Searched defs:playable (Results 1 – 5 of 5) sorted by relevance
64 int playable = 0x01; // Playable folder in createFromNativeFolderItem() local
410 public Builder setPlayable(boolean playable) { in setPlayable()
250 byte[] address, long uid, int type, String name, int playable) { in createFromNativeFolderItem()
260 uint8_t playable; member
1069 bool playable; /* true, if the folder can be played. */ member