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Searched defs:shaderStages (Results 1 – 23 of 23) sorted by relevance

/external/swiftshader/tests/VulkanWrapper/
DDrawTester.cpp280 std::array<vk::PipelineShaderStageCreateInfo, 2> shaderStages; in createGraphicsPipeline() local
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineCreationCacheControlTests.cpp875 const auto shaderStages = in testInstance() local
1072 const auto shaderStages = createShaderStages(modules, {VK_SHADER_STAGE_COMPUTE_BIT}); in testInstance() local
DvktPipelinePushConstantTests.cpp161 …const VkShaderStageFlags shaderStages[] = {VK_SHADER_STAGE_VERTEX_BIT, VK_SHADER_STAGE_TESSELLATIO… in getShaderStageNameStr() local
916 const VkShaderStageFlags shaderStages[] = { in getPushConstantRanges() local
DvktPipelineShaderModuleIdentifierTests.cpp1896 const auto shaderStages = m_params->getShaderStageFlags(); in iterate() local
/external/deqp/external/vulkancts/modules/vulkan/ray_tracing/
DvktRayTracingDataSpillTests.cpp1693 const auto shaderStages = getShaderStages(m_params.callType); in iterate() local
2562 const auto shaderStages = getShaderStages(m_params.interfaceType); in iterate() local
DvktRayTracingMiscTests.cpp3723 const VkShaderStageFlagBits shaderStages[] = { in init() local
/external/angle/src/tests/test_utils/third_party/
Dvulkan_command_buffer_utils.h218 VkPipelineShaderStageCreateInfo shaderStages[2]; member
/external/deqp/external/vulkancts/modules/vulkan/mesh_shader/
DvktMeshShaderPropertyTestsEXT.cpp466 std::vector<VkPipelineShaderStageCreateInfo> shaderStages; in iterate() local
1492 std::vector<VkPipelineShaderStageCreateInfo> shaderStages; in iterate() local
2263 std::vector<VkPipelineShaderStageCreateInfo> shaderStages; in iterate() local
DvktMeshShaderMiscTestsEXT.cpp4036 std::vector<VkPipelineShaderStageCreateInfo> shaderStages; in iterate() local
/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/
DvktSpvAsm64bitCompareTests.cpp1419 std::vector<vk::VkPipelineShaderStageCreateInfo> shaderStages; in iterate() local
/external/deqp/external/vulkancts/modules/vulkan/api/
DvktApiBufferMarkerTests.cpp669 std::vector<VkPipelineShaderStageCreateInfo> shaderStages; in bufferMarkerMemoryDep() local
DvktApiFeatureInfo.cpp113 uint32_t shaderStages = 3; in validateFeatureLimits() local
775 uint32_t shaderStages = 3; in validateLimits12() local
1369 const uint32_t shaderStages = 3 + tessellationShaderCount + geometryShaderCount; in validateLimitsExtDescriptorIndexing() local
/external/deqp/external/vulkancts/modules/vulkan/subgroups/
DvktSubgroupsTestsUtils.cpp846 uint32_t vkt::subgroups::getStagesCount(const VkShaderStageFlags shaderStages) in getStagesCount()
4356 static inline void checkShaderStageSetValidity(const VkShaderStageFlags shaderStages) in checkShaderStageSetValidity()
4373 void vkt::subgroups::supportedCheckShader(Context &context, const VkShaderStageFlags shaderStages) in supportedCheckShader()
/external/deqp/external/vulkancts/modules/vulkan/
DvktShaderLibrary.cpp914 Move<vk::VkDescriptorSetLayout> createDescriptorSetLayout(Context &context, uint32_t shaderStages) in createDescriptorSetLayout()
/external/deqp/external/vulkancts/modules/vulkan/binding_model/
DvktBindingDescriptorSetRandomTests.cpp3317 … const auto shaderStages = getAllShaderStagesFor(currentStage); in createDescriptorSetRandomTests() local
DvktBindingDescriptorBufferTests.cpp3820 std::vector<VkPipelineShaderStageCreateInfo> shaderStages; in createGraphicsPipeline() local
DvktBindingShaderAccessTests.cpp874 const RenderInstanceShaders shaderStages(m_vki, m_device, m_context.getDeviceFeatures(), in createPipeline() local
/external/deqp/external/vulkancts/modules/vulkan/robustness/
DvktRobustnessExtsTests.cpp3199 std::vector<VkPipelineShaderStageCreateInfo> shaderStages; in iterate() local
/external/angle/src/libANGLE/renderer/vulkan/
Dvk_cache_utils.h686 angle::FixedVector<VkPipelineShaderStageCreateInfo, 5> shaderStages; member
DContextVk.cpp493 gl::ShaderBitSet shaderStages, in GetImageWriteLayoutAndSubresource()
7530 gl::ShaderBitSet shaderStages = activeImageShaderBits[imageUnitIndex]; in updateActiveImages() local
Dspv_utils.cpp5199 const gl::ShaderBitSet shaderStages = programExecutable.getLinkedShaderStages(); in SpvAssignLocations() local
/external/deqp/external/vulkancts/modules/vulkan/transform_feedback/
DvktPrimitivesGeneratedQueryTests.cpp2628 } shaderStages[] = { in testGenerator() local
/external/angle/src/libANGLE/
DProgramExecutable.cpp1961 const ShaderBitSet shaderStages = acb.activeShaders(); in linkAtomicCounterBuffers() local