Home
last modified time | relevance | path

Searched defs:playbackThread (Results 1 – 5 of 5) sorted by relevance

/frameworks/av/services/audioflinger/
DTracks.cpp897 auto* const playbackThread = thread->asIAfPlaybackThread().get(); in destroy() local
1231 auto* const playbackThread = thread->asIAfPlaybackThread().get(); in start() local
1330 auto* const playbackThread = thread->asIAfPlaybackThread().get(); in stop() local
1364 auto* const playbackThread = thread->asIAfPlaybackThread().get(); in pause() local
1403 auto* const playbackThread = thread->asIAfPlaybackThread().get(); in flush() local
1698 auto* const playbackThread = thread->asIAfPlaybackThread().get(); in getTimestamp() local
2127 auto* const playbackThread = thread->asIAfPlaybackThread().get(); in setMute() local
2157 IAfPlaybackThread* playbackThread, in create()
2175 IAfPlaybackThread* playbackThread, in OutputTrack()
2442 IAfPlaybackThread* playbackThread, in create()
[all …]
DPatchPanel.cpp75 } else if (const auto playbackThread = thread->asIAfPlaybackThread(); in closeThreadInternal_l() local
DAudioFlinger.cpp1738 IAfPlaybackThread* const playbackThread = checkPlaybackThread_l(stream); in updateDownStreamPatches_l() local
2076 IAfPlaybackThread* const playbackThread = checkPlaybackThread_l(output); in getRenderPosition() local
3045 const auto playbackThread = thread->asIAfPlaybackThread(); in openOutput() local
3109 sp<IAfPlaybackThread> playbackThread; in closeOutput_nonvirtual() local
DThreads.cpp3090 const sp<PlaybackThread> playbackThread = weakPointerThis.promote(); in onCodecFormatChanged() local
7208 const wp<PlaybackThread>& playbackThread) in AsyncCallbackThread()
7251 const sp<PlaybackThread> playbackThread = mPlaybackThread.promote(); in threadLoop() local
7885 IAfPlaybackThread* const playbackThread = thread->asIAfPlaybackThread().get(); in outputsReady() local
/frameworks/av/media/libaudioclient/tests/
Daudioeffect_analyser.cpp191 std::thread playbackThread(&PlaybackEnv::play, &argsP); in computeFilterGainsAtTones() local