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Searched defs:shaderData (Results 1 – 4 of 4) sorted by relevance

/hardware/google/gfxstream/host/vulkan/emulated_textures/
DGpuDecompressionPipeline.cpp187 const ShaderData* shaderData = getDecompressionShader(mCompressedFormat, mImageType); in initialize() local
/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DProgramData.cpp699 bool ProgramData::attachShader(GLuint shader, ShaderParser* shaderData, in attachShader()
DGLESv2Imp.cpp457 auto shaderData = ctx->shareGroup()->getObjectData( in s_detachShader() local
512 auto shaderData = ctx->shareGroup()->getObjectData( in glAttachShader() local
/hardware/google/gfxstream/guest/GLESv2_enc/
DGL2Encoder.cpp1894 ShaderData* shaderData = ctx->m_shared->getShaderData(shader); in s_glShaderSource() local
2108 ShaderData* shaderData = ctx->m_shared->getShaderData(shader); in s_glGetShaderSource() local
5510 ShaderData* shaderData = ctx->m_shared->getShaderData(shader); in s_glGetShaderiv() local