Searched defs:shaders (Results 1 – 11 of 11) sorted by relevance
/hardware/google/gfxstream/host/vulkan/emulated_textures/shaders/ |
D | build_shaders.py | 21 shaders = [ variable
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/hardware/google/gfxstream/codegen/vulkan/vulkan-docs-next/chapters/ |
D | shaders.adoc | 5 [[shaders]] anchor
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/hardware/google/gfxstream/host/tests/ |
D | GLSnapshotPrograms_unittest.cpp | 64 std::vector<GLuint> shaders; member
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/hardware/google/gfxstream/guest/GLESv2_enc/ |
D | gl2_entry.cpp | 803 void glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) in glGetAttachedShaders() 1052 void glShaderBinary(GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GL… in glShaderBinary() 1644 void glExtGetShadersQCOM(GLuint* shaders, GLint maxShaders, GLint* numShaders) in glExtGetShadersQCOM()
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D | GL2Encoder.cpp | 2093 GLsizei* count, GLuint* shaders) in s_glGetAttachedShaders()
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D | gl2_enc.cpp | 1802 …AttachedShaders_enc(void *self , GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) in glGetAttachedShaders_enc()
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/hardware/google/gfxstream/host/gl/glestranslator/GLES_V2/ |
D | GLESv2Imp.cpp | 1990 …L_APIENTRY glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders){ in glGetAttachedShaders() 3447 GL_APICALL void GL_APIENTRY glShaderBinary(GLsizei n, const GLuint* shaders, GLenum binaryformat, … in glShaderBinary()
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/hardware/google/gfxstream/guest/GLESv1_enc/ |
D | gl_entry.cpp | 2031 void glExtGetShadersQCOM(GLuint* shaders, GLint maxShaders, GLint* numShaders) in glExtGetShadersQCOM()
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D | gl_enc.cpp | 8645 void glExtGetShadersQCOM_enc(void *self , GLuint* shaders, GLint maxShaders, GLint* numShaders) in glExtGetShadersQCOM_enc()
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/hardware/google/gfxstream/common/vulkan/include/vulkan/ |
D | vulkan_funcs.hpp | 18579 std::vector<VULKAN_HPP_NAMESPACE::ShaderEXT, ShaderEXTAllocator> shaders( createInfos.size() ); in createShadersEXT() local 18592 …std::vector<VULKAN_HPP_NAMESPACE::ShaderEXT, ShaderEXTAllocator> shaders( createInfos.size(), shad… in createShadersEXT() local 18619 std::vector<VULKAN_HPP_NAMESPACE::ShaderEXT> shaders( createInfos.size() ); in createShadersEXTUnique() local 18638 std::vector<VULKAN_HPP_NAMESPACE::ShaderEXT> shaders( createInfos.size() ); in createShadersEXTUnique() local 18786 …erStageFlagBits> const & stages, VULKAN_HPP_NAMESPACE::ArrayProxy<const VULKAN_HPP_NAMESPACE::Shad… in bindShadersEXT()
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D | vulkan_raii.hpp | 9731 std::vector<VkShaderEXT> shaders( createInfos.size() ); in ShaderEXTs() local
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