• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright 2003 VMware, Inc.
3  * Copyright © 2006 Intel Corporation
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the "Software"),
7  * to deal in the Software without restriction, including without limitation
8  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9  * and/or sell copies of the Software, and to permit persons to whom the
10  * Software is furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice (including the next
13  * paragraph) shall be included in all copies or substantial portions of the
14  * Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
22  * IN THE SOFTWARE.
23  */
24 
25 /**
26  * \file intel_debug.c
27  *
28  * Support for the INTEL_DEBUG environment variable, along with other
29  * miscellaneous debugging code.
30  */
31 
32 #include <stdio.h>
33 #include <stdlib.h>
34 #include <string.h>
35 
36 #include "dev/intel_debug.h"
37 #include "git_sha1.h"
38 #include "util/macros.h"
39 #include "util/u_debug.h"
40 #include "util/u_math.h"
41 #include "c11/threads.h"
42 
43 uint64_t intel_debug = 0;
44 
45 #define DEBUG_NO16                (1ull << 16)
46 #define DEBUG_NO8                 (1ull << 20)
47 #define DEBUG_NO32                (1ull << 39)
48 
49 static const struct debug_control debug_control[] = {
50    { "tex",         DEBUG_TEXTURE},
51    { "blit",        DEBUG_BLIT},
52    { "fall",        DEBUG_PERF},
53    { "perf",        DEBUG_PERF},
54    { "perfmon",     DEBUG_PERFMON},
55    { "bat",         DEBUG_BATCH},
56    { "buf",         DEBUG_BUFMGR},
57    { "fs",          DEBUG_WM },
58    { "gs",          DEBUG_GS},
59    { "sync",        DEBUG_SYNC},
60    { "sf",          DEBUG_SF },
61    { "submit",      DEBUG_SUBMIT },
62    { "wm",          DEBUG_WM },
63    { "urb",         DEBUG_URB },
64    { "vs",          DEBUG_VS },
65    { "clip",        DEBUG_CLIP },
66    { "no16",        DEBUG_NO16 },
67    { "blorp",       DEBUG_BLORP },
68    { "nodualobj",   DEBUG_NO_DUAL_OBJECT_GS },
69    { "optimizer",   DEBUG_OPTIMIZER },
70    { "ann",         DEBUG_ANNOTATION },
71    { "no8",         DEBUG_NO8 },
72    { "no-oaconfig", DEBUG_NO_OACONFIG },
73    { "spill_fs",    DEBUG_SPILL_FS },
74    { "spill_vec4",  DEBUG_SPILL_VEC4 },
75    { "cs",          DEBUG_CS },
76    { "hex",         DEBUG_HEX },
77    { "nocompact",   DEBUG_NO_COMPACTION },
78    { "hs",          DEBUG_TCS },
79    { "tcs",         DEBUG_TCS },
80    { "ds",          DEBUG_TES },
81    { "tes",         DEBUG_TES },
82    { "l3",          DEBUG_L3 },
83    { "do32",        DEBUG_DO32 },
84    { "norbc",       DEBUG_NO_CCS },
85    { "noccs",       DEBUG_NO_CCS },
86    { "nohiz",       DEBUG_NO_HIZ },
87    { "color",       DEBUG_COLOR },
88    { "reemit",      DEBUG_REEMIT },
89    { "soft64",      DEBUG_SOFT64 },
90    { "bt",          DEBUG_BT },
91    { "pc",          DEBUG_PIPE_CONTROL },
92    { "nofc",        DEBUG_NO_FAST_CLEAR },
93    { "no32",        DEBUG_NO32 },
94    { "shaders",     DEBUG_WM | DEBUG_VS | DEBUG_TCS |
95                     DEBUG_TES | DEBUG_GS | DEBUG_CS |
96                     DEBUG_RT | DEBUG_TASK | DEBUG_MESH },
97    { "rt",          DEBUG_RT },
98    { "task",        DEBUG_TASK },
99    { "mesh",        DEBUG_MESH },
100    { "stall",       DEBUG_STALL },
101    { "capture-all", DEBUG_CAPTURE_ALL },
102    { "perf-symbol-names", DEBUG_PERF_SYMBOL_NAMES },
103    { "swsb-stall",  DEBUG_SWSB_STALL },
104    { "heaps",       DEBUG_HEAPS },
105    { "isl",         DEBUG_ISL },
106    { "sparse",      DEBUG_SPARSE },
107    { "draw_bkp",    DEBUG_DRAW_BKP },
108    { "bat-stats",   DEBUG_BATCH_STATS },
109    { NULL,    0 }
110 };
111 
112 uint64_t intel_simd = 0;
113 
114 static const struct debug_control simd_control[] = {
115    { "fs8",    DEBUG_FS_SIMD8 },
116    { "fs16",   DEBUG_FS_SIMD16 },
117    { "fs32",   DEBUG_FS_SIMD32 },
118    { "fs2x8",  DEBUG_FS_SIMD2X8 },
119    { "fs4x8",  DEBUG_FS_SIMD4X8 },
120    { "fs2x16", DEBUG_FS_SIMD2X16 },
121    { "cs8",    DEBUG_CS_SIMD8 },
122    { "cs16",   DEBUG_CS_SIMD16 },
123    { "cs32",   DEBUG_CS_SIMD32 },
124    { "ts8",    DEBUG_TS_SIMD8 },
125    { "ts16",   DEBUG_TS_SIMD16 },
126    { "ts32",   DEBUG_TS_SIMD32 },
127    { "ms8",    DEBUG_MS_SIMD8 },
128    { "ms16",   DEBUG_MS_SIMD16 },
129    { "ms32",   DEBUG_MS_SIMD32 },
130    { "rt8",    DEBUG_RT_SIMD8 },
131    { "rt16",   DEBUG_RT_SIMD16 },
132    { "rt32",   DEBUG_RT_SIMD32 },
133    { NULL,     0 }
134 };
135 
136 uint64_t
intel_debug_flag_for_shader_stage(gl_shader_stage stage)137 intel_debug_flag_for_shader_stage(gl_shader_stage stage)
138 {
139    uint64_t flags[] = {
140       [MESA_SHADER_VERTEX] = DEBUG_VS,
141       [MESA_SHADER_TESS_CTRL] = DEBUG_TCS,
142       [MESA_SHADER_TESS_EVAL] = DEBUG_TES,
143       [MESA_SHADER_GEOMETRY] = DEBUG_GS,
144       [MESA_SHADER_FRAGMENT] = DEBUG_WM,
145       [MESA_SHADER_COMPUTE] = DEBUG_CS,
146       [MESA_SHADER_KERNEL] = DEBUG_CS,
147 
148       [MESA_SHADER_TASK]         = DEBUG_TASK,
149       [MESA_SHADER_MESH]         = DEBUG_MESH,
150 
151       [MESA_SHADER_RAYGEN]       = DEBUG_RT,
152       [MESA_SHADER_ANY_HIT]      = DEBUG_RT,
153       [MESA_SHADER_CLOSEST_HIT]  = DEBUG_RT,
154       [MESA_SHADER_MISS]         = DEBUG_RT,
155       [MESA_SHADER_INTERSECTION] = DEBUG_RT,
156       [MESA_SHADER_CALLABLE]     = DEBUG_RT,
157    };
158    return flags[stage];
159 }
160 
161 #define DEBUG_FS_SIMD  (DEBUG_FS_SIMD8  | DEBUG_FS_SIMD16  | \
162                         DEBUG_FS_SIMD32)
163 #define DEBUG_CS_SIMD  (DEBUG_CS_SIMD8  | DEBUG_CS_SIMD16  | DEBUG_CS_SIMD32)
164 #define DEBUG_TS_SIMD  (DEBUG_TS_SIMD8  | DEBUG_TS_SIMD16  | DEBUG_TS_SIMD32)
165 #define DEBUG_MS_SIMD  (DEBUG_MS_SIMD8  | DEBUG_MS_SIMD16  | DEBUG_MS_SIMD32)
166 #define DEBUG_RT_SIMD  (DEBUG_RT_SIMD8  | DEBUG_RT_SIMD16  | DEBUG_RT_SIMD32)
167 
168 #define DEBUG_SIMD8_ALL \
169    (DEBUG_FS_SIMD8  | \
170     DEBUG_CS_SIMD8  | \
171     DEBUG_TS_SIMD8  | \
172     DEBUG_MS_SIMD8  | \
173     DEBUG_RT_SIMD8)
174 
175 #define DEBUG_SIMD16_ALL \
176    (DEBUG_FS_SIMD16 | \
177     DEBUG_CS_SIMD16 | \
178     DEBUG_TS_SIMD16 | \
179     DEBUG_MS_SIMD16 | \
180     DEBUG_RT_SIMD16)
181 
182 #define DEBUG_SIMD32_ALL \
183    (DEBUG_FS_SIMD32 | \
184     DEBUG_CS_SIMD32 | \
185     DEBUG_TS_SIMD32 | \
186     DEBUG_MS_SIMD32 | \
187     DEBUG_RT_SIMD32)
188 
189 static uint64_t intel_debug_batch_frame_start = 0;
190 static uint64_t intel_debug_batch_frame_stop = -1;
191 
192 uint32_t intel_debug_bkp_before_draw_count = 0;
193 uint32_t intel_debug_bkp_after_draw_count = 0;
194 
195 static void
process_intel_debug_variable_once(void)196 process_intel_debug_variable_once(void)
197 {
198    intel_debug = parse_debug_string(getenv("INTEL_DEBUG"), debug_control);
199    intel_simd = parse_debug_string(getenv("INTEL_SIMD_DEBUG"), simd_control);
200    intel_debug_batch_frame_start =
201       debug_get_num_option("INTEL_DEBUG_BATCH_FRAME_START", 0);
202    intel_debug_batch_frame_stop =
203       debug_get_num_option("INTEL_DEBUG_BATCH_FRAME_STOP", -1);
204 
205    intel_debug_bkp_before_draw_count =
206       debug_get_num_option("INTEL_DEBUG_BKP_BEFORE_DRAW_COUNT", 0);
207    intel_debug_bkp_after_draw_count =
208       debug_get_num_option("INTEL_DEBUG_BKP_AFTER_DRAW_COUNT", 0);
209 
210    if (!(intel_simd & DEBUG_FS_SIMD))
211       intel_simd |=   DEBUG_FS_SIMD;
212    if (!(intel_simd & DEBUG_CS_SIMD))
213       intel_simd |=   DEBUG_CS_SIMD;
214    if (!(intel_simd & DEBUG_TS_SIMD))
215       intel_simd |=   DEBUG_TS_SIMD;
216    if (!(intel_simd & DEBUG_MS_SIMD))
217       intel_simd |=   DEBUG_MS_SIMD;
218    if (!(intel_simd & DEBUG_RT_SIMD))
219       intel_simd |=   DEBUG_RT_SIMD;
220 
221    if (intel_debug & DEBUG_NO8)
222       intel_simd &= ~DEBUG_SIMD8_ALL;
223    if (intel_debug & DEBUG_NO16)
224       intel_simd &= ~DEBUG_SIMD16_ALL;
225    if (intel_debug & DEBUG_NO32)
226       intel_simd &= ~DEBUG_SIMD32_ALL;
227    intel_debug &= ~(DEBUG_NO8 | DEBUG_NO16 | DEBUG_NO32);
228 }
229 
230 void
process_intel_debug_variable(void)231 process_intel_debug_variable(void)
232 {
233    static once_flag process_intel_debug_variable_flag = ONCE_FLAG_INIT;
234 
235    call_once(&process_intel_debug_variable_flag,
236              process_intel_debug_variable_once);
237 }
238 
239 static uint64_t debug_identifier[4] = {
240    0xffeeddccbbaa9988,
241    0x7766554433221100,
242    0xffeeddccbbaa9988,
243    0x7766554433221100,
244 };
245 
246 void *
intel_debug_identifier(void)247 intel_debug_identifier(void)
248 {
249    return debug_identifier;
250 }
251 
252 uint32_t
intel_debug_identifier_size(void)253 intel_debug_identifier_size(void)
254 {
255    return sizeof(debug_identifier);
256 }
257 
258 uint32_t
intel_debug_write_identifiers(void * _output,uint32_t output_size,const char * driver_name)259 intel_debug_write_identifiers(void *_output,
260                               uint32_t output_size,
261                               const char *driver_name)
262 {
263    void *output = _output, *output_end = _output + output_size;
264 
265    assert(output_size > intel_debug_identifier_size());
266 
267    memcpy(output, intel_debug_identifier(), intel_debug_identifier_size());
268    output += intel_debug_identifier_size();
269 
270    for (uint32_t id = INTEL_DEBUG_BLOCK_TYPE_DRIVER; id < INTEL_DEBUG_BLOCK_TYPE_MAX; id++) {
271       switch (id) {
272       case INTEL_DEBUG_BLOCK_TYPE_DRIVER: {
273          struct intel_debug_block_driver driver_desc = {
274             .base = {
275                .type = id,
276             },
277          };
278          int len = snprintf(output + sizeof(driver_desc),
279                             output_end - (output + sizeof(driver_desc)),
280                             "%s " PACKAGE_VERSION " build " MESA_GIT_SHA1,
281                             driver_name);
282          driver_desc.base.length = sizeof(driver_desc) + len + 1;
283          memcpy(output, &driver_desc, sizeof(driver_desc));
284          output += driver_desc.base.length;
285          break;
286       }
287 
288       case INTEL_DEBUG_BLOCK_TYPE_FRAME: {
289          struct intel_debug_block_frame frame_desc = {
290             .base = {
291                .type = INTEL_DEBUG_BLOCK_TYPE_FRAME,
292                .length = sizeof(frame_desc),
293             },
294          };
295          memcpy(output, &frame_desc, sizeof(frame_desc));
296          output += sizeof(frame_desc);
297          break;
298       }
299 
300       default:
301          unreachable("Missing identifier write");
302       }
303 
304       assert(output < output_end);
305    }
306 
307    struct intel_debug_block_base end = {
308       .type = INTEL_DEBUG_BLOCK_TYPE_END,
309       .length = sizeof(end),
310    };
311    memcpy(output, &end, sizeof(end));
312    output += sizeof(end);
313 
314    assert(output < output_end);
315 
316    /* Add at least a full aligned uint64_t of zero padding at the end
317     * to make the identifiers easier to spot.
318     */
319    const unsigned unpadded_len = output - _output;
320    const unsigned padding = ALIGN(unpadded_len + 8, 8) - unpadded_len;
321    memset(output, 0, padding);
322    output += padding;
323 
324    assert(output < output_end);
325 
326    /* Return the how many bytes where written, so that the rest of the buffer
327     * can be used for other things.
328     */
329    return output - _output;
330 }
331 
332 void *
intel_debug_get_identifier_block(void * _buffer,uint32_t buffer_size,enum intel_debug_block_type type)333 intel_debug_get_identifier_block(void *_buffer,
334                                  uint32_t buffer_size,
335                                  enum intel_debug_block_type type)
336 {
337    void *buffer = _buffer + intel_debug_identifier_size(),
338       *end_buffer = _buffer + buffer_size;
339 
340    while (buffer < end_buffer) {
341       struct intel_debug_block_base *item = buffer;
342 
343       if (item->type == type)
344          return item;
345       if (item->type == INTEL_DEBUG_BLOCK_TYPE_END)
346          return NULL;
347 
348       buffer += item->length;
349    }
350 
351    return NULL;
352 }
353 
354 /**
355  * Check if in valid frame range for batch dumping
356  */
357 bool
intel_debug_batch_in_range(uint64_t frame_id)358 intel_debug_batch_in_range(uint64_t frame_id)
359 {
360    return frame_id >= intel_debug_batch_frame_start &&
361           frame_id < intel_debug_batch_frame_stop;
362 }
363