Searched defs:outputVariables (Results 1 – 9 of 9) sorted by relevance
51 const std::vector<sh::ShaderVariable> &outputVariables, in RemoveInactiveInterfaceVariablesTraverser()197 const std::vector<sh::ShaderVariable> &outputVariables, in RemoveInactiveInterfaceVariables()
148 std::vector<sh::ShaderVariable> *outputVariables, in EmulateGLFragColorBroadcast()
104 const std::vector<PixelShaderOutputVariable> &outputVariables, in FindOutputAtLocation()324 const std::vector<PixelShaderOutputVariable> &outputVariables, in GeneratePixelShaderForOutputSignature()
257 std::vector<sh::ShaderVariable> *outputVariables, in CollectVariablesTraverser()1297 std::vector<ShaderVariable> *outputVariables, in CollectVariables()
115 const auto &outputVariables = mTranslator->getOutputVariables(); in validateOutputVariableForShader() local258 const auto &outputVariables = mTranslator->getOutputVariables(); in TEST_F() local284 const auto &outputVariables = mTranslator->getOutputVariables(); in TEST_F() local
333 const auto &outputVariables = programExecutable.getOutputVariables(); in AssignSecondaryOutputLocations() local396 const auto &outputVariables = programExecutable.getOutputVariables(); in AssignOutputLocations() local
105 const std::vector<gl::ProgramOutput> &outputVariables = glExecutable.getOutputVariables(); in SetupDefaultPipelineState() local
1030 "outputVariables":{ object3661 "outputVariables":{ object
2585 "outputVariables":{ object