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1 /*
2  * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
3  * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
4  *
5  * SPDX-License-Identifier: SGI-B-2.0
6  */
7 
8 /**
9  * \file glxclient.h
10  * Direct rendering support added by Precision Insight, Inc.
11  *
12  * \author Kevin E. Martin <kevin@precisioninsight.com>
13  */
14 
15 #ifndef _GLX_client_h_
16 #define _GLX_client_h_
17 #include <X11/Xproto.h>
18 #include <X11/Xlibint.h>
19 #include <X11/Xfuncproto.h>
20 #include <X11/extensions/extutil.h>
21 #define GLX_GLXEXT_PROTOTYPES
22 #include <GL/glx.h>
23 #include <GL/glxext.h>
24 #include <string.h>
25 #include <stdlib.h>
26 #include <stdio.h>
27 #include <stdint.h>
28 #include <pthread.h>
29 #include "GL/glxproto.h"
30 #include "glxconfig.h"
31 #include "glxhash.h"
32 #include "util/macros.h"
33 #include "util/u_thread.h"
34 #include "util/set.h"
35 #include "loader.h"
36 #include "glxextensions.h"
37 
38 #if defined(USE_LIBGLVND)
39 #define _GLX_PUBLIC _X_HIDDEN
40 #else
41 #define _GLX_PUBLIC _X_EXPORT
42 #endif
43 
44 #ifdef __cplusplus
45 extern "C" {
46 #endif
47 
48 extern void glx_message(int level, const char *f, ...) PRINTFLIKE(2, 3);
49 
50 #define DebugMessageF(...) glx_message(_LOADER_DEBUG, __VA_ARGS__)
51 #define InfoMessageF(...) glx_message(_LOADER_INFO, __VA_ARGS__)
52 #define ErrorMessageF(...) glx_message(_LOADER_WARNING, __VA_ARGS__)
53 #define CriticalErrorMessageF(...) glx_message(_LOADER_FATAL, __VA_ARGS__)
54 
55 
56 #define GLX_MAJOR_VERSION 1       /* current version numbers */
57 #define GLX_MINOR_VERSION 4
58 
59 struct glx_display;
60 struct glx_context;
61 
62 /************************************************************************/
63 
64 #ifdef GLX_DIRECT_RENDERING
65 
66 extern void DRI_glXUseXFont(struct glx_context *ctx,
67 			    Font font, int first, int count, int listbase);
68 
69 #endif
70 
71 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
72 
73 /**
74  * Display dependent methods.  This structure is initialized during the
75  * \c driCreateDisplay call.
76  */
77 typedef struct __GLXDRIdisplayRec __GLXDRIdisplay;
78 typedef struct __GLXDRIscreenRec __GLXDRIscreen;
79 typedef struct __GLXDRIdrawableRec __GLXDRIdrawable;
80 
81 #define GLX_LOADER_USE_ZINK ((struct glx_screen *)(uintptr_t)-1)
82 
83 struct __GLXDRIdisplayRec
84 {
85     /**
86      * Method to destroy the private DRI display data.
87      */
88    void (*destroyDisplay) (__GLXDRIdisplay * display);
89 
90    struct glx_screen *(*createScreen)(int screen, struct glx_display * priv);
91 };
92 
93 struct __GLXDRIscreenRec {
94 
95    void (*destroyScreen)(struct glx_screen *psc);
96 
97    __GLXDRIdrawable *(*createDrawable)(struct glx_screen *psc,
98 				       XID drawable,
99 				       GLXDrawable glxDrawable,
100 				       int type,
101 				       struct glx_config *config);
102 
103    int64_t (*swapBuffers)(__GLXDRIdrawable *pdraw, int64_t target_msc,
104 			  int64_t divisor, int64_t remainder, Bool flush);
105    void (*copySubBuffer)(__GLXDRIdrawable *pdraw,
106 			 int x, int y, int width, int height, Bool flush);
107    int (*getDrawableMSC)(struct glx_screen *psc, __GLXDRIdrawable *pdraw,
108 			 int64_t *ust, int64_t *msc, int64_t *sbc);
109    int (*waitForMSC)(__GLXDRIdrawable *pdraw, int64_t target_msc,
110 		     int64_t divisor, int64_t remainder, int64_t *ust,
111 		     int64_t *msc, int64_t *sbc);
112    int (*waitForSBC)(__GLXDRIdrawable *pdraw, int64_t target_sbc, int64_t *ust,
113 		     int64_t *msc, int64_t *sbc);
114    int (*setSwapInterval)(__GLXDRIdrawable *pdraw, int interval);
115    int (*getSwapInterval)(__GLXDRIdrawable *pdraw);
116    int (*getBufferAge)(__GLXDRIdrawable *pdraw);
117    void (*bindTexImage)(__GLXDRIdrawable *pdraw, int buffer, const int *attribs);
118    void (*releaseTexImage)(__GLXDRIdrawable *pdraw, int buffer);
119 
120    int maxSwapInterval;
121 };
122 
123 struct __GLXDRIdrawableRec
124 {
125    void (*destroyDrawable) (__GLXDRIdrawable * drawable);
126 
127    XID xDrawable;
128    XID drawable;
129    struct glx_screen *psc;
130    GLenum textureTarget;
131    GLenum textureFormat;        /* EXT_texture_from_pixmap support */
132    unsigned long eventMask;
133    int refcount;
134 };
135 
136 /*
137 ** Function to create and DRI display data and initialize the display
138 ** dependent methods.
139 */
140 extern __GLXDRIdisplay *driswCreateDisplay(Display * dpy, bool zink);
141 extern __GLXDRIdisplay *dri2CreateDisplay(Display * dpy);
142 extern __GLXDRIdisplay *dri3_create_display(Display * dpy);
143 extern __GLXDRIdisplay *driwindowsCreateDisplay(Display * dpy);
144 
145 /*
146 **
147 */
148 extern void dri2InvalidateBuffers(Display *dpy, XID drawable);
149 extern unsigned dri2GetSwapEventType(Display *dpy, XID drawable);
150 
151 /*
152 ** Functions to obtain driver configuration information from a direct
153 ** rendering client application
154 */
155 extern const char *glXGetScreenDriver(Display * dpy, int scrNum);
156 
157 extern const char *glXGetDriverConfig(const char *driverName);
158 
159 #endif
160 
161 /************************************************************************/
162 
163 #define __GL_CLIENT_ATTRIB_STACK_DEPTH 16
164 
165 typedef struct __GLXpixelStoreModeRec
166 {
167    GLboolean swapEndian;
168    GLboolean lsbFirst;
169    GLuint rowLength;
170    GLuint imageHeight;
171    GLuint imageDepth;
172    GLuint skipRows;
173    GLuint skipPixels;
174    GLuint skipImages;
175    GLuint alignment;
176 } __GLXpixelStoreMode;
177 
178 
179 typedef struct __GLXattributeRec
180 {
181    GLuint mask;
182 
183     /**
184      * Pixel storage state.  Most of the pixel store mode state is kept
185      * here and used by the client code to manage the packing and
186      * unpacking of data sent to/received from the server.
187      */
188    __GLXpixelStoreMode storePack, storeUnpack;
189 
190     /**
191      * Is EXT_vertex_array / GL 1.1 DrawArrays protocol specifically
192      * disabled?
193      */
194    GLboolean NoDrawArraysProtocol;
195 
196     /**
197      * Vertex Array storage state.  The vertex array component
198      * state is stored here and is used to manage the packing of
199      * DrawArrays data sent to the server.
200      */
201    struct array_state_vector *array_state;
202 } __GLXattribute;
203 
204 typedef struct __GLXattributeMachineRec
205 {
206    __GLXattribute *stack[__GL_CLIENT_ATTRIB_STACK_DEPTH];
207    __GLXattribute **stackPointer;
208 } __GLXattributeMachine;
209 
210 struct mesa_glinterop_device_info;
211 struct mesa_glinterop_export_in;
212 struct mesa_glinterop_export_out;
213 struct mesa_glinterop_flush_out;
214 
215 struct glx_context_vtable {
216    void (*destroy)(struct glx_context *ctx);
217    int (*bind)(struct glx_context *context, GLXDrawable draw, GLXDrawable read);
218    void (*unbind)(struct glx_context *context);
219    void (*wait_gl)(struct glx_context *ctx);
220    void (*wait_x)(struct glx_context *ctx);
221    int (*interop_query_device_info)(struct glx_context *ctx,
222                                     struct mesa_glinterop_device_info *out);
223    int (*interop_export_object)(struct glx_context *ctx,
224                                 struct mesa_glinterop_export_in *in,
225                                 struct mesa_glinterop_export_out *out);
226    int (*interop_flush_objects)(struct glx_context *ctx,
227                                 unsigned count, struct mesa_glinterop_export_in *objects,
228                                 struct mesa_glinterop_flush_out *out);
229 };
230 
231 /**
232  * GLX state that needs to be kept on the client.  One of these records
233  * exist for each context that has been made current by this client.
234  */
235 struct glx_context
236 {
237     /**
238      * \name Drawing command buffer.
239      *
240      * Drawing commands are packed into this buffer before being sent as a
241      * single GLX protocol request.  The buffer is sent when it overflows or
242      * is flushed by \c __glXFlushRenderBuffer.  \c pc is the next location
243      * in the buffer to be filled.  \c limit is described above in the buffer
244      * slop discussion.
245      *
246      * Commands that require large amounts of data to be transferred will
247      * also use this buffer to hold a header that describes the large
248      * command.
249      *
250      * These must be the first 6 fields since they are static initialized
251      * in the dummy context in glxext.c
252      */
253    /*@{ */
254    GLubyte *buf;
255    GLubyte *pc;
256    GLubyte *limit;
257    GLubyte *bufEnd;
258    GLint bufSize;
259    /*@} */
260 
261    const struct glx_context_vtable *vtable;
262 
263     /**
264      * The XID of this rendering context.  When the context is created a
265      * new XID is allocated.  This is set to None when the context is
266      * destroyed but is still current to some thread. In this case the
267      * context will be freed on next MakeCurrent.
268      */
269    XID xid;
270 
271     /**
272      * The XID of the \c shareList context.
273      */
274    XID share_xid;
275 
276    struct glx_screen *psc;
277 
278     /**
279      * \c GL_TRUE if the context was created with ImportContext, which
280      * means the server-side context was created by another X client.
281      */
282    GLboolean imported;
283 
284     /**
285      * The context tag returned by MakeCurrent when this context is made
286      * current. This tag is used to identify the context that a thread has
287      * current so that proper server context management can be done.  It is
288      * used for all context specific commands (i.e., \c Render, \c RenderLarge,
289      * \c WaitX, \c WaitGL, \c UseXFont, and \c MakeCurrent (for the old
290      * context)).
291      */
292    GLXContextTag currentContextTag;
293 
294     /**
295      * \name Rendering mode
296      *
297      * The rendering mode is kept on the client as well as the server.
298      * When \c glRenderMode is called, the buffer associated with the
299      * previous rendering mode (feedback or select) is filled.
300      */
301    /*@{ */
302    GLenum renderMode;
303    GLfloat *feedbackBuf;
304    GLuint *selectBuf;
305    /*@} */
306 
307     /**
308      * Client side attribs.
309      */
310    __GLXattributeMachine attributes;
311 
312     /**
313      * Client side error code.  This is set when client side gl API
314      * routines need to set an error because of a bad enumerant or
315      * running out of memory, etc.
316      */
317    GLenum error;
318 
319     /**
320      * Whether this context does direct rendering.
321      */
322    Bool isDirect;
323 
324    /* Backend private state for the context */
325    void *driContext;
326 
327     /**
328      * \c dpy of current display for this context.  Will be \c NULL if not
329      * current to any display, or if this is the "dummy context".
330      */
331    Display *currentDpy;
332 
333     /**
334      * The current drawable for this context.  Will be None if this
335      * context is not current to any drawable.  currentReadable is below.
336      */
337    GLXDrawable currentDrawable;
338 
339     /**
340      * \name GL Constant Strings
341      *
342      * Constant strings that describe the server implementation
343      * These pertain to GL attributes, not to be confused with
344      * GLX versioning attributes.
345      */
346    /*@{ */
347    GLubyte *vendor;
348    GLubyte *renderer;
349    GLubyte *version;
350    GLubyte *extensions;
351    /*@} */
352 
353     /**
354      * Maximum small render command size.  This is the smaller of 64k and
355      * the size of the above buffer.
356      */
357    GLint maxSmallRenderCommandSize;
358 
359     /**
360      * Major opcode for the extension.  Copied here so a lookup isn't
361      * needed.
362      */
363    GLint majorOpcode;
364 
365     /**
366      * Pointer to the config used to create this context.
367      */
368    struct glx_config *config;
369 
370     /**
371      * The current read-drawable for this context.  Will be None if this
372      * context is not current to any drawable.
373      *
374      * \since Internal API version 20030606.
375      */
376    GLXDrawable currentReadable;
377 
378    /**
379     * Pointer to client-state data that is private to libGL.  This is only
380     * used for indirect rendering contexts.
381     *
382     * No internal API version change was made for this change.  Client-side
383     * drivers should NEVER use this data or even care that it exists.
384     */
385    void *client_state_private;
386 
387    /**
388     * Stored value for \c glXQueryContext attribute \c GLX_RENDER_TYPE.
389     */
390    int renderType;
391 
392    /**
393     * \name Raw server GL version
394     *
395     * True core GL version supported by the server.  This is the raw value
396     * returned by the server, and it may not reflect what is actually
397     * supported (or reported) by the client-side library.
398     */
399    /*@{ */
400    int server_major;        /**< Major version number. */
401    int server_minor;        /**< Minor version number. */
402    /*@} */
403 
404    /**
405     * GLX_ARB_create_context_no_error setting for this context.
406     * This needs to be kept here to enforce shared context rules.
407     */
408    Bool noError;
409 
410    char gl_extension_bits[__GL_EXT_BYTES];
411 };
412 
413 extern Bool
414 glx_context_init(struct glx_context *gc,
415 		 struct glx_screen *psc, struct glx_config *fbconfig);
416 
417 #define __glXSetError(gc,code)  \
418    if (!(gc)->error) {          \
419       (gc)->error = code;       \
420    }
421 
422 /************************************************************************/
423 
424 /**
425  * The size of the largest drawing command known to the implementation
426  * that will use the GLXRender GLX command.  In this case it is
427  * \c glPolygonStipple.
428  */
429 #define __GLX_MAX_SMALL_RENDER_CMD_SIZE 156
430 
431 /**
432  * To keep the implementation fast, the code uses a "limit" pointer
433  * to determine when the drawing command buffer is too full to hold
434  * another fixed size command.  This constant defines the amount of
435  * space that must always be available in the drawing command buffer
436  * at all times for the implementation to work.  It is important that
437  * the number be just large enough, but not so large as to reduce the
438  * efficacy of the buffer.  The "+32" is just to keep the code working
439  * in case somebody counts wrong.
440  */
441 #define __GLX_BUFFER_LIMIT_SIZE (__GLX_MAX_SMALL_RENDER_CMD_SIZE + 32)
442 
443 /**
444  * This implementation uses a smaller threshold for switching
445  * to the RenderLarge protocol than the protocol requires so that
446  * large copies don't occur.
447  */
448 #define __GLX_RENDER_CMD_SIZE_LIMIT 4096
449 
450 /**
451  * One of these records exists per screen of the display.  It contains
452  * a pointer to the config data for that screen (if the screen supports GL).
453  */
454 struct glx_screen_vtable {
455    struct glx_context *(*create_context)(struct glx_screen *psc,
456 					 struct glx_config *config,
457 					 struct glx_context *shareList,
458 					 int renderType);
459 
460    /* The error outparameter abuses the fact that the only possible errors are
461     * GLXBadContext (0), GLXBadFBConfig (9), GLXBadProfileARB (13), BadValue
462     * (2), BadMatch (8), and BadAlloc (11). Since those don't collide we just
463     * use them directly rather than try to offset or use a sign convention.
464     */
465    struct glx_context *(*create_context_attribs)(struct glx_screen *psc,
466 						 struct glx_config *config,
467 						 struct glx_context *shareList,
468 						 unsigned num_attrib,
469 						 const uint32_t *attribs,
470 						 unsigned *error);
471    int (*query_renderer_integer)(struct glx_screen *psc,
472                                  int attribute,
473                                  unsigned int *value);
474    int (*query_renderer_string)(struct glx_screen *psc,
475                                 int attribute,
476                                 const char **value);
477 
478    char *(*get_driver_name)(struct glx_screen *psc);
479 };
480 
481 struct glx_screen
482 {
483    const struct glx_screen_vtable *vtable;
484    const struct glx_context_vtable *context_vtable;
485 
486     /**
487      * \name Storage for the GLX vendor, version, and extension strings
488      */
489    /*@{ */
490    const char *serverGLXexts;
491    const char *serverGLXvendor;
492    const char *serverGLXversion;
493    /*@} */
494 
495     /**
496      * GLX extension string to be reported to applications.  This is the
497      * set of extensions that the application can actually use.
498      */
499    char *effectiveGLXexts;
500 
501    struct glx_display *display;
502 
503    Display *dpy;
504    int scr;
505    bool force_direct_context;
506    bool allow_invalid_glx_destroy_window;
507    bool keep_native_window_glx_drawable;
508 
509 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
510     /**
511      * Per screen direct rendering interface functions and data.
512      */
513    __GLXDRIscreen *driScreen;
514 #endif
515 
516     /**
517      * Linked list of glx visuals and  fbconfigs for this screen.
518      */
519    struct glx_config *visuals, *configs;
520 
521     /**
522      * Per-screen dynamic GLX extension tracking.  The \c direct_support
523      * field only contains enough bits for 64 extensions.  Should libGL
524      * ever need to track more than 64 GLX extensions, we can safely grow
525      * this field.  The \c struct glx_screen structure is not used outside
526      * libGL.
527      */
528    /*@{ */
529    unsigned char direct_support[__GLX_EXT_BYTES];
530    GLboolean ext_list_first_time;
531 
532    unsigned char glx_force_enabled[__GLX_EXT_BYTES];
533    unsigned char glx_force_disabled[__GLX_EXT_BYTES];
534 
535    unsigned char gl_force_enabled[__GL_EXT_BYTES];
536    unsigned char gl_force_disabled[__GL_EXT_BYTES];
537    /*@} */
538 
539 };
540 
541 /**
542  * Per display private data.  One of these records exists for each display
543  * that is using the OpenGL (GLX) extension.
544  */
545 struct glx_display
546 {
547    struct glx_display *next;
548 
549    /* The extension protocol codes */
550    XExtCodes codes;
551 
552     /**
553      * Back pointer to the display
554      */
555    Display *dpy;
556 
557     /**
558      * \name Minor Version
559      *
560      * Minor version returned by the server during initialization. The major
561      * version is asserted to be 1 during extension setup.
562      */
563    /*@{ */
564    int minorVersion;
565    /*@} */
566 
567     /**
568      * Configurations of visuals for all screens on this display.
569      * Also, per screen data which now includes the server \c GLX_EXTENSION
570      * string.
571      */
572    struct glx_screen **screens;
573 
574    __glxHashTable *glXDrawHash;
575 
576 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
577    __glxHashTable *drawHash;
578 
579    /**
580     * GLXDrawable created from native window and about to be released.
581     */
582    struct set *zombieGLXDrawable;
583 
584     /**
585      * Per display direct rendering interface functions and data.
586      */
587    __GLXDRIdisplay *driswDisplay;
588    __GLXDRIdisplay *dri2Display;
589    __GLXDRIdisplay *dri3Display;
590 #endif
591 #ifdef GLX_USE_WINDOWSGL
592    __GLXDRIdisplay *windowsdriDisplay;
593 #endif
594 };
595 
596 struct glx_drawable {
597    XID xDrawable;
598    XID drawable;
599 
600    uint32_t lastEventSbc;
601    int64_t eventSbcWrap;
602 };
603 
604 extern int
605 glx_screen_init(struct glx_screen *psc,
606 		int screen, struct glx_display * priv);
607 extern void
608 glx_screen_cleanup(struct glx_screen *psc);
609 
610 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
611 extern __GLXDRIdrawable *
612 dri2GetGlxDrawableFromXDrawableId(Display *dpy, XID id);
613 #endif
614 
615 extern GLubyte *__glXFlushRenderBuffer(struct glx_context *, GLubyte *);
616 
617 extern void __glXSendLargeChunk(struct glx_context * gc, GLint requestNumber,
618                                 GLint totalRequests,
619                                 const GLvoid * data, GLint dataLen);
620 
621 extern void __glXSendLargeCommand(struct glx_context *, const GLvoid *, GLint,
622                                   const GLvoid *, GLint);
623 
624 /* Initialize the GLX extension for dpy */
625 extern struct glx_display *__glXInitialize(Display *);
626 
627 /************************************************************************/
628 
629 extern int __glXDebug;
630 
631 /* This is per-thread storage in an MT environment */
632 
633 extern void __glXSetCurrentContext(struct glx_context * c);
634 
635 extern __THREAD_INITIAL_EXEC void *__glX_tls_Context;
636 
637 #  define __glXGetCurrentContext() __glX_tls_Context
638 
639 extern void __glXSetCurrentContextNull(void);
640 
641 
642 /*
643 ** Global lock for all threads in this address space using the GLX
644 ** extension
645 */
646 extern pthread_mutex_t __glXmutex;
647 #define __glXLock()    pthread_mutex_lock(&__glXmutex)
648 #define __glXUnlock()  pthread_mutex_unlock(&__glXmutex)
649 
650 /*
651 ** Setup for a command.  Initialize the extension for dpy if necessary.
652 */
653 extern CARD8 __glXSetupForCommand(Display * dpy);
654 
655 /************************************************************************/
656 
657 /*
658 ** Data conversion and packing support.
659 */
660 
661 extern const GLuint __glXDefaultPixelStore[9];
662 
663 /* Send an image to the server using RenderLarge. */
664 extern void __glXSendLargeImage(struct glx_context * gc, GLint compsize, GLint dim,
665                                 GLint width, GLint height, GLint depth,
666                                 GLenum format, GLenum type,
667                                 const GLvoid * src, GLubyte * pc,
668                                 GLubyte * modes);
669 
670 /* Return the size, in bytes, of some pixel data */
671 extern GLint __glImageSize(GLint, GLint, GLint, GLenum, GLenum, GLenum);
672 
673 /* Return the number of elements per group of a specified format*/
674 extern GLint __glElementsPerGroup(GLenum format, GLenum type);
675 
676 /* Return the number of bytes per element, based on the element type (other
677 ** than GL_BITMAP).
678 */
679 extern GLint __glBytesPerElement(GLenum type);
680 
681 /*
682 ** Fill the transport buffer with the data from the users buffer,
683 ** applying some of the pixel store modes (unpack modes) to the data
684 ** first.  As a side effect of this call, the "modes" field is
685 ** updated to contain the modes needed by the server to decode the
686 ** sent data.
687 */
688 extern void __glFillImage(struct glx_context *, GLint, GLint, GLint, GLint, GLenum,
689                           GLenum, const GLvoid *, GLubyte *, GLubyte *);
690 
691 /* Copy map data with a stride into a packed buffer */
692 extern void __glFillMap1f(GLint, GLint, GLint, const GLfloat *, GLubyte *);
693 extern void __glFillMap1d(GLint, GLint, GLint, const GLdouble *, GLubyte *);
694 extern void __glFillMap2f(GLint, GLint, GLint, GLint, GLint,
695                           const GLfloat *, GLfloat *);
696 extern void __glFillMap2d(GLint, GLint, GLint, GLint, GLint,
697                           const GLdouble *, GLdouble *);
698 
699 /*
700 ** Empty an image out of the reply buffer into the clients memory applying
701 ** the pack modes to pack back into the clients requested format.
702 */
703 extern void __glEmptyImage(struct glx_context *, GLint, GLint, GLint, GLint, GLenum,
704                            GLenum, const GLubyte *, GLvoid *);
705 
706 
707 /*
708 ** Allocate and Initialize Vertex Array client state, and free.
709 */
710 extern void __glXInitVertexArrayState(struct glx_context *);
711 extern void __glXFreeVertexArrayState(struct glx_context *);
712 
713 extern void glxSendClientInfo(struct glx_display *glx_dpy, int screen);
714 
715 /************************************************************************/
716 
717 extern void __glXInitializeVisualConfigFromTags(struct glx_config * config,
718                                                 int count, const INT32 * bp,
719                                                 Bool tagged_only,
720                                                 Bool fbconfig_style_tags);
721 
722 extern char *__glXQueryServerString(Display *dpy, CARD32 screen, CARD32 name);
723 extern char *__glXGetString(Display *dpy, CARD32 screen, CARD32 name);
724 
725 extern GLboolean __glXGetMscRateOML(Display * dpy, GLXDrawable drawable,
726                                     int32_t * numerator,
727                                     int32_t * denominator);
728 
729 #if defined(GLX_DIRECT_RENDERING) && !defined(GLX_USE_APPLEGL)
730 extern GLboolean
731 __glxGetMscRate(struct glx_screen *psc,
732 		int32_t * numerator, int32_t * denominator);
733 
734 /* So that dri2.c:DRI2WireToEvent() can access
735  * glx_info->codes->first_event */
736 XExtDisplayInfo *__glXFindDisplay (Display *dpy);
737 
738 extern __GLXDRIdrawable *
739 GetGLXDRIDrawable(Display *dpy, GLXDrawable drawable);
740 #endif
741 
742 extern struct glx_screen *GetGLXScreenConfigs(Display * dpy, int scrn);
743 
744 #ifdef GLX_USE_APPLEGL
745 extern struct glx_screen *
746 applegl_create_screen(int screen, struct glx_display * priv);
747 
748 extern struct glx_context *
749 applegl_create_context(struct glx_screen *psc,
750 			struct glx_config *mode,
751 			struct glx_context *shareList, int renderType);
752 
753 extern int
754 applegl_create_display(struct glx_display *display);
755 
756 extern void *
757 applegl_get_proc_address(const char *symbol);
758 #endif
759 
760 extern Bool validate_renderType_against_config(const struct glx_config *config,
761                                                int renderType);
762 
763 
764 extern struct glx_drawable *GetGLXDrawable(Display *dpy, GLXDrawable drawable);
765 extern int InitGLXDrawable(Display *dpy, struct glx_drawable *glxDraw,
766 			   XID xDrawable, GLXDrawable drawable);
767 extern void DestroyGLXDrawable(Display *dpy, GLXDrawable drawable);
768 
769 extern struct glx_context dummyContext;
770 
771 extern struct glx_screen *
772 indirect_create_screen(int screen, struct glx_display * priv);
773 extern struct glx_context *
774 indirect_create_context(struct glx_screen *psc,
775 			struct glx_config *mode,
776 			struct glx_context *shareList, int renderType);
777 extern struct glx_context *
778 indirect_create_context_attribs(struct glx_screen *base,
779                                 struct glx_config *config_base,
780                                 struct glx_context *shareList,
781                                 unsigned num_attribs,
782                                 const uint32_t *attribs,
783                                 unsigned *error);
784 
785 
786 extern int __glXGetDrawableAttribute(Display * dpy, GLXDrawable drawable,
787                                      int attribute, unsigned int *value);
788 
789 #ifdef __cplusplus
790 }
791 #endif
792 
793 #endif /* !__GLX_client_h__ */
794