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Searched defs:shaders (Results 1 – 11 of 11) sorted by relevance

/hardware/google/gfxstream/host/vulkan/emulated_textures/shaders/
Dbuild_shaders.py21 shaders = [ variable
/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/chapters/
Dshaders.adoc5 [[shaders]] anchor
/hardware/google/gfxstream/host/tests/
DGLSnapshotPrograms_unittest.cpp64 std::vector<GLuint> shaders; member
/hardware/google/gfxstream/guest/GLESv2_enc/
Dgl2_entry.cpp803 void glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) in glGetAttachedShaders()
1052 void glShaderBinary(GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GL… in glShaderBinary()
1644 void glExtGetShadersQCOM(GLuint* shaders, GLint maxShaders, GLint* numShaders) in glExtGetShadersQCOM()
DGL2Encoder.cpp2093 GLsizei* count, GLuint* shaders) in s_glGetAttachedShaders()
Dgl2_enc.cpp1802 …AttachedShaders_enc(void *self , GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) in glGetAttachedShaders_enc()
/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/
DGLESv2Imp.cpp1990 …L_APIENTRY glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders){ in glGetAttachedShaders()
3447 GL_APICALL void GL_APIENTRY glShaderBinary(GLsizei n, const GLuint* shaders, GLenum binaryformat, … in glShaderBinary()
/hardware/google/gfxstream/guest/GLESv1_enc/
Dgl_entry.cpp2031 void glExtGetShadersQCOM(GLuint* shaders, GLint maxShaders, GLint* numShaders) in glExtGetShadersQCOM()
Dgl_enc.cpp8645 void glExtGetShadersQCOM_enc(void *self , GLuint* shaders, GLint maxShaders, GLint* numShaders) in glExtGetShadersQCOM_enc()
/hardware/google/gfxstream/common/vulkan/include/vulkan/
Dvulkan_funcs.hpp18579 std::vector<VULKAN_HPP_NAMESPACE::ShaderEXT, ShaderEXTAllocator> shaders( createInfos.size() ); in createShadersEXT() local
18592 …std::vector<VULKAN_HPP_NAMESPACE::ShaderEXT, ShaderEXTAllocator> shaders( createInfos.size(), shad… in createShadersEXT() local
18619 std::vector<VULKAN_HPP_NAMESPACE::ShaderEXT> shaders( createInfos.size() ); in createShadersEXTUnique() local
18638 std::vector<VULKAN_HPP_NAMESPACE::ShaderEXT> shaders( createInfos.size() ); in createShadersEXTUnique() local
18786 …erStageFlagBits> const & stages, VULKAN_HPP_NAMESPACE::ArrayProxy<const VULKAN_HPP_NAMESPACE::Shad… in bindShadersEXT()
Dvulkan_raii.hpp9731 std::vector<VkShaderEXT> shaders( createInfos.size() ); in ShaderEXTs() local