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1 /*
2 **
3 ** Copyright 2012, The Android Open Source Project
4 **
5 ** Licensed under the Apache License, Version 2.0 (the "License");
6 ** you may not use this file except in compliance with the License.
7 ** You may obtain a copy of the License at
8 **
9 **     http://www.apache.org/licenses/LICENSE-2.0
10 **
11 ** Unless required by applicable law or agreed to in writing, software
12 ** distributed under the License is distributed on an "AS IS" BASIS,
13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 ** See the License for the specific language governing permissions and
15 ** limitations under the License.
16 */
17 
18 #pragma once
19 
20 #include "TrackBase.h"
21 
22 #include <android/os/BnExternalVibrationController.h>
23 #include <audio_utils/mutex.h>
24 #include <audio_utils/LinearMap.h>
25 #include <binder/AppOpsManager.h>
26 #include <utils/RWLock.h>
27 
28 namespace android {
29 
30 // Checks and monitors OP_PLAY_AUDIO
31 class OpPlayAudioMonitor : public RefBase {
32     friend class sp<OpPlayAudioMonitor>;
33 public:
34     ~OpPlayAudioMonitor() override;
35     bool hasOpPlayAudio() const;
36 
37     static sp<OpPlayAudioMonitor> createIfNeeded(
38             IAfThreadBase* thread,
39             const AttributionSourceState& attributionSource,
40             const audio_attributes_t& attr, int id,
41             audio_stream_type_t streamType);
42 
43 private:
44     OpPlayAudioMonitor(IAfThreadBase* thread,
45                        const AttributionSourceState& attributionSource,
46                        audio_usage_t usage, int id, uid_t uid);
47     void onFirstRef() override;
48     static void getPackagesForUid(uid_t uid, Vector<String16>& packages);
49 
50     AppOpsManager mAppOpsManager;
51 
52     class PlayAudioOpCallback : public BnAppOpsCallback {
53     public:
54         explicit PlayAudioOpCallback(const wp<OpPlayAudioMonitor>& monitor);
55         void opChanged(int32_t op, const String16& packageName) override;
56 
57     private:
58         const wp<OpPlayAudioMonitor> mMonitor;
59     };
60 
61     sp<PlayAudioOpCallback> mOpCallback;
62     // called by PlayAudioOpCallback when OP_PLAY_AUDIO is updated in AppOp callback
63     void checkPlayAudioForUsage(bool doBroadcast);
64 
65     wp<IAfThreadBase> mThread;
66     std::atomic_bool mHasOpPlayAudio;
67     const int32_t mUsage;  // on purpose not audio_usage_t because always checked in appOps as
68                            // int32_t
69     const int mId; // for logging purposes only
70     const uid_t mUid;
71     const String16 mPackageName;
72 };
73 
74 // playback track
75 class Track : public TrackBase, public virtual IAfTrack, public VolumeProvider {
76 public:
77     Track(IAfPlaybackThread* thread,
78                                 const sp<Client>& client,
79                                 audio_stream_type_t streamType,
80                                 const audio_attributes_t& attr,
81                                 uint32_t sampleRate,
82                                 audio_format_t format,
83                                 audio_channel_mask_t channelMask,
84                                 size_t frameCount,
85                                 void *buffer,
86                                 size_t bufferSize,
87                                 const sp<IMemory>& sharedBuffer,
88                                 audio_session_t sessionId,
89                                 pid_t creatorPid,
90                                 const AttributionSourceState& attributionSource,
91                                 audio_output_flags_t flags,
92                                 track_type type,
93                                 audio_port_handle_t portId = AUDIO_PORT_HANDLE_NONE,
94                                 /** default behaviour is to start when there are as many frames
95                                   * ready as possible (aka. Buffer is full). */
96                                 size_t frameCountToBeReady = SIZE_MAX,
97                                 float speed = 1.0f,
98                                 bool isSpatialized = false,
99                                 bool isBitPerfect = false);
100     ~Track() override;
101     status_t initCheck() const final;
102     void appendDumpHeader(String8& result) const final;
103     void appendDump(String8& result, bool active) const final;
104     status_t start(AudioSystem::sync_event_t event = AudioSystem::SYNC_EVENT_NONE,
105             audio_session_t triggerSession = AUDIO_SESSION_NONE) override;
106     void stop() override;
107     void pause() final;
108     void flush() final;
109     void destroy() final;
110     uint32_t sampleRate() const final;
streamType()111     audio_stream_type_t streamType() const final {
112                 return mStreamType;
113             }
isOffloaded()114     bool isOffloaded() const final
115                                 { return (mFlags & AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD) != 0; }
isDirect()116     bool isDirect() const final
117                                 { return (mFlags & AUDIO_OUTPUT_FLAG_DIRECT) != 0; }
isOffloadedOrDirect()118     bool isOffloadedOrDirect() const final { return (mFlags
119                             & (AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD
120                                     | AUDIO_OUTPUT_FLAG_DIRECT)) != 0; }
isStatic()121     bool isStatic() const final { return  mSharedBuffer.get() != nullptr; }
122 
123     status_t setParameters(const String8& keyValuePairs) final;
124     status_t selectPresentation(int presentationId, int programId) final;
125     status_t attachAuxEffect(int EffectId) final;
126     void setAuxBuffer(int EffectId, int32_t* buffer) final;
auxBuffer()127     int32_t* auxBuffer() const final { return mAuxBuffer; }
setMainBuffer(float * buffer)128     void setMainBuffer(float* buffer) final { mMainBuffer = buffer; }
mainBuffer()129     float* mainBuffer() const final { return mMainBuffer; }
auxEffectId()130     int auxEffectId() const final { return mAuxEffectId; }
131     status_t getTimestamp(AudioTimestamp& timestamp) final;
132     void signal() final;
133     status_t getDualMonoMode(audio_dual_mono_mode_t* mode) const final;
134     status_t setDualMonoMode(audio_dual_mono_mode_t mode) final;
135     status_t getAudioDescriptionMixLevel(float* leveldB) const final;
136     status_t setAudioDescriptionMixLevel(float leveldB) final;
137     status_t getPlaybackRateParameters(audio_playback_rate_t* playbackRate) const final;
138     status_t setPlaybackRateParameters(const audio_playback_rate_t& playbackRate) final;
139 
140     // implement FastMixerState::VolumeProvider interface
141     gain_minifloat_packed_t getVolumeLR() const final;
142 
143     status_t setSyncEvent(const sp<audioflinger::SyncEvent>& event) final;
isFastTrack()144     bool isFastTrack() const final { return (mFlags & AUDIO_OUTPUT_FLAG_FAST) != 0; }
bufferLatencyMs()145     double bufferLatencyMs() const final {
146                             return isStatic() ? 0. : TrackBase::bufferLatencyMs();
147                         }
148 
149     // implement volume handling.
150     media::VolumeShaper::Status applyVolumeShaper(
151                                 const sp<media::VolumeShaper::Configuration>& configuration,
152                                 const sp<media::VolumeShaper::Operation>& operation);
153     sp<media::VolumeShaper::State> getVolumeShaperState(int id) const final;
getVolumeHandler()154     sp<media::VolumeHandler> getVolumeHandler() const final{ return mVolumeHandler; }
155     /** Set the computed normalized final volume of the track.
156      * !masterMute * masterVolume * streamVolume * averageLRVolume */
157     void setFinalVolume(float volumeLeft, float volumeRight) final;
getFinalVolume()158     float getFinalVolume() const final { return mFinalVolume; }
getFinalVolume(float * left,float * right)159     void getFinalVolume(float* left, float* right) const final {
160                             *left = mFinalVolumeLeft;
161                             *right = mFinalVolumeRight;
162     }
163 
164     using SourceMetadatas = std::vector<playback_track_metadata_v7_t>;
165     using MetadataInserter = std::back_insert_iterator<SourceMetadatas>;
166     /** Copy the track metadata in the provided iterator. Thread safe. */
167     void copyMetadataTo(MetadataInserter& backInserter) const override;
168 
169 
170             /** Return haptic playback of the track is enabled or not, used in mixer. */
getHapticPlaybackEnabled()171     bool getHapticPlaybackEnabled() const final { return mHapticPlaybackEnabled; }
172             /** Set haptic playback of the track is enabled or not, should be
173              *  set after query or get callback from vibrator service */
setHapticPlaybackEnabled(bool hapticPlaybackEnabled)174     void setHapticPlaybackEnabled(bool hapticPlaybackEnabled) final {
175                 mHapticPlaybackEnabled = hapticPlaybackEnabled;
176             }
177             /** Return the haptics scale, used in mixer. */
getHapticScale()178     os::HapticScale getHapticScale() const final { return mHapticScale; }
179             /** Return the maximum amplitude allowed for haptics data, used in mixer. */
getHapticMaxAmplitude()180     float getHapticMaxAmplitude() const final { return mHapticMaxAmplitude; }
181             /** Set intensity of haptic playback, should be set after querying vibrator service. */
setHapticScale(os::HapticScale hapticScale)182     void setHapticScale(os::HapticScale hapticScale) final {
183                 if (os::isValidHapticScale(hapticScale)) {
184                     mHapticScale = hapticScale;
185                     setHapticPlaybackEnabled(!mHapticScale.isScaleMute());
186                 }
187             }
188             /** Set maximum amplitude allowed for haptic data, should be set after querying
189              *  vibrator service.
190              */
setHapticMaxAmplitude(float maxAmplitude)191     void setHapticMaxAmplitude(float maxAmplitude) final {
192                 mHapticMaxAmplitude = maxAmplitude;
193             }
getExternalVibration()194     sp<os::ExternalVibration> getExternalVibration() const final { return mExternalVibration; }
195 
196             // This function should be called with holding thread lock.
197     void updateTeePatches_l() final REQUIRES(audio_utils::ThreadBase_Mutex)
198             EXCLUDES_BELOW_ThreadBase_Mutex;
199     void setTeePatchesToUpdate_l(TeePatches teePatchesToUpdate) final;
200 
tallyUnderrunFrames(size_t frames)201     void tallyUnderrunFrames(size_t frames) final {
202        if (isOut()) { // we expect this from output tracks only
203            mAudioTrackServerProxy->tallyUnderrunFrames(frames);
204            // Fetch absolute numbers from AudioTrackShared as it counts
205            // contiguous underruns as a one -- we want a consistent number.
206            // TODO: isolate this counting into a class.
207            mTrackMetrics.logUnderruns(mAudioTrackServerProxy->getUnderrunCount(),
208                    mAudioTrackServerProxy->getUnderrunFrames());
209        }
210     }
211 
getOutputFlags()212     audio_output_flags_t getOutputFlags() const final { return mFlags; }
getSpeed()213     float getSpeed() const final { return mSpeed; }
isSpatialized()214     bool isSpatialized() const final { return mIsSpatialized; }
isBitPerfect()215     bool isBitPerfect() const final { return mIsBitPerfect; }
216 
217     /**
218      * Updates the mute state and notifies the audio service. Call this only when holding player
219      * thread lock.
220      */
221     void processMuteEvent_l(const sp<IAudioManager>& audioManager, mute_state_t muteState) final;
222 
getInternalMute()223     bool getInternalMute() const final { return mInternalMute; }
setInternalMute(bool muted)224     void setInternalMute(bool muted) final { mInternalMute = muted; }
225 protected:
226 
227     DISALLOW_COPY_AND_ASSIGN(Track);
228 
229     // AudioBufferProvider interface
230     status_t getNextBuffer(AudioBufferProvider::Buffer* buffer) override;
231     void releaseBuffer(AudioBufferProvider::Buffer* buffer) override;
232 
233     // ExtendedAudioBufferProvider interface
234     size_t framesReady() const override;
235     int64_t framesReleased() const override;
236     void onTimestamp(const ExtendedTimestamp &timestamp) override;
237 
238     // Used by thread
isPausing()239     bool isPausing() const final { return mState == PAUSING; }
isPaused()240     bool isPaused() const final { return mState == PAUSED; }
isResuming()241     bool isResuming() const final { return mState == RESUMING; }
242     bool isReady() const final;
setPaused()243     void setPaused() final { mState = PAUSED; }
244     void reset() final;
isFlushPending()245     bool isFlushPending() const final { return mFlushHwPending; }
246     void flushAck() final;
247     bool isResumePending() const final;
248     void resumeAck() final;
249     // For direct or offloaded tracks ensure that the pause state is acknowledged
250     // by the playback thread in case of an immediate flush.
isPausePending()251     bool isPausePending() const final { return mPauseHwPending; }
252     void pauseAck() final;
253     void updateTrackFrameInfo(int64_t trackFramesReleased, int64_t sinkFramesWritten,
254             uint32_t halSampleRate, const ExtendedTimestamp& timeStamp) final;
255 
sharedBuffer()256     sp<IMemory> sharedBuffer() const final { return mSharedBuffer; }
257 
258     // presentationComplete checked by frames. (Mixed Tracks).
259     // framesWritten is cumulative, never reset, and is shared all tracks
260     // audioHalFrames is derived from output latency
261     bool presentationComplete(int64_t framesWritten, size_t audioHalFrames) final;
262 
263     // presentationComplete checked by time. (Direct Tracks).
264     bool presentationComplete(uint32_t latencyMs) final;
265 
resetPresentationComplete()266     void resetPresentationComplete() final {
267         mPresentationCompleteFrames = 0;
268         mPresentationCompleteTimeNs = 0;
269     }
270 
271     // notifyPresentationComplete is called when presentationComplete() detects
272     // that the track is finished stopping.
273     void notifyPresentationComplete();
274 
275     void signalClientFlag(int32_t flag);
276 
277     void triggerEvents(AudioSystem::sync_event_t type) final;
278     void invalidate() final;
279     void disable() final;
280     bool isDisabled() const final;
281 
fastIndex()282     int& fastIndex() final { return mFastIndex; }
isPlaybackRestricted()283     bool isPlaybackRestricted() const final {
284         // The monitor is only created for tracks that can be silenced.
285         return mOpPlayAudioMonitor ? !mOpPlayAudioMonitor->hasOpPlayAudio() : false; }
286 
audioTrackServerProxy()287     const sp<AudioTrackServerProxy>& audioTrackServerProxy() const final {
288         return mAudioTrackServerProxy;
289     }
hasVolumeController()290     bool hasVolumeController() const final { return mHasVolumeController; }
setHasVolumeController(bool hasVolumeController)291     void setHasVolumeController(bool hasVolumeController) final {
292         mHasVolumeController = hasVolumeController;
293     }
setCachedVolume(float volume)294     void setCachedVolume(float volume) final {
295         mCachedVolume = volume;
296     }
setResetDone(bool resetDone)297     void setResetDone(bool resetDone) final {
298         mResetDone = resetDone;
299     }
asExtendedAudioBufferProvider()300     ExtendedAudioBufferProvider* asExtendedAudioBufferProvider() final {
301         return this;
302     }
asVolumeProvider()303     VolumeProvider* asVolumeProvider() final {
304         return this;
305     }
306 
fillingStatus()307     FillingStatus& fillingStatus() final { return mFillingStatus; }
retryCount()308     int8_t& retryCount() final { return mRetryCount; }
fastTrackUnderruns()309     FastTrackUnderruns& fastTrackUnderruns() final { return mObservedUnderruns; }
310 
311 protected:
312     mutable FillingStatus mFillingStatus;
313     int8_t              mRetryCount;
314 
315     // see comment at ~Track for why this can't be const
316     sp<IMemory>         mSharedBuffer;
317 
318     bool                mResetDone;
319     const audio_stream_type_t mStreamType;
320     float     *mMainBuffer;
321 
322     int32_t             *mAuxBuffer;
323     int                 mAuxEffectId;
324     bool                mHasVolumeController;
325 
326     // access these three variables only when holding thread lock.
327     LinearMap<int64_t> mFrameMap;           // track frame to server frame mapping
328 
329     ExtendedTimestamp  mSinkTimestamp;
330 
331     sp<media::VolumeHandler>  mVolumeHandler; // handles multiple VolumeShaper configs and operations
332 
333     sp<OpPlayAudioMonitor>  mOpPlayAudioMonitor;
334 
335     bool                mHapticPlaybackEnabled = false; // indicates haptic playback enabled or not
336     // scale to play haptic data
337     os::HapticScale mHapticScale = os::HapticScale::mute();
338     // max amplitude allowed for haptic data
339     float mHapticMaxAmplitude = NAN;
340     class AudioVibrationController : public os::BnExternalVibrationController {
341     public:
AudioVibrationController(Track * track)342         explicit AudioVibrationController(Track* track) : mTrack(track) {}
343         binder::Status mute(/*out*/ bool *ret) override;
344         binder::Status unmute(/*out*/ bool *ret) override;
345     private:
346         Track* const mTrack;
347         bool setMute(bool muted);
348     };
349     sp<AudioVibrationController> mAudioVibrationController;
350     sp<os::ExternalVibration>    mExternalVibration;
351 
352     audio_dual_mono_mode_t mDualMonoMode = AUDIO_DUAL_MONO_MODE_OFF;
353     float               mAudioDescriptionMixLevel = -std::numeric_limits<float>::infinity();
354     audio_playback_rate_t  mPlaybackRateParameters = AUDIO_PLAYBACK_RATE_INITIALIZER;
355 
356 private:
357     void                interceptBuffer(const AudioBufferProvider::Buffer& buffer);
358     // Must hold thread lock to access tee patches
359     template <class F>
forEachTeePatchTrack_l(F f)360     void                forEachTeePatchTrack_l(F f) {
361         RWLock::AutoRLock readLock(mTeePatchesRWLock);
362         for (auto& tp : mTeePatches) { f(tp.patchTrack); }
363     };
364 
365     size_t              mPresentationCompleteFrames = 0; // (Used for Mixed tracks)
366                                     // The number of frames written to the
367                                     // audio HAL when this track is considered fully rendered.
368                                     // Zero means not monitoring.
369     int64_t             mPresentationCompleteTimeNs = 0; // (Used for Direct tracks)
370                                     // The time when this track is considered fully rendered.
371                                     // Zero means not monitoring.
372 
373     // The following fields are only for fast tracks, and should be in a subclass
374     int                 mFastIndex; // index within FastMixerState::mFastTracks[];
375                                     // either mFastIndex == -1 if not isFastTrack()
376                                     // or 0 < mFastIndex < FastMixerState::kMaxFast because
377                                     // index 0 is reserved for normal mixer's submix;
378                                     // index is allocated statically at track creation time
379                                     // but the slot is only used if track is active
380     FastTrackUnderruns  mObservedUnderruns; // Most recently observed value of
381                                     // mFastMixerDumpState.mTracks[mFastIndex].mUnderruns
382     volatile float      mCachedVolume;  // combined master volume and stream type volume;
383                                         // 'volatile' means accessed without lock or
384                                         // barrier, but is read/written atomically
385     float               mFinalVolume; // combine master volume, stream type volume and track volume
386     float               mFinalVolumeLeft; // combine master volume, stream type volume and track
387                                           // volume
388     float               mFinalVolumeRight; // combine master volume, stream type volume and track
389                                            // volume
390     sp<AudioTrackServerProxy>  mAudioTrackServerProxy;
391     bool                mResumeToStopping; // track was paused in stopping state.
392     bool                mFlushHwPending; // track requests for thread flush
393     bool                mPauseHwPending = false; // direct/offload track request for thread pause
394     audio_output_flags_t mFlags;
395     TeePatches mTeePatches;
396     std::optional<TeePatches> mTeePatchesToUpdate;
397     RWLock              mTeePatchesRWLock;
398     const float         mSpeed;
399     const bool          mIsSpatialized;
400     const bool          mIsBitPerfect;
401 
402     // TODO: replace PersistableBundle with own struct
403     // access these two variables only when holding player thread lock.
404     std::unique_ptr<os::PersistableBundle> mMuteEventExtras;
405     mute_state_t        mMuteState;
406 
407     bool                mInternalMute = false;
408 };  // end of Track
409 
410 
411 // playback track, used by DuplicatingThread
412 class OutputTrack : public Track, public IAfOutputTrack {
413 public:
414 
415     class Buffer : public AudioBufferProvider::Buffer {
416     public:
417         void *mBuffer;
418     };
419 
420     OutputTrack(IAfPlaybackThread* thread,
421             IAfDuplicatingThread* sourceThread,
422                                 uint32_t sampleRate,
423                                 audio_format_t format,
424                                 audio_channel_mask_t channelMask,
425                                 size_t frameCount,
426                                 const AttributionSourceState& attributionSource);
427     ~OutputTrack() override;
428 
429     status_t start(AudioSystem::sync_event_t event =
430                                     AudioSystem::SYNC_EVENT_NONE,
431                              audio_session_t triggerSession = AUDIO_SESSION_NONE) final;
432     void stop() final;
433     ssize_t write(void* data, uint32_t frames) final;
bufferQueueEmpty()434     bool bufferQueueEmpty() const final { return mBufferQueue.size() == 0; }
isActive()435     bool isActive() const final { return mActive; }
436 
437     void copyMetadataTo(MetadataInserter& backInserter) const final;
438     /** Set the metadatas of the upstream tracks. Thread safe. */
439     void setMetadatas(const SourceMetadatas& metadatas) final;
440     /** returns client timestamp to the upstream duplicating thread. */
getClientProxyTimestamp()441     ExtendedTimestamp getClientProxyTimestamp() const final {
442                             // server - kernel difference is not true latency when drained
443                             // i.e. mServerProxy->isDrained().
444                             ExtendedTimestamp timestamp;
445                             (void) mClientProxy->getTimestamp(&timestamp);
446                             // On success, the timestamp LOCATION_SERVER and LOCATION_KERNEL
447                             // entries will be properly filled. If getTimestamp()
448                             // is unsuccessful, then a default initialized timestamp
449                             // (with mTimeNs[] filled with -1's) is returned.
450                             return timestamp;
451                         }
452 private:
453     status_t            obtainBuffer(AudioBufferProvider::Buffer* buffer,
454                                      uint32_t waitTimeMs);
455     void                queueBuffer(Buffer& inBuffer);
456     void                clearBufferQueue();
457 
458     void                restartIfDisabled();
459 
460     // Maximum number of pending buffers allocated by OutputTrack::write()
461     static const uint8_t kMaxOverFlowBuffers = 10;
462 
463     Vector < Buffer* >          mBufferQueue;
464     AudioBufferProvider::Buffer mOutBuffer;
465     bool                        mActive;
466     IAfDuplicatingThread* const mSourceThread; // for waitTimeMs() in write()
467     sp<AudioTrackClientProxy>   mClientProxy;
468 
469     /** Attributes of the source tracks.
470      *
471      * This member must be accessed with mTrackMetadatasMutex taken.
472      * There is one writer (duplicating thread) and one reader (downstream mixer).
473      *
474      * That means that the duplicating thread can block the downstream mixer
475      * thread and vice versa for the time of the copy.
476      * If this becomes an issue, the metadata could be stored in an atomic raw pointer,
477      * and a exchange with nullptr and delete can be used.
478      * Alternatively a read-copy-update might be implemented.
479      */
480     SourceMetadatas mTrackMetadatas;
481     /** Protects mTrackMetadatas against concurrent access. */
trackMetadataMutex()482     audio_utils::mutex& trackMetadataMutex() const { return mTrackMetadataMutex; }
483     mutable audio_utils::mutex mTrackMetadataMutex{
484             audio_utils::MutexOrder::kOutputTrack_TrackMetadataMutex};
485 };  // end of OutputTrack
486 
487 // playback track, used by PatchPanel
488 class PatchTrack : public Track, public PatchTrackBase, public IAfPatchTrack {
489 public:
490     PatchTrack(IAfPlaybackThread* playbackThread,
491                                    audio_stream_type_t streamType,
492                                    uint32_t sampleRate,
493                                    audio_channel_mask_t channelMask,
494                                    audio_format_t format,
495                                    size_t frameCount,
496                                    void *buffer,
497                                    size_t bufferSize,
498                                    audio_output_flags_t flags,
499                                    const Timeout& timeout = {},
500                                    size_t frameCountToBeReady = 1, /** Default behaviour is to start
501                                                                     *  as soon as possible to have
502                                                                     *  the lowest possible latency
503                                                                     *  even if it might glitch. */
504                                    float speed = 1.0f);
505     ~PatchTrack() override;
506 
507     size_t framesReady() const final;
508 
509     status_t start(AudioSystem::sync_event_t event =
510                                     AudioSystem::SYNC_EVENT_NONE,
511                              audio_session_t triggerSession = AUDIO_SESSION_NONE) final;
512 
513     // AudioBufferProvider interface
514     status_t getNextBuffer(AudioBufferProvider::Buffer* buffer) final;
515     void releaseBuffer(AudioBufferProvider::Buffer* buffer) final;
516 
517     // PatchProxyBufferProvider interface
518     status_t obtainBuffer(Proxy::Buffer* buffer, const struct timespec* timeOut = nullptr) final;
519     void releaseBuffer(Proxy::Buffer* buffer) final;
520 
521 private:
522             void restartIfDisabled();
523 };  // end of PatchTrack
524 
525 } // namespace android
526