| /external/deqp/external/vulkancts/modules/vulkan/ray_tracing/ |
| D | vktRayTracingBuildIndirectTests.cpp | 447 const uint32_t shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in prepareBuffer() local 520 const uint32_t shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local
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| D | vktRayTracingCaptureReplayTests.cpp | 348 … uint32_t shaderGroupBaseAlignment, in initShaderBindingTables() 759 … device, TestParams &testParams, uint32_t shaderGroupHandleSize, uint32_t shaderGroupBaseAlignment, in initShaderBindingTables() 1074 const uint32_t shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local
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| D | vktRayTracingDataSpillTests.cpp | 1758 uint32_t shaderGroupBaseAlignment = 1u; in iterate() local 2532 … uint32_t shaderGroupBaseAlignment, uint32_t firstGroup, uint32_t groupCount, in createSBTWithShaderRecord() 2600 uint32_t shaderGroupBaseAlignment = 1u; in iterate() local
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| D | vktRayTracingBarycentricCoordinatesTests.cpp | 402 uint32_t shaderGroupBaseAlignment = 1u; in iterate() local
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| D | vktRayTracingPositionFetchTests.cpp | 385 uint32_t shaderGroupBaseAlignment = 1u; in iterate() local
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| D | vktRayTracingAccelerationStructuresTests.cpp | 603 uint32_t shaderGroupBaseAlignment, in initShaderBindingTables() 834 uint32_t shaderGroupBaseAlignment, in initShaderBindingTables() 1027 uint32_t shaderGroupBaseAlignment, in initShaderBindingTables() 1795 const uint32_t shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local 2588 const uint32_t shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in iterate() local 4251 const uint32_t shaderGroupBaseAlignment = rtProps->getShaderGroupBaseAlignment(); in getRefImage() local 4395 const uint32_t shaderGroupBaseAlignment = rtProps->getShaderGroupBaseAlignment(); in iterate() local 4614 const uint32_t shaderGroupBaseAlignment = rtProps->getShaderGroupBaseAlignment(); in iterate() local 4847 const uint32_t shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in iterate() local
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| D | vktRayTracingNonUniformArgsTests.cpp | 363 uint32_t shaderGroupBaseAlignment = 1u; in iterate() local
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| D | vktRayTracingNullASTests.cpp | 410 const uint32_t shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local
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| D | vktRayTracingTraceRaysTests.cpp | 479 const uint32_t shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local 1172 const uint32_t shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in iterate() local
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| D | vktRayTracingCallableShadersTests.cpp | 310 uint32_t shaderGroupHandleSize, uint32_t shaderGroupBaseAlignment, in initShaderBindingTables() 1713 uint32_t shaderGroupBaseAlignment = rayTracingProperties->getShaderGroupBaseAlignment(); in iterate() local
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| D | vktRayTracingBarrierTests.cpp | 1096 … uint32_t shaderGroupBaseAlignment, const char *rgenAuxName, const char *rgenName, in createRayTracingPipelineData() 1279 uint32_t shaderGroupBaseAlignment = 1u; in iterate() local
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| D | vktRayTracingShaderBindingTableTests.cpp | 458 uint32_t shaderGroupHandleSize, uint32_t shaderGroupBaseAlignment, in initShaderBindingTables() 1440 uint32_t shaderGroupBaseAlignment = 1u; in iterate() local
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| D | vktRayTracingOpacityMicromapTests.cpp | 666 uint32_t shaderGroupBaseAlignment = 1u; in iterate() local
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| D | vktRayTracingTraversalControlTests.cpp | 288 uint32_t shaderGroupHandleSize, uint32_t shaderGroupBaseAlignment, in initShaderBindingTables()
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| D | vktRayTracingBuildLargeTests.cpp | 361 const uint32_t shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local
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| D | vktRayTracingMemGuaranteeTests.cpp | 559 const uint32_t shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in createShaderBindingTable() local
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| D | vktRayTracingBuildTests.cpp | 416 const uint32_t shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local
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| D | vktRayTracingWatertightnessTests.cpp | 605 const uint32_t shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local
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| D | vktRayTracingPipelineFlagsTests.cpp | 144 const uint32_t &shaderGroupBaseAlignment; member in vkt::RayTracing::__anonc377ee740111::PipelineFlagsCase 204 const uint32_t shaderGroupBaseAlignment; member in vkt::RayTracing::__anonc377ee740111::PipelineFlagsInstance
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| D | vktRayTracingDirectionTests.cpp | 529 uint32_t shaderGroupBaseAlignment = 1u; in iterate() local
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| D | vktRayTracingPipelineLibraryTests.cpp | 621 … const uint32_t shaderGroupBaseAlignment = rayTracingProperties->getShaderGroupBaseAlignment(); in runTest() local
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| /external/deqp/external/vulkancts/modules/vulkan/ray_query/ |
| D | vktRayQueryPositionFetchTests.cpp | 583 uint32_t shaderGroupBaseAlignment = 1u; in iterate() local
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| D | vktRayQueryOpacityMicromapTests.cpp | 940 uint32_t shaderGroupBaseAlignment = 1u; in iterate() local
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| /external/deqp/external/vulkancts/modules/vulkan/binding_model/ |
| D | vktBindingDescriptorUpdateASTests.cpp | 1828 const uint32_t shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in createShaderBindingTable() local 2264 const uint32_t shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in createShaderBindingTable() local
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| /external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
| D | vktPipelineBindPointTests.cpp | 615 const auto shaderGroupBaseAlignment = rtProperties->getShaderGroupBaseAlignment(); in iterate() local
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