| /external/deqp-deps/amber/src/vkscript/ |
| D | section_parser.h | 44 ShaderType shader_type; // Only valid when section_type == kShader member 64 ShaderType* shader_type, in NameToNodeTypeForTesting()
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| D | section_parser.cc | 46 ShaderType* shader_type, in NameToNodeType() 129 ShaderType shader_type, in AddSection()
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| D | section_parser_test.cc | 189 ShaderType shader_type; in TEST_F() member 240 ShaderType shader_type = kShaderTypeVertex; in TEST_F() local 255 ShaderType shader_type = kShaderTypeVertex; in TEST_F() local 275 ShaderType shader_type = kShaderTypeVertex; in TEST_F() local
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| /external/angle/src/compiler/translator/ |
| D | gen_builtin_symbols.py | 762 def add_entry(self, essl_level, glsl_level, shader_type, name, symbol, essl_extension, argument 975 def add_entry(self, essl_level, glsl_level, shader_type, name, essl_ext, glsl_ext, argument 995 def has_key(self, essl_level, glsl_level, shader_type, name): argument 1008 def get(self, essl_level, glsl_level, shader_type, name): argument 1622 def process_single_function(shader_type, group_name, function_props, symbols, variables, functions, argument 1771 def process_single_function_group(shader_type, group_name, group, symbols, variables, functions, argument 1864 def process_single_variable(shader_type, variable_name, props, symbols, variables, argument 2017 def process_single_variable_group(shader_type, group, symbols, variables, mangled_builtins): argument 2041 def process_variable_group(shader_type, group_name, group, symbols, variables, mangled_builtins): argument
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| /external/mesa3d/src/mesa/state_tracker/ |
| D | st_atom_constbuf.c | 55 st_unbind_unused_cb0(struct st_context *st, enum pipe_shader_type shader_type) in st_unbind_unused_cb0() 72 enum pipe_shader_type shader_type = pipe_shader_type_from_mesa(stage); in st_upload_constants() local 269 enum pipe_shader_type shader_type) in st_bind_ubos()
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| D | st_atom_storagebuf.c | 44 enum pipe_shader_type shader_type) in st_bind_ssbos()
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| D | st_atom_atomicbuf.c | 73 enum pipe_shader_type shader_type = pipe_shader_type_from_mesa(stage); in st_bind_atomics() local
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| D | st_atom_image.c | 152 enum pipe_shader_type shader_type) in st_bind_images()
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| /external/mesa3d/src/gallium/drivers/svga/ |
| D | svga_state_tgsi_transform.c | 67 const enum pipe_shader_type shader_type, in bind_shader() 103 const enum pipe_shader_type shader_type, in create_shader()
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| /external/tensorflow/tensorflow/lite/delegates/gpu/gl/ |
| D | gl_shader.cc | 48 absl::Status GlShader::CompileShader(GLenum shader_type, in CompileShader()
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| /external/mesa3d/src/compiler/glsl/tests/ |
| D | builtin_variable_test.cpp | 34 common_builtin(GLenum shader_type) in common_builtin() 49 GLenum shader_type; member in common_builtin
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| /external/mesa3d/src/gallium/drivers/virgl/ |
| D | virgl_context.c | 125 enum pipe_shader_type shader_type; in virgl_rebind_resource() local 199 enum pipe_shader_type shader_type) in virgl_attach_res_sampler_views() 251 enum pipe_shader_type shader_type) in virgl_attach_res_uniform_buffers() 268 enum pipe_shader_type shader_type) in virgl_attach_res_shader_buffers() 285 enum pipe_shader_type shader_type) in virgl_attach_res_shader_images() 321 enum pipe_shader_type shader_type; in virgl_reemit_draw_resources() local 1142 enum pipe_shader_type shader_type, in virgl_set_sampler_views() 1548 enum pipe_shader_type shader_type) in virgl_release_shader_binding() 1588 enum pipe_shader_type shader_type; in virgl_context_destroy() local
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| D | virgl_winsys.h | 184 for (int shader_type = 0; shader_type < PIPE_SHADER_TYPES; shader_type++) { in virgl_ws_fill_new_caps_defaults() local
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| /external/mesa3d/src/compiler/glsl/ |
| D | test_optpass.cpp | 130 int shader_type = GL_VERTEX_SHADER; in test_optpass() local
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| /external/deqp/external/openglcts/modules/glesext/ |
| D | esextcTestCaseBase.cpp | 367 std::string getShaderTypeName(glw::GLenum shader_type) in getShaderTypeName() 442 glw::GLint shader_type = 0; in buildProgramVA() local 496 glw::GLint shader_type = 0; in buildProgramVA() local
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| /external/vulkan-validation-layers/tests/ |
| D | vktestframework.cpp | 707 EShLanguage VkTestFramework::FindLanguage(const VkShaderStageFlagBits shader_type) { in FindLanguage() 760 bool VkTestFramework::GLSLtoSPV(const VkShaderStageFlagBits shader_type, const char *pshader, std::… in GLSLtoSPV()
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| D | vktestframeworkandroid.cpp | 82 bool VkTestFramework::GLSLtoSPV(const VkShaderStageFlagBits shader_type, const char *pshader, std::… in GLSLtoSPV()
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| /external/deqp/external/openglcts/modules/glesext/texture_buffer/ |
| D | esextcTextureBufferPrecision.cpp | 205 glw::GLboolean TextureBufferPrecision::verifyShaderCompilationStatus(glw::GLenum shader_type, in verifyShaderCompilationStatus()
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| /external/mesa3d/src/gallium/drivers/llvmpipe/ |
| D | lp_state_sampler.c | 301 enum pipe_shader_type shader_type) in prepare_shader_sampling() 469 enum pipe_shader_type shader_type) in prepare_shader_images()
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| /external/mesa3d/src/mesa/main/ |
| D | glspirv.c | 146 gl_shader_stage shader_type = shader->Stage; in _mesa_spirv_link_shaders() local
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| /external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
| D | esextcTessellationShaderXFB.cpp | 187 glw::GLuint TessellationShaderXFB::createSeparableProgram(glw::GLenum shader_type, unsigned int n_s… in createSeparableProgram()
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| /external/mesa3d/src/gallium/frontends/d3d10umd/ |
| D | Shader.cpp | 159 SetConstantBuffers(enum pipe_shader_type shader_type, // IN in SetConstantBuffers() 194 SetSamplers(enum pipe_shader_type shader_type, // IN in SetSamplers() 224 SetShaderResources(enum pipe_shader_type shader_type, // IN in SetShaderResources()
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| /external/virglrenderer/src/ |
| D | vrend_renderer.c | 975 static inline const char *pipe_shader_to_prefix(enum pipe_shader_type shader_type) in pipe_shader_to_prefix() 1515 char *name, int shader_type) in vrend_get_uniform_location() 1527 vrend_set_active_pipeline_stage(struct vrend_linked_shader_program *sprog, int shader_type) in vrend_set_active_pipeline_stage() 1534 enum pipe_shader_type shader_type, int next_sampler_id) in bind_sampler_locs() 1584 enum pipe_shader_type shader_type) in bind_const_locs() 1597 char *name, int shader_type) in vrend_get_uniform_block_index() 1610 int shader_type, int loc, int value) in vrend_uniform_block_binding() 1622 enum pipe_shader_type shader_type, int next_ubo_id) in bind_ubo_locs() 1648 enum pipe_shader_type shader_type, in bind_virgl_block_loc() 1691 for (enum pipe_shader_type shader_type = PIPE_SHADER_VERTEX; in rebind_ubo_and_sampler_locs() local [all …]
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| /external/mesa3d/src/amd/common/ |
| D | ac_rtld.h | 81 gl_shader_stage shader_type; member
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| /external/mesa3d/src/gallium/drivers/softpipe/ |
| D | sp_state_sampler.c | 185 enum pipe_shader_type shader_type, in prepare_shader_sampling()
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