Searched defs:preserveContent (Results 1 – 3 of 3) sorted by relevance
416 bool ColorBuffer::importNativeResource(void* nativeResource, uint32_t type, bool preserveContent) { in importNativeResource()509 bool ColorBuffer::glOpImportEglImage(void* image, bool preserveContent) { in glOpImportEglImage()517 bool ColorBuffer::glOpImportEglNativePixmap(void* pixmap, bool preserveContent) { in glOpImportEglNativePixmap()
2759 bool preserveContent = (info & RESOURCE_USE_PRESERVE); in platformImportResource() local
62 bool preserveContent) { in importExtMemoryHandle()