Searched full:functional (Results 1 – 25 of 9491) sorted by relevance
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1 dEQP-GLES2.functional.attribute_location.bind_aliasing.cond_float2 dEQP-GLES2.functional.attribute_location.bind_aliasing.cond_mat23 dEQP-GLES2.functional.attribute_location.bind_aliasing.cond_mat2_offset_14 dEQP-GLES2.functional.attribute_location.bind_aliasing.cond_mat35 dEQP-GLES2.functional.attribute_location.bind_aliasing.cond_mat3_offset_16 dEQP-GLES2.functional.attribute_location.bind_aliasing.cond_mat47 dEQP-GLES2.functional.attribute_location.bind_aliasing.cond_mat4_offset_18 dEQP-GLES2.functional.attribute_location.bind_aliasing.cond_vec29 dEQP-GLES2.functional.attribute_location.bind_aliasing.cond_vec310 dEQP-GLES2.functional.attribute_location.bind_aliasing.cond_vec4[all …]
7 dEQP-GLES3.functional.prerequisite.state_reset8 dEQP-GLES3.functional.prerequisite.clear_color9 dEQP-GLES3.functional.prerequisite.read_pixels10 dEQP-GLES3.functional.implementation_limits.max_element_index11 dEQP-GLES3.functional.implementation_limits.subpixel_bits12 dEQP-GLES3.functional.implementation_limits.max_3d_texture_size13 dEQP-GLES3.functional.implementation_limits.max_texture_size14 dEQP-GLES3.functional.implementation_limits.max_array_texture_layers15 dEQP-GLES3.functional.implementation_limits.max_texture_lod_bias16 dEQP-GLES3.functional.implementation_limits.max_cube_map_texture_size[all …]
7 dEQP-GLES2.functional.prerequisite.state_reset8 dEQP-GLES2.functional.prerequisite.clear_color9 dEQP-GLES2.functional.prerequisite.read_pixels10 dEQP-GLES2.functional.implementation_limits.subpixel_bits11 dEQP-GLES2.functional.implementation_limits.max_texture_size12 dEQP-GLES2.functional.implementation_limits.max_cube_map_texture_size13 dEQP-GLES2.functional.implementation_limits.aliased_point_size_range14 dEQP-GLES2.functional.implementation_limits.aliased_line_width_range15 dEQP-GLES2.functional.implementation_limits.num_compressed_texture_formats16 dEQP-GLES2.functional.implementation_limits.num_shader_binary_formats[all …]
7 dEQP-GLES3.functional.prerequisite.state_reset8 dEQP-GLES3.functional.prerequisite.clear_color9 dEQP-GLES3.functional.prerequisite.read_pixels10 dEQP-GLES3.functional.color_clear.single_rgb11 dEQP-GLES3.functional.color_clear.single_rgba12 dEQP-GLES3.functional.color_clear.multiple_rgb13 dEQP-GLES3.functional.color_clear.multiple_rgba14 dEQP-GLES3.functional.color_clear.long_rgb15 dEQP-GLES3.functional.color_clear.long_rgba16 dEQP-GLES3.functional.color_clear.subclears_rgb[all …]
7 dEQP-GL45-ES3.functional.draw_buffers_indexed.overwrite_common.common_enable_buffer_enable8 dEQP-GL45-ES3.functional.draw_buffers_indexed.overwrite_common.common_disable_buffer_disable9 dEQP-GL45-ES3.functional.draw_buffers_indexed.overwrite_common.common_disable_buffer_enable10 dEQP-GL45-ES3.functional.draw_buffers_indexed.overwrite_common.common_enable_buffer_disable11 dEQP-GL45-ES3.functional.draw_buffers_indexed.overwrite_common.common_blend_eq_buffer_blend_eq12 dEQP-GL45-ES3.functional.draw_buffers_indexed.overwrite_common.common_blend_eq_buffer_separate_blen…13 dEQP-GL45-ES3.functional.draw_buffers_indexed.overwrite_common.common_blend_eq_buffer_advanced_blen…14 dEQP-GL45-ES3.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_eq_buffer_blen…15 dEQP-GL45-ES3.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_eq_buffer_sepa…16 dEQP-GL45-ES3.functional.draw_buffers_indexed.overwrite_common.common_separate_blend_eq_buffer_adva…[all …]
6 dEQP-EGL.functional.create_context.rgb565_no_depth_no_stencil7 dEQP-EGL.functional.create_context.rgb565_no_depth_stencil8 dEQP-EGL.functional.create_context.rgb565_depth_no_stencil9 dEQP-EGL.functional.create_context.rgb565_depth_stencil10 dEQP-EGL.functional.create_context.rgb888_no_depth_no_stencil11 dEQP-EGL.functional.create_context.rgb888_no_depth_stencil12 dEQP-EGL.functional.create_context.rgb888_depth_no_stencil13 dEQP-EGL.functional.create_context.rgb888_depth_stencil14 dEQP-EGL.functional.create_context.rgba4444_no_depth_no_stencil15 dEQP-EGL.functional.create_context.rgba4444_no_depth_stencil[all …]
1 dEQP-GLES3.functional.color_clear.complex_rgb2 dEQP-GLES3.functional.color_clear.complex_rgba3 dEQP-GLES3.functional.color_clear.long_masked_rgb4 dEQP-GLES3.functional.color_clear.long_masked_rgba5 dEQP-GLES3.functional.color_clear.long_rgb6 dEQP-GLES3.functional.color_clear.long_rgba7 dEQP-GLES3.functional.color_clear.masked_rgb8 dEQP-GLES3.functional.color_clear.masked_rgba9 dEQP-GLES3.functional.color_clear.masked_scissored_rgb10 dEQP-GLES3.functional.color_clear.masked_scissored_rgba[all …]