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Searched defs:shaderData (Results 1 – 13 of 13) sorted by relevance

/external/skia/tests/
DSkSLES2ConformanceTest.cpp43 sk_sp<SkData> shaderData = GetResourceAsData(testFile); in test_expect_fail() local
60 sk_sp<SkData> shaderData = GetResourceAsData(testFile); in test_expect_pass() local
DSkSLErrorTest.cpp131 sk_sp<SkData> shaderData = GetResourceAsData(testFile); in test_expect_fail() local
DSkSLTest.cpp230 sk_sp<SkData> shaderData = GetResourceAsData(resourcePath.c_str()); in load_source() local
/external/skia/gm/
Drippleshadergm.cpp43 sk_sp<SkData> shaderData = GetResourceAsData("sksl/realistic/RippleShader.rts"); in onOnceBeforeDraw() local
/external/angle/src/libANGLE/renderer/d3d/
DDynamicImage2DHLSL.cpp715 const SharedCompiledShaderStateD3D &shaderData, in OutputHLSLImage2DUniformGroup()
879 const SharedCompiledShaderStateD3D &shaderData, in GenerateShaderForImage2DBindSignatureImpl()
DDynamicHLSL.cpp435 const SharedCompiledShaderStateD3D &shaderData, in GenerateShaderForImage2DBindSignature()
577 const gl::ShaderMap<gl::SharedCompiledShaderState> &shaderData, in GenerateShaderLinkHLSL()
/external/mesa3d/src/gfxstream/host/vulkan/emulated_textures/
DGpuDecompressionPipeline.cpp187 const ShaderData* shaderData = getDecompressionShader(mCompressedFormat, mImageType); in initialize() local
/external/deqp/external/openglcts/modules/common/
DglcSeparableProgramsTransformFeedbackTests.cpp169 PerStageData shaderData, GLint expectedValue) in SeparableProgramTFTestCase()
/external/deqp/external/vulkancts/vkscpc/
Dvkscpc.cpp233 std::vector<uint8_t> shaderData(fileSize); in importFilesForExternalCompiler() local
/external/deqp/external/vulkancts/modules/vulkan/ray_tracing/
DvktRayTracingPipelineLibraryTests.cpp500 const std::vector<std::tuple<std::string, VkShaderStageFlagBits>> &shaderData, in compileShaders()
525 const std::vector<std::tuple<std::string, VkShaderStageFlagBits>> &shaderData; member
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DBlit11.cpp1337 const ShaderData &shaderData, in addBlitShaderToMap()
1357 const ShaderData &shaderData, in addSwizzleShaderToMap()
DRenderer11.cpp3114 ShaderData shaderData(function, length); in loadExecutable() local
/external/skia/src/gpu/graphite/
DKeyHelpers.cpp1082 const ShaderData& shaderData) { in BeginBlock()