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Searched defs:texUnit (Results 1 – 3 of 3) sorted by relevance

/hardware/google/gfxstream/guest/OpenglCodecCommon/include/gfxstream/guest/
DGLClientState.h284 void setActiveTexture(int texUnit) {m_activeTexture = texUnit; }; in setActiveTexture()
/hardware/google/gfxstream/host/gl/glestranslator/GLcommon/
DGLEScontext.cpp2709 GLint texUnit; gl.glGetIntegerv(GL_ACTIVE_TEXTURE, &texUnit); in copyTexImageWithEmulation() local
/hardware/google/gfxstream/guest/GLESv2_enc/
DGL2Encoder.cpp2226 bool GL2Encoder::updateHostTexture2DBinding(GLenum texUnit, GLenum newTarget) in updateHostTexture2DBinding()