
189 /*
190 * Returns data space for the buffers.
191 */
192 NATIVE_WINDOW_DATASPACE = 20,
193
194 /*
195 * Returns maxBufferCount set by BufferQueueConsumer
196 */
197 NATIVE_WINDOW_MAX_BUFFER_COUNT = 21,
198 };
199
200 /* Valid operations for the (*perform)() hook.
201 *
202 * Values marked as 'deprecated' are supported, but have been superceded by
203 * other functionality.
204 *
205 * Values marked as 'private' should be considered private to the framework.
206 * HAL implementation code with access to an ANativeWindow should not use these,
207 * as it may not interact properly with the framework's use of the
208 * ANativeWindow.
209 */
210 enum {
211 // clang-format off
212 NATIVE_WINDOW_SET_USAGE = ANATIVEWINDOW_PERFORM_SET_USAGE, /* deprecated */
213 NATIVE_WINDOW_CONNECT = 1, /* deprecated */
214 NATIVE_WINDOW_DISCONNECT = 2, /* deprecated */
215 NATIVE_WINDOW_SET_CROP = 3, /* private */
216 NATIVE_WINDOW_SET_BUFFER_COUNT = 4,
217 NATIVE_WINDOW_SET_BUFFERS_GEOMETRY = ANATIVEWINDOW_PERFORM_SET_BUFFERS_GEOMETRY, /* deprecated */
218 NATIVE_WINDOW_SET_BUFFERS_TRANSFORM = 6,
219 NATIVE_WINDOW_SET_BUFFERS_TIMESTAMP = 7,
220 NATIVE_WINDOW_SET_BUFFERS_DIMENSIONS = 8,
221 NATIVE_WINDOW_SET_BUFFERS_FORMAT = ANATIVEWINDOW_PERFORM_SET_BUFFERS_FORMAT,
222 NATIVE_WINDOW_SET_SCALING_MODE = 10, /* private */
223 NATIVE_WINDOW_LOCK = 11, /* private */
224 NATIVE_WINDOW_UNLOCK_AND_POST = 12, /* private */
225 NATIVE_WINDOW_API_CONNECT = 13, /* private */
226 NATIVE_WINDOW_API_DISCONNECT = 14, /* private */
227 NATIVE_WINDOW_SET_BUFFERS_USER_DIMENSIONS = 15, /* private */
228 NATIVE_WINDOW_SET_POST_TRANSFORM_CROP = 16, /* deprecated, unimplemented */
229 NATIVE_WINDOW_SET_BUFFERS_STICKY_TRANSFORM = 17, /* private */
230 NATIVE_WINDOW_SET_SIDEBAND_STREAM = 18,
231 NATIVE_WINDOW_SET_BUFFERS_DATASPACE = 19,
232 NATIVE_WINDOW_SET_SURFACE_DAMAGE = 20, /* private */
233 NATIVE_WINDOW_SET_SHARED_BUFFER_MODE = 21,
234 NATIVE_WINDOW_SET_AUTO_REFRESH = 22,
235 NATIVE_WINDOW_GET_REFRESH_CYCLE_DURATION = 23,
236 NATIVE_WINDOW_GET_NEXT_FRAME_ID = 24,
237 NATIVE_WINDOW_ENABLE_FRAME_TIMESTAMPS = 25,
238 NATIVE_WINDOW_GET_COMPOSITOR_TIMING = 26,
239 NATIVE_WINDOW_GET_FRAME_TIMESTAMPS = 27,
240 /* 28, removed: NATIVE_WINDOW_GET_WIDE_COLOR_SUPPORT */
241 /* 29, removed: NATIVE_WINDOW_GET_HDR_SUPPORT */
242 NATIVE_WINDOW_SET_USAGE64 = ANATIVEWINDOW_PERFORM_SET_USAGE64,
243 NATIVE_WINDOW_GET_CONSUMER_USAGE64 = 31,
244 NATIVE_WINDOW_SET_BUFFERS_SMPTE2086_METADATA = 32,
245 NATIVE_WINDOW_SET_BUFFERS_CTA861_3_METADATA = 33,
246 NATIVE_WINDOW_SET_BUFFERS_HDR10_PLUS_METADATA = 34,
247 NATIVE_WINDOW_SET_AUTO_PREROTATION = 35,
248 NATIVE_WINDOW_GET_LAST_DEQUEUE_START = 36, /* private */
249 NATIVE_WINDOW_SET_DEQUEUE_TIMEOUT = 37, /* private */
250 NATIVE_WINDOW_GET_LAST_DEQUEUE_DURATION = 38, /* private */
251 NATIVE_WINDOW_GET_LAST_QUEUE_DURATION = 39, /* private */
252 NATIVE_WINDOW_SET_FRAME_RATE = 40,
253 NATIVE_WINDOW_SET_CANCEL_INTERCEPTOR = 41, /* private */
254 NATIVE_WINDOW_SET_DEQUEUE_INTERCEPTOR = 42, /* private */
255 NATIVE_WINDOW_SET_PERFORM_INTERCEPTOR = 43, /* private */
256 NATIVE_WINDOW_SET_QUEUE_INTERCEPTOR = 44, /* private */
257 NATIVE_WINDOW_ALLOCATE_BUFFERS = 45, /* private */
258 NATIVE_WINDOW_GET_LAST_QUEUED_BUFFER = 46, /* private */
259 NATIVE_WINDOW_SET_QUERY_INTERCEPTOR = 47, /* private */
260 NATIVE_WINDOW_SET_FRAME_TIMELINE_INFO = 48, /* private */
261 NATIVE_WINDOW_GET_LAST_QUEUED_BUFFER2 = 49, /* private */
262 NATIVE_WINDOW_SET_BUFFERS_ADDITIONAL_OPTIONS = 50,
263 // clang-format on
264 };
265
266 /* parameter for NATIVE_WINDOW_[API_][DIS]CONNECT */
267 enum {
268 /* Buffers will be queued by EGL via eglSwapBuffers after being filled using
269 * OpenGL ES.
270 */
271 NATIVE_WINDOW_API_EGL = 1,
272
273 /* Buffers will be queued after being filled using the CPU
274 */
275 NATIVE_WINDOW_API_CPU = 2,
276
277 /* Buffers will be queued by Stagefright after being filled by a video
278 * decoder. The video decoder can either be a software or hardware decoder.
279 */
280 NATIVE_WINDOW_API_MEDIA = 3,
281
282 /* Buffers will be queued by the the camera HAL.
283 */
284 NATIVE_WINDOW_API_CAMERA = 4,
285 };
286
287 /* parameter for NATIVE_WINDOW_SET_BUFFERS_TRANSFORM */
288 enum {
289 /* flip source image horizontally */
290 NATIVE_WINDOW_TRANSFORM_FLIP_H = HAL_TRANSFORM_FLIP_H ,
291 /* flip source image vertically */
292 NATIVE_WINDOW_TRANSFORM_FLIP_V = HAL_TRANSFORM_FLIP_V,
293 /* rotate source image 90 degrees clock-wise, and is applied after TRANSFORM_FLIP_{H|V} */
294 NATIVE_WINDOW_TRANSFORM_ROT_90 = HAL_TRANSFORM_ROT_90,
295 /* rotate source image 180 degrees */
296 NATIVE_WINDOW_TRANSFORM_ROT_180 = HAL_TRANSFORM_ROT_180,
297 /* rotate source image 270 degrees clock-wise */
298 NATIVE_WINDOW_TRANSFORM_ROT_270 = HAL_TRANSFORM_ROT_270,
299 /* transforms source by the inverse transform of the screen it is displayed onto. This
300 * transform is applied last */
301 NATIVE_WINDOW_TRANSFORM_INVERSE_DISPLAY = 0x08
302 };
303
304 /* parameter for NATIVE_WINDOW_SET_SCALING_MODE
305 * keep in sync with Surface.java in frameworks/base */
306 enum {
307 /* the window content is not updated (frozen) until a buffer of
308 * the window size is received (enqueued)
309 */
310 NATIVE_WINDOW_SCALING_MODE_FREEZE = 0,
311 /* the buffer is scaled in both dimensions to match the window size */
312 NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW = 1,
313 /* the buffer is scaled uniformly such that the smaller dimension
314 * of the buffer matches the window size (cropping in the process)
315 */
316 NATIVE_WINDOW_SCALING_MODE_SCALE_CROP = 2,
317 /* the window is clipped to the size of the buffer's crop rectangle; pixels
318 * outside the crop rectangle are treated as if they are completely
319 * transparent.
320 */
321 NATIVE_WINDOW_SCALING_MODE_NO_SCALE_CROP = 3,
322 };
323
324 /* values returned by the NATIVE_WINDOW_CONCRETE_TYPE query */
325 enum {
326 NATIVE_WINDOW_FRAMEBUFFER = 0, /* FramebufferNativeWindow */
327 NATIVE_WINDOW_SURFACE = 1, /* Surface */
328 };
329
330 /* parameter for NATIVE_WINDOW_SET_BUFFERS_TIMESTAMP
331 *
332 * Special timestamp value to indicate that timestamps should be auto-generated
333 * by the native window when queueBuffer is called. This is equal to INT64_MIN,
334 * defined directly to avoid problems with C99/C++ inclusion of stdint.h.
335 */
336 static const int64_t NATIVE_WINDOW_TIMESTAMP_AUTO = (-9223372036854775807LL-1);
337
338 /* parameter for NATIVE_WINDOW_GET_FRAME_TIMESTAMPS
339 *
340 * Special timestamp value to indicate the timestamps aren't yet known or
341 * that they are invalid.
342 */
343 static const int64_t NATIVE_WINDOW_TIMESTAMP_PENDING = -2;
344 static const int64_t NATIVE_WINDOW_TIMESTAMP_INVALID = -1;
345
346 struct ANativeWindow
347 {
348 #ifdef __cplusplus
ANativeWindowANativeWindow349 ANativeWindow()
350 : flags(0), minSwapInterval(0), maxSwapInterval(0), xdpi(0), ydpi(0)
351 {
352 common.magic = ANDROID_NATIVE_WINDOW_MAGIC;
353 common.version = sizeof(ANativeWindow);
354 memset(common.reserved, 0, sizeof(common.reserved));
355 }
356
357 /* Implement the methods that sp<ANativeWindow> expects so that it
358 can be used to automatically refcount ANativeWindow's. */
incStrongANativeWindow359 void incStrong(const void* /*id*/) const {
360 common.incRef(const_cast<android_native_base_t*>(&common));
361 }
decStrongANativeWindow362 void decStrong(const void* /*id*/) const {
363 common.decRef(const_cast<android_native_base_t*>(&common));
364 }
365 #endif
366
367 struct android_native_base_t common;
368
369 /* flags describing some attributes of this surface or its updater */
370 const uint32_t flags;
371
372 /* min swap interval supported by this updated */
373 const int minSwapInterval;
374
375 /* max swap interval supported by this updated */
376 const int maxSwapInterval;
377
378 /* horizontal and vertical resolution in DPI */
379 const float xdpi;
380 const float ydpi;
381
382 /* Some storage reserved for the OEM's driver. */
383 intptr_t oem[4];
384
385 /*
386 * Set the swap interval for this surface.
387 *
388 * Returns 0 on success or -errno on error.
389 */
390 int (*setSwapInterval)(struct ANativeWindow* window,
391 int interval);
392
393 /*
394 * Hook called by EGL to acquire a buffer. After this call, the buffer
395 * is not locked, so its content cannot be modified. This call may block if
396 * no buffers are available.
397 *
398 * The window holds a reference to the buffer between dequeueBuffer and
399 * either queueBuffer or cancelBuffer, so clients only need their own
400 * reference if they might use the buffer after queueing or canceling it.
401 * Holding a reference to a buffer after queueing or canceling it is only
402 * allowed if a specific buffer count has been set.
403 *
404 * Returns 0 on success or -errno on error.
405 *
406 * XXX: This function is deprecated. It will continue to work for some
407 * time for binary compatibility, but the new dequeueBuffer function that
408 * outputs a fence file descriptor should be used in its place.
409 */
410 int (*dequeueBuffer_DEPRECATED)(struct ANativeWindow* window,
411 struct ANativeWindowBuffer** buffer);
412
413 /*
414 * hook called by EGL to lock a buffer. This MUST be called before modifying
415 * the content of a buffer. The buffer must have been acquired with
416 * dequeueBuffer first.
417 *
418 * Returns 0 on success or -errno on error.
419 *
420 * XXX: This function is deprecated. It will continue to work for some
421 * time for binary compatibility, but it is essentially a no-op, and calls
422 * to it should be removed.
423 */
424 int (*lockBuffer_DEPRECATED)(struct ANativeWindow* window,
425 struct ANativeWindowBuffer* buffer);
426
427 /*
428 * Hook called by EGL when modifications to the render buffer are done.
429 * This unlocks and post the buffer.
430 *
431 * The window holds a reference to the buffer between dequeueBuffer and
432 * either queueBuffer or cancelBuffer, so clients only need their own
433 * reference if they might use the buffer after queueing or canceling it.
434 * Holding a reference to a buffer after queueing or canceling it is only
435 * allowed if a specific buffer count has been set.
436 *
437 * Buffers MUST be queued in the same order than they were dequeued.
438 *
439 * Returns 0 on success or -errno on error.
440 *
441 * XXX: This function is deprecated. It will continue to work for some
442 * time for binary compatibility, but the new queueBuffer function that
443 * takes a fence file descriptor should be used in its place (pass a value
444 * of -1 for the fence file descriptor if there is no valid one to pass).
445 */
446 int (*queueBuffer_DEPRECATED)(struct ANativeWindow* window,
447 struct ANativeWindowBuffer* buffer);
448
449 /*
450 * hook used to retrieve information about the native window.
451 *
452 * Returns 0 on success or -errno on error.
453 */
454 int (*query)(const struct ANativeWindow* window,
455 int what, int* value);
456
457 /*
458 * hook used to perform various operations on the surface.
459 * (*perform)() is a generic mechanism to add functionality to
460 * ANativeWindow while keeping backward binary compatibility.
461 *
462 * DO NOT CALL THIS HOOK DIRECTLY. Instead, use the helper functions
463 * defined below.
464 *
465 * (*perform)() returns -ENOENT if the 'what' parameter is not supported
466 * by the surface's implementation.
467 *
468 * See above for a list of valid operations, such as
469 * NATIVE_WINDOW_SET_USAGE or NATIVE_WINDOW_CONNECT
470 */
471 int (*perform)(struct ANativeWindow* window,
472 int operation, ... );
473
474 /*
475 * Hook used to cancel a buffer that has been dequeued.
476 * No synchronization is performed between dequeue() and cancel(), so
477 * either external synchronization is needed, or these functions must be
478 * called from the same thread.
479 *
480 * The window holds a reference to the buffer between dequeueBuffer and
481 * either queueBuffer or cancelBuffer, so clients only need their own
482 * reference if they might use the buffer after queueing or canceling it.
483 * Holding a reference to a buffer after queueing or canceling it is only
484 * allowed if a specific buffer count has been set.
485 *
486 * XXX: This function is deprecated. It will continue to work for some
487 * time for binary compatibility, but the new cancelBuffer function that
488 * takes a fence file descriptor should be used in its place (pass a value
489 * of -1 for the fence file descriptor if there is no valid one to pass).
490 */
491 int (*cancelBuffer_DEPRECATED)(struct ANativeWindow* window,
492 struct ANativeWindowBuffer* buffer);
493
494 /*
495 * Hook called by EGL to acquire a buffer. This call may block if no
496 * buffers are available.
497 *
498 * The window holds a reference to the buffer between dequeueBuffer and
499 * either queueBuffer or cancelBuffer, so clients only need their own
500 * reference if they might use the buffer after queueing or canceling it.
501 * Holding a reference to a buffer after queueing or canceling it is only
502 * allowed if a specific buffer count has been set.
503 *
504 * The libsync fence file descriptor returned in the int pointed to by the
505 * fenceFd argument will refer to the fence that must signal before the
506 * dequeued buffer may be written to. A value of -1 indicates that the
507 * caller may access the buffer immediately without waiting on a fence. If
508 * a valid file descriptor is returned (i.e. any value except -1) then the
509 * caller is responsible for closing the file descriptor.
510 *
511 * Returns 0 on success or -errno on error.
512 */
513 int (*dequeueBuffer)(struct ANativeWindow* window,
514 struct ANativeWindowBuffer** buffer, int* fenceFd);
515
516 /*
517 * Hook called by EGL when modifications to the render buffer are done.
518 * This unlocks and post the buffer.
519 *
520 * The window holds a reference to the buffer between dequeueBuffer and
521 * either queueBuffer or cancelBuffer, so clients only need their own
522 * reference if they might use the buffer after queueing or canceling it.
523 * Holding a reference to a buffer after queueing or canceling it is only
524 * allowed if a specific buffer count has been set.
525 *
526 * The fenceFd argument specifies a libsync fence file descriptor for a
527 * fence that must signal before the buffer can be accessed. If the buffer
528 * can be accessed immediately then a value of -1 should be used. The
529 * caller must not use the file descriptor after it is passed to
530 * queueBuffer, and the ANativeWindow implementation is responsible for
531 * closing it.
532 *
533 * Returns 0 on success or -errno on error.
534 */
535 int (*queueBuffer)(struct ANativeWindow* window,
536 struct ANativeWindowBuffer* buffer, int fenceFd);
537
538 /*
539 * Hook used to cancel a buffer that has been dequeued.
540 * No synchronization is performed between dequeue() and cancel(), so
541 * either external synchronization is needed, or these functions must be
542 * called from the same thread.
543 *
544 * The window holds a reference to the buffer between dequeueBuffer and
545 * either queueBuffer or cancelBuffer, so clients only need their own
546 * reference if they might use the buffer after queueing or canceling it.
547 * Holding a reference to a buffer after queueing or canceling it is only
548 * allowed if a specific buffer count has been set.
549 *
550 * The fenceFd argument specifies a libsync fence file decsriptor for a
551 * fence that must signal before the buffer can be accessed. If the buffer
552 * can be accessed immediately then a value of -1 should be used.
553 *
554 * Note that if the client has not waited on the fence that was returned
555 * from dequeueBuffer, that same fence should be passed to cancelBuffer to
556 * ensure that future uses of the buffer are preceded by a wait on that
557 * fence. The caller must not use the file descriptor after it is passed
558 * to cancelBuffer, and the ANativeWindow implementation is responsible for
559 * closing it.
560 *
561 * Returns 0 on success or -errno on error.
562 */
563 int (*cancelBuffer)(struct ANativeWindow* window,
564 struct ANativeWindowBuffer* buffer, int fenceFd);
565 };
566
567 /* Backwards compatibility: use ANativeWindow (struct ANativeWindow in C).
568 * android_native_window_t is deprecated.
569 */
570 typedef struct ANativeWindow android_native_window_t __deprecated;
571
572 /*
573 * native_window_set_usage64(..., usage)
574 * Sets the intended usage flags for the next buffers
575 * acquired with (*lockBuffer)() and on.
576 *
577 * Valid usage flags are defined in android/hardware_buffer.h
578 * All AHARDWAREBUFFER_USAGE_* flags can be specified as needed.
579 *
580 * Calling this function will usually cause following buffers to be
581 * reallocated.
582 */
native_window_set_usage(struct ANativeWindow * window,uint64_t usage)583 static inline int native_window_set_usage(struct ANativeWindow* window, uint64_t usage) {
584 return window->perform(window, NATIVE_WINDOW_SET_USAGE64, usage);
585 }
586
587 /* deprecated. Always returns 0. Don't call. */
588 static inline int native_window_connect(
589 struct ANativeWindow* window __UNUSED, int api __UNUSED) __deprecated;
590
native_window_connect(struct ANativeWindow * window __UNUSED,int api __UNUSED)591 static inline int native_window_connect(
592 struct ANativeWindow* window __UNUSED, int api __UNUSED) {
593 return 0;
594 }
595
596 /* deprecated. Always returns 0. Don't call. */
597 static inline int native_window_disconnect(
598 struct ANativeWindow* window __UNUSED, int api __UNUSED) __deprecated;
599
native_window_disconnect(struct ANativeWindow * window __UNUSED,int api __UNUSED)600 static inline int native_window_disconnect(
601 struct ANativeWindow* window __UNUSED, int api __UNUSED) {
602 return 0;
603 }
604
605 /*
606 * native_window_set_crop(..., crop)
607 * Sets which region of the next queued buffers needs to be considered.
608 * Depending on the scaling mode, a buffer's crop region is scaled and/or
609 * cropped to match the surface's size. This function sets the crop in
610 * pre-transformed buffer pixel coordinates.
611 *
612 * The specified crop region applies to all buffers queued after it is called.
613 *
614 * If 'crop' is NULL, subsequently queued buffers won't be cropped.
615 *
616 * An error is returned if for instance the crop region is invalid, out of the
617 * buffer's bound or if the window is invalid.
618 */
native_window_set_crop(struct ANativeWindow * window,android_native_rect_t const * crop)619 static inline int native_window_set_crop(
620 struct ANativeWindow* window,
621 android_native_rect_t const * crop)
622 {
623 return window->perform(window, NATIVE_WINDOW_SET_CROP, crop);
624 }
625
626 /*
627 * native_window_set_buffer_count(..., count)
628 * Sets the number of buffers associated with this native window.
629 */
native_window_set_buffer_count(struct ANativeWindow * window,size_t bufferCount)630 static inline int native_window_set_buffer_count(
631 struct ANativeWindow* window,
632 size_t bufferCount)
633 {
634 return window->perform(window, NATIVE_WINDOW_SET_BUFFER_COUNT, bufferCount);
635 }
636
637 /*
638 * native_window_set_buffers_geometry(..., int w, int h, int format)
639 * All buffers dequeued after this call will have the dimensions and format
640 * specified. A successful call to this function has the same effect as calling
641 * native_window_set_buffers_size and native_window_set_buffers_format.
642 *
643 * XXX: This function is deprecated. The native_window_set_buffers_dimensions
644 * and native_window_set_buffers_format functions should be used instead.
645 */
646 static inline int native_window_set_buffers_geometry(
647 struct ANativeWindow* window,
648 int w, int h, int format) __deprecated;
649
native_window_set_buffers_geometry(struct ANativeWindow * window,int w,int h,int format)650 static inline int native_window_set_buffers_geometry(
651 struct ANativeWindow* window,
652 int w, int h, int format)
653 {
654 return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_GEOMETRY,
655 w, h, format);
656 }
657
658 /*
659 * native_window_set_buffers_dimensions(..., int w, int h)
660 * All buffers dequeued after this call will have the dimensions specified.
661 * In particular, all buffers will have a fixed-size, independent from the
662 * native-window size. They will be scaled according to the scaling mode
663 * (see native_window_set_scaling_mode) upon window composition.
664 *
665 * If w and h are 0, the normal behavior is restored. That is, dequeued buffers
666 * following this call will be sized to match the window's size.
667 *
668 * Calling this function will reset the window crop to a NULL value, which
669 * disables cropping of the buffers.
670 */
native_window_set_buffers_dimensions(struct ANativeWindow * window,int w,int h)671 static inline int native_window_set_buffers_dimensions(
672 struct ANativeWindow* window,
673 int w, int h)
674 {
675 return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_DIMENSIONS,
676 w, h);
677 }
678
679 /*
680 * native_window_set_buffers_user_dimensions(..., int w, int h)
681 *
682 * Sets the user buffer size for the window, which overrides the
683 * window's size. All buffers dequeued after this call will have the
684 * dimensions specified unless overridden by
685 * native_window_set_buffers_dimensions. All buffers will have a
686 * fixed-size, independent from the native-window size. They will be
687 * scaled according to the scaling mode (see
688 * native_window_set_scaling_mode) upon window composition.
689 *
690 * If w and h are 0, the normal behavior is restored. That is, the
691 * default buffer size will match the windows's size.
692 *
693 * Calling this function will reset the window crop to a NULL value, which
694 * disables cropping of the buffers.
695 */
native_window_set_buffers_user_dimensions(struct ANativeWindow * window,int w,int h)696 static inline int native_window_set_buffers_user_dimensions(
697 struct ANativeWindow* window,
698 int w, int h)
699 {
700 return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_USER_DIMENSIONS,
701 w, h);
702 }
703
704 /*
705 * native_window_set_buffers_format(..., int format)
706 * All buffers dequeued after this call will have the format specified.
707 *
708 * If the specified format is 0, the default buffer format will be used.
709 */
native_window_set_buffers_format(struct ANativeWindow * window,int format)710 static inline int native_window_set_buffers_format(
711 struct ANativeWindow* window,
712 int format)
713 {
714 return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_FORMAT, format);
715 }
716
717 /*
718 * native_window_set_buffers_data_space(..., int dataSpace)
719 * All buffers queued after this call will be associated with the dataSpace
720 * parameter specified.
721 *
722 * dataSpace specifies additional information about the buffer that's dependent
723 * on the buffer format and the endpoints. For example, it can be used to convey
724 * the color space of the image data in the buffer, or it can be used to
725 * indicate that the buffers contain depth measurement data instead of color
726 * images. The default dataSpace is 0, HAL_DATASPACE_UNKNOWN, unless it has been
727 * overridden by the consumer.
728 */
native_window_set_buffers_data_space(struct ANativeWindow * window,android_dataspace_t dataSpace)729 static inline int native_window_set_buffers_data_space(
730 struct ANativeWindow* window,
731 android_dataspace_t dataSpace)
732 {
733 return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_DATASPACE,
734 dataSpace);
735 }
736
737 /*
738 * native_window_set_buffers_smpte2086_metadata(..., metadata)
739 * All buffers queued after this call will be associated with the SMPTE
740 * ST.2086 metadata specified.
741 *
742 * metadata specifies additional information about the contents of the buffer
743 * that may affect how it's displayed. When it is nullptr, it means no such
744 * information is available. No SMPTE ST.2086 metadata is associated with the
745 * buffers by default.
746 */
native_window_set_buffers_smpte2086_metadata(struct ANativeWindow * window,const struct android_smpte2086_metadata * metadata)747 static inline int native_window_set_buffers_smpte2086_metadata(
748 struct ANativeWindow* window,
749 const struct android_smpte2086_metadata* metadata)
750 {
751 return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_SMPTE2086_METADATA,
752 metadata);
753 }
754
755 /*
756 * native_window_set_buffers_cta861_3_metadata(..., metadata)
757 * All buffers queued after this call will be associated with the CTA-861.3
758 * metadata specified.
759 *
760 * metadata specifies additional information about the contents of the buffer
761 * that may affect how it's displayed. When it is nullptr, it means no such
762 * information is available. No CTA-861.3 metadata is associated with the
763 * buffers by default.
764 */
native_window_set_buffers_cta861_3_metadata(struct ANativeWindow * window,const struct android_cta861_3_metadata * metadata)765 static inline int native_window_set_buffers_cta861_3_metadata(
766 struct ANativeWindow* window,
767 const struct android_cta861_3_metadata* metadata)
768 {
769 return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_CTA861_3_METADATA,
770 metadata);
771 }
772
773 /*
774 * native_window_set_buffers_hdr10_plus_metadata(..., metadata)
775 * All buffers queued after this call will be associated with the
776 * HDR10+ dynamic metadata specified.
777 *
778 * metadata specifies additional dynamic information about the
779 * contents of the buffer that may affect how it is displayed. When
780 * it is nullptr, it means no such information is available. No
781 * HDR10+ dynamic emtadata is associated with the buffers by default.
782 *
783 * Parameter "size" refers to the length of the metadata blob pointed to
784 * by parameter "data". The metadata blob will adhere to the HDR10+ SEI
785 * message standard.
786 */
native_window_set_buffers_hdr10_plus_metadata(struct ANativeWindow * window,const size_t size,const uint8_t * metadata)787 static inline int native_window_set_buffers_hdr10_plus_metadata(struct ANativeWindow* window,
788 const size_t size,
789 const uint8_t* metadata) {
790 return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_HDR10_PLUS_METADATA, size,
791 metadata);
792 }
793
794 /*
795 * native_window_set_buffers_transform(..., int transform)
796 * All buffers queued after this call will be displayed transformed according
797 * to the transform parameter specified.
798 */
native_window_set_buffers_transform(struct ANativeWindow * window,int transform)799 static inline int native_window_set_buffers_transform(
800 struct ANativeWindow* window,
801 int transform)
802 {
803 return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_TRANSFORM,
804 transform);
805 }
806
807 /*
808 * native_window_set_buffers_sticky_transform(..., int transform)
809 * All buffers queued after this call will be displayed transformed according
810 * to the transform parameter specified applied on top of the regular buffer
811 * transform. Setting this transform will disable the transform hint.
812 *
813 * Temporary - This is only intended to be used by the LEGACY camera mode, do
814 * not use this for anything else.
815 */
native_window_set_buffers_sticky_transform(struct ANativeWindow * window,int transform)816 static inline int native_window_set_buffers_sticky_transform(
817 struct ANativeWindow* window,
818 int transform)
819 {
820 return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_STICKY_TRANSFORM,
821 transform);
822 }
823
824 /*
825 * native_window_set_buffers_timestamp(..., int64_t timestamp)
826 * All buffers queued after this call will be associated with the timestamp
827 * parameter specified. If the timestamp is set to NATIVE_WINDOW_TIMESTAMP_AUTO
828 * (the default), timestamps will be generated automatically when queueBuffer is
829 * called. The timestamp is measured in nanoseconds, and is normally monotonically
830 * increasing. The timestamp should be unaffected by time-of-day adjustments,
831 * and for a camera should be strictly monotonic but for a media player may be
832 * reset when the position is set.
833 */
native_window_set_buffers_timestamp(struct ANativeWindow * window,int64_t timestamp)834 static inline int native_window_set_buffers_timestamp(
835 struct ANativeWindow* window,
836 int64_t timestamp)
837 {
838 return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_TIMESTAMP,
839 timestamp);
840 }
841
842 /*
843 * native_window_set_scaling_mode(..., int mode)
844 * All buffers queued after this call will be associated with the scaling mode
845 * specified.
846 */
native_window_set_scaling_mode(struct ANativeWindow * window,int mode)847 static inline int native_window_set_scaling_mode(
848 struct ANativeWindow* window,
849 int mode)
850 {
851 return window->perform(window, NATIVE_WINDOW_SET_SCALING_MODE,
852 mode);
853 }
854
855 /*
856 * native_window_api_connect(..., int api)
857 * connects an API to this window. only one API can be connected at a time.
858 * Returns -EINVAL if for some reason the window cannot be connected, which
859 * can happen if it's connected to some other API.
860 */
native_window_api_connect(struct ANativeWindow * window,int api)861 static inline int native_window_api_connect(
862 struct ANativeWindow* window, int api)
863 {
864 return window->perform(window, NATIVE_WINDOW_API_CONNECT, api);
865 }
866
867 /*
868 * native_window_api_disconnect(..., int api)
869 * disconnect the API from this window.
870 * An error is returned if for instance the window wasn't connected in the
871 * first place.
872 */
native_window_api_disconnect(struct ANativeWindow * window,int api)873 static inline int native_window_api_disconnect(
874 struct ANativeWindow* window, int api)
875 {
876 return window->perform(window, NATIVE_WINDOW_API_DISCONNECT, api);
877 }
878
879 /*
880 * native_window_dequeue_buffer_and_wait(...)
881 * Dequeue a buffer and wait on the fence associated with that buffer. The
882 * buffer may safely be accessed immediately upon this function returning. An
883 * error is returned if either of the dequeue or the wait operations fail.
884 */
native_window_dequeue_buffer_and_wait(ANativeWindow * anw,struct ANativeWindowBuffer ** anb)885 static inline int native_window_dequeue_buffer_and_wait(ANativeWindow *anw,
886 struct ANativeWindowBuffer** anb) {
887 return anw->dequeueBuffer_DEPRECATED(anw, anb);
888 }
889
890 /*
891 * native_window_set_sideband_stream(..., native_handle_t*)
892 * Attach a sideband buffer stream to a native window.
893 */
native_window_set_sideband_stream(struct ANativeWindow * window,native_handle_t * sidebandHandle)894 static inline int native_window_set_sideband_stream(
895 struct ANativeWindow* window,
896 native_handle_t* sidebandHandle)
897 {
898 return window->perform(window, NATIVE_WINDOW_SET_SIDEBAND_STREAM,
899 sidebandHandle);
900 }
901
902 /*
903 * native_window_set_surface_damage(..., android_native_rect_t* rects, int numRects)
904 * Set the surface damage (i.e., the region of the surface that has changed
905 * since the previous frame). The damage set by this call will be reset (to the
906 * default of full-surface damage) after calling queue, so this must be called
907 * prior to every frame with damage that does not cover the whole surface if the
908 * caller desires downstream consumers to use this optimization.
909 *
910 * The damage region is specified as an array of rectangles, with the important
911 * caveat that the origin of the surface is considered to be the bottom-left
912 * corner, as in OpenGL ES.
913 *
914 * If numRects is set to 0, rects may be NULL, and the surface damage will be
915 * set to the full surface (the same as if this function had not been called for
916 * this frame).
917 */
native_window_set_surface_damage(struct ANativeWindow * window,const android_native_rect_t * rects,size_t numRects)918 static inline int native_window_set_surface_damage(
919 struct ANativeWindow* window,
920 const android_native_rect_t* rects, size_t numRects)
921 {
922 return window->perform(window, NATIVE_WINDOW_SET_SURFACE_DAMAGE,
923 rects, numRects);
924 }
925
926 /*
927 * native_window_set_shared_buffer_mode(..., bool sharedBufferMode)
928 * Enable/disable shared buffer mode
929 */
native_window_set_shared_buffer_mode(struct ANativeWindow * window,bool sharedBufferMode)930 static inline int native_window_set_shared_buffer_mode(
931 struct ANativeWindow* window,
932 bool sharedBufferMode)
933 {
934 return window->perform(window, NATIVE_WINDOW_SET_SHARED_BUFFER_MODE,
935 sharedBufferMode);
936 }
937
938 /*
939 * native_window_set_auto_refresh(..., autoRefresh)
940 * Enable/disable auto refresh when in shared buffer mode
941 */
native_window_set_auto_refresh(struct ANativeWindow * window,bool autoRefresh)942 static inline int native_window_set_auto_refresh(
943 struct ANativeWindow* window,
944 bool autoRefresh)
945 {
946 return window->perform(window, NATIVE_WINDOW_SET_AUTO_REFRESH, autoRefresh);
947 }
948
native_window_get_refresh_cycle_duration(struct ANativeWindow * window,int64_t * outRefreshDuration)949 static inline int native_window_get_refresh_cycle_duration(
950 struct ANativeWindow* window,
951 int64_t* outRefreshDuration)
952 {
953 return window->perform(window, NATIVE_WINDOW_GET_REFRESH_CYCLE_DURATION,
954 outRefreshDuration);
955 }
956
native_window_get_next_frame_id(struct ANativeWindow * window,uint64_t * frameId)957 static inline int native_window_get_next_frame_id(
958 struct ANativeWindow* window, uint64_t* frameId)
959 {
960 return window->perform(window, NATIVE_WINDOW_GET_NEXT_FRAME_ID, frameId);
961 }
962
native_window_enable_frame_timestamps(struct ANativeWindow * window,bool enable)963 static inline int native_window_enable_frame_timestamps(
964 struct ANativeWindow* window, bool enable)
965 {
966 return window->perform(window, NATIVE_WINDOW_ENABLE_FRAME_TIMESTAMPS,
967 enable);
968 }
969
native_window_get_compositor_timing(struct ANativeWindow * window,int64_t * compositeDeadline,int64_t * compositeInterval,int64_t * compositeToPresentLatency)970 static inline int native_window_get_compositor_timing(
971 struct ANativeWindow* window,
972 int64_t* compositeDeadline, int64_t* compositeInterval,
973 int64_t* compositeToPresentLatency)
974 {
975 return window->perform(window, NATIVE_WINDOW_GET_COMPOSITOR_TIMING,
976 compositeDeadline, compositeInterval, compositeToPresentLatency);
977 }
978
native_window_get_frame_timestamps(struct ANativeWindow * window,uint64_t frameId,int64_t * outRequestedPresentTime,int64_t * outAcquireTime,int64_t * outLatchTime,int64_t * outFirstRefreshStartTime,int64_t * outLastRefreshStartTime,int64_t * outGpuCompositionDoneTime,int64_t * outDisplayPresentTime,int64_t * outDequeueReadyTime,int64_t * outReleaseTime)979 static inline int native_window_get_frame_timestamps(
980 struct ANativeWindow* window, uint64_t frameId,
981 int64_t* outRequestedPresentTime, int64_t* outAcquireTime,
982 int64_t* outLatchTime, int64_t* outFirstRefreshStartTime,
983 int64_t* outLastRefreshStartTime, int64_t* outGpuCompositionDoneTime,
984 int64_t* outDisplayPresentTime, int64_t* outDequeueReadyTime,
985 int64_t* outReleaseTime)
986 {
987 return window->perform(window, NATIVE_WINDOW_GET_FRAME_TIMESTAMPS,
988 frameId, outRequestedPresentTime, outAcquireTime, outLatchTime,
989 outFirstRefreshStartTime, outLastRefreshStartTime,
990 outGpuCompositionDoneTime, outDisplayPresentTime,
991 outDequeueReadyTime, outReleaseTime);
992 }
993
994 /* deprecated. Always returns 0 and outSupport holds true. Don't call. */
995 static inline int native_window_get_wide_color_support (
996 struct ANativeWindow* window __UNUSED, bool* outSupport) __deprecated;
997
998 /*
999 Deprecated(b/242763577): to be removed, this method should not be used
1000 Surface support should not be tied to the display
1001 Return true since most displays should have this support
1002 */
native_window_get_wide_color_support(struct ANativeWindow * window __UNUSED,bool * outSupport)1003 static inline int native_window_get_wide_color_support (
1004 struct ANativeWindow* window __UNUSED, bool* outSupport) {
1005 *outSupport = true;
1006 return 0;
1007 }
1008
1009 /* deprecated. Always returns 0 and outSupport holds true. Don't call. */
1010 static inline int native_window_get_hdr_support(struct ANativeWindow* window __UNUSED,
1011 bool* outSupport) __deprecated;
1012
1013 /*
1014 Deprecated(b/242763577): to be removed, this method should not be used
1015 Surface support should not be tied to the display
1016 Return true since most displays should have this support
1017 */
native_window_get_hdr_support(struct ANativeWindow * window __UNUSED,bool * outSupport)1018 static inline int native_window_get_hdr_support(struct ANativeWindow* window __UNUSED,
1019 bool* outSupport) {
1020 *outSupport = true;
1021 return 0;
1022 }
1023
native_window_get_consumer_usage(struct ANativeWindow * window,uint64_t * outUsage)1024 static inline int native_window_get_consumer_usage(struct ANativeWindow* window,
1025 uint64_t* outUsage) {
1026 return window->perform(window, NATIVE_WINDOW_GET_CONSUMER_USAGE64, outUsage);
1027 }
1028
1029 /*
1030 * native_window_set_auto_prerotation(..., autoPrerotation)
1031 * Enable/disable the auto prerotation at buffer allocation when the buffer size
1032 * is driven by the consumer.
1033 *
1034 * When buffer size is driven by the consumer and the transform hint specifies
1035 * a 90 or 270 degree rotation, if auto prerotation is enabled, the width and
1036 * height used for dequeueBuffer will be additionally swapped.
1037 */
native_window_set_auto_prerotation(struct ANativeWindow * window,bool autoPrerotation)1038 static inline int native_window_set_auto_prerotation(struct ANativeWindow* window,
1039 bool autoPrerotation) {
1040 return window->perform(window, NATIVE_WINDOW_SET_AUTO_PREROTATION, autoPrerotation);
1041 }
1042
1043 /*
1044 * Internal extension of ANativeWindow_FrameRateCompatibility.
1045 */
1046 enum {
1047 /**
1048 * This surface belongs to an app on the High Refresh Rate Deny list, and needs the display
1049 * to operate at the exact frame rate.
1050 *
1051 * Keep in sync with Surface.java constant.
1052 */
1053 ANATIVEWINDOW_FRAME_RATE_EXACT = 100,
1054
1055 /**
1056 * This surface is ignored while choosing the refresh rate.
1057 */
1058 ANATIVEWINDOW_FRAME_RATE_NO_VOTE,
1059
1060 /**
1061 * This surface will vote for the minimum refresh rate.
1062 */
1063 ANATIVEWINDOW_FRAME_RATE_MIN,
1064
1065 /**
1066 * The surface requests a frame rate that is greater than or equal to `frameRate`.
1067 */
1068 ANATIVEWINDOW_FRAME_RATE_GTE
1069 };
1070
1071 /*
1072 * Frame rate category values that can be used in Transaction::setFrameRateCategory.
1073 */
1074 enum {
1075 /**
1076 * Default value. This value can also be set to return to default behavior, such as layers
1077 * without animations.
1078 */
1079 ANATIVEWINDOW_FRAME_RATE_CATEGORY_DEFAULT = 0,
1080
1081 /**
1082 * The layer will explicitly not influence the frame rate.
1083 * This may indicate a frame rate suitable for no animation updates (such as a cursor blinking
1084 * or a sporadic update).
1085 */
1086 ANATIVEWINDOW_FRAME_RATE_CATEGORY_NO_PREFERENCE = 1,
1087
1088 /**
1089 * Indicates a frame rate suitable for animations that looks fine even if played at a low frame
1090 * rate.
1091 */
1092 ANATIVEWINDOW_FRAME_RATE_CATEGORY_LOW = 2,
1093
1094 /**
1095 * Indicates a middle frame rate suitable for animations that do not require higher frame
1096 * rates, or do not benefit from high smoothness. This is normally 60 Hz or close to it.
1097 */
1098 ANATIVEWINDOW_FRAME_RATE_CATEGORY_NORMAL = 3,
1099
1100 /**
1101 * Indicates that, as a result of a user interaction, an animation is likely to start.
1102 * This category is a signal that a user interaction heuristic determined the need of a
1103 * high refresh rate, and is not an explicit request from the app.
1104 * As opposed to FRAME_RATE_CATEGORY_HIGH, this vote may be ignored in favor of
1105 * more explicit votes.
1106 */
1107 ANATIVEWINDOW_FRAME_RATE_CATEGORY_HIGH_HINT = 4,
1108
1109 /**
1110 * Indicates a frame rate suitable for animations that require a high frame rate, which may
1111 * increase smoothness but may also increase power usage.
1112 */
1113 ANATIVEWINDOW_FRAME_RATE_CATEGORY_HIGH = 5
1114 };
1115
1116 /*
1117 * Frame rate selection strategy values that can be used in
1118 * Transaction::setFrameRateSelectionStrategy.
1119 */
1120 enum {
1121 /**
1122 * Default value. The layer uses its own frame rate specifications, assuming it has any
1123 * specifications, instead of its parent's. If it does not have its own frame rate
1124 * specifications, it will try to use its parent's. It will propagate its specifications to any
1125 * descendants that do not have their own.
1126 *
1127 * However, FRAME_RATE_SELECTION_STRATEGY_OVERRIDE_CHILDREN on an ancestor layer
1128 * supersedes this behavior, meaning that this layer will inherit frame rate specifications
1129 * regardless of whether it has its own.
1130 */
1131 ANATIVEWINDOW_FRAME_RATE_SELECTION_STRATEGY_PROPAGATE = 0,
1132
1133 /**
1134 * The layer's frame rate specifications will propagate to and override those of its descendant
1135 * layers.
1136 *
1137 * The layer itself has the FRAME_RATE_SELECTION_STRATEGY_PROPAGATE behavior.
1138 * Thus, ancestor layer that also has the strategy
1139 * FRAME_RATE_SELECTION_STRATEGY_OVERRIDE_CHILDREN will override this layer's
1140 * frame rate specifications.
1141 */
1142 ANATIVEWINDOW_FRAME_RATE_SELECTION_STRATEGY_OVERRIDE_CHILDREN = 1,
1143
1144 /**
1145 * The layer's frame rate specifications will not propagate to its descendant
1146 * layers, even if the descendant layer has no frame rate specifications.
1147 * However, FRAME_RATE_SELECTION_STRATEGY_OVERRIDE_CHILDREN on an ancestor
1148 * layer supersedes this behavior.
1149 */
1150 ANATIVEWINDOW_FRAME_RATE_SELECTION_STRATEGY_SELF = 2,
1151 };
1152
native_window_set_frame_rate(struct ANativeWindow * window,float frameRate,int8_t compatibility,int8_t changeFrameRateStrategy)1153 static inline int native_window_set_frame_rate(struct ANativeWindow* window, float frameRate,
1154 int8_t compatibility, int8_t changeFrameRateStrategy) {
1155 return window->perform(window, NATIVE_WINDOW_SET_FRAME_RATE, (double)frameRate,
1156 (int)compatibility, (int)changeFrameRateStrategy);
1157 }
1158
1159 struct ANativeWindowFrameTimelineInfo {
1160 // Frame Id received from ANativeWindow_getNextFrameId.
1161 uint64_t frameNumber;
1162
1163 // VsyncId received from the Choreographer callback that started this frame.
1164 int64_t frameTimelineVsyncId;
1165
1166 // Input Event ID received from the input event that started this frame.
1167 int32_t inputEventId;
1168
1169 // The time which this frame rendering started (i.e. when Choreographer callback actually run)
1170 int64_t startTimeNanos;
1171
1172 // Whether or not to use the vsyncId to determine the refresh rate. Used for TextureView only.
1173 int32_t useForRefreshRateSelection;
1174
1175 // The VsyncId of a frame that was not drawn and squashed into this frame.
1176 // Used for UI thread updates that were not picked up by RenderThread on time.
1177 int64_t skippedFrameVsyncId;
1178
1179 // The start time of a frame that was not drawn and squashed into this frame.
1180 int64_t skippedFrameStartTimeNanos;
1181 };
1182
native_window_set_frame_timeline_info(struct ANativeWindow * window,struct ANativeWindowFrameTimelineInfo frameTimelineInfo)1183 static inline int native_window_set_frame_timeline_info(
1184 struct ANativeWindow* window, struct ANativeWindowFrameTimelineInfo frameTimelineInfo) {
1185 return window->perform(window, NATIVE_WINDOW_SET_FRAME_TIMELINE_INFO, frameTimelineInfo);
1186 }
1187
1188 /**
1189 * native_window_set_buffers_additional_options(..., ExtendableType* additionalOptions, size_t size)
1190 * All buffers dequeued after this call will have the additionalOptions specified.
1191 *
1192 * This must only be called after api_connect, otherwise NO_INIT is returned. The options are
1193 * cleared in api_disconnect & api_connect
1194 *
1195 * If IAllocator is not v2 or newer this method returns INVALID_OPERATION
1196 *
1197 * \return NO_ERROR on success.
1198 * \return NO_INIT if no api is connected
1199 * \return INVALID_OPERATION if additional option support is not available
1200 */
native_window_set_buffers_additional_options(struct ANativeWindow * window,const AHardwareBufferLongOptions * additionalOptions,size_t additionalOptionsSize)1201 static inline int native_window_set_buffers_additional_options(
1202 struct ANativeWindow* window, const AHardwareBufferLongOptions* additionalOptions,
1203 size_t additionalOptionsSize) {
1204 return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_ADDITIONAL_OPTIONS, additionalOptions,
1205 additionalOptionsSize);
1206 }
1207
1208 // ------------------------------------------------------------------------------------------------
1209 // Candidates for APEX visibility
1210 // These functions are planned to be made stable for APEX modules, but have not
1211 // yet been stabilized to a specific api version.
1212 // ------------------------------------------------------------------------------------------------
1213
1214 /**
1215 * Retrieves the last queued buffer for this window, along with the fence that
1216 * fires when the buffer is ready to be read, and the 4x4 coordinate
1217 * transform matrix that should be applied to the buffer's content. The
1218 * transform matrix is represented in column-major order.
1219 *
1220 * If there was no buffer previously queued, then outBuffer will be NULL and
1221 * the value of outFence will be -1.
1222 *
1223 * Note that if outBuffer is not NULL, then the caller will hold a reference
1224 * onto the buffer. Accordingly, the caller must call AHardwareBuffer_release
1225 * when the buffer is no longer needed so that the system may reclaim the
1226 * buffer.
1227 *
1228 * \return NO_ERROR on success.
1229 * \return NO_MEMORY if there was insufficient memory.
1230 */
ANativeWindow_getLastQueuedBuffer(ANativeWindow * window,AHardwareBuffer ** outBuffer,int * outFence,float outTransformMatrix[16])1231 static inline int ANativeWindow_getLastQueuedBuffer(ANativeWindow* window,
1232 AHardwareBuffer** outBuffer, int* outFence,
1233 float outTransformMatrix[16]) {
1234 return window->perform(window, NATIVE_WINDOW_GET_LAST_QUEUED_BUFFER, outBuffer, outFence,
1235 outTransformMatrix);
1236 }
1237
1238 /**
1239 * Retrieves the last queued buffer for this window, along with the fence that
1240 * fires when the buffer is ready to be read. The cropRect & transform should be applied to the
1241 * buffer's content.
1242 *
1243 * If there was no buffer previously queued, then outBuffer will be NULL and
1244 * the value of outFence will be -1.
1245 *
1246 * Note that if outBuffer is not NULL, then the caller will hold a reference
1247 * onto the buffer. Accordingly, the caller must call AHardwareBuffer_release
1248 * when the buffer is no longer needed so that the system may reclaim the
1249 * buffer.
1250 *
1251 * \return NO_ERROR on success.
1252 * \return NO_MEMORY if there was insufficient memory.
1253 * \return STATUS_UNKNOWN_TRANSACTION if this ANativeWindow doesn't support this method, callers
1254 * should fall back to ANativeWindow_getLastQueuedBuffer instead.
1255 */
ANativeWindow_getLastQueuedBuffer2(ANativeWindow * window,AHardwareBuffer ** outBuffer,int * outFence,ARect * outCropRect,uint32_t * outTransform)1256 static inline int ANativeWindow_getLastQueuedBuffer2(ANativeWindow* window,
1257 AHardwareBuffer** outBuffer, int* outFence,
1258 ARect* outCropRect, uint32_t* outTransform) {
1259 return window->perform(window, NATIVE_WINDOW_GET_LAST_QUEUED_BUFFER2, outBuffer, outFence,
1260 outCropRect, outTransform);
1261 }
1262
1263 /**
1264 * Retrieves an identifier for the next frame to be queued by this window.
1265 *
1266 * Frame ids start at 1 and are incremented on each new frame until the underlying surface changes,
1267 * in which case the frame id is reset to 1.
1268 *
1269 * \return the next frame id (0 being uninitialized).
1270 */
ANativeWindow_getNextFrameId(ANativeWindow * window)1271 static inline uint64_t ANativeWindow_getNextFrameId(ANativeWindow* window) {
1272 uint64_t value;
1273 window->perform(window, NATIVE_WINDOW_GET_NEXT_FRAME_ID, &value);
1274 return value;
1275 }
1276
1277 /**
1278 * Prototype of the function that an ANativeWindow implementation would call
1279 * when ANativeWindow_query is called.
1280 */
1281 typedef int (*ANativeWindow_queryFn)(const ANativeWindow* window, int what, int* value);
1282
1283 /**
1284 * Prototype of the function that intercepts an invocation of
1285 * ANativeWindow_queryFn, along with a data pointer that's passed by the
1286 * caller who set the interceptor, as well as arguments that would be
1287 * passed to ANativeWindow_queryFn if it were to be called.
1288 */
1289 typedef int (*ANativeWindow_queryInterceptor)(const ANativeWindow* window,
1290 ANativeWindow_queryFn perform, void* data,
1291 int what, int* value);
1292
1293 /**
1294 * Registers an interceptor for ANativeWindow_query. Instead of calling
1295 * the underlying query function, instead the provided interceptor is
1296 * called, which may optionally call the underlying query function. An
1297 * optional data pointer is also provided to side-channel additional arguments.
1298 *
1299 * Note that usage of this should only be used for specialized use-cases by
1300 * either the system partition or to Mainline modules. This should never be
1301 * exposed to NDK or LL-NDK.
1302 *
1303 * Returns NO_ERROR on success, -errno if registration failed.
1304 */
ANativeWindow_setQueryInterceptor(ANativeWindow * window,ANativeWindow_queryInterceptor interceptor,void * data)1305 static inline int ANativeWindow_setQueryInterceptor(ANativeWindow* window,
1306 ANativeWindow_queryInterceptor interceptor,
1307 void* data) {
1308 return window->perform(window, NATIVE_WINDOW_SET_QUERY_INTERCEPTOR, interceptor, data);
1309 }
1310
1311 __END_DECLS
1312