Home
last modified time | relevance | path

Searched defs:outputColor (Results 1 – 9 of 9) sorted by relevance

/external/skia/src/gpu/ganesh/glsl/
DGrGLSLProgramBuilder.h130 virtual void finalizeFragmentSecondaryColor(GrShaderVar& outputColor) {} in finalizeFragmentSecondaryColor()
DGrGLSLProgramBuilder.cpp83 bool GrGLSLProgramBuilder::emitAndInstallPrimProc(SkString* outputColor, SkString* outputCoverage) { in emitAndInstallPrimProc()
/external/skia/src/gpu/ganesh/
DGrProcessorAnalysis.h149 GrProcessorAnalysisColor outputColor() const { in outputColor() function
DGrFragmentProcessor.h266 bool hasConstantOutputForConstantInput(SkPMColor4f inputColor, SkPMColor4f* outputColor) const { in hasConstantOutputForConstantInput()
/external/skia/src/gpu/ganesh/vk/
DGrVkPipelineStateBuilder.cpp63 void GrVkPipelineStateBuilder::finalizeFragmentSecondaryColor(GrShaderVar& outputColor) { in finalizeFragmentSecondaryColor()
/external/skia/src/gpu/ganesh/d3d/
DGrD3DPipelineStateBuilder.cpp69 void GrD3DPipelineStateBuilder::finalizeFragmentSecondaryColor(GrShaderVar& outputColor) { in finalizeFragmentSecondaryColor()
/external/skia/src/gpu/ganesh/effects/
DGrSkSLFP.cpp485 SkPMColor4f outputColor; in constantOutputForConstantInput() local
/external/deqp/external/vulkancts/modules/vulkan/renderpass/
DvktRenderPassFragmentDensityMapTests.cpp2811 tcu::Vec4 outputColor = outputAccess.getPixel(x, y); in verifyImage() local
/external/deqp/modules/gles3/functional/
Des3fShaderTextureFunctionTests.cpp1601 tcu::Vec4 outputColor; in testTextureSize() local