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Searched defs:setStorage (Results 1 – 22 of 22) sorted by relevance

/external/angle/src/libANGLE/renderer/wgpu/
DRenderbufferWgpu.cpp21 angle::Result RenderbufferWgpu::setStorage(const gl::Context *context, in setStorage() function in rx::RenderbufferWgpu
DTextureWgpu.cpp218 angle::Result TextureWgpu::setStorage(const gl::Context *context, in setStorage() function in rx::TextureWgpu
/external/angle/src/libANGLE/renderer/null/
DRenderbufferNULL.cpp21 angle::Result RenderbufferNULL::setStorage(const gl::Context *context, in setStorage() function in rx::RenderbufferNULL
DTextureNULL.cpp154 angle::Result TextureNULL::setStorage(const gl::Context *context, in setStorage() function in rx::TextureNULL
/external/deqp/framework/randomshaders/
DrsgVariable.hpp78 void setStorage(Storage storage) in setStorage() function in rsg::Variable
DrsgVariableManager.cpp264 void VariableManager::setStorage(Variable *variable, Variable::Storage storage) in setStorage() function in rsg::VariableManager
DrsgVariableValue.hpp613 void ValueStorage<Stride>::setStorage(const VariableType &type) in setStorage() function in rsg::ValueStorage
/external/angle/src/libANGLE/renderer/d3d/
DRenderbufferD3D.cpp35 angle::Result RenderbufferD3D::setStorage(const gl::Context *context, in setStorage() function in rx::RenderbufferD3D
DTextureD3D.cpp168 angle::Result TextureD3D::setStorage(const gl::Context *context, in setStorage() function in rx::TextureD3D
1356 angle::Result TextureD3D_2D::setStorage(const gl::Context *context, in setStorage() function in rx::TextureD3D_2D
2103 angle::Result TextureD3D_Cube::setStorage(const gl::Context *context, in setStorage() function in rx::TextureD3D_Cube
2842 angle::Result TextureD3D_3D::setStorage(const gl::Context *context, in setStorage() function in rx::TextureD3D_3D
3576 angle::Result TextureD3D_2DArray::setStorage(const gl::Context *context, in setStorage() function in rx::TextureD3D_2DArray
/external/angle/src/libANGLE/renderer/gl/
DRenderbufferGL.cpp42 angle::Result RenderbufferGL::setStorage(const gl::Context *context, in setStorage() function in rx::RenderbufferGL
DTextureGL.cpp1092 angle::Result TextureGL::setStorage(const gl::Context *context, in setStorage() function in rx::TextureGL
/external/mobile-data-download/java/com/google/android/libraries/mobiledatadownload/file/
DOpenContext.java56 Builder setStorage(SynchronousFileStorage storage) { in setStorage() method in OpenContext.Builder
/external/deqp/framework/delibs/decpp/
DdeArrayBuffer.hpp167 void ArrayBuffer<T, Alignment, Stride>::setStorage(size_t numElements) in setStorage() function in de::ArrayBuffer
/external/javaparser/javaparser-core/src/main/java/com/github/javaparser/ast/
DCompilationUnit.java563 public CompilationUnit setStorage(Path path) { in setStorage() method in CompilationUnit
568 public CompilationUnit setStorage(Path path, Charset charset) { in setStorage() method in CompilationUnit
/external/angle/src/libANGLE/renderer/vulkan/
DRenderbufferVk.cpp161 angle::Result RenderbufferVk::setStorage(const gl::Context *context, in setStorage() function in rx::RenderbufferVk
DTextureVk.cpp1672 angle::Result TextureVk::setStorage(const gl::Context *context, in setStorage() function in rx::TextureVk
/external/angle/src/libANGLE/
DRenderbuffer.cpp139 angle::Result Renderbuffer::setStorage(const Context *context, in setStorage() function in gl::Renderbuffer
DTexture.cpp1698 angle::Result Texture::setStorage(Context *context, in setStorage() function in gl::Texture
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.hpp561 void setStorage(int size) in setStorage() function in sglr::rc::DataBuffer
DsglrReferenceContext.cpp5711 void Renderbuffer::setStorage(const TextureFormat &format, int width, int height) in setStorage() function in sglr::rc::Renderbuffer
/external/deqp/framework/common/
DtcuCompressedTexture.cpp2607 void CompressedTexture::setStorage(CompressedTexFormat format, int width, int height, int depth) in setStorage() function in tcu::CompressedTexture
DtcuTexture.cpp3024 void TextureLevel::setStorage(const TextureFormat &format, int width, int height, int depth) in setStorage() function in tcu::TextureLevel