Searched defs:playbackThread (Results 1 – 5 of 5) sorted by relevance
897 auto* const playbackThread = thread->asIAfPlaybackThread().get(); in destroy() local1231 auto* const playbackThread = thread->asIAfPlaybackThread().get(); in start() local1330 auto* const playbackThread = thread->asIAfPlaybackThread().get(); in stop() local1364 auto* const playbackThread = thread->asIAfPlaybackThread().get(); in pause() local1403 auto* const playbackThread = thread->asIAfPlaybackThread().get(); in flush() local1698 auto* const playbackThread = thread->asIAfPlaybackThread().get(); in getTimestamp() local2127 auto* const playbackThread = thread->asIAfPlaybackThread().get(); in setMute() local2157 IAfPlaybackThread* playbackThread, in create()2175 IAfPlaybackThread* playbackThread, in OutputTrack()2442 IAfPlaybackThread* playbackThread, in create()[all …]
75 } else if (const auto playbackThread = thread->asIAfPlaybackThread(); in closeThreadInternal_l() local
1738 IAfPlaybackThread* const playbackThread = checkPlaybackThread_l(stream); in updateDownStreamPatches_l() local2076 IAfPlaybackThread* const playbackThread = checkPlaybackThread_l(output); in getRenderPosition() local3045 const auto playbackThread = thread->asIAfPlaybackThread(); in openOutput() local3109 sp<IAfPlaybackThread> playbackThread; in closeOutput_nonvirtual() local
3090 const sp<PlaybackThread> playbackThread = weakPointerThis.promote(); in onCodecFormatChanged() local7208 const wp<PlaybackThread>& playbackThread) in AsyncCallbackThread()7251 const sp<PlaybackThread> playbackThread = mPlaybackThread.promote(); in threadLoop() local7885 IAfPlaybackThread* const playbackThread = thread->asIAfPlaybackThread().get(); in outputsReady() local
191 std::thread playbackThread(&PlaybackEnv::play, &argsP); in computeFilterGainsAtTones() local