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Searched defs:saveableTexIt (Results 1 – 1 of 1) sorted by relevance

/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DObjectNameSpace.cpp313 const auto& saveableTexIt = m_textureMap.find(globalName); in preSaveAddEglImage() local
324 const auto& saveableTexIt = m_textureMap.find(texture->getGlobalName()); in preSaveAddTex() local