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/external/toolchain-utils/binary_search_tool/ndk/
DREADME.md1 # NDK Bisection tool
3 This is an example bisection for an NDK build system. This example specifically
4 bisects the sample NDK Teapot app. All steps (setup and otherwise) for bisection
6 process required to bisect a compiler problem in an arbitrary NDK app build
11 1. Install the NDK (known to work with r12b)
13 1. See here for NDK: https://developer.android.com/ndk/index.html
14 2. Go here for older NDK downloads: https://github.com/android-ndk/ndk/wiki
19 1. Essentially you must go into the NDK source (or where you build system
24 2. If you're using the toolchains that come with the NDK they live at:
27 `<ndk_path>/toolchains/llvm/prebuilt/linux-x86_64/bin/clang`
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DDO_BISECTION.sh5 # This is an example script to show users the steps for bisecting an NDK
7 # the NDK as a sample app.
9 # Our Teapot app only has 12 or so object files generated per build. Bisection
14 # 1. Install NDK (make sure it is in your PATH)
25 if [[ -d Teapot ]]; then
26 rm -rf Teapot
30 tar -xzf Teapot.tar.gz
32 # Apply small setup patch. This patch makes a small change to the build system
34 # build for an arm7. See the patch file for details.
35 # (This patch file was generated with git, -p1 will remove the a/ and b/)
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/external/openthread/script/
Dcmake-build33 # Compile with default build options:
35 # script/cmake-build ${platform}
37 # Compile with the specified build option enabled:
39 # script/cmake-build ${platform} -D${option}=ON
41 # Compile with the specified build option disabled that already enabled by default:
43 # script/cmake-build ${platform} -D${option}=OFF
45 # Compile with the specified ninja build target:
47 # OT_CMAKE_NINJA_TARGET="ot-cli-ftd" script/cmake-build ${platform}
48 # OT_CMAKE_NINJA_TARGET="ot-cli-ftd ot-cli-mtd" script/cmake-build ${platform}
50 # Compile with the specified build directory:
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/external/deqp-deps/amber/kokoro/ndk-build/
Dbuild.sh8 # http://www.apache.org/licenses/LICENSE-2.0
16 set -e # fail on error
17 set -x # display commands
22 # Disable git's "detected dubious ownership" error - kokoro checks out the repo with a different
24 git config --global --add safe.directory '*'
26 # NDK Path
27 export ANDROID_NDK="$BUILD_ROOT/android-ndk-r25b"
30 wget -q https://github.com/ninja-build/ninja/releases/download/v1.8.2/ninja-linux.zip
31 unzip -q ninja-linux.zip
34 # Get Android NDK.
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/external/mesa3d/.gitlab-ci/container/debian/
Dx86_64_test-android.sh5 set -e
6 set -o xtrace
12 build-essential:native
15 config-package-dev
16 debhelper-compat
17 dpkg-dev
18 ninja-build
25 apt-get install -y --no-remove --no-install-recommends \
30 . .gitlab-ci/container/container_pre_build.sh
32 ############### Downloading NDK for native builds for the guest ...
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Dandroid_build.sh5 # .gitlab-ci/image-tags.yml tags:
8 set -ex
16 apt-get install -y --no-remove "${EPHEMERAL[@]}"
18 # Fetch the NDK and extract just the toolchain we want.
19 ndk=$ANDROID_NDK
20 curl -L --retry 4 -f --retry-all-errors --retry-delay 60 \
21 -o $ndk.zip https://dl.google.com/android/repository/$ndk-linux.zip
22 unzip -d / $ndk.zip "$ndk/toolchains/llvm/*"
23 rm $ndk.zip
26 rdfind -makehardlinks true -makeresultsfile false /${ndk}/
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/external/armnn/shim/
DBuildGuideShimSupportLibrary.md1 # How to use the Android NDK to build Arm NN
3 - [Introduction](#introduction)
4 - [Prerequisites](#prerequisites)
5 - [Download Arm NN](#download-arm-nn)
6 - [Build Arm Compute Library](#build-arm-compute-library)
7 - [Build Arm NN](#build-arm-nn)
8 - [Build Arm NN Support Library](#build-arm-nn-support-library)
9 - [Build Arm NN Shim](#build-arm-nn-shim)
18 The following are required to build the Arm NN support library
19 * Android NDK r25
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/external/google-breakpad/android/
Drun-checks.sh35 set -o posix
42 . $PROGDIR/common-functions.sh
45 VALID_ABIS="armeabi armeabi-v7a x86 mips"
60 # The following extracts the value if the option is like --name=<value>.
61 optarg=$(expr -- $opt : '^--[^=]*=\(.*\)$')
63 --abi=*) ABI=$optarg;;
64 --adb=*) ADB=$optarg;;
65 --all-tests) ALL_TESTS=true;;
66 --enable-m32) ENABLE_M32=true;;
67 --help|-h|-?) HELP=TRUE;;
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/external/f2fs-tools/.github/workflows/
Dci.yml1 # See also https://docs.github.com/en/actions/learn-github-actions/expressions
2 # See also https://github.com/marketplace/actions/setup-android-ndk
9 build:
10 runs-on: ubuntu-latest
12 fail-fast: false
14 build:
15 - android
16 - linux-gcc
17 - linux-clang
18 - linux-x86-gcc
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/external/sg3_utils/.github/workflows/
Dci.yml1 # See also https://docs.github.com/en/actions/learn-github-actions/expressions
2 # See also https://github.com/marketplace/actions/setup-android-ndk
9 build:
10 runs-on: ubuntu-latest
12 fail-fast: false
14 build:
15 - android
16 - linux-gcc
17 - linux-clang
18 - linux-x86-gcc
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/external/pigweed/targets/android/
Dtarget_docs.rst1 .. _target-android:
3 -------
5 -------
7 Native Development Kit (NDK).
15 You must first download and unpack a copy of the `Android NDK`_ and let Pigweed
16 know where that is located using the ``pw_android_toolchain_NDK_PATH`` build
19 .. _Android NDK: https://developer.android.com/ndk
21 You can set Pigweed build options using ``gn args out``.
25 To build for this Pigweed target, simply build the top-level "android" Ninja
26 target. You can set Pigweed build options using ``gn args out`` or by running:
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/external/cpuinfo/.github/workflows/
Dbuild.yml1 name: Build using CMake
6 - master
7 - main
10 group: ${{ github.workflow }}-${{ github.head_ref || github.ref }}
11 cancel-in-progress: true
13 cmake-linux-local:
14 runs-on: ubuntu-latest
15 timeout-minutes: 40
17 - uses: actions/checkout@v2
18 - name: Update apt
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/external/libwebsockets/READMEs/
DREADME.build-android.md1 # Building for Android NDK
3 If you have the ndk and prebuilt toolchains with that, you can simply build
10 ## Installing NDK pieces
13 Android Studio and then run `sdkmanager` to install a recent NDK.
15 I installed the sdk and ndk pieces into /opt/android/ and that's how the
16 `./contrib/cross-aarch64-android.cmake` toolchain file is shipped. You can
25 - /home/someone
26 - /home/someone/libwebsockets
27 - /home/someone/mbedtls
32 build it later.
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/external/armnn/
DBuildGuideAndroidNDK.md1 # How to use the Android NDK to build Arm NN
3 - [Introduction](#introduction)
4 - [Initial Setup](#initial-setup)
5 - [Download the Android NDK and make a standalone toolchain](#download-the-android-ndk-and-make-a-s…
6 - [Install Cmake](#install-cmake)
7 - [Build Flatbuffers](#build-flatbuffers)
8 - [Download Arm NN](#download-arm-nn)
9 - [Get And Build TFLite](#get-and-build-tflite)
10 - [Build Arm Compute Library](#build-arm-compute-library)
11 - [Build Arm NN](#build-arm-nn)
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/external/skia/site/docs/user/
Dbuild.md1 ---
2 title: 'How to build Skia'
3 linkTitle: 'How to build Skia'
6 ---
14 ## `is_official_build` and Third-party Dependencies
19 This mode configures Skia in a way that's suitable to ship: an optimized build
20 with no debug symbols, dynamically linked against its third-party dependencies
23 In contrast, the developer-oriented default is an unoptimized build with full
24 debug symbols and all third-party dependencies built from source and embedded
27 Skia offers several features that make use of third-party libraries, like
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/external/vulkan-validation-layers/build-android/
Dupdate_external_sources_android.bat2 REM Update source for glslang, spirv-tools, and shaderc
13 REM http://www.apache.org/licenses/LICENSE-2.0
41 echo Git for Windows can be downloaded here: https://git-scm.com/download/win
46 where /q ndk-build.cmd
49 echo ndk-build.cmd not found
50 echo Android NDK can be downloaded here: http://developer.android.com/ndk/guides/setup.html
51 echo Install and ensure ndk-build.cmd makes it into your PATH
59 echo Creating and/or updating glslang, spirv-tools, spirv-headers, shaderc, vulkan-headers, vulkan-
61 set build-shaderc=1
65 py -3 ../scripts/update_deps.py --no-build --dir %BASE_DIR% --known_good_dir %BUILD_DIR%
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/external/angle/build/config/android/
DBUILD.gn2 # Use of this source code is governed by a BSD-style license that can be
5 import("//build/config/android/rules.gni")
6 import("//build/config/c++/c++.gni")
7 import("//build/config/compiler/compiler.gni")
8 import("//build/config/sanitizers/sanitizers.gni")
11 import("//build/toolchain/concurrent_links.gni")
16 # This is included by reference in the //build/config/compiler config that
18 # Android-only.
21 "-ffunction-sections",
22 "-fno-short-enums",
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/external/ComputeLibrary/docs/user_guide/
Dhow_to_build_and_run_examples.dox2 /// Copyright (c) 2017-2023 Arm Limited.
4 /// SPDX-License-Identifier: MIT
26 /** @page how_to_build How to Build and Run Examples
30 @section S1_1_build_options Build options
32 scons 2.3 or above is required to build the library.
33 To see the build options available simply run ```scons -h```
37 @subsection S1_2_1_library How to build the library ?
41 - gcc-linaro-6.3.1-2017.05-x86_64_arm-linux-gnueabihf
42 - gcc-linaro-6.3.1-2017.05-x86_64_aarch64-linux-gnu
44 To cross-compile the library in debug mode, with Arm® Neon™ only support, for Linux 32bit:
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/external/XNNPACK/.github/workflows/
Dbuild.yml1 name: Build using CMake
4 group: ${{ github.workflow }}-${{ github.head_ref || github.ref }}
5 cancel-in-progress: true
7 cmake-linux-local:
8 runs-on: ubuntu-latest
9 timeout-minutes: 40
11 - uses: actions/checkout@v2
12 - name: Update apt
14 - name: Install ninja
15 run: sudo apt install ninja-build
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/external/exoplayer/tree_15dc86382f17a24a3e881e52e31a810c1ea44b49/extensions/opus/
DREADME.md12 [Apache 2.0]: https://github.com/google/ExoPlayer/blob/release-v2/LICENSE
14 ## Build instructions (Linux, macOS)
20 In addition, it's necessary to build the module's native components as follows:
29 * Download the [Android NDK][] and set its location in an environment variable.
30 This build configuration has been tested on NDK r21.
33 NDK_PATH="<path to Android NDK>"
43 * Run the script to convert arm assembly to NDK compatible format:
49 * Build the JNI native libraries from the command line:
53 ${NDK_PATH}/ndk-build APP_ABI=all -j4
56 [top level README]: https://github.com/google/ExoPlayer/blob/release-v2/README.md
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/external/exoplayer/tree_8e57d3715f9092d5ec54ebe2e538f34bfcc34479/extensions/opus/
DREADME.md12 [Apache 2.0]: https://github.com/google/ExoPlayer/blob/release-v2/LICENSE
14 ## Build instructions (Linux, macOS)
20 In addition, it's necessary to build the module's native components as follows:
29 * Download the [Android NDK][] and set its location in an environment variable.
30 This build configuration has been tested on NDK r21.
33 NDK_PATH="<path to Android NDK>"
43 * Run the script to convert arm assembly to NDK compatible format:
49 * Build the JNI native libraries from the command line:
53 ${NDK_PATH}/ndk-build APP_ABI=all -j4
56 [top level README]: https://github.com/google/ExoPlayer/blob/release-v2/README.md
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/external/rust/beto-rust/nearby/presence/
DREADME.md10 hyphen `-` in crate names
15 of [`LDT`](https://luca-giuzzi.unibs.it/corsi/Support/papers-cryptography/1619-2007-NIST-Submission…
16 which can use `xts-aes` as its tweakable block cipher.
25 Higher-level wrapper around the core LDT algorithm that does key derivation and
49 of [`XTS-AES`](https://luca-giuzzi.unibs.it/corsi/Support/papers-cryptography/1619-2007-NIST-Submis…
56 brew install protobuf rapidjson google-benchmark
60 to build the fuzzers, for macOS run:
62 The in-box version of Clang which comes from XCode developer tools does not have
73 $(brew --prefix llvm)/bin
86 clang --version
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/external/deqp-deps/SPIRV-Tools/kokoro/scripts/linux/
Dbuild-docker.sh8 # http://www.apache.org/licenses/LICENSE-2.0
16 # Linux Build Script.
19 set -e
21 set -x
26 git config --global --add safe.directory $ROOT_DIR
31 using clang-10.0.0
33 using gcc-9
40 if [[ -d "$dir" ]]; then
41 rm -fr "$dir"
46 if [ $TOOL != "cmake-smoketest" ]; then
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/external/swiftshader/third_party/SPIRV-Tools/kokoro/scripts/linux/
Dbuild-docker.sh8 # http://www.apache.org/licenses/LICENSE-2.0
16 # Linux Build Script.
19 set -e
21 set -x
26 git config --global --add safe.directory $ROOT_DIR
31 using clang-10.0.0
33 using gcc-9
40 if [[ -d "$dir" ]]; then
41 rm -fr "$dir"
46 if [ $TOOL != "cmake-smoketest" ]; then
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/external/angle/third_party/spirv-tools/src/kokoro/scripts/linux/
Dbuild-docker.sh8 # http://www.apache.org/licenses/LICENSE-2.0
16 # Linux Build Script.
19 set -e
21 set -x
26 git config --global --add safe.directory $ROOT_DIR
31 using clang-10.0.0
33 using gcc-9
40 if [[ -d "$dir" ]]; then
41 rm -fr "$dir"
46 if [ $TOOL != "cmake-smoketest" ]; then
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