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Searched defs:triangleCount (Results 1 – 20 of 20) sorted by relevance

/external/angle/src/tests/gl_tests/
DMultiDrawTest.cpp695 const GLint triangleCount = 4; in TEST_P() local
794 const GLint triangleCount = 4; in TEST_P() local
902 const GLint triangleCount = 4; in TEST_P() local
1017 const GLint triangleCount = 4; in TEST_P() local
1088 const GLint triangleCount = 4; in TEST_P() local
/external/deqp/modules/glshared/
DglsStateChangePerfTestCases.cpp103 void genIndices(vector<GLushort> &indices, int triangleCount) in genIndices()
115 void genCoords(vector<GLfloat> &coords, int triangleCount) in genCoords()
212 int drawCallCount, int triangleCount) in StateChangePerformanceCase()
DglsTextureBufferCase.cpp565 …GL(glu::RenderContext &renderContext, RenderBits renderBits, uint32_t coordSeed, int triangleCount, in renderGL()
642 void renderReference(RenderBits renderBits, uint32_t coordSeed, int triangleCount, const glu::Textu… in renderReference()
747 const int triangleCount = 8; in render() local
/external/skia/src/gpu/tessellate/
DFixedCountBufferUtils.cpp28 int triangleCount = bufferSize / (sizeof(uint16_t) * 3); in write_curve_index_buffer_base_index() local
/external/deqp/modules/gles3/performance/
Des3pRedundantStateChangeTests.cpp61 …ntStateChangeCase::RedundantStateChangeCase(Context &context, int drawCallCount, int triangleCount, in RedundantStateChangeCase()
Des3pStateChangeTests.cpp62 StateChangeCase::StateChangeCase(Context &context, int drawCallCount, int triangleCount, bool drawA… in StateChangeCase()
/external/deqp/modules/gles2/performance/
Des2pRedundantStateChangeTests.cpp61 …ntStateChangeCase::RedundantStateChangeCase(Context &context, int drawCallCount, int triangleCount, in RedundantStateChangeCase()
Des2pStateChangeTests.cpp62 StateChangeCase::StateChangeCase(Context &context, int drawCallCount, int triangleCount, bool drawA… in StateChangeCase()
Des2pDrawCallBatchingTests.cpp77 int triangleCount; member
1085 int triangleCount = triangleCounts[triangleCountNdx]; in init() local
/external/autotest/client/site_tests/graphics_SanAngeles/src/
Ddemo.c342 const long triangleCount = longitudeCount * latitudeCount * 2; in createSuperShape() local
488 const long triangleCount = (yEnd - yBegin) * (xEnd - xBegin) * 2; in createGroundPlane() local
/external/swiftshader/src/Device/
DRenderer.cpp51 …vokingVertexModeEXT provokingVertexMode, T indices, unsigned int start, unsigned int triangleCount) in setBatchIndices()
676 unsigned int triangleCount, in processPrimitiveVertices()
/external/deqp/modules/gles3/functional/
Des3fPixelBufferObjectTests.cpp442 int triangleCount = m_random.getInt(minTriangleCount, maxTriangleCount); in iterate() local
/external/deqp/modules/gles31/functional/
Des31fDrawTests.cpp1055 const int triangleCount = m_gridSize * m_gridSize * 2; in ComputeShaderGeneratedCase() local
1364 const int triangleCount = m_gridSize * m_gridSize * 2; in createDrawCommand() local
/external/deqp/modules/egl/
DteglGLES2SharedRenderingPerfTests.cpp78 int triangleCount; member
/external/deqp/external/vulkancts/modules/vulkan/draw/
DvktDrawMultiExtTests.cpp837 const auto triangleCount = getTriangleCount(); in iterate() local
/external/deqp/external/vulkancts/modules/vulkan/ray_tracing/
DvktRayTracingPipelineFlagsTests.cpp162 const uint32_t triangleCount = in calcDefBoxRetGreenComp() local
DvktRayTracingAccelerationStructuresTests.cpp3570 const uint32_t triangleCount = ((1 + m_params->blasCount) * m_params->blasCount) / 2; in prepareBottomAccStructures() local
/external/python/google-api-python-client/googleapiclient/discovery_cache/documents/
Dpoly.v1.json499 "triangleCount": { object
/external/deqp/external/vulkancts/modules/vulkan/reconvergence/
DvktReconvergenceTests.cpp5383 uint32_t triangleCount = cellsHorz * cellsVert; in createVertexBufferAndFlush() local
5496 uint32_t triangleCount = 0; in generateVertices() local
5859 uint32_t triangleCount) in callAuxiliaryShader()
/external/deqp/external/vulkancts/modules/vulkan/rasterization/
DvktRasterizationTests.cpp7231 const auto triangleCount = extent.width * extent.height * extent.depth; in iterate() local