Searched defs:zBuffer (Results 1 – 2 of 2) sorted by relevance
| /external/swiftshader/src/Pipeline/ |
| D | PixelRoutine.cpp | 71 void PixelRoutine::quad(Pointer<Byte> cBuffer[MAX_COLOR_BUFFERS], Pointer<Byte> &zBuffer, Pointer<B… in quad() 425 SIMD::Float PixelRoutine::readDepth32F(const Pointer<Byte> &zBuffer, int q, const Int &x) const in readDepth32F() argument 440 SIMD::Float PixelRoutine::readDepth16(const Pointer<Byte> &zBuffer, int q, const Int &x) const in readDepth16() argument 468 Bool PixelRoutine::depthTest(const Pointer<Byte> &zBuffer, int q, const Int &x, const SIMD::Float &… in depthTest() 550 Int4 PixelRoutine::depthBoundsTest16(const Pointer<Byte> &zBuffer, int q, const Int &x) in depthBoundsTest16() 571 Int4 PixelRoutine::depthBoundsTest32F(const Pointer<Byte> &zBuffer, int q, const Int &x) in depthBoundsTest32F() 585 void PixelRoutine::depthBoundsTest(const Pointer<Byte> &zBuffer, int q, const Int &x, Int &zMask, I… in depthBoundsTest() 634 void PixelRoutine::writeDepth32F(Pointer<Byte> &zBuffer, int q, const Int &x, const Float4 &z, cons… in writeDepth32F() 661 void PixelRoutine::writeDepth16(Pointer<Byte> &zBuffer, int q, const Int &x, const Float4 &z, const… in writeDepth16() 689 void PixelRoutine::writeDepth(Pointer<Byte> &zBuffer, const Int &x, const Int zMask[4], const Sampl… in writeDepth()
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| /external/swiftshader/src/Device/ |
| D | QuadRasterizer.cpp | 74 Pointer<Byte> zBuffer; in rasterize() local
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