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Searched defs:setScreenMask (Results 1 – 3 of 3) sorted by relevance

/hardware/google/gfxstream/host/gl/
DTextureDraw.cpp489 void TextureDraw::setScreenMask(int width, int height, const unsigned char* rgbaData) { in setScreenMask() function in gfxstream::gl::TextureDraw
/hardware/google/gfxstream/host/
DRenderWindow.cpp620 void RenderWindow::setScreenMask(int width, int height, const unsigned char* rgbaData) { in setScreenMask() function in gfxstream::RenderWindow
DRendererImpl.cpp539 void RendererImpl::setScreenMask(int width, int height, const unsigned char* rgbaData) { in setScreenMask() function in gfxstream::RendererImpl