Home
last modified time | relevance | path

Searched defs:shaderTypes (Results 1 – 25 of 25) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fBuiltinPrecisionTests.cpp42 std::vector<glu::ShaderType> shaderTypes; in createBuiltinPrecisionTests() local
Des3fShaderStateQueryTests.cpp563 const GLenum shaderTypes[] = {GL_VERTEX_SHADER, GL_FRAGMENT_SHADER}; in test() local
/external/deqp/modules/gles31/functional/
Des31fBuiltinPrecisionTests.cpp42 std::vector<glu::ShaderType> shaderTypes; in createBuiltinPrecisionTests() local
Des31fShaderStateQueryTests.cpp495 } shaderTypes[] = { in init() local
Des31fProgramStateQueryTests.cpp897 } shaderTypes[] = { in init() local
Des31fOpaqueTypeIndexingTests.cpp1311 } shaderTypes[] = {{SHADERTYPE_VERTEX, "vertex"}, in init() local
Des31fNegativeShaderApiTests.cpp2392 …const GLenum shaderTypes[] = {GL_VERTEX_SHADER, GL_FRAGMENT_SHADER, GL_GEOMETRY_SHADER, GL_TESS_CO… in link_compute_shader() local
/external/deqp/external/openglcts/modules/common/
DglcShaderMacroTests.cpp116 std::vector<glu::ShaderType> shaderTypes; in init() local
DglcShaderConstExprTests.cpp193 std::vector<glu::ShaderType> shaderTypes; in createTestCasesForAllShaderTypes() local
/external/angle/src/libANGLE/
DProgramPipeline.cpp102 const ShaderBitSet &shaderTypes, in useProgramStages()
231 ShaderBitSet shaderTypes; in useProgramStages() local
/external/oss-fuzz/projects/alembic/
Dalembic_dump_info_fuzzer.cc145 std::vector<std::string> shaderTypes; in dumpMaterial() local
/external/angle/src/libANGLE/renderer/vulkan/
DShaderInterfaceVariableInfoMap.cpp207 void ShaderInterfaceVariableInfoMap::addResource(gl::ShaderBitSet shaderTypes, in addResource()
DProgramExecutableVk.cpp1210 gl::ShaderBitSet shaderTypes, in addInterfaceBlockDescriptorSetDesc()
Dvk_cache_utils.cpp5370 gl::ShaderBitSet shaderTypes, in updateDefaultUniform()
/external/deqp/external/vulkancts/modules/vulkan/protected_memory/
DvktProtectedMemStorageBufferTests.cpp759 glu::ShaderType shaderTypes[] = {glu::SHADERTYPE_FRAGMENT, glu::SHADERTYPE_COMPUTE}; in createRWStorageBufferTests() local
902 glu::ShaderType shaderTypes[] = {glu::SHADERTYPE_FRAGMENT, glu::SHADERTYPE_COMPUTE}; in createAtomicStorageBufferTests() local
DvktProtectedMemShaderImageAccessTests.cpp1260 } shaderTypes[] = { in createShaderImageAccessTests() local
DvktProtectedMemYCbCrConversionTests.cpp1243 … } shaderTypes[] = {{"fragment", glu::SHADERTYPE_FRAGMENT}, {"compute", glu::SHADERTYPE_COMPUTE}}; in createYCbCrConversionTests() local
/external/deqp/external/vulkancts/modules/vulkan/ycbcr/
DvktYCbCrFormatTests.cpp509 const glu::ShaderType shaderTypes[] = {glu::SHADERTYPE_VERTEX, in populatePerFormatGroup() local
DvktYCbCrConversionTests.cpp1370 …const std::vector<glu::ShaderType> shaderTypes = {glu::SHADERTYPE_VERTEX, glu::SHADERTYPE_FRAGM… member
/external/angle/src/common/
Dutilities.cpp1231 ShaderType GetLastPreFragmentStage(ShaderBitSet shaderTypes) in GetLastPreFragmentStage()
/external/deqp/framework/opengl/
DgluShaderProgram.hpp521 std::vector<ShaderType> shaderTypes; member
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
DvktAtomicOperationTests.cpp1434 } shaderTypes[] = { in addAtomicOperationTests() local
DvktOpaqueTypeIndexingTests.cpp1910 } shaderTypes[] = {{glu::SHADERTYPE_VERTEX, "vertex"}, in init() local
/external/deqp/modules/gles2/functional/
Des2fShaderStateQueryTests.cpp427 const GLenum shaderTypes[] = {GL_VERTEX_SHADER, GL_FRAGMENT_SHADER}; in test() local
/external/deqp/modules/glshared/
DglsBuiltinPrecisionTests.cpp5723 vector<ShaderType> shaderTypes; member
5754 const vector<ShaderType> &shaderTypes, TestCaseGroup &dstGroup) in addBuiltinPrecisionTests()