| /external/angle/src/libANGLE/renderer/wgpu/ |
| D | RenderTargetWgpu.cpp | 42 void RenderTargetWgpu::setTexture(const wgpu::TextureView &texture) in setTexture() function in rx::RenderTargetWgpu
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| /external/replicaisland/src/com/replica/replicaisland/ |
| D | FadeDrawableComponent.java | 149 public void setTexture(Texture texture) { in setTexture() method in FadeDrawableComponent
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| D | DrawableBitmap.java | 206 public void setTexture(Texture texture) { in setTexture() method in DrawableBitmap
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| /external/deqp/external/openglcts/modules/common/ |
| D | glcShaderRenderCase.cpp | 123 void TextureBinding::setTexture(const glu::Texture2D *tex2D) in setTexture() function in deqp::TextureBinding 129 void TextureBinding::setTexture(const glu::TextureCube *texCube) in setTexture() function in deqp::TextureBinding 135 void TextureBinding::setTexture(const glu::Texture2DArray *tex2DArray) in setTexture() function in deqp::TextureBinding 141 void TextureBinding::setTexture(const glu::Texture3D *tex3D) in setTexture() function in deqp::TextureBinding 147 void TextureBinding::setTexture(const glu::TextureCubeArray *texCubeArray) in setTexture() function in deqp::TextureBinding
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| /external/skia/src/gpu/graphite/mtl/ |
| D | MtlComputeCommandEncoder.h | 81 void setTexture(id<MTLTexture> texture, NSUInteger index) { in setTexture() function
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| /external/deqp/framework/randomshaders/ |
| D | rsgProgramExecutor.cpp | 185 void ProgramExecutor::setTexture(int samplerNdx, const tcu::Texture2D *texture, const tcu::Sampler … in setTexture() function in rsg::ProgramExecutor 190 void ProgramExecutor::setTexture(int samplerNdx, const tcu::TextureCube *texture, const tcu::Sample… in setTexture() function in rsg::ProgramExecutor
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| /external/deqp/modules/glshared/ |
| D | glsShaderRenderCase.cpp | 107 void TextureBinding::setTexture(const glu::Texture2D *tex2D) in setTexture() function in deqp::gls::TextureBinding 113 void TextureBinding::setTexture(const glu::TextureCube *texCube) in setTexture() function in deqp::gls::TextureBinding 119 void TextureBinding::setTexture(const glu::Texture2DArray *tex2DArray) in setTexture() function in deqp::gls::TextureBinding 125 void TextureBinding::setTexture(const glu::Texture3D *tex3D) in setTexture() function in deqp::gls::TextureBinding
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| D | glsFboUtil.cpp | 657 void Framebuffer::setTexture(glw::GLuint texName, const Texture &texCfg) in setTexture() function in deqp::gls::FboUtil::Framebuffer
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| /external/angle/src/libANGLE/renderer/d3d/d3d9/ |
| D | Renderer9.cpp | 1085 angle::Result Renderer9::setTexture(const gl::Context *context, in setTexture() function in rx::Renderer9
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| /external/mesa3d/src/nouveau/codegen/ |
| D | nv50_ir.h | 1086 inline void setTexture(Target targ, uint8_t r, uint8_t s) in setTexture() function
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