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Searched defs:requiredAlignment (Results 1 – 7 of 7) sorted by relevance

/external/skia/src/gpu/graphite/
DUploadBufferManager.cpp30 size_t requiredBytes, size_t requiredAlignment) { in getTextureUploadWriter()
42 size_t requiredBytes, size_t requiredAlignment, std::string_view label) { in makeBindInfo()
DUniformManager.h182 int requiredAlignment() const { return fReqAlignment; } in requiredAlignment() function
/external/clang/lib/AST/
DRecordLayout.cpp31 CharUnits requiredAlignment, in ASTRecordLayout()
42 CharUnits requiredAlignment, in ASTRecordLayout()
/external/skia/src/gpu/ganesh/
DGrStagingBufferManager.cpp16 size_t size, size_t requiredAlignment) { in allocateStagingBufferSlice()
/external/skia/tests/graphite/
DBufferManagerTest.cpp47 size_t requiredAlignment = context->priv().caps()->requiredStorageBufferAlignment(); in DEF_GRAPHITE_TEST_FOR_RENDERING_CONTEXTS() local
/external/deqp/external/vulkancts/framework/vulkan/
DvkMemUtil.cpp216 const auto requiredAlignment = in allocate() local
238 const auto requiredAlignment = in allocate() local
/external/deqp/external/vulkancts/modules/vulkan/ray_tracing/
DvktRayTracingMiscTests.cpp5687 uint32_t requiredAlignment = 0; in setExplicitSTD430OffsetBufferOffsets() local
5787 uint32_t requiredAlignment = 0; in setSTD430BufferOffsets() local