Searched defs:texName (Results 1 – 4 of 4) sorted by relevance
| /external/mesa3d/src/mesa/main/ |
| D | texobj.c | 1727 GLuint texName, bool no_error, bool is_ext_dsa, in _mesa_lookup_or_create_texture() 1814 bind_texture(struct gl_context *ctx, GLenum target, GLuint texName, in bind_texture() 1827 _mesa_BindTexture_no_error(GLenum target, GLuint texName) in _mesa_BindTexture_no_error() 1836 _mesa_BindTexture(GLenum target, GLuint texName) in _mesa_BindTexture() 2063 _mesa_PrioritizeTextures( GLsizei n, const GLuint *texName, in _mesa_PrioritizeTextures() 2108 _mesa_AreTexturesResident(GLsizei n, const GLuint *texName, in _mesa_AreTexturesResident()
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| /external/deqp/modules/glshared/ |
| D | glsFboUtil.cpp | 657 void Framebuffer::setTexture(glw::GLuint texName, const Texture &texCfg) in setTexture() 956 const GLuint texName = glCreate(texCfg, m_gl); in glCreateTexture() local
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| D | glsLongStressCase.cpp | 1518 const string texName = textureNamePrefix + toString(texNdx); in iterate() local 1767 const string texName = textureNamePrefix + toString(texNdx); in iterate() local
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| /external/deqp/external/openglcts/modules/gles31/ |
| D | es31cLayoutBindingTests.cpp | 946 glw::GLint texName = 0; in bind() local
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