Home
last modified time | relevance | path

Searched defs:transposedType (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DInputLayoutCache.cpp44 GLenum transposedType = gl::TransposeMatrixType(attrib.getType()); in GetGLSLAttributeType() local
/external/angle/src/libANGLE/renderer/d3d/
DDynamicHLSL.cpp554 GLenum transposedType = gl::TransposeMatrixType(varying.type); in GenerateVaryingLinkHLSL() local
1135 GLenum transposedType = TransposeMatrixType(varying.type); in GenerateShaderLinkHLSL() local
DProgramExecutableD3D.cpp36 GLenum transposedType = gl::TransposeMatrixType(shaderAttr.type); in GetDefaultInputLayoutFromShader() local
2355 GLenum transposedType = gl::TransposeMatrixType(varying.type); in gatherTransformFeedbackVaryings() local
/external/angle/src/libANGLE/
DVaryingPacking.cpp361 GLenum transposedType = gl::TransposeMatrixType(varying.type); in packVaryingIntoRegisterMap() local
528 GLenum transposedType = gl::TransposeMatrixType(varying.type); in insertVaryingIntoRegisterMap() local