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1 /*
2  * Copyright 2015 Advanced Micro Devices, Inc.
3  *
4  * SPDX-License-Identifier: MIT
5  */
6 
7 #include "ac_debug.h"
8 #include "ac_rtld.h"
9 #include "driver_ddebug/dd_util.h"
10 #include "si_pipe.h"
11 #include "sid.h"
12 #include "sid_tables.h"
13 #include "tgsi/tgsi_from_mesa.h"
14 #include "util/u_dump.h"
15 #include "util/u_log.h"
16 #include "util/u_memory.h"
17 #include "util/u_process.h"
18 #include "util/u_string.h"
19 
20 static void si_dump_bo_list(struct si_context *sctx, const struct radeon_saved_cs *saved, FILE *f);
21 
22 DEBUG_GET_ONCE_OPTION(replace_shaders, "RADEON_REPLACE_SHADERS", NULL)
23 
24 /**
25  * Store a linearized copy of all chunks of \p cs together with the buffer
26  * list in \p saved.
27  */
si_save_cs(struct radeon_winsys * ws,struct radeon_cmdbuf * cs,struct radeon_saved_cs * saved,bool get_buffer_list)28 void si_save_cs(struct radeon_winsys *ws, struct radeon_cmdbuf *cs, struct radeon_saved_cs *saved,
29                 bool get_buffer_list)
30 {
31    uint32_t *buf;
32    unsigned i;
33 
34    /* Save the IB chunks. */
35    saved->num_dw = cs->prev_dw + cs->current.cdw;
36    saved->ib = MALLOC(4 * saved->num_dw);
37    if (!saved->ib)
38       goto oom;
39 
40    buf = saved->ib;
41    for (i = 0; i < cs->num_prev; ++i) {
42       memcpy(buf, cs->prev[i].buf, cs->prev[i].cdw * 4);
43       buf += cs->prev[i].cdw;
44    }
45    memcpy(buf, cs->current.buf, cs->current.cdw * 4);
46 
47    if (!get_buffer_list)
48       return;
49 
50    /* Save the buffer list. */
51    saved->bo_count = ws->cs_get_buffer_list(cs, NULL);
52    saved->bo_list = CALLOC(saved->bo_count, sizeof(saved->bo_list[0]));
53    if (!saved->bo_list) {
54       FREE(saved->ib);
55       goto oom;
56    }
57    ws->cs_get_buffer_list(cs, saved->bo_list);
58 
59    return;
60 
61 oom:
62    fprintf(stderr, "%s: out of memory\n", __func__);
63    memset(saved, 0, sizeof(*saved));
64 }
65 
si_clear_saved_cs(struct radeon_saved_cs * saved)66 void si_clear_saved_cs(struct radeon_saved_cs *saved)
67 {
68    FREE(saved->ib);
69    FREE(saved->bo_list);
70 
71    memset(saved, 0, sizeof(*saved));
72 }
73 
si_destroy_saved_cs(struct si_saved_cs * scs)74 void si_destroy_saved_cs(struct si_saved_cs *scs)
75 {
76    si_clear_saved_cs(&scs->gfx);
77    si_resource_reference(&scs->trace_buf, NULL);
78    free(scs);
79 }
80 
si_dump_shader(struct si_screen * sscreen,struct si_shader * shader,FILE * f)81 static void si_dump_shader(struct si_screen *sscreen, struct si_shader *shader, FILE *f)
82 {
83    if (shader->shader_log)
84       fwrite(shader->shader_log, shader->shader_log_size, 1, f);
85    else
86       si_shader_dump(sscreen, shader, NULL, f, false);
87 
88    if (shader->bo && sscreen->options.dump_shader_binary) {
89       unsigned size = shader->bo->b.b.width0;
90       fprintf(f, "BO: VA=%" PRIx64 " Size=%u\n", shader->bo->gpu_address, size);
91 
92       const char *mapped = sscreen->ws->buffer_map(sscreen->ws,
93          shader->bo->buf, NULL,
94          PIPE_MAP_UNSYNCHRONIZED | PIPE_MAP_READ | RADEON_MAP_TEMPORARY);
95 
96       for (unsigned i = 0; i < size; i += 4) {
97          fprintf(f, " %4x: %08x\n", i, *(uint32_t *)(mapped + i));
98       }
99 
100       sscreen->ws->buffer_unmap(sscreen->ws, shader->bo->buf);
101 
102       fprintf(f, "\n");
103    }
104 }
105 
106 struct si_log_chunk_shader {
107    /* The shader destroy code assumes a current context for unlinking of
108     * PM4 packets etc.
109     *
110     * While we should be able to destroy shaders without a context, doing
111     * so would happen only very rarely and be therefore likely to fail
112     * just when you're trying to debug something. Let's just remember the
113     * current context in the chunk.
114     */
115    struct si_context *ctx;
116    struct si_shader *shader;
117 
118    /* For keep-alive reference counts */
119    struct si_shader_selector *sel;
120    struct si_compute *program;
121 };
122 
si_log_chunk_shader_destroy(void * data)123 static void si_log_chunk_shader_destroy(void *data)
124 {
125    struct si_log_chunk_shader *chunk = data;
126    si_shader_selector_reference(chunk->ctx, &chunk->sel, NULL);
127    si_compute_reference(&chunk->program, NULL);
128    FREE(chunk);
129 }
130 
si_log_chunk_shader_print(void * data,FILE * f)131 static void si_log_chunk_shader_print(void *data, FILE *f)
132 {
133    struct si_log_chunk_shader *chunk = data;
134    struct si_screen *sscreen = chunk->ctx->screen;
135    si_dump_shader(sscreen, chunk->shader, f);
136 }
137 
138 static struct u_log_chunk_type si_log_chunk_type_shader = {
139    .destroy = si_log_chunk_shader_destroy,
140    .print = si_log_chunk_shader_print,
141 };
142 
si_dump_gfx_shader(struct si_context * ctx,const struct si_shader_ctx_state * state,struct u_log_context * log)143 static void si_dump_gfx_shader(struct si_context *ctx, const struct si_shader_ctx_state *state,
144                                struct u_log_context *log)
145 {
146    struct si_shader *current = state->current;
147 
148    if (!state->cso || !current)
149       return;
150 
151    struct si_log_chunk_shader *chunk = CALLOC_STRUCT(si_log_chunk_shader);
152    chunk->ctx = ctx;
153    chunk->shader = current;
154    si_shader_selector_reference(ctx, &chunk->sel, current->selector);
155    u_log_chunk(log, &si_log_chunk_type_shader, chunk);
156 }
157 
si_dump_compute_shader(struct si_context * ctx,struct u_log_context * log)158 static void si_dump_compute_shader(struct si_context *ctx, struct u_log_context *log)
159 {
160    const struct si_cs_shader_state *state = &ctx->cs_shader_state;
161 
162    if (!state->program)
163       return;
164 
165    struct si_log_chunk_shader *chunk = CALLOC_STRUCT(si_log_chunk_shader);
166    chunk->ctx = ctx;
167    chunk->shader = &state->program->shader;
168    si_compute_reference(&chunk->program, state->program);
169    u_log_chunk(log, &si_log_chunk_type_shader, chunk);
170 }
171 
172 /**
173  * Shader compiles can be overridden with arbitrary ELF objects by setting
174  * the environment variable RADEON_REPLACE_SHADERS=num1:filename1[;num2:filename2]
175  *
176  * TODO: key this off some hash
177  */
si_replace_shader(unsigned num,struct si_shader_binary * binary)178 bool si_replace_shader(unsigned num, struct si_shader_binary *binary)
179 {
180    const char *p = debug_get_option_replace_shaders();
181    const char *semicolon;
182    char *copy = NULL;
183    FILE *f;
184    long filesize, nread;
185    bool replaced = false;
186 
187    if (!p)
188       return false;
189 
190    while (*p) {
191       unsigned long i;
192       char *endp;
193       i = strtoul(p, &endp, 0);
194 
195       p = endp;
196       if (*p != ':') {
197          fprintf(stderr, "RADEON_REPLACE_SHADERS formatted badly.\n");
198          exit(1);
199       }
200       ++p;
201 
202       if (i == num)
203          break;
204 
205       p = strchr(p, ';');
206       if (!p)
207          return false;
208       ++p;
209    }
210    if (!*p)
211       return false;
212 
213    semicolon = strchr(p, ';');
214    if (semicolon) {
215       p = copy = strndup(p, semicolon - p);
216       if (!copy) {
217          fprintf(stderr, "out of memory\n");
218          return false;
219       }
220    }
221 
222    fprintf(stderr, "radeonsi: replace shader %u by %s\n", num, p);
223 
224    f = fopen(p, "r");
225    if (!f) {
226       perror("radeonsi: failed to open file");
227       goto out_free;
228    }
229 
230    if (fseek(f, 0, SEEK_END) != 0)
231       goto file_error;
232 
233    filesize = ftell(f);
234    if (filesize < 0)
235       goto file_error;
236 
237    if (fseek(f, 0, SEEK_SET) != 0)
238       goto file_error;
239 
240    binary->code_buffer = MALLOC(filesize);
241    if (!binary->code_buffer) {
242       fprintf(stderr, "out of memory\n");
243       goto out_close;
244    }
245 
246    nread = fread((void *)binary->code_buffer, 1, filesize, f);
247    if (nread != filesize) {
248       FREE((void *)binary->code_buffer);
249       binary->code_buffer = NULL;
250       goto file_error;
251    }
252 
253    binary->type = SI_SHADER_BINARY_ELF;
254    binary->code_size = nread;
255    replaced = true;
256 
257 out_close:
258    fclose(f);
259 out_free:
260    free(copy);
261    return replaced;
262 
263 file_error:
264    perror("radeonsi: reading shader");
265    goto out_close;
266 }
267 
268 /* Parsed IBs are difficult to read without colors. Use "less -R file" to
269  * read them, or use "aha -b -f file" to convert them to html.
270  */
271 #define COLOR_RESET  "\033[0m"
272 #define COLOR_RED    "\033[31m"
273 #define COLOR_GREEN  "\033[1;32m"
274 #define COLOR_YELLOW "\033[1;33m"
275 #define COLOR_CYAN   "\033[1;36m"
276 
si_dump_mmapped_reg(struct si_context * sctx,FILE * f,unsigned offset)277 static void si_dump_mmapped_reg(struct si_context *sctx, FILE *f, unsigned offset)
278 {
279    struct radeon_winsys *ws = sctx->ws;
280    uint32_t value;
281 
282    if (ws->read_registers(ws, offset, 1, &value))
283       ac_dump_reg(f, sctx->gfx_level, sctx->family, offset, value, ~0);
284 }
285 
si_dump_debug_registers(struct si_context * sctx,FILE * f)286 static void si_dump_debug_registers(struct si_context *sctx, FILE *f)
287 {
288    fprintf(f, "Memory-mapped registers:\n");
289    si_dump_mmapped_reg(sctx, f, R_008010_GRBM_STATUS);
290 
291    /* No other registers can be read on radeon. */
292    if (!sctx->screen->info.is_amdgpu) {
293       fprintf(f, "\n");
294       return;
295    }
296 
297    si_dump_mmapped_reg(sctx, f, R_008008_GRBM_STATUS2);
298    si_dump_mmapped_reg(sctx, f, R_008014_GRBM_STATUS_SE0);
299    si_dump_mmapped_reg(sctx, f, R_008018_GRBM_STATUS_SE1);
300    si_dump_mmapped_reg(sctx, f, R_008038_GRBM_STATUS_SE2);
301    si_dump_mmapped_reg(sctx, f, R_00803C_GRBM_STATUS_SE3);
302    si_dump_mmapped_reg(sctx, f, R_00D034_SDMA0_STATUS_REG);
303    si_dump_mmapped_reg(sctx, f, R_00D834_SDMA1_STATUS_REG);
304    if (sctx->gfx_level <= GFX8) {
305       si_dump_mmapped_reg(sctx, f, R_000E50_SRBM_STATUS);
306       si_dump_mmapped_reg(sctx, f, R_000E4C_SRBM_STATUS2);
307       si_dump_mmapped_reg(sctx, f, R_000E54_SRBM_STATUS3);
308    }
309    si_dump_mmapped_reg(sctx, f, R_008680_CP_STAT);
310    si_dump_mmapped_reg(sctx, f, R_008674_CP_STALLED_STAT1);
311    si_dump_mmapped_reg(sctx, f, R_008678_CP_STALLED_STAT2);
312    si_dump_mmapped_reg(sctx, f, R_008670_CP_STALLED_STAT3);
313    si_dump_mmapped_reg(sctx, f, R_008210_CP_CPC_STATUS);
314    si_dump_mmapped_reg(sctx, f, R_008214_CP_CPC_BUSY_STAT);
315    si_dump_mmapped_reg(sctx, f, R_008218_CP_CPC_STALLED_STAT1);
316    si_dump_mmapped_reg(sctx, f, R_00821C_CP_CPF_STATUS);
317    si_dump_mmapped_reg(sctx, f, R_008220_CP_CPF_BUSY_STAT);
318    si_dump_mmapped_reg(sctx, f, R_008224_CP_CPF_STALLED_STAT1);
319    fprintf(f, "\n");
320 }
321 
322 struct si_log_chunk_cs {
323    struct si_context *ctx;
324    struct si_saved_cs *cs;
325    bool dump_bo_list;
326    unsigned gfx_begin, gfx_end;
327 };
328 
si_log_chunk_type_cs_destroy(void * data)329 static void si_log_chunk_type_cs_destroy(void *data)
330 {
331    struct si_log_chunk_cs *chunk = data;
332    si_saved_cs_reference(&chunk->cs, NULL);
333    free(chunk);
334 }
335 
si_parse_current_ib(FILE * f,struct radeon_cmdbuf * cs,unsigned begin,unsigned end,int * last_trace_id,unsigned trace_id_count,const char * name,enum amd_gfx_level gfx_level,enum radeon_family family)336 static void si_parse_current_ib(FILE *f, struct radeon_cmdbuf *cs, unsigned begin, unsigned end,
337                                 int *last_trace_id, unsigned trace_id_count, const char *name,
338                                 enum amd_gfx_level gfx_level, enum radeon_family family)
339 {
340    unsigned orig_end = end;
341 
342    assert(begin <= end);
343 
344    fprintf(f, "------------------ %s begin (dw = %u) ------------------\n", name, begin);
345 
346    for (unsigned prev_idx = 0; prev_idx < cs->num_prev; ++prev_idx) {
347       struct radeon_cmdbuf_chunk *chunk = &cs->prev[prev_idx];
348 
349       if (begin < chunk->cdw) {
350          ac_parse_ib_chunk(f, chunk->buf + begin, MIN2(end, chunk->cdw) - begin, last_trace_id,
351                            trace_id_count, gfx_level, family, AMD_IP_GFX, NULL, NULL);
352       }
353 
354       if (end <= chunk->cdw)
355          return;
356 
357       if (begin < chunk->cdw)
358          fprintf(f, "\n---------- Next %s Chunk ----------\n\n", name);
359 
360       begin -= MIN2(begin, chunk->cdw);
361       end -= chunk->cdw;
362    }
363 
364    assert(end <= cs->current.cdw);
365 
366    ac_parse_ib_chunk(f, cs->current.buf + begin, end - begin, last_trace_id, trace_id_count,
367                      gfx_level, family, AMD_IP_GFX, NULL, NULL);
368 
369    fprintf(f, "------------------- %s end (dw = %u) -------------------\n\n", name, orig_end);
370 }
371 
si_print_current_ib(struct si_context * sctx,FILE * f)372 void si_print_current_ib(struct si_context *sctx, FILE *f)
373 {
374    si_parse_current_ib(f, &sctx->gfx_cs, 0, sctx->gfx_cs.prev_dw + sctx->gfx_cs.current.cdw,
375                        NULL, 0, "GFX", sctx->gfx_level, sctx->family);
376 }
377 
si_log_chunk_type_cs_print(void * data,FILE * f)378 static void si_log_chunk_type_cs_print(void *data, FILE *f)
379 {
380    struct si_log_chunk_cs *chunk = data;
381    struct si_context *ctx = chunk->ctx;
382    struct si_saved_cs *scs = chunk->cs;
383    int last_trace_id = -1;
384 
385    /* We are expecting that the ddebug pipe has already
386     * waited for the context, so this buffer should be idle.
387     * If the GPU is hung, there is no point in waiting for it.
388     */
389    uint32_t *map = ctx->ws->buffer_map(ctx->ws, scs->trace_buf->buf, NULL,
390                                        PIPE_MAP_UNSYNCHRONIZED | PIPE_MAP_READ);
391    if (map)
392       last_trace_id = map[0];
393 
394    if (chunk->gfx_end != chunk->gfx_begin) {
395       if (scs->flushed) {
396          ac_parse_ib(f, scs->gfx.ib + chunk->gfx_begin, chunk->gfx_end - chunk->gfx_begin,
397                      &last_trace_id, map ? 1 : 0, "IB", ctx->gfx_level, ctx->family, AMD_IP_GFX, NULL, NULL);
398       } else {
399          si_parse_current_ib(f, &ctx->gfx_cs, chunk->gfx_begin, chunk->gfx_end, &last_trace_id,
400                              map ? 1 : 0, "IB", ctx->gfx_level, ctx->family);
401       }
402    }
403 
404    if (chunk->dump_bo_list) {
405       fprintf(f, "Flushing. Time: ");
406       util_dump_ns(f, scs->time_flush);
407       fprintf(f, "\n\n");
408       si_dump_bo_list(ctx, &scs->gfx, f);
409    }
410 }
411 
412 static const struct u_log_chunk_type si_log_chunk_type_cs = {
413    .destroy = si_log_chunk_type_cs_destroy,
414    .print = si_log_chunk_type_cs_print,
415 };
416 
si_log_cs(struct si_context * ctx,struct u_log_context * log,bool dump_bo_list)417 static void si_log_cs(struct si_context *ctx, struct u_log_context *log, bool dump_bo_list)
418 {
419    assert(ctx->current_saved_cs);
420 
421    struct si_saved_cs *scs = ctx->current_saved_cs;
422    unsigned gfx_cur = ctx->gfx_cs.prev_dw + ctx->gfx_cs.current.cdw;
423 
424    if (!dump_bo_list && gfx_cur == scs->gfx_last_dw)
425       return;
426 
427    struct si_log_chunk_cs *chunk = calloc(1, sizeof(*chunk));
428 
429    chunk->ctx = ctx;
430    si_saved_cs_reference(&chunk->cs, scs);
431    chunk->dump_bo_list = dump_bo_list;
432 
433    chunk->gfx_begin = scs->gfx_last_dw;
434    chunk->gfx_end = gfx_cur;
435    scs->gfx_last_dw = gfx_cur;
436 
437    u_log_chunk(log, &si_log_chunk_type_cs, chunk);
438 }
439 
si_auto_log_cs(void * data,struct u_log_context * log)440 void si_auto_log_cs(void *data, struct u_log_context *log)
441 {
442    struct si_context *ctx = (struct si_context *)data;
443    si_log_cs(ctx, log, false);
444 }
445 
si_log_hw_flush(struct si_context * sctx)446 void si_log_hw_flush(struct si_context *sctx)
447 {
448    if (!sctx->log)
449       return;
450 
451    si_log_cs(sctx, sctx->log, true);
452 
453    if (sctx->context_flags & SI_CONTEXT_FLAG_AUX) {
454       /* The aux context isn't captured by the ddebug wrapper,
455        * so we dump it on a flush-by-flush basis here.
456        */
457       FILE *f = dd_get_debug_file(false);
458       if (!f) {
459          fprintf(stderr, "radeonsi: error opening aux context dump file.\n");
460       } else {
461          dd_write_header(f, &sctx->screen->b, 0);
462 
463          fprintf(f, "Aux context dump:\n\n");
464          u_log_new_page_print(sctx->log, f);
465 
466          fclose(f);
467       }
468    }
469 }
470 
priority_to_string(unsigned priority)471 static const char *priority_to_string(unsigned priority)
472 {
473 #define ITEM(x) if (priority == RADEON_PRIO_##x) return #x
474    ITEM(FENCE_TRACE);
475    ITEM(SO_FILLED_SIZE);
476    ITEM(QUERY);
477    ITEM(IB);
478    ITEM(DRAW_INDIRECT);
479    ITEM(INDEX_BUFFER);
480    ITEM(CP_DMA);
481    ITEM(BORDER_COLORS);
482    ITEM(CONST_BUFFER);
483    ITEM(DESCRIPTORS);
484    ITEM(SAMPLER_BUFFER);
485    ITEM(VERTEX_BUFFER);
486    ITEM(SHADER_RW_BUFFER);
487    ITEM(SAMPLER_TEXTURE);
488    ITEM(SHADER_RW_IMAGE);
489    ITEM(SAMPLER_TEXTURE_MSAA);
490    ITEM(COLOR_BUFFER);
491    ITEM(DEPTH_BUFFER);
492    ITEM(COLOR_BUFFER_MSAA);
493    ITEM(DEPTH_BUFFER_MSAA);
494    ITEM(SEPARATE_META);
495    ITEM(SHADER_BINARY);
496    ITEM(SHADER_RINGS);
497    ITEM(SCRATCH_BUFFER);
498 #undef ITEM
499 
500    return "";
501 }
502 
bo_list_compare_va(const struct radeon_bo_list_item * a,const struct radeon_bo_list_item * b)503 static int bo_list_compare_va(const struct radeon_bo_list_item *a,
504                               const struct radeon_bo_list_item *b)
505 {
506    return a->vm_address < b->vm_address ? -1 : a->vm_address > b->vm_address ? 1 : 0;
507 }
508 
si_dump_bo_list(struct si_context * sctx,const struct radeon_saved_cs * saved,FILE * f)509 static void si_dump_bo_list(struct si_context *sctx, const struct radeon_saved_cs *saved, FILE *f)
510 {
511    unsigned i, j;
512 
513    if (!saved->bo_list)
514       return;
515 
516    /* Sort the list according to VM addresses first. */
517    qsort(saved->bo_list, saved->bo_count, sizeof(saved->bo_list[0]), (void *)bo_list_compare_va);
518 
519    fprintf(f, "Buffer list (in units of pages = 4kB):\n" COLOR_YELLOW
520               "        Size    VM start page         "
521               "VM end page           Usage" COLOR_RESET "\n");
522 
523    for (i = 0; i < saved->bo_count; i++) {
524       /* Note: Buffer sizes are expected to be aligned to 4k by the winsys. */
525       const unsigned page_size = sctx->screen->info.gart_page_size;
526       uint64_t va = saved->bo_list[i].vm_address;
527       uint64_t size = saved->bo_list[i].bo_size;
528       bool hit = false;
529 
530       /* If there's unused virtual memory between 2 buffers, print it. */
531       if (i) {
532          uint64_t previous_va_end =
533             saved->bo_list[i - 1].vm_address + saved->bo_list[i - 1].bo_size;
534 
535          if (va > previous_va_end) {
536             fprintf(f, "  %10" PRIu64 "    -- hole --\n", (va - previous_va_end) / page_size);
537          }
538       }
539 
540       /* Print the buffer. */
541       fprintf(f, "  %10" PRIu64 "    0x%013" PRIX64 "       0x%013" PRIX64 "       ",
542               size / page_size, va / page_size, (va + size) / page_size);
543 
544       /* Print the usage. */
545       for (j = 0; j < 32; j++) {
546          if (!(saved->bo_list[i].priority_usage & (1u << j)))
547             continue;
548 
549          fprintf(f, "%s%s", !hit ? "" : ", ", priority_to_string(1u << j));
550          hit = true;
551       }
552       fprintf(f, "\n");
553    }
554    fprintf(f, "\nNote: The holes represent memory not used by the IB.\n"
555               "      Other buffers can still be allocated there.\n\n");
556 }
557 
si_dump_framebuffer(struct si_context * sctx,struct u_log_context * log)558 static void si_dump_framebuffer(struct si_context *sctx, struct u_log_context *log)
559 {
560    struct pipe_framebuffer_state *state = &sctx->framebuffer.state;
561    struct si_texture *tex;
562    int i;
563 
564    for (i = 0; i < state->nr_cbufs; i++) {
565       if (!state->cbufs[i])
566          continue;
567 
568       tex = (struct si_texture *)state->cbufs[i]->texture;
569       u_log_printf(log, COLOR_YELLOW "Color buffer %i:" COLOR_RESET "\n", i);
570       si_print_texture_info(sctx->screen, tex, log);
571       u_log_printf(log, "\n");
572    }
573 
574    if (state->zsbuf) {
575       tex = (struct si_texture *)state->zsbuf->texture;
576       u_log_printf(log, COLOR_YELLOW "Depth-stencil buffer:" COLOR_RESET "\n");
577       si_print_texture_info(sctx->screen, tex, log);
578       u_log_printf(log, "\n");
579    }
580 }
581 
582 typedef unsigned (*slot_remap_func)(unsigned);
583 
584 struct si_log_chunk_desc_list {
585    /** Pointer to memory map of buffer where the list is uploader */
586    uint32_t *gpu_list;
587    /** Reference of buffer where the list is uploaded, so that gpu_list
588     * is kept live. */
589    struct si_resource *buf;
590 
591    const char *shader_name;
592    const char *elem_name;
593    slot_remap_func slot_remap;
594    enum amd_gfx_level gfx_level;
595    enum radeon_family family;
596    unsigned element_dw_size;
597    unsigned num_elements;
598 
599    uint32_t list[0];
600 };
601 
si_log_chunk_desc_list_destroy(void * data)602 static void si_log_chunk_desc_list_destroy(void *data)
603 {
604    struct si_log_chunk_desc_list *chunk = data;
605    si_resource_reference(&chunk->buf, NULL);
606    FREE(chunk);
607 }
608 
si_log_chunk_desc_list_print(void * data,FILE * f)609 static void si_log_chunk_desc_list_print(void *data, FILE *f)
610 {
611    struct si_log_chunk_desc_list *chunk = data;
612    unsigned sq_img_rsrc_word0 =
613       chunk->gfx_level >= GFX10 ? R_00A000_SQ_IMG_RSRC_WORD0 : R_008F10_SQ_IMG_RSRC_WORD0;
614 
615    for (unsigned i = 0; i < chunk->num_elements; i++) {
616       unsigned cpu_dw_offset = i * chunk->element_dw_size;
617       unsigned gpu_dw_offset = chunk->slot_remap(i) * chunk->element_dw_size;
618       const char *list_note = chunk->gpu_list ? "GPU list" : "CPU list";
619       uint32_t *cpu_list = chunk->list + cpu_dw_offset;
620       uint32_t *gpu_list = chunk->gpu_list ? chunk->gpu_list + gpu_dw_offset : cpu_list;
621 
622       fprintf(f, COLOR_GREEN "%s%s slot %u (%s):" COLOR_RESET "\n", chunk->shader_name,
623               chunk->elem_name, i, list_note);
624 
625       switch (chunk->element_dw_size) {
626       case 4:
627          for (unsigned j = 0; j < 4; j++)
628             ac_dump_reg(f, chunk->gfx_level, chunk->family,
629                         R_008F00_SQ_BUF_RSRC_WORD0 + j * 4, gpu_list[j], 0xffffffff);
630          break;
631       case 8:
632          for (unsigned j = 0; j < 8; j++)
633             ac_dump_reg(f, chunk->gfx_level, chunk->family,
634                         sq_img_rsrc_word0 + j * 4, gpu_list[j], 0xffffffff);
635 
636          fprintf(f, COLOR_CYAN "    Buffer:" COLOR_RESET "\n");
637          for (unsigned j = 0; j < 4; j++)
638             ac_dump_reg(f, chunk->gfx_level, chunk->family,
639                         R_008F00_SQ_BUF_RSRC_WORD0 + j * 4, gpu_list[4 + j], 0xffffffff);
640          break;
641       case 16:
642          for (unsigned j = 0; j < 8; j++)
643             ac_dump_reg(f, chunk->gfx_level,  chunk->family,
644                         sq_img_rsrc_word0 + j * 4, gpu_list[j], 0xffffffff);
645 
646          fprintf(f, COLOR_CYAN "    Buffer:" COLOR_RESET "\n");
647          for (unsigned j = 0; j < 4; j++)
648             ac_dump_reg(f, chunk->gfx_level, chunk->family,
649                         R_008F00_SQ_BUF_RSRC_WORD0 + j * 4, gpu_list[4 + j], 0xffffffff);
650 
651          fprintf(f, COLOR_CYAN "    FMASK:" COLOR_RESET "\n");
652          for (unsigned j = 0; j < 8; j++)
653             ac_dump_reg(f, chunk->gfx_level, chunk->family,
654                         sq_img_rsrc_word0 + j * 4, gpu_list[8 + j], 0xffffffff);
655 
656          fprintf(f, COLOR_CYAN "    Sampler state:" COLOR_RESET "\n");
657          for (unsigned j = 0; j < 4; j++)
658             ac_dump_reg(f, chunk->gfx_level, chunk->family,
659                         R_008F30_SQ_IMG_SAMP_WORD0 + j * 4, gpu_list[12 + j], 0xffffffff);
660          break;
661       }
662 
663       if (memcmp(gpu_list, cpu_list, chunk->element_dw_size * 4) != 0) {
664          fprintf(f, COLOR_RED "!!!!! This slot was corrupted in GPU memory !!!!!" COLOR_RESET "\n");
665       }
666 
667       fprintf(f, "\n");
668    }
669 }
670 
671 static const struct u_log_chunk_type si_log_chunk_type_descriptor_list = {
672    .destroy = si_log_chunk_desc_list_destroy,
673    .print = si_log_chunk_desc_list_print,
674 };
675 
si_dump_descriptor_list(struct si_screen * screen,struct si_descriptors * desc,const char * shader_name,const char * elem_name,unsigned element_dw_size,unsigned num_elements,slot_remap_func slot_remap,struct u_log_context * log)676 static void si_dump_descriptor_list(struct si_screen *screen, struct si_descriptors *desc,
677                                     const char *shader_name, const char *elem_name,
678                                     unsigned element_dw_size, unsigned num_elements,
679                                     slot_remap_func slot_remap, struct u_log_context *log)
680 {
681    if (!desc->list)
682       return;
683 
684    /* In some cases, the caller doesn't know how many elements are really
685     * uploaded. Reduce num_elements to fit in the range of active slots. */
686    unsigned active_range_dw_begin = desc->first_active_slot * desc->element_dw_size;
687    unsigned active_range_dw_end =
688       active_range_dw_begin + desc->num_active_slots * desc->element_dw_size;
689 
690    while (num_elements > 0) {
691       int i = slot_remap(num_elements - 1);
692       unsigned dw_begin = i * element_dw_size;
693       unsigned dw_end = dw_begin + element_dw_size;
694 
695       if (dw_begin >= active_range_dw_begin && dw_end <= active_range_dw_end)
696          break;
697 
698       num_elements--;
699    }
700 
701    struct si_log_chunk_desc_list *chunk =
702       CALLOC_VARIANT_LENGTH_STRUCT(si_log_chunk_desc_list, 4 * element_dw_size * num_elements);
703    chunk->shader_name = shader_name;
704    chunk->elem_name = elem_name;
705    chunk->element_dw_size = element_dw_size;
706    chunk->num_elements = num_elements;
707    chunk->slot_remap = slot_remap;
708    chunk->gfx_level = screen->info.gfx_level;
709    chunk->family = screen->info.family;
710 
711    si_resource_reference(&chunk->buf, desc->buffer);
712    chunk->gpu_list = desc->gpu_list;
713 
714    for (unsigned i = 0; i < num_elements; ++i) {
715       memcpy(&chunk->list[i * element_dw_size], &desc->list[slot_remap(i) * element_dw_size],
716              4 * element_dw_size);
717    }
718 
719    u_log_chunk(log, &si_log_chunk_type_descriptor_list, chunk);
720 }
721 
si_identity(unsigned slot)722 static unsigned si_identity(unsigned slot)
723 {
724    return slot;
725 }
726 
si_dump_descriptors(struct si_context * sctx,gl_shader_stage stage,const struct si_shader_info * info,struct u_log_context * log)727 static void si_dump_descriptors(struct si_context *sctx, gl_shader_stage stage,
728                                 const struct si_shader_info *info, struct u_log_context *log)
729 {
730    enum pipe_shader_type processor = pipe_shader_type_from_mesa(stage);
731    struct si_descriptors *descs =
732       &sctx->descriptors[SI_DESCS_FIRST_SHADER + processor * SI_NUM_SHADER_DESCS];
733    static const char *shader_name[] = {"VS", "PS", "GS", "TCS", "TES", "CS"};
734    const char *name = shader_name[processor];
735    unsigned enabled_constbuf, enabled_shaderbuf, enabled_samplers;
736    unsigned enabled_images;
737 
738    if (info) {
739       enabled_constbuf = u_bit_consecutive(0, info->base.num_ubos);
740       enabled_shaderbuf = u_bit_consecutive(0, info->base.num_ssbos);
741       enabled_samplers = info->base.textures_used[0];
742       enabled_images = u_bit_consecutive(0, info->base.num_images);
743    } else {
744       enabled_constbuf =
745          sctx->const_and_shader_buffers[processor].enabled_mask >> SI_NUM_SHADER_BUFFERS;
746       enabled_shaderbuf = 0;
747       for (int i = 0; i < SI_NUM_SHADER_BUFFERS; i++) {
748          enabled_shaderbuf |=
749             (sctx->const_and_shader_buffers[processor].enabled_mask &
750              1llu << (SI_NUM_SHADER_BUFFERS - i - 1)) << i;
751       }
752       enabled_samplers = sctx->samplers[processor].enabled_mask;
753       enabled_images = sctx->images[processor].enabled_mask;
754    }
755 
756    si_dump_descriptor_list(sctx->screen, &descs[SI_SHADER_DESCS_CONST_AND_SHADER_BUFFERS], name,
757                            " - Constant buffer", 4, util_last_bit(enabled_constbuf),
758                            si_get_constbuf_slot, log);
759    si_dump_descriptor_list(sctx->screen, &descs[SI_SHADER_DESCS_CONST_AND_SHADER_BUFFERS], name,
760                            " - Shader buffer", 4, util_last_bit(enabled_shaderbuf),
761                            si_get_shaderbuf_slot, log);
762    si_dump_descriptor_list(sctx->screen, &descs[SI_SHADER_DESCS_SAMPLERS_AND_IMAGES], name,
763                            " - Sampler", 16, util_last_bit(enabled_samplers), si_get_sampler_slot,
764                            log);
765    si_dump_descriptor_list(sctx->screen, &descs[SI_SHADER_DESCS_SAMPLERS_AND_IMAGES], name,
766                            " - Image", 8, util_last_bit(enabled_images), si_get_image_slot, log);
767 }
768 
si_dump_gfx_descriptors(struct si_context * sctx,const struct si_shader_ctx_state * state,struct u_log_context * log)769 static void si_dump_gfx_descriptors(struct si_context *sctx,
770                                     const struct si_shader_ctx_state *state,
771                                     struct u_log_context *log)
772 {
773    if (!state->cso || !state->current)
774       return;
775 
776    si_dump_descriptors(sctx, state->cso->stage, &state->cso->info, log);
777 }
778 
si_dump_compute_descriptors(struct si_context * sctx,struct u_log_context * log)779 static void si_dump_compute_descriptors(struct si_context *sctx, struct u_log_context *log)
780 {
781    if (!sctx->cs_shader_state.program)
782       return;
783 
784    si_dump_descriptors(sctx, MESA_SHADER_COMPUTE, NULL, log);
785 }
786 
787 struct si_shader_inst {
788    const char *text; /* start of disassembly for this instruction */
789    unsigned textlen;
790    unsigned size; /* instruction size = 4 or 8 */
791    uint64_t addr; /* instruction address */
792 };
793 
794 /**
795  * Open the given \p binary as \p rtld_binary and split the contained
796  * disassembly string into instructions and add them to the array
797  * pointed to by \p instructions, which must be sufficiently large.
798  *
799  * Labels are considered to be part of the following instruction.
800  *
801  * The caller must keep \p rtld_binary alive as long as \p instructions are
802  * used and then close it afterwards.
803  */
si_add_split_disasm(struct si_screen * screen,struct ac_rtld_binary * rtld_binary,struct si_shader_binary * binary,uint64_t * addr,unsigned * num,struct si_shader_inst * instructions,gl_shader_stage stage,unsigned wave_size)804 static void si_add_split_disasm(struct si_screen *screen, struct ac_rtld_binary *rtld_binary,
805                                 struct si_shader_binary *binary, uint64_t *addr, unsigned *num,
806                                 struct si_shader_inst *instructions,
807                                 gl_shader_stage stage, unsigned wave_size)
808 {
809    if (!ac_rtld_open(rtld_binary, (struct ac_rtld_open_info){
810                                      .info = &screen->info,
811                                      .shader_type = stage,
812                                      .wave_size = wave_size,
813                                      .num_parts = 1,
814                                      .elf_ptrs = &binary->code_buffer,
815                                      .elf_sizes = &binary->code_size}))
816       return;
817 
818    const char *disasm;
819    size_t nbytes;
820    if (!ac_rtld_get_section_by_name(rtld_binary, ".AMDGPU.disasm", &disasm, &nbytes))
821       return;
822 
823    const char *end = disasm + nbytes;
824    while (disasm < end) {
825       const char *semicolon = memchr(disasm, ';', end - disasm);
826       if (!semicolon)
827          break;
828 
829       struct si_shader_inst *inst = &instructions[(*num)++];
830       const char *inst_end = memchr(semicolon + 1, '\n', end - semicolon - 1);
831       if (!inst_end)
832          inst_end = end;
833 
834       inst->text = disasm;
835       inst->textlen = inst_end - disasm;
836 
837       inst->addr = *addr;
838       /* More than 16 chars after ";" means the instruction is 8 bytes long. */
839       inst->size = inst_end - semicolon > 16 ? 8 : 4;
840       *addr += inst->size;
841 
842       if (inst_end == end)
843          break;
844       disasm = inst_end + 1;
845    }
846 }
847 
848 /* If the shader is being executed, print its asm instructions, and annotate
849  * those that are being executed right now with information about waves that
850  * execute them. This is most useful during a GPU hang.
851  */
si_print_annotated_shader(struct si_shader * shader,struct ac_wave_info * waves,unsigned num_waves,FILE * f)852 static void si_print_annotated_shader(struct si_shader *shader, struct ac_wave_info *waves,
853                                       unsigned num_waves, FILE *f)
854 {
855    if (!shader)
856       return;
857 
858    struct si_screen *screen = shader->selector->screen;
859    gl_shader_stage stage = shader->selector->stage;
860    uint64_t start_addr = shader->bo->gpu_address;
861    uint64_t end_addr = start_addr + shader->bo->b.b.width0;
862    unsigned i;
863 
864    /* See if any wave executes the shader. */
865    for (i = 0; i < num_waves; i++) {
866       if (start_addr <= waves[i].pc && waves[i].pc <= end_addr)
867          break;
868    }
869    if (i == num_waves)
870       return; /* the shader is not being executed */
871 
872    /* Remember the first found wave. The waves are sorted according to PC. */
873    waves = &waves[i];
874    num_waves -= i;
875 
876    /* Get the list of instructions.
877     * Buffer size / 4 is the upper bound of the instruction count.
878     */
879    unsigned num_inst = 0;
880    uint64_t inst_addr = start_addr;
881    struct ac_rtld_binary rtld_binaries[5] = {};
882    struct si_shader_inst *instructions =
883       calloc(shader->bo->b.b.width0 / 4, sizeof(struct si_shader_inst));
884 
885    if (shader->prolog) {
886       si_add_split_disasm(screen, &rtld_binaries[0], &shader->prolog->binary, &inst_addr, &num_inst,
887                           instructions, stage, shader->wave_size);
888    }
889    if (shader->previous_stage) {
890       si_add_split_disasm(screen, &rtld_binaries[1], &shader->previous_stage->binary, &inst_addr,
891                           &num_inst, instructions, stage, shader->wave_size);
892    }
893    si_add_split_disasm(screen, &rtld_binaries[3], &shader->binary, &inst_addr, &num_inst,
894                        instructions, stage, shader->wave_size);
895    if (shader->epilog) {
896       si_add_split_disasm(screen, &rtld_binaries[4], &shader->epilog->binary, &inst_addr, &num_inst,
897                           instructions, stage, shader->wave_size);
898    }
899 
900    fprintf(f, COLOR_YELLOW "%s - annotated disassembly:" COLOR_RESET "\n",
901            si_get_shader_name(shader));
902 
903    /* Print instructions with annotations. */
904    for (i = 0; i < num_inst; i++) {
905       struct si_shader_inst *inst = &instructions[i];
906 
907       fprintf(f, "%.*s [PC=0x%" PRIx64 ", size=%u]\n", inst->textlen, inst->text, inst->addr,
908               inst->size);
909 
910       /* Print which waves execute the instruction right now. */
911       while (num_waves && inst->addr == waves->pc) {
912          fprintf(f,
913                  "          " COLOR_GREEN "^ SE%u SH%u CU%u "
914                  "SIMD%u WAVE%u  EXEC=%016" PRIx64 "  ",
915                  waves->se, waves->sh, waves->cu, waves->simd, waves->wave, waves->exec);
916 
917          if (inst->size == 4) {
918             fprintf(f, "INST32=%08X" COLOR_RESET "\n", waves->inst_dw0);
919          } else {
920             fprintf(f, "INST64=%08X %08X" COLOR_RESET "\n", waves->inst_dw0, waves->inst_dw1);
921          }
922 
923          waves->matched = true;
924          waves = &waves[1];
925          num_waves--;
926       }
927    }
928 
929    fprintf(f, "\n\n");
930    free(instructions);
931    for (unsigned i = 0; i < ARRAY_SIZE(rtld_binaries); ++i)
932       ac_rtld_close(&rtld_binaries[i]);
933 }
934 
si_dump_annotated_shaders(struct si_context * sctx,FILE * f)935 static void si_dump_annotated_shaders(struct si_context *sctx, FILE *f)
936 {
937    struct ac_wave_info waves[AC_MAX_WAVES_PER_CHIP];
938    unsigned num_waves = ac_get_wave_info(sctx->gfx_level, &sctx->screen->info, waves);
939 
940    fprintf(f, COLOR_CYAN "The number of active waves = %u" COLOR_RESET "\n\n", num_waves);
941 
942    si_print_annotated_shader(sctx->shader.vs.current, waves, num_waves, f);
943    si_print_annotated_shader(sctx->shader.tcs.current, waves, num_waves, f);
944    si_print_annotated_shader(sctx->shader.tes.current, waves, num_waves, f);
945    si_print_annotated_shader(sctx->shader.gs.current, waves, num_waves, f);
946    si_print_annotated_shader(sctx->shader.ps.current, waves, num_waves, f);
947 
948    /* Print waves executing shaders that are not currently bound. */
949    unsigned i;
950    bool found = false;
951    for (i = 0; i < num_waves; i++) {
952       if (waves[i].matched)
953          continue;
954 
955       if (!found) {
956          fprintf(f, COLOR_CYAN "Waves not executing currently-bound shaders:" COLOR_RESET "\n");
957          found = true;
958       }
959       fprintf(f,
960               "    SE%u SH%u CU%u SIMD%u WAVE%u  EXEC=%016" PRIx64 "  INST=%08X %08X  PC=%" PRIx64
961               "\n",
962               waves[i].se, waves[i].sh, waves[i].cu, waves[i].simd, waves[i].wave, waves[i].exec,
963               waves[i].inst_dw0, waves[i].inst_dw1, waves[i].pc);
964    }
965    if (found)
966       fprintf(f, "\n\n");
967 }
968 
si_dump_command(const char * title,const char * command,FILE * f)969 static void si_dump_command(const char *title, const char *command, FILE *f)
970 {
971    char line[2000];
972 
973    FILE *p = popen(command, "r");
974    if (!p)
975       return;
976 
977    fprintf(f, COLOR_YELLOW "%s: " COLOR_RESET "\n", title);
978    while (fgets(line, sizeof(line), p))
979       fputs(line, f);
980    fprintf(f, "\n\n");
981    pclose(p);
982 }
983 
si_dump_debug_state(struct pipe_context * ctx,FILE * f,unsigned flags)984 static void si_dump_debug_state(struct pipe_context *ctx, FILE *f, unsigned flags)
985 {
986    struct si_context *sctx = (struct si_context *)ctx;
987 
988    if (sctx->log)
989       u_log_flush(sctx->log);
990 
991    if (flags & PIPE_DUMP_DEVICE_STATUS_REGISTERS) {
992       si_dump_debug_registers(sctx, f);
993 
994       si_dump_annotated_shaders(sctx, f);
995       si_dump_command("Active waves (raw data)", "umr -O halt_waves -wa | column -t", f);
996       si_dump_command("Wave information", "umr -O halt_waves,bits -wa", f);
997    }
998 }
999 
si_log_draw_state(struct si_context * sctx,struct u_log_context * log)1000 void si_log_draw_state(struct si_context *sctx, struct u_log_context *log)
1001 {
1002    if (!log)
1003       return;
1004 
1005    si_dump_framebuffer(sctx, log);
1006 
1007    si_dump_gfx_shader(sctx, &sctx->shader.vs, log);
1008    si_dump_gfx_shader(sctx, &sctx->shader.tcs, log);
1009    si_dump_gfx_shader(sctx, &sctx->shader.tes, log);
1010    si_dump_gfx_shader(sctx, &sctx->shader.gs, log);
1011    si_dump_gfx_shader(sctx, &sctx->shader.ps, log);
1012 
1013    si_dump_descriptor_list(sctx->screen, &sctx->descriptors[SI_DESCS_INTERNAL], "", "RW buffers",
1014                            4, sctx->descriptors[SI_DESCS_INTERNAL].num_active_slots, si_identity,
1015                            log);
1016    si_dump_gfx_descriptors(sctx, &sctx->shader.vs, log);
1017    si_dump_gfx_descriptors(sctx, &sctx->shader.tcs, log);
1018    si_dump_gfx_descriptors(sctx, &sctx->shader.tes, log);
1019    si_dump_gfx_descriptors(sctx, &sctx->shader.gs, log);
1020    si_dump_gfx_descriptors(sctx, &sctx->shader.ps, log);
1021 }
1022 
si_log_compute_state(struct si_context * sctx,struct u_log_context * log)1023 void si_log_compute_state(struct si_context *sctx, struct u_log_context *log)
1024 {
1025    if (!log)
1026       return;
1027 
1028    si_dump_compute_shader(sctx, log);
1029    si_dump_compute_descriptors(sctx, log);
1030 }
1031 
si_check_vm_faults(struct si_context * sctx,struct radeon_saved_cs * saved,enum amd_ip_type ring)1032 void si_check_vm_faults(struct si_context *sctx, struct radeon_saved_cs *saved, enum amd_ip_type ring)
1033 {
1034    struct pipe_screen *screen = sctx->b.screen;
1035    FILE *f;
1036    uint64_t addr;
1037    char cmd_line[4096];
1038 
1039    if (!ac_vm_fault_occurred(sctx->gfx_level, &sctx->dmesg_timestamp, &addr))
1040       return;
1041 
1042    f = dd_get_debug_file(false);
1043    if (!f)
1044       return;
1045 
1046    fprintf(f, "VM fault report.\n\n");
1047    if (util_get_command_line(cmd_line, sizeof(cmd_line)))
1048       fprintf(f, "Command: %s\n", cmd_line);
1049    fprintf(f, "Driver vendor: %s\n", screen->get_vendor(screen));
1050    fprintf(f, "Device vendor: %s\n", screen->get_device_vendor(screen));
1051    fprintf(f, "Device name: %s\n\n", screen->get_name(screen));
1052    fprintf(f, "Failing VM page: 0x%08" PRIx64 "\n\n", addr);
1053 
1054    if (sctx->apitrace_call_number)
1055       fprintf(f, "Last apitrace call: %u\n\n", sctx->apitrace_call_number);
1056 
1057    switch (ring) {
1058    case AMD_IP_GFX: {
1059       struct u_log_context log;
1060       u_log_context_init(&log);
1061 
1062       si_log_draw_state(sctx, &log);
1063       si_log_compute_state(sctx, &log);
1064       si_log_cs(sctx, &log, true);
1065 
1066       u_log_new_page_print(&log, f);
1067       u_log_context_destroy(&log);
1068       break;
1069    }
1070 
1071    default:
1072       break;
1073    }
1074 
1075    fclose(f);
1076 
1077    fprintf(stderr, "Detected a VM fault, exiting...\n");
1078    exit(0);
1079 }
1080 
si_gather_context_rolls(struct si_context * sctx)1081 void si_gather_context_rolls(struct si_context *sctx)
1082 {
1083    struct radeon_cmdbuf *cs = &sctx->gfx_cs;
1084    uint32_t **ibs = alloca(sizeof(ibs[0]) * (cs->num_prev + 1));
1085    uint32_t *ib_dw_sizes = alloca(sizeof(ib_dw_sizes[0]) * (cs->num_prev + 1));
1086 
1087    for (unsigned i = 0; i < cs->num_prev; i++) {
1088       struct radeon_cmdbuf_chunk *chunk = &cs->prev[i];
1089 
1090       ibs[i] = chunk->buf;
1091       ib_dw_sizes[i] = chunk->cdw;
1092    }
1093 
1094    ibs[cs->num_prev] = cs->current.buf;
1095    ib_dw_sizes[cs->num_prev] = cs->current.cdw;
1096 
1097    FILE *f = fopen(sctx->screen->context_roll_log_filename, "a");
1098    ac_gather_context_rolls(f, ibs, ib_dw_sizes, cs->num_prev + 1, &sctx->screen->info);
1099    fclose(f);
1100 }
1101 
si_init_debug_functions(struct si_context * sctx)1102 void si_init_debug_functions(struct si_context *sctx)
1103 {
1104    sctx->b.dump_debug_state = si_dump_debug_state;
1105 
1106    /* Set the initial dmesg timestamp for this context, so that
1107     * only new messages will be checked for VM faults.
1108     */
1109    if (sctx->screen->debug_flags & DBG(CHECK_VM))
1110       ac_vm_fault_occurred(sctx->gfx_level, &sctx->dmesg_timestamp, NULL);
1111 }
1112